Files
stgsharp/StgSharp.Script/Express/ExpNodeNextEnumerator.cs
T

79 lines
2.6 KiB
C#

//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="ExpNodeNextEnumerator.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Script.Express
{
public class ExpNodeNextEnumerator : IEnumerator<ExpNode>
{
private ExpNode _begin;
private ExpNode _current;
public ExpNodeNextEnumerator( ExpNode token )
{
_begin = token;
_current = token;
}
void IDisposable.Dispose()
{
return;
}
bool IEnumerator.MoveNext()
{
ExpNode next = _current.Next;
if( ReferenceEquals( next, _begin ) || next == null ) {
return false;
}
_current = next;
return true;
}
void IEnumerator.Reset()
{
_current = _begin;
}
object IEnumerator.Current => throw new NotImplementedException();
ExpNode IEnumerator<ExpNode>.Current => throw new NotImplementedException(
);
}
}