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stgsharp/StgSharp.Common/MVVM/ViewModel/ViewModel.cs
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C#

//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="ViewModel.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Controlling.UsrActivity;
using StgSharp.Graphics;
using StgSharp.Graphics.OpenGL;
using StgSharp.Math;
using StgSharp.MVVM.View;
using StgSharp.MVVM.ViewModel;
using StgSharp.Threading;
using StgSharp.Timing;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Numerics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using static StgSharp.Internal.InternalIO;
namespace StgSharp.MVVM.ViewModel
{
public abstract partial class ViewModelBase
{
private FrameBufferSizeHandler _resizeCallback;
private int _frameCount;
private int _frameSpeed;
private ViewPort viewPortDisplay;
//internal IntPtr monitor;
internal TimeSpanProvider fpsCountProvider;
internal TimeSpanProvider frameTimeProvider;
internal Vector4 backgroundColor;
protected ViewModelBase( int frameSpeed )
{
viewPortDisplay = new ViewPort();
allView = new();
fpsCountProvider = new TimeSpanProvider(
1.0, TimeSpanProvider.DefaultProvider );
_frameSpeed = 0;
_frameCount = 0;
long frameLength = ( FrameSpeed > 0 ) ?
( ( 1000L * 1000L ) / FrameSpeed ) : 0;
frameTimeProvider = new TimeSpanProvider(
frameLength, TimeSpanProvider.DefaultProvider );
FrameSizeCallback = DefaultFrameRewsizeCallback;
}
protected ViewModelBase( float frameLength )
{
viewPortDisplay = new ViewPort();
allView = new();
fpsCountProvider = new TimeSpanProvider(
1.0, TimeSpanProvider.DefaultProvider );
_frameSpeed = 0;
_frameCount = 0;
long _frameLength = ( FrameSpeed > 0 ) ?
( ( long )( 1000 * frameLength ) ) : 0;
frameTimeProvider = new TimeSpanProvider(
_frameLength, TimeSpanProvider.DefaultProvider );
FrameSizeCallback = DefaultFrameRewsizeCallback;
}
public ViewModelBase( ViewPort vBinding, int frameSpeed )
{
viewPortDisplay = vBinding;
allView = new();
fpsCountProvider = new TimeSpanProvider(
1.0, TimeSpanProvider.DefaultProvider );
_frameSpeed = 0;
_frameCount = 0;
long frameLength = ( frameSpeed > 0 ) ?
( ( 1000L * 1000L ) / frameSpeed ) : 0;
frameTimeProvider = new TimeSpanProvider(
frameLength, TimeSpanProvider.DefaultProvider );
FrameSizeCallback = DefaultFrameRewsizeCallback;
}
public ViewModelBase( ViewPort vBinding, float frameLength )
{
viewPortDisplay = vBinding;
allView = new();
fpsCountProvider = new TimeSpanProvider(
1.0, TimeSpanProvider.DefaultProvider );
_frameSpeed = 0;
_frameCount = 0;
long _frameLength = ( frameLength > 0 ) ?
( ( long )( 1000 * frameLength ) ) : 0;
frameTimeProvider = new TimeSpanProvider(
_frameLength, TimeSpanProvider.DefaultProvider );
FrameSizeCallback = DefaultFrameRewsizeCallback;
}
public DataBindingEntry this[ string name ]
{
get
{
if( this.TryGetObjectReference(
name, out DataBindingEntry entry ) ) {
return entry;
}
throw new KeyNotFoundException();
}
}
public bool ShouldClose
{
get => InternalIO.glfwWindowShouldClose(
viewPortDisplay.ViewPortID ) != 0;
set => InternalIO.glfwSetWindowShouldClose(
viewPortDisplay.ViewPortID, value ? 1 : 0 );
}
public int CurrentFrameCount => frameTimeProvider.CurrentSpan;
public int FrameSpeed => _frameSpeed;
/// <summary>
/// Height of this form, represent in <see cref="int" />
/// </summary>
public int Height
{
get => viewPortDisplay.Height;
}
/// <summary>
/// Width of this form, represent in <see cref="int" />
/// </summary>
public int Width
{
get => viewPortDisplay.Width;
}
public unsafe IntPtr WindowID
{
get => viewPortDisplay.ViewPortID;
}
public string Name
{
get => viewPortDisplay.Name;
}
/// <summary>
/// Width of this form, represent in <see cref="int" />
/// </summary>
public Vec2 Size
{
get => new Vec2( Width, Height );
}
public ViewPort ViewPortBinding
{
get => viewPortDisplay;
}
#pragma warning disable CA1044
protected FrameBufferSizeHandler FrameSizeCallback
{
set
{
_resizeCallback = value;
IntPtr handlerPtr = Marshal.GetFunctionPointerForDelegate(
value );
InternalIO.glfwSetFramebufferSizeCallback(
viewPortDisplay.ViewPortID, handlerPtr );
}
}
#pragma warning restore CA1044
public abstract void CustomizeInitialize();
/// <summary>
/// Set the size limit of current form
/// </summary>
/// <param _name="minSize">
/// Minimum size of current form. In form of a <see cref="Vec2" /> of (width,height)
/// </param>
/// <param _name="maxSize">
/// Maximum size of current form. In form of a <see cref="Vec2" /> of (width,height)
/// </param>
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public void SetSizeLimit( Vec2 minSize, Vec2 maxSize )
{
ThreadHelper.MainThreadAssert();
InternalIO.glfwSetWindowSizeLimits(
this.viewPortDisplay.ViewPortID, ( int )minSize.X,
( int )minSize.Y, ( int )maxSize.X, ( int )maxSize.Y );
}
/// <summary>
/// Set the size limit of current form
/// </summary>
/// <param _name="minWidth"> Minimum width of current form </param>
/// <param _name="minHeight"> Minimum height of current form </param>
/// <param _name="maxWidth"> Maximum width of current form </param>
/// <param _name="maxHeight"> Maximum height of current form </param>
[MethodImpl( MethodImplOptions.AggressiveInlining )]
public void SetSizeLimit(
int minWidth,
int minHeight,
int maxWidth,
int maxHeight )
{
ThreadHelper.MainThreadAssert();
InternalIO.glfwSetWindowSizeLimits(
this.viewPortDisplay.ViewPortID, minWidth, minHeight, maxWidth,
maxHeight );
}
public abstract bool TryGetObjectReference(
string name,
out DataBindingEntry entry );
private void DefaultFrameRewsizeCallback(
IntPtr windowHandle,
int width,
int height )
{
ViewPort.GetExistedViewPort( windowHandle, out ViewPort vp );
vp.RequestFlushSizeInNextFrame( width, height );
//Console.WriteLine($"{width} {height}");
}
}
}