Files
stgsharp/源代码/StgSharp/Geometries/Line.cs
T

74 lines
2.0 KiB
C#

using Steamworks;
using StgSharp;
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp
{
public class Line:IGeometry
{
internal Point _basePoint;
internal Point _beginPoint;
internal Point _endPoint;
internal GetLocationHandler _beginPointMov;
internal GetLocationHandler _endPointMov;
internal RenderMode _renderMode;
public override Point BasePoint => _basePoint;
public override Point RefPoint => _beginPoint;
public override Point RefVec01 => _endPoint;
public override Point RefVec02 => default;
public override RenderMode renderMode => _renderMode;
public override float SetArrayX()
{
throw new NotImplementedException();
}
public override float SetArrayY()
{
throw new NotImplementedException();
}
internal sealed override void CalcVec01(uint tick)
{
_beginPoint._position = _basePoint._position + MoveBeginPoint(tick);
}
internal sealed override void CalcVec02(vec2d vec, uint tick)
{
_endPoint._position = vec + MoveEndPoint(tick);
}
internal sealed override void CalcVec03(vec2d vec, uint tick)
{
throw new ArgumentException("Lines do not need the third parameter to define!");
}
public virtual vec2d MoveBeginPoint(uint tick) => default;
public virtual vec2d MoveEndPoint(uint tick) => default;
internal override void OnRender(uint tick)
{
CalcVec01(tick);
switch (_renderMode)
{
case RenderMode.BasePoint:
CalcVec02(_basePoint._position, tick);
break;
case RenderMode.RefPoint:
CalcVec02(_beginPoint._position, tick);
break;
default:
break;
}
}
}
}