10776 lines
667 KiB
C
10776 lines
667 KiB
C
/* clang-format off */
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/**
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* Loader generated by glad 2.0.5 on Fri Feb 16 00:51:02 2024
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*
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* SPDX-License-Identifier: (WTFPL OR CC0-1.0) AND Apache-2.0
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*
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* Generator: C/C++
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* Specification: gl
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* Extensions: 619
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*
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* APIs:
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* - gl:core=4.6
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*
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* Options:
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* - ALIAS = False
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* - DEBUG = False
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* - HEADER_ONLY = False
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* - LOADER = False
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* - MX = True
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* - ON_DEMAND = False
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*
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* Commandline:
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* --api='gl:core=4.6' --extensions='GL_3DFX_multisample,GL_3DFX_tbuffer,GL_3DFX_texture_compression_FXT1,GL_AMD_blend_minmax_factor,GL_AMD_conservative_depth,GL_AMD_debug_output,GL_AMD_depth_clamp_separate,GL_AMD_draw_buffers_blend,GL_AMD_framebuffer_multisample_advanced,GL_AMD_framebuffer_sample_positions,GL_AMD_gcn_shader,GL_AMD_gpu_shader_half_float,GL_AMD_gpu_shader_int16,GL_AMD_gpu_shader_int64,GL_AMD_interleaved_elements,GL_AMD_multi_draw_indirect,GL_AMD_name_gen_delete,GL_AMD_occlusion_query_event,GL_AMD_performance_monitor,GL_AMD_pinned_memory,GL_AMD_query_buffer_object,GL_AMD_sample_positions,GL_AMD_seamless_cubemap_per_texture,GL_AMD_shader_atomic_counter_ops,GL_AMD_shader_ballot,GL_AMD_shader_explicit_vertex_parameter,GL_AMD_shader_gpu_shader_half_float_fetch,GL_AMD_shader_image_load_store_lod,GL_AMD_shader_stencil_export,GL_AMD_shader_trinary_minmax,GL_AMD_sparse_texture,GL_AMD_stencil_operation_extended,GL_AMD_texture_gather_bias_lod,GL_AMD_texture_texture4,GL_AMD_transform_feedback3_lines_triangles,GL_AMD_transform_feedback4,GL_AMD_vertex_shader_layer,GL_AMD_vertex_shader_tessellator,GL_AMD_vertex_shader_viewport_index,GL_APPLE_aux_depth_stencil,GL_APPLE_client_storage,GL_APPLE_element_array,GL_APPLE_fence,GL_APPLE_float_pixels,GL_APPLE_flush_buffer_range,GL_APPLE_object_purgeable,GL_APPLE_rgb_422,GL_APPLE_row_bytes,GL_APPLE_specular_vector,GL_APPLE_texture_range,GL_APPLE_transform_hint,GL_APPLE_vertex_array_object,GL_APPLE_vertex_array_range,GL_APPLE_vertex_program_evaluators,GL_APPLE_ycbcr_422,GL_ARB_ES2_compatibility,GL_ARB_ES3_1_compatibility,GL_ARB_ES3_2_compatibility,GL_ARB_ES3_compatibility,GL_ARB_arrays_of_arrays,GL_ARB_base_instance,GL_ARB_bindless_texture,GL_ARB_blend_func_extended,GL_ARB_buffer_storage,GL_ARB_cl_event,GL_ARB_clear_buffer_object,GL_ARB_clear_texture,GL_ARB_clip_control,GL_ARB_color_buffer_float,GL_ARB_compatibility,GL_ARB_compressed_texture_pixel_storage,GL_ARB_compute_shader,GL_ARB_compute_variable_group_size,GL_ARB_conditional_render_inverted,GL_ARB_conservative_depth,GL_ARB_copy_buffer,GL_ARB_copy_image,GL_ARB_cull_distance,GL_ARB_debug_output,GL_ARB_depth_buffer_float,GL_ARB_depth_clamp,GL_ARB_depth_texture,GL_ARB_derivative_control,GL_ARB_direct_state_access,GL_ARB_draw_buffers,GL_ARB_draw_buffers_blend,GL_ARB_draw_elements_base_vertex,GL_ARB_draw_indirect,GL_ARB_draw_instanced,GL_ARB_enhanced_layouts,GL_ARB_explicit_attrib_location,GL_ARB_explicit_uniform_location,GL_ARB_fragment_coord_conventions,GL_ARB_fragment_layer_viewport,GL_ARB_fragment_program,GL_ARB_fragment_program_shadow,GL_ARB_fragment_shader,GL_ARB_fragment_shader_interlock,GL_ARB_framebuffer_no_attachments,GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_get_texture_sub_image,GL_ARB_gl_spirv,GL_ARB_gpu_shader5,GL_ARB_gpu_shader_fp64,GL_ARB_gpu_shader_int64,GL_ARB_half_float_pixel,GL_ARB_half_float_vertex,GL_ARB_imaging,GL_ARB_indirect_parameters,GL_ARB_instanced_arrays,GL_ARB_internalformat_query,GL_ARB_internalformat_query2,GL_ARB_invalidate_subdata,GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range,GL_ARB_matrix_palette,GL_ARB_multi_bind,GL_ARB_multi_draw_indirect,GL_ARB_multisample,GL_ARB_multitexture,GL_ARB_occlusion_query,GL_ARB_occlusion_query2,GL_ARB_parallel_shader_compile,GL_ARB_pipeline_statistics_query,GL_ARB_pixel_buffer_object,GL_ARB_point_parameters,GL_ARB_point_sprite,GL_ARB_polygon_offset_clamp,GL_ARB_post_depth_coverage,GL_ARB_program_interface_query,GL_ARB_provoking_vertex,GL_ARB_query_buffer_object,GL_ARB_robust_buffer_access_behavior,GL_ARB_robustness,GL_ARB_robustness_isolation,GL_ARB_sample_locations,GL_ARB_sample_shading,GL_ARB_sampler_objects,GL_ARB_seamless_cube_map,GL_ARB_seamless_cubemap_per_texture,GL_ARB_separate_shader_objects,GL_ARB_shader_atomic_counter_ops,GL_ARB_shader_atomic_counters,GL_ARB_shader_ballot,GL_ARB_shader_bit_encoding,GL_ARB_shader_clock,GL_ARB_shader_draw_parameters,GL_ARB_shader_group_vote,GL_ARB_shader_image_load_store,GL_ARB_shader_image_size,GL_ARB_shader_objects,GL_ARB_shader_precision,GL_ARB_shader_stencil_export,GL_ARB_shader_storage_buffer_object,GL_ARB_shader_subroutine,GL_ARB_shader_texture_image_samples,GL_ARB_shader_texture_lod,GL_ARB_shader_viewport_layer_array,GL_ARB_shading_language_100,GL_ARB_shading_language_420pack,GL_ARB_shading_language_include,GL_ARB_shading_language_packing,GL_ARB_shadow,GL_ARB_shadow_ambient,GL_ARB_sparse_buffer,GL_ARB_sparse_texture,GL_ARB_sparse_texture2,GL_ARB_sparse_texture_clamp,GL_ARB_spirv_extensions,GL_ARB_stencil_texturing,GL_ARB_sync,GL_ARB_tessellation_shader,GL_ARB_texture_barrier,GL_ARB_texture_border_clamp,GL_ARB_texture_buffer_object,GL_ARB_texture_buffer_object_rgb32,GL_ARB_texture_buffer_range,GL_ARB_texture_compression,GL_ARB_texture_compression_bptc,GL_ARB_texture_compression_rgtc,GL_ARB_texture_cube_map,GL_ARB_texture_cube_map_array,GL_ARB_texture_env_add,GL_ARB_texture_env_combine,GL_ARB_texture_env_crossbar,GL_ARB_texture_env_dot3,GL_ARB_texture_filter_anisotropic,GL_ARB_texture_filter_minmax,GL_ARB_texture_float,GL_ARB_texture_gather,GL_ARB_texture_mirror_clamp_to_edge,GL_ARB_texture_mirrored_repeat,GL_ARB_texture_multisample,GL_ARB_texture_non_power_of_two,GL_ARB_texture_query_levels,GL_ARB_texture_query_lod,GL_ARB_texture_rectangle,GL_ARB_texture_rg,GL_ARB_texture_rgb10_a2ui,GL_ARB_texture_stencil8,GL_ARB_texture_storage,GL_ARB_texture_storage_multisample,GL_ARB_texture_swizzle,GL_ARB_texture_view,GL_ARB_timer_query,GL_ARB_transform_feedback2,GL_ARB_transform_feedback3,GL_ARB_transform_feedback_instanced,GL_ARB_transform_feedback_overflow_query,GL_ARB_transpose_matrix,GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_bgra,GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_64bit,GL_ARB_vertex_attrib_binding,GL_ARB_vertex_blend,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ARB_vertex_type_10f_11f_11f_rev,GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_viewport_array,GL_ARB_window_pos,GL_ATI_draw_buffers,GL_ATI_element_array,GL_ATI_envmap_bumpmap,GL_ATI_fragment_shader,GL_ATI_map_object_buffer,GL_ATI_meminfo,GL_ATI_pixel_format_float,GL_ATI_pn_triangles,GL_ATI_separate_stencil,GL_ATI_text_fragment_shader,GL_ATI_texture_env_combine3,GL_ATI_texture_float,GL_ATI_texture_mirror_once,GL_ATI_vertex_array_object,GL_ATI_vertex_attrib_array_object,GL_ATI_vertex_streams,GL_EXT_422_pixels,GL_EXT_EGL_image_storage,GL_EXT_EGL_sync,GL_EXT_abgr,GL_EXT_bgra,GL_EXT_bindable_uniform,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_logic_op,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_clip_volume_hint,GL_EXT_cmyka,GL_EXT_color_subtable,GL_EXT_compiled_vertex_array,GL_EXT_convolution,GL_EXT_coordinate_frame,GL_EXT_copy_texture,GL_EXT_cull_vertex,GL_EXT_debug_label,GL_EXT_debug_marker,GL_EXT_depth_bounds_test,GL_EXT_direct_state_access,GL_EXT_draw_buffers2,GL_EXT_draw_instanced,GL_EXT_draw_range_elements,GL_EXT_external_buffer,GL_EXT_fog_coord,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_blit_layers,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_multisample_blit_scaled,GL_EXT_framebuffer_object,GL_EXT_framebuffer_sRGB,GL_EXT_geometry_shader4,GL_EXT_gpu_program_parameters,GL_EXT_gpu_shader4,GL_EXT_histogram,GL_EXT_index_array_formats,GL_EXT_index_func,GL_EXT_index_material,GL_EXT_index_texture,GL_EXT_light_texture,GL_EXT_memory_object,GL_EXT_memory_object_fd,GL_EXT_memory_object_win32,GL_EXT_misc_attribute,GL_EXT_multi_draw_arrays,GL_EXT_multisample,GL_EXT_multiview_tessellation_geometry_shader,GL_EXT_multiview_texture_multisample,GL_EXT_multiview_timer_query,GL_EXT_packed_depth_stencil,GL_EXT_packed_float,GL_EXT_packed_pixels,GL_EXT_paletted_texture,GL_EXT_pixel_buffer_object,GL_EXT_pixel_transform,GL_EXT_pixel_transform_color_table,GL_EXT_point_parameters,GL_EXT_polygon_offset,GL_EXT_polygon_offset_clamp,GL_EXT_post_depth_coverage,GL_EXT_provoking_vertex,GL_EXT_raster_multisample,GL_EXT_rescale_normal,GL_EXT_secondary_color,GL_EXT_semaphore,GL_EXT_semaphore_fd,GL_EXT_semaphore_win32,GL_EXT_separate_shader_objects,GL_EXT_separate_specular_color,GL_EXT_shader_framebuffer_fetch,GL_EXT_shader_framebuffer_fetch_non_coherent,GL_EXT_shader_image_load_formatted,GL_EXT_shader_image_load_store,GL_EXT_shader_integer_mix,GL_EXT_shader_samples_identical,GL_EXT_shadow_funcs,GL_EXT_shared_texture_palette,GL_EXT_sparse_texture2,GL_EXT_stencil_clear_tag,GL_EXT_stencil_two_side,GL_EXT_stencil_wrap,GL_EXT_subtexture,GL_EXT_texture,GL_EXT_texture3D,GL_EXT_texture_array,GL_EXT_texture_buffer_object,GL_EXT_texture_compression_latc,GL_EXT_texture_compression_rgtc,GL_EXT_texture_compression_s3tc,GL_EXT_texture_cube_map,GL_EXT_texture_env_add,GL_EXT_texture_env_combine,GL_EXT_texture_env_dot3,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_filter_minmax,GL_EXT_texture_integer,GL_EXT_texture_lod_bias,GL_EXT_texture_mirror_clamp,GL_EXT_texture_object,GL_EXT_texture_perturb_normal,GL_EXT_texture_sRGB,GL_EXT_texture_sRGB_R8,GL_EXT_texture_sRGB_RG8,GL_EXT_texture_sRGB_decode,GL_EXT_texture_shadow_lod,GL_EXT_texture_shared_exponent,GL_EXT_texture_snorm,GL_EXT_texture_storage,GL_EXT_texture_swizzle,GL_EXT_timer_query,GL_EXT_transform_feedback,GL_EXT_vertex_array,GL_EXT_vertex_array_bgra,GL_EXT_vertex_attrib_64bit,GL_EXT_vertex_shader,GL_EXT_vertex_weighting,GL_EXT_win32_keyed_mutex,GL_EXT_window_rectangles,GL_EXT_x11_sync_object,GL_GREMEDY_frame_terminator,GL_GREMEDY_string_marker,GL_HP_convolution_border_modes,GL_HP_image_transform,GL_HP_occlusion_test,GL_HP_texture_lighting,GL_IBM_cull_vertex,GL_IBM_multimode_draw_arrays,GL_IBM_rasterpos_clip,GL_IBM_static_data,GL_IBM_texture_mirrored_repeat,GL_IBM_vertex_array_lists,GL_INGR_blend_func_separate,GL_INGR_color_clamp,GL_INGR_interlace_read,GL_INTEL_blackhole_render,GL_INTEL_conservative_rasterization,GL_INTEL_fragment_shader_ordering,GL_INTEL_framebuffer_CMAA,GL_INTEL_map_texture,GL_INTEL_parallel_arrays,GL_INTEL_performance_query,GL_KHR_blend_equation_advanced,GL_KHR_blend_equation_advanced_coherent,GL_KHR_context_flush_control,GL_KHR_debug,GL_KHR_no_error,GL_KHR_parallel_shader_compile,GL_KHR_robust_buffer_access_behavior,GL_KHR_robustness,GL_KHR_shader_subgroup,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d,GL_MESAX_texture_stack,GL_MESA_framebuffer_flip_x,GL_MESA_framebuffer_flip_y,GL_MESA_framebuffer_swap_xy,GL_MESA_pack_invert,GL_MESA_program_binary_formats,GL_MESA_resize_buffers,GL_MESA_shader_integer_functions,GL_MESA_tile_raster_order,GL_MESA_window_pos,GL_MESA_ycbcr_texture,GL_NVX_blend_equation_advanced_multi_draw_buffers,GL_NVX_conditional_render,GL_NVX_gpu_memory_info,GL_NVX_gpu_multicast2,GL_NVX_linked_gpu_multicast,GL_NVX_progress_fence,GL_NV_alpha_to_coverage_dither_control,GL_NV_bindless_multi_draw_indirect,GL_NV_bindless_multi_draw_indirect_count,GL_NV_bindless_texture,GL_NV_blend_equation_advanced,GL_NV_blend_equation_advanced_coherent,GL_NV_blend_minmax_factor,GL_NV_blend_square,GL_NV_clip_space_w_scaling,GL_NV_command_list,GL_NV_compute_program5,GL_NV_compute_shader_derivatives,GL_NV_conditional_render,GL_NV_conservative_raster,GL_NV_conservative_raster_dilate,GL_NV_conservative_raster_pre_snap,GL_NV_conservative_raster_pre_snap_triangles,GL_NV_conservative_raster_underestimation,GL_NV_copy_depth_to_color,GL_NV_copy_image,GL_NV_deep_texture3D,GL_NV_depth_buffer_float,GL_NV_depth_clamp,GL_NV_draw_texture,GL_NV_draw_vulkan_image,GL_NV_evaluators,GL_NV_explicit_multisample,GL_NV_fence,GL_NV_fill_rectangle,GL_NV_float_buffer,GL_NV_fog_distance,GL_NV_fragment_coverage_to_color,GL_NV_fragment_program,GL_NV_fragment_program2,GL_NV_fragment_program4,GL_NV_fragment_program_option,GL_NV_fragment_shader_barycentric,GL_NV_fragment_shader_interlock,GL_NV_framebuffer_mixed_samples,GL_NV_framebuffer_multisample_coverage,GL_NV_geometry_program4,GL_NV_geometry_shader4,GL_NV_geometry_shader_passthrough,GL_NV_gpu_multicast,GL_NV_gpu_program4,GL_NV_gpu_program5,GL_NV_gpu_program5_mem_extended,GL_NV_gpu_shader5,GL_NV_half_float,GL_NV_internalformat_sample_query,GL_NV_light_max_exponent,GL_NV_memory_attachment,GL_NV_memory_object_sparse,GL_NV_mesh_shader,GL_NV_multisample_coverage,GL_NV_multisample_filter_hint,GL_NV_occlusion_query,GL_NV_packed_depth_stencil,GL_NV_parameter_buffer_object,GL_NV_parameter_buffer_object2,GL_NV_path_rendering,GL_NV_path_rendering_shared_edge,GL_NV_pixel_data_range,GL_NV_point_sprite,GL_NV_present_video,GL_NV_primitive_restart,GL_NV_primitive_shading_rate,GL_NV_query_resource,GL_NV_query_resource_tag,GL_NV_register_combiners,GL_NV_register_combiners2,GL_NV_representative_fragment_test,GL_NV_robustness_video_memory_purge,GL_NV_sample_locations,GL_NV_sample_mask_override_coverage,GL_NV_scissor_exclusive,GL_NV_shader_atomic_counters,GL_NV_shader_atomic_float,GL_NV_shader_atomic_float64,GL_NV_shader_atomic_fp16_vector,GL_NV_shader_atomic_int64,GL_NV_shader_buffer_load,GL_NV_shader_buffer_store,GL_NV_shader_storage_buffer_object,GL_NV_shader_subgroup_partitioned,GL_NV_shader_texture_footprint,GL_NV_shader_thread_group,GL_NV_shader_thread_shuffle,GL_NV_shading_rate_image,GL_NV_stereo_view_rendering,GL_NV_tessellation_program5,GL_NV_texgen_emboss,GL_NV_texgen_reflection,GL_NV_texture_barrier,GL_NV_texture_compression_vtc,GL_NV_texture_env_combine4,GL_NV_texture_expand_normal,GL_NV_texture_multisample,GL_NV_texture_rectangle,GL_NV_texture_rectangle_compressed,GL_NV_texture_shader,GL_NV_texture_shader2,GL_NV_texture_shader3,GL_NV_timeline_semaphore,GL_NV_transform_feedback,GL_NV_transform_feedback2,GL_NV_uniform_buffer_std430_layout,GL_NV_uniform_buffer_unified_memory,GL_NV_vdpau_interop,GL_NV_vdpau_interop2,GL_NV_vertex_array_range,GL_NV_vertex_array_range2,GL_NV_vertex_attrib_integer_64bit,GL_NV_vertex_buffer_unified_memory,GL_NV_vertex_program,GL_NV_vertex_program1_1,GL_NV_vertex_program2,GL_NV_vertex_program2_option,GL_NV_vertex_program3,GL_NV_vertex_program4,GL_NV_video_capture,GL_NV_viewport_array2,GL_NV_viewport_swizzle,GL_OES_byte_coordinates,GL_OES_compressed_paletted_texture,GL_OES_fixed_point,GL_OES_query_matrix,GL_OES_read_format,GL_OES_single_precision,GL_OML_interlace,GL_OML_resample,GL_OML_subsample,GL_OVR_multiview,GL_OVR_multiview2,GL_PGI_misc_hints,GL_PGI_vertex_hints,GL_REND_screen_coordinates,GL_S3_s3tc,GL_SGIS_detail_texture,GL_SGIS_fog_function,GL_SGIS_generate_mipmap,GL_SGIS_multisample,GL_SGIS_pixel_texture,GL_SGIS_point_line_texgen,GL_SGIS_point_parameters,GL_SGIS_sharpen_texture,GL_SGIS_texture4D,GL_SGIS_texture_border_clamp,GL_SGIS_texture_color_mask,GL_SGIS_texture_edge_clamp,GL_SGIS_texture_filter4,GL_SGIS_texture_lod,GL_SGIS_texture_select,GL_SGIX_async,GL_SGIX_async_histogram,GL_SGIX_async_pixel,GL_SGIX_blend_alpha_minmax,GL_SGIX_calligraphic_fragment,GL_SGIX_clipmap,GL_SGIX_convolution_accuracy,GL_SGIX_depth_pass_instrument,GL_SGIX_depth_texture,GL_SGIX_flush_raster,GL_SGIX_fog_offset,GL_SGIX_fragment_lighting,GL_SGIX_framezoom,GL_SGIX_igloo_interface,GL_SGIX_instruments,GL_SGIX_interlace,GL_SGIX_ir_instrument1,GL_SGIX_list_priority,GL_SGIX_pixel_texture,GL_SGIX_pixel_tiles,GL_SGIX_polynomial_ffd,GL_SGIX_reference_plane,GL_SGIX_resample,GL_SGIX_scalebias_hint,GL_SGIX_shadow,GL_SGIX_shadow_ambient,GL_SGIX_sprite,GL_SGIX_subsample,GL_SGIX_tag_sample_buffer,GL_SGIX_texture_add_env,GL_SGIX_texture_coordinate_clamp,GL_SGIX_texture_lod_bias,GL_SGIX_texture_multi_buffer,GL_SGIX_texture_scale_bias,GL_SGIX_vertex_preclip,GL_SGIX_ycrcb,GL_SGIX_ycrcb_subsample,GL_SGIX_ycrcba,GL_SGI_color_matrix,GL_SGI_color_table,GL_SGI_texture_color_table,GL_SUNX_constant_data,GL_SUN_convolution_border_modes,GL_SUN_global_alpha,GL_SUN_mesh_array,GL_SUN_slice_accum,GL_SUN_triangle_list,GL_SUN_vertex,GL_WIN_phong_shading,GL_WIN_specular_fog' c --mx
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*
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* Online:
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* http://glad.sh/#api=gl%3Acore%3D4.6&generator=c&options=MX
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*
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*/
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#ifndef GLAD_GL_H_
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#define GLAD_GL_H_
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wreserved-id-macro"
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#endif
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#ifdef __gl_h_
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#error OpenGL (gl.h) header already included (API: gl), remove previous include!
