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stgsharp/StgSharp.Common/Counter.cs
T

125 lines
3.7 KiB
C#

//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="Counter"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Numerics;
namespace StgSharp
{
public class Counter<T> where T : unmanaged, INumber<T>
{
internal dynamic _value;
internal readonly T _defaultDecrement;
internal readonly T _defaultIncrement;
internal readonly T _defaultValue;
public Counter(
T defaultValue,
T defaultIncrement,
T defaultDecrement
)
{
_value = defaultValue;
_defaultValue = defaultValue;
_defaultIncrement = defaultIncrement;
_defaultDecrement = defaultDecrement;
}
public T DecrementSpan => _defaultDecrement;
public T IncrementSpan => _defaultIncrement;
public T CurrentSpan => _value - _defaultValue;
public T Value
{
get => _value;
set => _value = value;
}
public void Add(
T value
)
{
_value += value;
}
public void QuickAdd()
{
_value += _defaultIncrement;
}
public void QuickSub()
{
_value -= _defaultDecrement;
}
public void Reset()
{
_value = _defaultValue;
}
public void Sub(
T value
)
{
_value -= value;
}
public override string ToString() => Value.ToString();
public static Counter<T> operator --(
Counter<T> counter
)
{
counter?.QuickSub();
return counter;
}
public static Counter<T> operator ++(
Counter<T> counter
)
{
counter?.QuickAdd();
return counter;
}
public static implicit operator T(
Counter<T> counter
)
{
return counter switch
{
null => T.Zero,
_ => counter.Value
};
}
}
}