219 lines
7.9 KiB
C#
219 lines
7.9 KiB
C#
//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="HLSFAllocator.SegmentEntry"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace StgSharp.HighPerformance.Memory
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{
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public unsafe partial class HybridLayerSegregatedFitAllocator
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{
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/// <summary>
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/// check out if a bucket is within the same higher-level boundary as currentOffset
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/// </summary>
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private bool AssertBoundary(Entry* previous, Entry* current, int level)
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{
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level = int.Min(level, MaxLevel);
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int nextLevelSize = levelSizeArray[level] * 4;
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ulong prevHead = previous->Position - (ulong)m_Buffer,
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currHead = current->Position - (ulong)m_Buffer;
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return (currHead / (ulong)nextLevelSize) == (prevHead / (ulong)nextLevelSize);
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}
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/// <summary>
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/// Determine segment index based on size and originLevel
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private int DetermineSegmentIndex(uint size, int level)
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{
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level = int.Min(level, MaxLevel);
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return (int)(size - 1) / levelSizeArray[level];
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}
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/// <summary>
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/// Check if two Entries are adjacent in memory
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static bool IsAdjacentTo(Entry* current, Entry* other)
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{
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// Check if this immediately follows other
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return other->Position + other->Size == current->Position ||
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current->Position + current->Size == other->Position;
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}
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/// <summary>
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/// Used in Free operations, efficiently remove from buckets and merge adjacent blocks.
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/// Current Entry will serve as the final merged block. The Merge will be in lazy
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/// strategy.
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/// </summary>
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private void MergeAndRemoveFromBuckets(Entry* entry)
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{
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// TODO 后续提供HLSF.Collect全量整理API,从头遍历邻接块进行彻底的合并
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if (entry == null)
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{
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return;
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}
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Entry* result = entry;
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uint size = entry->Size;
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int originLevel = entry->Level;
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int segment = DetermineSegmentIndex(size, originLevel);
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do
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{
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// previous direction merge
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Entry* p = entry->PreviousNear;
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if (p == null ||
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p->State != EntryState.Empty ||
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!IsAdjacentTo(result, p) ||
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p->Level != entry->Level ||
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!AssertBoundary(p, entry, originLevel))
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{
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break;
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}
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// Console.WriteLine($"{(ulong)p->Size} merged to {(ulong)entry->Size} previous");
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entry->Size += p->Size;
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entry->Position = p->Position;
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RemoveFromBucket(originLevel, DetermineSegmentIndex(p->Size, originLevel), (BucketNode*)p->Position);
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RemoveFromPositionChain(p);
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} while (true);
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do
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{
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// next direction merge
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Entry* n = entry->NextNear;
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if (n == null ||
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n->State != EntryState.Empty ||
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!IsAdjacentTo(result, n) ||
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n->Level != entry->Level ||
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!AssertBoundary(n, entry, originLevel))
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{
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break;
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}
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// Console.WriteLine($"{(ulong)n->Size} merged to {(ulong)entry->Size} next");
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entry->Size += n->Size;
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RemoveFromBucket(originLevel, DetermineSegmentIndex(n->Size, originLevel), (BucketNode*)n->Position);
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RemoveFromPositionChain(n);
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} while (true);
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originLevel = int.Min(9, originLevel);
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entry->Level += entry->Size >= levelSizeArray[originLevel] * 4 ? 1 : 0;
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entry->Level &= 15;
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BucketNode* bucket = (BucketNode*)entry->Position;
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bucket->EntryRef = entry;
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}
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/// <summary>
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/// Remove node from position linked list
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/// </summary>
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private void RemoveFromPositionChain(Entry* entry)
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{
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Entry* prev = entry->PreviousNear;
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Entry* next = entry->NextNear;
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if (prev != null)
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{
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prev->NextNear = entry->NextNear;
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} else
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{
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_positionHead = entry->NextNear;
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}
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if (next != null) {
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next->PreviousNear = entry->PreviousNear;
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}
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// Clear node pointers
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entry->NextNear = null;
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entry->PreviousNear = null;
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// Console.WriteLine("entry recycled.");
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_entries.Free((nuint)entry);
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}
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/// <summary>
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/// Entry structure - streamlined version (only position and state information) Stored in
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/// external SLAB
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/// </summary>
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[StructLayout(LayoutKind.Explicit, Size = 36)]
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internal struct Entry
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{
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[FieldOffset(8)] internal Entry* NextNear; // Position linked list: next pointer
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[FieldOffset(16)] internal Entry* PreviousNear; // Position linked list: previous pointer
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[FieldOffset(28)] internal int _Level; // Level of the block in the allocator
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[FieldOffset(24)] internal uint Size; // Block size information
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[FieldOffset(32)] public EntryState State;
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[FieldOffset(0)] public nuint Position; // Memory block position
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public int Level
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{
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get => _Level;
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set
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{
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if (value > 15 || value < 0) {
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throw new InvalidOperationException();
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}
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_Level = value;
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}
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}
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}
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internal enum EntryState : uint
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{
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Spare,
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Empty,
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Allocated
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}
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#region Entry Operations
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static bool IsNullOrEmptyEntryIndex(ulong index)
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{
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return index == 0;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static bool IsNullOrEmptyEntryIndex(Entry* entry)
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{
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return entry == null;
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}
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#endregion
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}
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}
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