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#endif
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#define __gl_h_ 1
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#ifdef __gl3_h_
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#error OpenGL (gl3.h) header already included (API: gl), remove previous include!
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#endif
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#define __gl3_h_ 1
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#ifdef __glext_h_
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#error OpenGL (glext.h) header already included (API: gl), remove previous include!
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#endif
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#define __glext_h_ 1
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#ifdef __gl3ext_h_
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#error OpenGL (gl3ext.h) header already included (API: gl), remove previous include!
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#endif
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#define __gl3ext_h_ 1
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#define GLAD_GL
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#define GLAD_OPTION_GL_MX
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef GLAD_PLATFORM_H_
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#define GLAD_PLATFORM_H_
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#ifndef GLAD_PLATFORM_WIN32
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#if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__)
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#define GLAD_PLATFORM_WIN32 1
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#else
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#define GLAD_PLATFORM_WIN32 0
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#endif
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#endif
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#ifndef GLAD_PLATFORM_APPLE
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#ifdef __APPLE__
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#define GLAD_PLATFORM_APPLE 1
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#else
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#define GLAD_PLATFORM_APPLE 0
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#endif
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#endif
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#ifndef GLAD_PLATFORM_EMSCRIPTEN
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#ifdef __EMSCRIPTEN__
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#define GLAD_PLATFORM_EMSCRIPTEN 1
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#else
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#define GLAD_PLATFORM_EMSCRIPTEN 0
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#endif
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#endif
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#ifndef GLAD_PLATFORM_UWP
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#if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY)
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#ifdef __has_include
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#if __has_include(<winapifamily.h>)
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#define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1
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#endif
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#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
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#define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY
|
|
#include <winapifamily.h>
|
|
#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && \
|
|
WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
|
#define GLAD_PLATFORM_UWP 1
|
|
#endif
|
|
#endif
|
|
|
|
#ifndef GLAD_PLATFORM_UWP
|
|
#define GLAD_PLATFORM_UWP 0
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef __GNUC__
|
|
#define GLAD_GNUC_EXTENSION __extension__
|
|
#else
|
|
#define GLAD_GNUC_EXTENSION
|
|
#endif
|
|
|
|
#define GLAD_UNUSED(x) (void)(x)
|
|
|
|
#ifndef GLAD_API_CALL
|
|
#if defined(GLAD_API_CALL_EXPORT)
|
|
#if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__)
|
|
#if defined(GLAD_API_CALL_EXPORT_BUILD)
|
|
#if defined(__GNUC__)
|
|
#define GLAD_API_CALL __attribute__((dllexport)) extern
|
|
#else
|
|
#define GLAD_API_CALL __declspec(dllexport) extern
|
|
#endif
|
|
#else
|
|
#if defined(__GNUC__)
|
|
#define GLAD_API_CALL __attribute__((dllimport)) extern
|
|
#else
|
|
#define GLAD_API_CALL __declspec(dllimport) extern
|
|
#endif
|
|
#endif
|
|
#elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD)
|
|
#define GLAD_API_CALL __attribute__((visibility("default"))) extern
|
|
#else
|
|
#define GLAD_API_CALL extern
|
|
#endif
|
|
#else
|
|
#define GLAD_API_CALL extern
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef APIENTRY
|
|
#define GLAD_API_PTR APIENTRY
|
|
#elif GLAD_PLATFORM_WIN32
|
|
#define GLAD_API_PTR __stdcall
|
|
#else
|
|
#define GLAD_API_PTR
|
|
#endif
|
|
|
|
#ifndef GLAPI
|
|
#define GLAPI GLAD_API_CALL
|
|
#endif
|
|
|
|
#ifndef GLAPIENTRY
|
|
#define GLAPIENTRY GLAD_API_PTR
|
|
#endif
|
|
|
|
#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor)
|
|
#define GLAD_VERSION_MAJOR(version) (version / 10000)
|
|
#define GLAD_VERSION_MINOR(version) (version % 10000)
|
|
|
|
#define GLAD_GENERATOR_VERSION "2.0.5"
|
|
|
|
typedef void (*GLADapiproc)(void);
|
|
|
|
typedef GLADapiproc (*GLADloadfunc)(const char *name);
|
|
typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name);
|
|
|
|
typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...);
|
|
typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args,
|
|
...);
|
|
|
|
#endif /* GLAD_PLATFORM_H_ */
|
|
|
|
#define GL_1PASS_EXT 0x80A1
|
|
#define GL_1PASS_SGIS 0x80A1
|
|
#define GL_2PASS_0_EXT 0x80A2
|
|
#define GL_2PASS_0_SGIS 0x80A2
|
|
#define GL_2PASS_1_EXT 0x80A3
|
|
#define GL_2PASS_1_SGIS 0x80A3
|
|
#define GL_2X_BIT_ATI 0x00000001
|
|
#define GL_422_AVERAGE_EXT 0x80CE
|
|
#define GL_422_EXT 0x80CC
|
|
#define GL_422_REV_AVERAGE_EXT 0x80CF
|
|
#define GL_422_REV_EXT 0x80CD
|
|
#define GL_4PASS_0_EXT 0x80A4
|
|
#define GL_4PASS_0_SGIS 0x80A4
|
|
#define GL_4PASS_1_EXT 0x80A5
|
|
#define GL_4PASS_1_SGIS 0x80A5
|
|
#define GL_4PASS_2_EXT 0x80A6
|
|
#define GL_4PASS_2_SGIS 0x80A6
|
|
#define GL_4PASS_3_EXT 0x80A7
|
|
#define GL_4PASS_3_SGIS 0x80A7
|
|
#define GL_4X_BIT_ATI 0x00000002
|
|
#define GL_8X_BIT_ATI 0x00000004
|
|
#define GL_ABGR_EXT 0x8000
|
|
#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
|
|
#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
|
|
#define GL_ACTIVE_ATTRIBUTES 0x8B89
|
|
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
|
|
#define GL_ACTIVE_PROGRAM 0x8259
