258 lines
8.7 KiB
C#
258 lines
8.7 KiB
C#
//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="Platform"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using StgSharp.Mathematics;
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using System;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace StgSharp
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{
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internal enum GraphicAPI : byte
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{
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GL,
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VK
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}
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public static partial class World
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{
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/// <summary>
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/// Version of current World platform. Main version represent in hundred's digit, and sub
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/// version represent in ten's digit.
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/// </summary>
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public const long version = 430;
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private static bool vsyncActivated;
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private static uint markCount = 0;
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internal static GraphicAPI API = default;
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public static unsafe int DefaultSIMDAlignment
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{
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get
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{
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SIMDID id = NativeIntrinsic.IntrinsicMask;
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switch (id.MaskByte[0] & 0b_00001111)
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{
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case 1:
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return id.MaskByte[1] switch
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{
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1 => 16,
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2 => 32,
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3 => 64,
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4 => 64,
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5 => 64,
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_ => 8,
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};
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default:
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return 8;
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}
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}
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}
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public static ModuleToInitializeCollection Initialize()
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{
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return new ModuleToInitializeCollection(new Initializer());
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void LogError(
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Exception ex
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)
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{
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DefaultLog.InternalWriteLog(ex.Message, LogType.Error);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void LogInfo(
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string log
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)
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{
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DefaultLog.InternalWriteLog(log, LogType.Info);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void LogWarning(
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string log
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)
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{
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DefaultLog.InternalWriteLog(log, LogType.Warning);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void LogWarning(
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Exception notVerySeriesException
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)
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{
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DefaultLog.InternalWriteLog(notVerySeriesException.Message, LogType.Warning);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void Mark(
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bool needConsole
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)
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{
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markCount++;
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if (needConsole) {
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Console.WriteLine(markCount);
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}
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}
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public static void Terminate(
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int exitCode
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)
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{
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MainTimeProvider.StopProvidingTime();
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GraphicFramework.glfwTerminate();
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Environment.Exit(exitCode);
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}
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public static void Track(
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object target,
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string message,
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bool isConsole,
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[CallerFilePath] string filePath = "",
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[CallerMemberName] string callerName = "",
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[CallerLineNumber] int lineNumber = 0
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)
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{
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Type t = target.GetType();
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string log = $"Tracked object: {nameof(target)}\t\tType:{t.Name}\n";
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FieldInfo[] fieldInfo = t.GetFields(
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BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance);
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log += "|\tFieldName\t|\tFieldType\t|\tFieldValue\t|\n";
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foreach (FieldInfo field in fieldInfo) {
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log += $"|{field.Name}\t\t|{field.FieldType}\t\t|{field.GetValue(target)}\t\t|\n";
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}
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log += $"Tracking at:\n{filePath}\t{callerName}\tline {lineNumber}\n";
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log += $"Additional information:\n{message}\n";
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if (isConsole)
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{
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Console.WriteLine(log);
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} else
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{
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DefaultLog.InternalWriteLog(log, LogType.Info);
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}
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}
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/// <summary>
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/// Write a log message to log file, and mark the _level of this message.
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/// </summary>
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/// <param _label="message">
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/// A string contains information of how current evironment runs.
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/// </param>
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/// <param _label="logType">
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/// The severity of current message.
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/// </param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteLog(
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string message,
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LogType logType
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)
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{
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DefaultLog.InternalWriteLog(message, logType);
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}
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internal static TDele ConvertAPI<TDele>(
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IntPtr funcPtr
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)
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{
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if (funcPtr == IntPtr.Zero) {
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throw new InvalidCastException(
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"Failed to convert api, the function pointer is zero.");
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}
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try
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{
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return Marshal.GetDelegateForFunctionPointer<TDele>(funcPtr);
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}
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catch (Exception)
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{
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throw;
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}
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}
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internal static Delegate ConvertAPI(
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IntPtr funcPtr,
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Type T
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)
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{
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if (funcPtr == IntPtr.Zero) {
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throw new InvalidCastException(
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"Failed to convert api, the function pointer is zero.");
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}
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try
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{
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return Marshal.GetDelegateForFunctionPointer(funcPtr, T);
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}
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catch (Exception)
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{
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throw;
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}
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}
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internal static unsafe void InternalInitialize()
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{
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// Initialize time provider and start providing time
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MainTimeProvider.StartProvidingTime();
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GraphicFramework.LoadGlfw();
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if (GraphicFramework.glfwInit() == 0) {
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throw new Exception("Failed to init system graphic environment.");
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}
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DefaultLog.InternalAppendLog("\n\n\n");
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DefaultLog.InternalWriteLog(
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$"Program {Assembly.GetEntryAssembly()!.FullName} on {Environment.MachineName} Started.", LogType.Info);
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MainThreadID = System.Environment.CurrentManagedThreadId;
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/**/
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Dialogue.NeedShowWhenStartup = false;
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Dialogue.LoadDialogue();
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if (Dialogue.NeedShowWhenStartup) {
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Dialogue.CreateDialogueProcessIfNotExist();
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}
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/**/
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NativeIntrinsic.InitIntrinsicContext();
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}
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internal class Initializer : IStaticModule
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{
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public string ModuleName => "StgSharp";
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void InitializeModule()
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{
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World.InternalInitialize();
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}
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}
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}
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} |