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stgsharp/StgSharp.Common/HighPerformance/ProcessorAbstraction/M64.cs
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2026-03-18 17:53:28 +08:00

120 lines
3.8 KiB
C#

//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="M64"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics;
namespace StgSharp.HighPerformance.ProcessorAbstraction
{
[StructLayout(LayoutKind.Explicit, Pack = 8)]
public unsafe struct M64 : IRegisterPresentation
{
[FieldOffset(0)] private fixed byte buffer[8];
[FieldOffset(0)] private ulong value;
[FieldOffset(0)] private Vector64<float> vec;
public M64()
{
Unsafe.SkipInit(out this);
Unsafe.SkipInit(out vec);
Unsafe.SkipInit(out value);
}
public ref T AsRef<T>() where T : unmanaged,INumber<T>
{
return ref Unsafe.As<byte, T>(ref buffer[0]);
}
public void BroadCastFrom<T>(
T value
) where T : unmanaged, INumber<T>
{
vec = Vector64.Create(value).AsSingle();
}
public override bool Equals(
object obj
)
{
return obj is M64 m64 && this == m64;
}
public override readonly int GetHashCode()
{
return value.GetHashCode();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public ref T Member<T>(
int index
) where T : unmanaged, INumber<T>
{
return ref Unsafe.As<byte, T>(ref buffer[index * sizeof(T)]);
}
public static bool operator !=(
M64 left,
M64 right
)
{
return !(left == right);
}
public static M64 operator <<(
M64 value,
int shift
)
{
M64 result = new M64();
result.value = value.value << shift;
return result;
}
public static bool operator ==(
M64 left,
M64 right
)
{
return left.value == right.value;
}
public static M64 operator >>(
M64 value,
int shift
)
{
return new()
{
value = value.value << shift
};
}
}
}