Files
stgsharp/源代码/StgSharp/Controlling/UsrActivity/KeyTrigger.cs
T

55 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Data.Common;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public struct KeyTrigger: ITrigger,IEquatable<KeyTrigger>
{
private KeyboardKey _targetKey;
private KeyStatus _triggerStat;
public int TargetKeyOrButtonID => (int)_targetKey;
public KeyStatus TriggeredStatus => _triggerStat;
public KeyTrigger(KeyboardKey targetKey, KeyStatus targetStat)
{
this._targetKey = targetKey;
this._triggerStat = targetStat;
}
public static bool operator ==(KeyTrigger left, KeyTrigger right)
{
return left._triggerStat == right._triggerStat && left._targetKey == right._targetKey;
}
public static bool operator !=(KeyTrigger left, KeyTrigger right)
{
return !(left == right);
}
public override bool Equals(object obj)
{
return base.Equals(obj);
}
public override int GetHashCode()
{
return (int)_targetKey + 17 * (int)_triggerStat;
}
public override string ToString()
{
return $"Key {_targetKey} triggered when {_triggerStat}";
}
bool IEquatable<KeyTrigger>.Equals(KeyTrigger other)
{
return other == this;
}
}
}