|
|
#define GL_ACTIVE_PROGRAM_EXT 0x8B8D
|
|
#define GL_ACTIVE_RESOURCES 0x92F5
|
|
#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
|
|
#define GL_ACTIVE_SUBROUTINES 0x8DE5
|
|
#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
|
|
#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
|
|
#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
|
|
#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
|
|
#define GL_ACTIVE_TEXTURE 0x84E0
|
|
#define GL_ACTIVE_TEXTURE_ARB 0x84E0
|
|
#define GL_ACTIVE_UNIFORMS 0x8B86
|
|
#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
|
|
#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
|
|
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
|
|
#define GL_ACTIVE_VARIABLES 0x9305
|
|
#define GL_ACTIVE_VARYINGS_NV 0x8C81
|
|
#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
|
|
#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
|
|
#define GL_ADD_ATI 0x8963
|
|
#define GL_ADD_SIGNED_ARB 0x8574
|
|
#define GL_ADD_SIGNED_EXT 0x8574
|
|
#define GL_ADJACENT_PAIRS_NV 0x90AE
|
|
#define GL_AFFINE_2D_NV 0x9092
|
|
#define GL_AFFINE_3D_NV 0x9094
|
|
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
|
#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
|
|
#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
|
|
#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
|
|
#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
|
|
#define GL_ALL_BARRIER_BITS 0xFFFFFFFF
|
|
#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF
|
|
#define GL_ALL_COMPLETED_NV 0x84F2
|
|
#define GL_ALL_PIXELS_AMD 0xFFFFFFFF
|
|
#define GL_ALL_SHADER_BITS 0xFFFFFFFF
|
|
#define GL_ALL_STATIC_DATA_IBM 103060
|
|
#define GL_ALPHA 0x1906
|
|
#define GL_ALPHA12_EXT 0x803D
|
|
#define GL_ALPHA16F_ARB 0x881C
|
|
#define GL_ALPHA16F_EXT 0x881C
|
|
#define GL_ALPHA16I_EXT 0x8D8A
|
|
#define GL_ALPHA16UI_EXT 0x8D78
|
|
#define GL_ALPHA16_EXT 0x803E
|
|
#define GL_ALPHA16_SNORM 0x9018
|
|
#define GL_ALPHA32F_ARB 0x8816
|
|
#define GL_ALPHA32F_EXT 0x8816
|
|
#define GL_ALPHA32I_EXT 0x8D84
|
|
#define GL_ALPHA32UI_EXT 0x8D72
|
|
#define GL_ALPHA4_EXT 0x803B
|
|
#define GL_ALPHA8I_EXT 0x8D90
|
|
#define GL_ALPHA8UI_EXT 0x8D7E
|
|
#define GL_ALPHA8_EXT 0x803C
|
|
#define GL_ALPHA8_SNORM 0x9014
|
|
#define GL_ALPHA_FLOAT16_APPLE 0x881C
|
|
#define GL_ALPHA_FLOAT16_ATI 0x881C
|
|
#define GL_ALPHA_FLOAT32_APPLE 0x8816
|
|
#define GL_ALPHA_FLOAT32_ATI 0x8816
|
|
#define GL_ALPHA_INTEGER_EXT 0x8D97
|
|
#define GL_ALPHA_MAX_CLAMP_INGR 0x8567
|
|
#define GL_ALPHA_MAX_SGIX 0x8321
|
|
#define GL_ALPHA_MIN_CLAMP_INGR 0x8563
|
|
#define GL_ALPHA_MIN_SGIX 0x8320
|
|
#define GL_ALPHA_REF_COMMAND_NV 0x000F
|
|
#define GL_ALPHA_SNORM 0x9010
|
|
#define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D
|
|
#define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F
|
|
#define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E
|
|
#define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF
|
|
#define GL_ALREADY_SIGNALED 0x911A
|
|
#define GL_ALWAYS 0x0207
|
|
#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
|
|
#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
|
|
#define GL_AND 0x1501
|
|
#define GL_AND_INVERTED 0x1504
|
|
#define GL_AND_REVERSE 0x1502
|
|
#define GL_ANY_SAMPLES_PASSED 0x8C2F
|
|
#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
|
|
#define GL_ARC_TO_NV 0xFE
|
|
#define GL_ARRAY_BUFFER 0x8892
|
|
#define GL_ARRAY_BUFFER_ARB 0x8892
|
|
#define GL_ARRAY_BUFFER_BINDING 0x8894
|
|
#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
|
|
#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
|
|
#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
|
|
#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
|
|
#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
|
|
#define GL_ARRAY_SIZE 0x92FB
|
|
#define GL_ARRAY_STRIDE 0x92FE
|
|
#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
|
|
#define GL_ASYNC_HISTOGRAM_SGIX 0x832C
|
|
#define GL_ASYNC_MARKER_SGIX 0x8329
|
|
#define GL_ASYNC_READ_PIXELS_SGIX 0x835E
|
|
#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
|
|
#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
|
|
#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
|
|
#define GL_ATOMIC_COUNTER_BUFFER 0x92C0
|
|
#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
|
|
#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
|
|
#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
|
|
#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
|
|
#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
|
|
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
|
|
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
|
|
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
|
|
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E
|
|
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F
|
|
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
|
|
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
|
|
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
|
|
#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
|
|
#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
|
|
#define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4
|
|
#define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5
|
|
#define GL_ATTACHED_SHADERS 0x8B85
|
|
#define GL_ATTENUATION_EXT 0x834D
|
|
#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009
|
|
#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
|
|
#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
|
|
#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
|
|
#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
|
|
#define GL_AUTO_GENERATE_MIPMAP 0x8295
|
|
#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14
|
|
#define GL_AVERAGE_EXT 0x8335
|
|
#define GL_AVERAGE_HP 0x8160
|
|
#define GL_BACK 0x0405
|
|
#define GL_BACK_LEFT 0x0402
|
|
#define GL_BACK_NORMALS_HINT_PGI 0x1A223
|
|
#define GL_BACK_PRIMARY_COLOR_NV 0x8C77
|
|
#define GL_BACK_RIGHT 0x0403
|
|
#define GL_BACK_SECONDARY_COLOR_NV 0x8C78
|
|
#define GL_BEVEL_NV 0x90A6
|
|
#define GL_BGR 0x80E0
|
|
#define GL_BGRA 0x80E1
|
|
#define GL_BGRA8_EXT 0x93A1
|
|
#define GL_BGRA_EXT 0x80E1
|
|
#define GL_BGRA_INTEGER 0x8D9B
|
|
#define GL_BGRA_INTEGER_EXT 0x8D9B
|
|
#define GL_BGR_EXT 0x80E0
|
|
#define GL_BGR_INTEGER 0x8D9A
|
|
#define GL_BGR_INTEGER_EXT 0x8D9A
|
|
#define GL_BIAS_BIT_ATI 0x00000008
|
|
#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
|
|
#define GL_BINORMAL_ARRAY_EXT 0x843A
|
|
#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
|
|
#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
|
|
#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
|
|
#define GL_BLACKHOLE_RENDER_INTEL 0x83FC
|
|
#define GL_BLEND 0x0BE2
|
|
#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
|
|
#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
|
|
#define GL_BLEND_COLOR 0x8005
|
|
