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stgsharp/源代码/StgSharp/Controlling/ViewDesigner.cs
T

93 lines
2.8 KiB
C#

using StgSharp.Geometries;
using StgSharp.Graphics;
using StgSharp.Controls;
using StgSharp.Controlling.UsrActivity;
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Net;
using System.Text;
namespace StgSharp.Graphics
{
/// <summary>
/// ViewDesigner provides descriptions of various controls in the view,
/// binds the controls to specific user actions and behaviors,
/// and describes the layout and interactions of each control.
/// </summary>
public abstract class ViewDesigner<TView> where TView:View
{
protected TView _binding;
private KeyboardButtonGroup currentButtonGroup;
private List<ControllingItem> _controlList;
public ViewDesigner()
{
_controlList = new List<ControllingItem>();
}
protected TView Binding
{
get => _binding;
}
public TButtonGroup CreateKeyboardButtonGroup<TButtonGroup>(
ITrigger leftBidning,
ITrigger rightBinding,
ITrigger upBinding,
ITrigger downBinding,
ITrigger confirmBinding
)
where TButtonGroup : KeyboardButtonGroup,new()
{
var ret = new TButtonGroup();
_controlList.Add(ret);
currentButtonGroup = ret;
_binding.Responder[leftBidning] = ret.MoveLeft;
_binding.Responder[rightBinding] = ret.MoveRight;
_binding.Responder[upBinding] = ret.MoveUp;
_binding.Responder[downBinding] = ret.MoveDown;
_binding.Responder[confirmBinding] = ret.Confirm;
return ret;
}
public TriggerButton CreateKeyboardButton(
Rectangle bonding, TextureProvider defaultAnimation, bool isEnable
)
{
var ret = new TriggerButton();
ret.BoundingBox = bonding;
if (isEnable)
{
ret.IsDisabled = false;
ret.Enable();
}
else
{
ret.IsDisabled = true;
ret.Disable();
}
currentButtonGroup.AddButton(ret);
return ret;
}
public CharacterLineIndexImage CreateCharacterLine(
int length, char blankFilling, PlainGeometryMesh tittle, IEnumerable<(char,PlainGeometryMesh)> charList
)
{
var ret = new CharacterLineIndexImage(length, blankFilling,tittle,charList);
_controlList.Add(ret);
return ret;
}
public abstract void CustomizedInitialize();
public abstract bool ValidateInitializing();
}//---------------------------------- End of Class -----------------------------------------
}