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stgsharp/StgSharp.Common/Graphics
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History
Youmu Liu 0e93787fa2 Double add sub mul sc-mul ok
2025-12-31 18:15:43 +08:00
..
CPUanimation
code clean up
2025-10-17 10:49:00 +08:00
Define
fix spell error
2025-11-11 18:44:03 +08:00
OpenGL
Double add sub mul sc-mul ok
2025-12-31 18:15:43 +08:00
ShaderEdit
use modular initing system rather than calling Init() method.
2025-11-11 18:22:28 +08:00
Vulkan
code clean up
2025-10-17 10:49:00 +08:00
framework.cs
adding generated opengl function binding
2025-12-29 17:06:04 +08:00
FrameworkConstant.cs
use modular initing system rather than calling Init() method.
2025-11-11 18:22:28 +08:00
frameworkSyncContext.cs
use modular initing system rather than calling Init() method.
2025-11-11 18:22:28 +08:00
IGraphicAPIs.cs
code clean up
2025-10-17 10:49:00 +08:00
Image.cs
use modular initing system rather than calling Init() method.
2025-11-11 18:22:28 +08:00
ImageInfo.cs
use modular initing system rather than calling Init() method.
2025-11-11 18:22:28 +08:00
Pixels.cs
code clean up
2025-10-17 10:49:00 +08:00
PlainGeometryMesh.cs
code clean up
2025-10-17 10:49:00 +08:00
RenderStream.cs
new simplified timer. and little other ops
2025-11-18 20:39:03 +08:00
TexturePipeline.cs
code clean up
2025-10-17 10:49:00 +08:00
TextureProvider.cs
use modular initing system rather than calling Init() method.
2025-11-11 18:22:28 +08:00
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