#define GL_BLEND_COLOR_COMMAND_NV 0x000B
|
|
#define GL_BLEND_COLOR_EXT 0x8005
|
|
#define GL_BLEND_DST 0x0BE0
|
|
#define GL_BLEND_DST_ALPHA 0x80CA
|
|
#define GL_BLEND_DST_ALPHA_EXT 0x80CA
|
|
#define GL_BLEND_DST_RGB 0x80C8
|
|
#define GL_BLEND_DST_RGB_EXT 0x80C8
|
|
#define GL_BLEND_EQUATION 0x8009
|
|
#define GL_BLEND_EQUATION_ALPHA 0x883D
|
|
#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
|
|
#define GL_BLEND_EQUATION_EXT 0x8009
|
|
#define GL_BLEND_EQUATION_RGB 0x8009
|
|
#define GL_BLEND_EQUATION_RGB_EXT 0x8009
|
|
#define GL_BLEND_OVERLAP_NV 0x9281
|
|
#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
|
|
#define GL_BLEND_SRC 0x0BE1
|
|
#define GL_BLEND_SRC_ALPHA 0x80CB
|
|
#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
|
|
#define GL_BLEND_SRC_RGB 0x80C9
|
|
#define GL_BLEND_SRC_RGB_EXT 0x80C9
|
|
#define GL_BLOCK_INDEX 0x92FD
|
|
#define GL_BLUE 0x1905
|
|
#define GL_BLUE_BIT_ATI 0x00000004
|
|
#define GL_BLUE_INTEGER 0x8D96
|
|
#define GL_BLUE_INTEGER_EXT 0x8D96
|
|
#define GL_BLUE_MAX_CLAMP_INGR 0x8566
|
|
#define GL_BLUE_MIN_CLAMP_INGR 0x8562
|
|
#define GL_BLUE_NV 0x1905
|
|
#define GL_BOLD_BIT_NV 0x01
|
|
#define GL_BOOL 0x8B56
|
|
#define GL_BOOL_ARB 0x8B56
|
|
#define GL_BOOL_VEC2 0x8B57
|
|
#define GL_BOOL_VEC2_ARB 0x8B57
|
|
#define GL_BOOL_VEC3 0x8B58
|
|
#define GL_BOOL_VEC3_ARB 0x8B58
|
|
#define GL_BOOL_VEC4 0x8B59
|
|
#define GL_BOOL_VEC4_ARB 0x8B59
|
|
#define GL_BOUNDING_BOX_NV 0x908D
|
|
#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
|
|
#define GL_BUFFER 0x82E0
|
|
#define GL_BUFFER_ACCESS 0x88BB
|
|
#define GL_BUFFER_ACCESS_ARB 0x88BB
|
|
#define GL_BUFFER_ACCESS_FLAGS 0x911F
|
|
#define GL_BUFFER_BINDING 0x9302
|
|
#define GL_BUFFER_DATA_SIZE 0x9303
|
|
#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
|
|
#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
|
|
#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
|
|
#define GL_BUFFER_MAPPED 0x88BC
|
|
#define GL_BUFFER_MAPPED_ARB 0x88BC
|
|
#define GL_BUFFER_MAP_LENGTH 0x9120
|
|
#define GL_BUFFER_MAP_OFFSET 0x9121
|
|
#define GL_BUFFER_MAP_POINTER 0x88BD
|
|
#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
|
|
#define GL_BUFFER_OBJECT_APPLE 0x85B3
|
|
#define GL_BUFFER_OBJECT_EXT 0x9151
|
|
#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
|
|
#define GL_BUFFER_SIZE 0x8764
|
|
#define GL_BUFFER_SIZE_ARB 0x8764
|
|
#define GL_BUFFER_STORAGE_FLAGS 0x8220
|
|
#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
|
|
#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200
|
|
#define GL_BUFFER_USAGE 0x8765
|
|
#define GL_BUFFER_USAGE_ARB 0x8765
|
|
#define GL_BUFFER_VARIABLE 0x92E5
|
|
#define GL_BUMP_ENVMAP_ATI 0x877B
|
|
#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
|
|
#define GL_BUMP_ROT_MATRIX_ATI 0x8775
|
|
#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
|
|
#define GL_BUMP_TARGET_ATI 0x877C
|
|
#define GL_BUMP_TEX_UNITS_ATI 0x8778
|
|
#define GL_BYTE 0x1400
|
|
#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
|
|
#define GL_CAVEAT_SUPPORT 0x82B8
|
|
#define GL_CCW 0x0901
|
|
#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
|
|
#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
|
|
#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
|
|
#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
|
|
#define GL_CLAMP_READ_COLOR 0x891C
|
|
#define GL_CLAMP_READ_COLOR_ARB 0x891C
|
|
#define GL_CLAMP_TO_BORDER 0x812D
|
|
#define GL_CLAMP_TO_BORDER_ARB 0x812D
|
|
#define GL_CLAMP_TO_BORDER_SGIS 0x812D
|
|
#define GL_CLAMP_TO_EDGE 0x812F
|
|
#define GL_CLAMP_TO_EDGE_SGIS 0x812F
|
|
#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
|
|
#define GL_CLEAR 0x1500
|
|
#define GL_CLEAR_BUFFER 0x82B4
|
|
#define GL_CLEAR_TEXTURE 0x9365
|
|
#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
|
|
#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
|
|
#define GL_CLIENT_STORAGE_BIT 0x0200
|
|
#define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6
|
|
#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6
|
|
#define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7
|
|
#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7
|
|
#define GL_CLIP_DEPTH_MODE 0x935D
|
|
#define GL_CLIP_DISTANCE0 0x3000
|
|
#define GL_CLIP_DISTANCE1 0x3001
|
|
#define GL_CLIP_DISTANCE2 0x3002
|
|
#define GL_CLIP_DISTANCE3 0x3003
|
|
#define GL_CLIP_DISTANCE4 0x3004
|
|
#define GL_CLIP_DISTANCE5 0x3005
|
|
#define GL_CLIP_DISTANCE6 0x3006
|
|
#define GL_CLIP_DISTANCE7 0x3007
|
|
#define GL_CLIP_DISTANCE_NV 0x8C7A
|
|
#define GL_CLIP_FAR_HINT_PGI 0x1A221
|
|
#define GL_CLIP_NEAR_HINT_PGI 0x1A220
|
|
#define GL_CLIP_ORIGIN 0x935C
|
|
#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
|
|
#define GL_CLOSE_PATH_NV 0x00
|
|
#define GL_CMYKA_EXT 0x800D
|
|
#define GL_CMYK_EXT 0x800C
|
|
#define GL_CND0_ATI 0x896B
|
|
#define GL_CND_ATI 0x896A
|
|
#define GL_COLOR 0x1800
|
|
#define GL_COLOR3_BIT_PGI 0x00010000
|
|
#define GL_COLOR4_BIT_PGI 0x00020000
|
|
#define GL_COLORBURN_KHR 0x929A
|
|
#define GL_COLORBURN_NV 0x929A
|
|
#define GL_COLORDODGE_KHR 0x9299
|
|
#define GL_COLORDODGE_NV 0x9299
|
|
#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
|
|
#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
|
|
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
|
|
#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
|
|
#define GL_COLOR_ARRAY_EXT 0x8076
|
|
#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
|
|
#define GL_COLOR_ARRAY_LIST_IBM 103072
|
|
#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
|
|
#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
|
|
#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
|
|
#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
|
|
#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
|
|
#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
|
|
#define GL_COLOR_ATTACHMENT0 0x8CE0
|
|
#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
|
|
#define GL_COLOR_ATTACHMENT1 0x8CE1
|
|
#define GL_COLOR_ATTACHMENT10 0x8CEA
|
|
#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
|
|
#define GL_COLOR_ATTACHMENT11 0x8CEB
|
|
#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
|
|
#define GL_COLOR_ATTACHMENT12 0x8CEC
|
|
#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
|
|
#define GL_COLOR_ATTACHMENT13 0x8CED
|
|
#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
|
|
#define GL_COLOR_ATTACHMENT14 0x8CEE
|
|
#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
|
|
#define GL_COLOR_ATTACHMENT15 0x8CEF
|
|
#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
|
|
#define GL_COLOR_ATTACHMENT16 0x8CF0
|
|
#define GL_COLOR_ATTACHMENT17 0x8CF1
|
|
#define GL_COLOR_ATTACHMENT18 0x8CF2
|
|
#define GL_COLOR_ATTACHMENT19 0x8CF3
|
|
#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
|
|
#define GL_COLOR_ATTACHMENT2 0x8CE2
|
|
#define GL_COLOR_ATTACHMENT20 0x8CF4
|
|
#define GL_COLOR_ATTACHMENT21 0x8CF5
