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stgsharp/StgSharp.Script/Express/NodeHelper/ExpNodeFlag.cs
T

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C#

//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="ExpNodeFlag.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Script.Express
{
[Flags]
public enum ExpNodeFlag : long
{
//string as name of non-builtin variables
None = 0,
Name_Element = 1,
Name_Param = 2,
Name_Block = 4,
Name_Keyword = 8,
Name_Operator = 16,
Name_Any = Name_Block | Name_Element | Name_Keyword | Name_Param | Name_Operator,
//any type of collections, also has NAME flag
Collection_Set = 32,
Collection_Bag = 64,
Collection_Array = 128,
Collection_List = 256,
Collection_Any = Collection_Set | Collection_Bag | Collection_Array | Collection_List,
//the variable is type of element, both builtin and non-builtin has this flag
Element_Const = 512,
Element_Entity = 1024,
Element_Type = 2048,
Element_Rule = 4096,
Element_Function = 8192,
Element_Any = Element_Entity | Element_Const | Element_Function | Element_Rule | Element_Type,
//variable is one of these builtin type
BuiltinType_Int = 16384,
BuiltinType_Float = 32768,
BuiltinType_String = 65536,
BuiltinType_Boolean = 0x2000,
BuiltinType_Binary = 0x4000,
BuiltinType_Logic = 0x8000,
BuiltinType_Number = BuiltinType_Float | BuiltinType_Int,
BuiltinType_Any = BuiltinType_Int | BuiltinType_Float | BuiltinType_String | BuiltinType_Boolean | BuiltinType_Binary | BuiltinType_Logic,
//the token is root of a branch
Branch_If = 0x1_000,
Branch_Switch = 0x2_0000,
Branch_Repeat = 0x4_0000,
Branch_Any = Branch_If | Branch_Repeat | Branch_Switch,
//the token is one of separators
Separator_Inline = 0x8_0000, //, or sth else
Separator_Line = 0x10_0000, //; or eth else
Separator_Block = 0x20_0000, //{}or sth else
Separator_Range = 0x40_0000, //()or sth else
Separator_Any = Separator_Inline | Separator_Line | Separator_Block | Separator_Range,
//the token is a kind of operator
Operator_Unary = 0x40_0000,
Operator_Binary = 0x80_0000,
Operator_SuperType = 0x100_0000,
Operator_Any = Operator_Unary | Operator_Binary | Operator_SuperType,
}
}