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stgsharp/StgSharp.Script/Express/ExpAstNode/ExpRepeatNode.cs
T

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C#

//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="ExpRepeatNode.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
namespace StgSharp.Script.Express
{
public class ExpRepeatToken : ExpNode
{
//TODO: Current code cannot represent full functionality defined in ISO10303, need rewrite.
private ExpElementInstanceBase _variable, _begin, _end, _increment;
private ExpNode _operationBegin;
public ExpRepeatToken(
string name,
ExpSchema context,
ExpNode operationBegin,
ExpElementInstanceBase variable,
ExpElementInstanceBase begin,
ExpElementInstanceBase end,
ExpElementInstanceBase increment )
: base( name )
{
if( variable.NodeFlag != begin.NodeFlag || begin.NodeFlag !=
end.NodeFlag || ( increment != null && end.NodeFlag !=
increment.NodeFlag ) ) {
throw new InvalidCastException();
}
if( increment == null ) {
switch( ( ExpNodeFlag )variable.NodeFlag | ExpNodeFlag.BuiltinType_Any ) {
case ExpNodeFlag.BuiltinType_Float:
increment = new ExpLiteralGenericNode<float>(
$"{name}_defaultIncrement", context, 1.0f );
break;
case ExpNodeFlag.BuiltinType_Int:
increment = new ExpLiteralGenericNode<int>(
$"{name}_defaultIncrement", context, 1 );
break;
default:
throw new ExpInvalidTypeException(
"Int or Real", "otherwise" );
}
}
_begin = begin;
_variable = variable;
_end = end;
_increment = increment;
_nodeFlag = ExpNodeFlag.Branch_Repeat;
_operationBegin = operationBegin;
}
public override ExpNode Left => throw new NotImplementedException();
public override ExpNode Right => _operationBegin;
public override IExpElementSource EqualityTypeConvert => null!;
public void AppendRepeatedOperation( ExpNode node )
{
_operationBegin.AppendNode( node );
}
}
}