|
|
#define GL_COLOR_ATTACHMENT22 0x8CF6
|
|
#define GL_COLOR_ATTACHMENT23 0x8CF7
|
|
#define GL_COLOR_ATTACHMENT24 0x8CF8
|
|
#define GL_COLOR_ATTACHMENT25 0x8CF9
|
|
#define GL_COLOR_ATTACHMENT26 0x8CFA
|
|
#define GL_COLOR_ATTACHMENT27 0x8CFB
|
|
#define GL_COLOR_ATTACHMENT28 0x8CFC
|
|
#define GL_COLOR_ATTACHMENT29 0x8CFD
|
|
#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
|
|
#define GL_COLOR_ATTACHMENT3 0x8CE3
|
|
#define GL_COLOR_ATTACHMENT30 0x8CFE
|
|
#define GL_COLOR_ATTACHMENT31 0x8CFF
|
|
#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
|
|
#define GL_COLOR_ATTACHMENT4 0x8CE4
|
|
#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
|
|
#define GL_COLOR_ATTACHMENT5 0x8CE5
|
|
#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
|
|
#define GL_COLOR_ATTACHMENT6 0x8CE6
|
|
#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
|
|
#define GL_COLOR_ATTACHMENT7 0x8CE7
|
|
#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
|
|
#define GL_COLOR_ATTACHMENT8 0x8CE8
|
|
#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
|
|
#define GL_COLOR_ATTACHMENT9 0x8CE9
|
|
#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
|
|
#define GL_COLOR_BUFFER_BIT 0x00004000
|
|
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
|
|
#define GL_COLOR_CLEAR_VALUE 0x0C22
|
|
#define GL_COLOR_COMPONENTS 0x8283
|
|
#define GL_COLOR_ENCODING 0x8296
|
|
#define GL_COLOR_FLOAT_APPLE 0x8A0F
|
|
#define GL_COLOR_INDEX12_EXT 0x80E6
|
|
#define GL_COLOR_INDEX16_EXT 0x80E7
|
|
#define GL_COLOR_INDEX1_EXT 0x80E2
|
|
#define GL_COLOR_INDEX2_EXT 0x80E3
|
|
#define GL_COLOR_INDEX4_EXT 0x80E4
|
|
#define GL_COLOR_INDEX8_EXT 0x80E5
|
|
#define GL_COLOR_LOGIC_OP 0x0BF2
|
|
#define GL_COLOR_MATRIX_SGI 0x80B1
|
|
#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
|
|
#define GL_COLOR_RENDERABLE 0x8286
|
|
#define GL_COLOR_SAMPLES_NV 0x8E20
|
|
#define GL_COLOR_SUM_ARB 0x8458
|
|
#define GL_COLOR_SUM_CLAMP_NV 0x854F
|
|
#define GL_COLOR_SUM_EXT 0x8458
|
|
#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
|
|
#define GL_COLOR_TABLE_BIAS_SGI 0x80D7
|
|
#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
|
|
#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
|
|
#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
|
|
#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
|
|
#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
|
|
#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
|
|
#define GL_COLOR_TABLE_SCALE_SGI 0x80D6
|
|
#define GL_COLOR_TABLE_SGI 0x80D0
|
|
#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
|
|
#define GL_COLOR_WRITEMASK 0x0C23
|
|
#define GL_COMBINE4_NV 0x8503
|
|
#define GL_COMBINER0_NV 0x8550
|
|
#define GL_COMBINER1_NV 0x8551
|
|
#define GL_COMBINER2_NV 0x8552
|
|
#define GL_COMBINER3_NV 0x8553
|
|
#define GL_COMBINER4_NV 0x8554
|
|
#define GL_COMBINER5_NV 0x8555
|
|
#define GL_COMBINER6_NV 0x8556
|
|
#define GL_COMBINER7_NV 0x8557
|
|
#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
|
|
#define GL_COMBINER_AB_OUTPUT_NV 0x854A
|
|
#define GL_COMBINER_BIAS_NV 0x8549
|
|
#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
|
|
#define GL_COMBINER_CD_OUTPUT_NV 0x854B
|
|
#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
|
|
#define GL_COMBINER_INPUT_NV 0x8542
|
|
#define GL_COMBINER_MAPPING_NV 0x8543
|
|
#define GL_COMBINER_MUX_SUM_NV 0x8547
|
|
#define GL_COMBINER_SCALE_NV 0x8548
|
|
#define GL_COMBINER_SUM_OUTPUT_NV 0x854C
|
|
#define GL_COMBINE_ALPHA_ARB 0x8572
|
|
#define GL_COMBINE_ALPHA_EXT 0x8572
|
|
#define GL_COMBINE_ARB 0x8570
|
|
#define GL_COMBINE_EXT 0x8570
|
|
#define GL_COMBINE_RGB_ARB 0x8571
|
|
#define GL_COMBINE_RGB_EXT 0x8571
|
|
#define GL_COMMAND_BARRIER_BIT 0x00000040
|
|
#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040
|
|
#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
|
|
#define GL_COMPARE_REF_TO_TEXTURE 0x884E
|
|
#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
|
|
#define GL_COMPATIBLE_SUBROUTINES 0x8E4B
|
|
#define GL_COMPILE_STATUS 0x8B81
|
|
#define GL_COMPLETION_STATUS_ARB 0x91B1
|
|
#define GL_COMPLETION_STATUS_KHR 0x91B1
|
|
#define GL_COMPRESSED_ALPHA_ARB 0x84E9
|
|
#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
|
|
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
|
|
#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
|
|
#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
|
|
#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
|
|
#define GL_COMPRESSED_R11_EAC 0x9270
|
|
#define GL_COMPRESSED_RED 0x8225
|
|
#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
|
|
#define GL_COMPRESSED_RED_RGTC1 0x8DBB
|
|
#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
|
|
#define GL_COMPRESSED_RG 0x8226
|
|
#define GL_COMPRESSED_RG11_EAC 0x9272
|
|
#define GL_COMPRESSED_RGB 0x84ED
|
|
#define GL_COMPRESSED_RGB8_ETC2 0x9274
|
|
#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
|
|
#define GL_COMPRESSED_RGBA 0x84EE
|
|
#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
|
|
#define GL_COMPRESSED_RGBA_ARB 0x84EE
|
|
#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
|
|
#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
|
|
#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
|
|
#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
|
|
#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
|
|
#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
|
|
#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
|
|
#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
|
|
#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
|
|
#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
|
|
#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
|
|
#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
|
|
#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
|
|
#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
|
|
#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
|
|
#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
|
|
#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
|
|
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
|
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
|
|
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
|
|
#define GL_COMPRESSED_RGB_ARB 0x84ED
|
|
#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
|
|
#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
|
|
#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
|
|
#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
|
|
#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
|
|
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
|
#define GL_COMPRESSED_RG_RGTC2 0x8DBD
|
|
#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
|
|
#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
|
|
#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
|
|
#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
|
|
#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
