99 lines
4.0 KiB
C#
99 lines
4.0 KiB
C#
//-----------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------
|
|
// file="ExpRepeatNode.cs"
|
|
// Project: StgSharp
|
|
// AuthorGroup: Nitload Space
|
|
// Copyright (c) Nitload Space. All rights reserved.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person
|
|
// obtaining a copy of this software and associated documentation
|
|
// files (the “Software”), to deal in the Software without restriction,
|
|
// including without limitation the rights to use, copy, modify, merge,
|
|
// publish, distribute, sublicense, and/or sell copies of the Software,
|
|
// and to permit persons to whom the Software is furnished to do so,
|
|
// subject to the following conditions:
|
|
//
|
|
// The above copyright notice and
|
|
// this permission notice shall be included in all copies
|
|
// or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED “AS IS”,
|
|
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
|
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
|
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
|
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
|
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
//
|
|
//-----------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Runtime.Serialization;
|
|
using System.Text;
|
|
|
|
namespace StgSharp.Script.Express
|
|
{
|
|
public class ExpRepeatToken : ExpNode
|
|
{
|
|
|
|
//TODO: Current code cannot represent full functionality defined in ISO10303, need rewrite.
|
|
|
|
private ExpElementInstanceBase _variable, _begin, _end, _increment;
|
|
|
|
private ExpNode _operationBegin;
|
|
|
|
public ExpRepeatToken(
|
|
string name,
|
|
ExpSchema context,
|
|
ExpNode operationBegin,
|
|
ExpElementInstanceBase variable,
|
|
ExpElementInstanceBase begin,
|
|
ExpElementInstanceBase end,
|
|
ExpElementInstanceBase increment )
|
|
: base( name )
|
|
{
|
|
if( variable.NodeFlag != begin.NodeFlag || begin.NodeFlag !=
|
|
end.NodeFlag || ( increment != null && end.NodeFlag !=
|
|
increment.NodeFlag ) ) {
|
|
throw new InvalidCastException();
|
|
}
|
|
if( increment == null ) {
|
|
switch( ( ExpNodeFlag )variable.NodeFlag | ExpNodeFlag.BuiltinType_Any ) {
|
|
case ExpNodeFlag.BuiltinType_Float:
|
|
increment = new ExpLiteralGenericNode<float>(
|
|
$"{name}_defaultIncrement", context, 1.0f );
|
|
break;
|
|
case ExpNodeFlag.BuiltinType_Int:
|
|
increment = new ExpLiteralGenericNode<int>(
|
|
$"{name}_defaultIncrement", context, 1 );
|
|
break;
|
|
default:
|
|
throw new ExpInvalidTypeException(
|
|
"Int or Real", "otherwise" );
|
|
}
|
|
}
|
|
_begin = begin;
|
|
_variable = variable;
|
|
_end = end;
|
|
_increment = increment;
|
|
_nodeFlag = ExpNodeFlag.Branch_Repeat;
|
|
_operationBegin = operationBegin;
|
|
}
|
|
|
|
public override ExpNode Left => throw new NotImplementedException();
|
|
|
|
public override ExpNode Right => _operationBegin;
|
|
|
|
public override IExpElementSource EqualityTypeConvert => null!;
|
|
|
|
public void AppendRepeatedOperation( ExpNode node )
|
|
{
|
|
_operationBegin.AppendNode( node );
|
|
}
|
|
|
|
}
|
|
}
|