Files
stgsharp/StgSharpDebug/TestRender.cs
T
2026-03-04 00:51:29 +08:00

63 lines
2.3 KiB
C#

//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="TestRender.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Collections;
using StgSharp.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp
{
internal static partial class Program
{
public static void TestRender()
{
// World.InitGL(4, 6);
World.GlobalSetting.VSyncActivated = false;
ViewPort vp = new ViewPort(800, 600, "Hello StgSharp!", IntPtr.Zero);
// throw new NotImplementedException();
/*
ViewModelBase mainModel = new ViewModelMain(vp);
mainModel.CreateAndBindView<ViewMain>("MainView", (1, 1, 1));
mainModel.UseViewModel("MainView");
/**/
World.Terminate(0);
}
}
}