Files
stgsharp/StgSharp.Script/Common/ScriptSourceTransmitter.cs
T

152 lines
5.2 KiB
C#

//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="ScriptSourceTransmitter"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Text;
using System.Text.RegularExpressions;
namespace StgSharp.Script
{
/// <summary>
/// Transmit a continuous part of script code to interpreter or compiler. This transmitter is
/// designed for single-thread-write and single-thread read. Any multi thread operation will
/// cause undefined behaviour.
/// </summary>
public class ScriptSourceTransmitter : IScriptSourceProvider
{
private static ScriptSourceTransmitter _empty = new ScriptSourceTransmitter(
string.Empty, 0, 0)
{
_cache = [],
_buffer = []
};
private string[] _buffer;
private bool _isWriting = true;
private int _begin, _index;
private List<string> _cache;
private readonly string _completeMark;
internal ScriptSourceTransmitter(string[] buffer, int start)
{
_buffer = buffer;
_begin = start;
_isWriting = false;
}
public ScriptSourceTransmitter(string endMark, int start)
{
_cache = new List<string>();
_completeMark = endMark;
_begin = start;
_index = 0;
}
public ScriptSourceTransmitter(string endMark, int start, int capacity)
{
_cache = new List<string>(capacity);
_completeMark = endMark;
_begin = start;
_index = 0;
}
public bool IsEmpty => _isWriting ? (_cache.Count == 0) : (_buffer.Length == 0) || (_index >= _buffer.Length);
public bool IsFrozen => !_isWriting;
public int Location => _begin + _index;
public static ScriptSourceTransmitter Empty => _empty;
public void EndWriting()
{
if (!_isWriting) {
return;
}
_isWriting = false;
_buffer = _cache.ToArray();
_cache = null!;
}
public string ReadLine()
{
if (_isWriting) {
throw new InvalidOperationException("Cannot read before all writing operation.");
}
if (_index >= _buffer.Length) {
return string.Empty;
}
string str = _buffer[_index];
_index++;
return str;
}
public string ReadLine(out int position)
{
if (_isWriting) {
throw new InvalidOperationException("Cannot read before all writing operation.");
}
if (_index >= _buffer.Length)
{
position = -1;
return string.Empty;
}
position = _begin + _index;
string str = _buffer[_index];
_index++;
return str;
}
public IScriptSourceProvider Slice(int location, int count)
{
ArgumentOutOfRangeException.ThrowIfLessThan(location, _begin);
ArgumentOutOfRangeException.ThrowIfGreaterThan(
location + count, _begin + _buffer.Length);
return new ScriptSourceTransmitter(
_buffer.AsSpan().Slice(location, count).ToArray(), location);
}
public void WriteLine(string line)
{
if (!_isWriting) {
return;
}
if (string.Equals(_completeMark, line))
{
EndWriting();
return;
}
_cache.Add(line);
}
}
}