|
|
#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
|
|
#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
|
|
#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
|
|
#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
|
|
#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
|
|
#define GL_COMPRESSED_SRGB 0x8C48
|
|
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
|
|
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
|
|
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
|
|
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
|
|
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
|
|
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
|
|
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
|
|
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
|
|
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
|
|
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
|
|
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
|
|
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
|
|
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
|
|
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
|
|
#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
|
|
#define GL_COMPRESSED_SRGB8_ETC2 0x9275
|
|
#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
|
|
#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
|
|
#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
|
|
#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
|
|
#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
|
|
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
|
|
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
|
|
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
|
|
#define GL_COMPRESSED_SRGB_EXT 0x8C48
|
|
#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
|
|
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
|
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
|
|
#define GL_COMPUTE_PROGRAM_NV 0x90FB
|
|
#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC
|
|
#define GL_COMPUTE_SHADER 0x91B9
|
|
#define GL_COMPUTE_SHADER_BIT 0x00000020
|
|
#define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5
|
|
#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5
|
|
#define GL_COMPUTE_SUBROUTINE 0x92ED
|
|
#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
|
|
#define GL_COMPUTE_TEXTURE 0x82A0
|
|
#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
|
|
#define GL_COMP_BIT_ATI 0x00000002
|
|
#define GL_CONDITION_SATISFIED 0x911C
|
|
#define GL_CONFORMANT_NV 0x9374
|
|
#define GL_CONIC_CURVE_TO_NV 0x1A
|
|
#define GL_CONJOINT_NV 0x9284
|
|
#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
|
|
#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
|
|
#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B
|
|
#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379
|
|
#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A
|
|
#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
|
|
#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
|
|
#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550
|
|
#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
|
|
#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
|
|
#define GL_CONSTANT_ALPHA 0x8003
|
|
#define GL_CONSTANT_ALPHA_EXT 0x8003
|
|
#define GL_CONSTANT_ARB 0x8576
|
|
#define GL_CONSTANT_BORDER_HP 0x8151
|
|
#define GL_CONSTANT_COLOR 0x8001
|
|
#define GL_CONSTANT_COLOR0_NV 0x852A
|
|
#define GL_CONSTANT_COLOR1_NV 0x852B
|
|
#define GL_CONSTANT_COLOR_EXT 0x8001
|
|
#define GL_CONSTANT_EXT 0x8576
|
|
#define GL_CONST_EYE_NV 0x86E5
|
|
#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
|
|
#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
|
|
#define GL_CONTEXT_FLAGS 0x821E
|
|
#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
|
|
#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
|
|
#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008
|
|
#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
|
|
#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
|
|
#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
|
|
#define GL_CONTEXT_LOST 0x0507
|
|
#define GL_CONTEXT_PROFILE_MASK 0x9126
|
|
#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
|
|
#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
|
|
#define GL_CONTEXT_ROBUST_ACCESS 0x90F3
|
|
#define GL_CONTINUOUS_AMD 0x9007
|
|
#define GL_CONTRAST_NV 0x92A1
|
|
#define GL_CONVEX_HULL_NV 0x908B
|
|
#define GL_CONVOLUTION_1D_EXT 0x8010
|
|
#define GL_CONVOLUTION_2D_EXT 0x8011
|
|
#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
|
|
#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
|
|
#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
|
|
#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
|
|
#define GL_CONVOLUTION_FORMAT_EXT 0x8017
|
|
#define GL_CONVOLUTION_HEIGHT_EXT 0x8019
|
|
#define GL_CONVOLUTION_HINT_SGIX 0x8316
|
|
#define GL_CONVOLUTION_WIDTH_EXT 0x8018
|
|
#define GL_CON_0_ATI 0x8941
|
|
#define GL_CON_10_ATI 0x894B
|
|
#define GL_CON_11_ATI 0x894C
|
|
#define GL_CON_12_ATI 0x894D
|
|
#define GL_CON_13_ATI 0x894E
|
|
#define GL_CON_14_ATI 0x894F
|
|
#define GL_CON_15_ATI 0x8950
|
|
#define GL_CON_16_ATI 0x8951
|
|
#define GL_CON_17_ATI 0x8952
|
|
#define GL_CON_18_ATI 0x8953
|
|
#define GL_CON_19_ATI 0x8954
|
|
#define GL_CON_1_ATI 0x8942
|
|
#define GL_CON_20_ATI 0x8955
|
|
#define GL_CON_21_ATI 0x8956
|
|
#define GL_CON_22_ATI 0x8957
|
|
#define GL_CON_23_ATI 0x8958
|
|
#define GL_CON_24_ATI 0x8959
|
|
#define GL_CON_25_ATI 0x895A
|
|
#define GL_CON_26_ATI 0x895B
|
|
#define GL_CON_27_ATI 0x895C
|
|
#define GL_CON_28_ATI 0x895D
|
|
#define GL_CON_29_ATI 0x895E
|
|
#define GL_CON_2_ATI 0x8943
|
|
#define GL_CON_30_ATI 0x895F
|
|
#define GL_CON_31_ATI 0x8960
|
|
#define GL_CON_3_ATI 0x8944
|
|
#define GL_CON_4_ATI 0x8945
|
|
#define GL_CON_5_ATI 0x8946
|
|
#define GL_CON_6_ATI 0x8947
|
|
#define GL_CON_7_ATI 0x8948
|
|
#define GL_CON_8_ATI 0x8949
|
|
#define GL_CON_9_ATI 0x894A
|
|
#define GL_COORD_REPLACE_ARB 0x8862
|
|
#define GL_COORD_REPLACE_NV 0x8862
|
|
#define GL_COPY 0x1503
|
|
#define GL_COPY_INVERTED 0x150C
|
|
#define GL_COPY_READ_BUFFER 0x8F36
|
|
#define GL_COPY_READ_BUFFER_BINDING 0x8F36
|
|
#define GL_COPY_WRITE_BUFFER 0x8F37
|
|
#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
|
|
#define GL_COUNTER_RANGE_AMD 0x8BC1
|
|
#define GL_COUNTER_TYPE_AMD 0x8BC0
|
|
#define GL_COUNT_DOWN_NV 0x9089
|
|
#define GL_COUNT_UP_NV 0x9088
|
|
#define GL_COVERAGE_MODULATION_NV 0x9332
|
|
#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
|
|
#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
|
|
#define GL_CUBIC_CURVE_TO_NV 0x0C
|
|
#define GL_CUBIC_EXT 0x8334
|
|
#define GL_CUBIC_HP 0x815F
|
|
#define GL_CULL_FACE 0x0B44
|
|
#define GL_CULL_FACE_MODE 0x0B45
|
|
#define GL_CULL_FRAGMENT_NV 0x86E7
|
|
#define GL_CULL_MODES_NV 0x86E0
|
|
#define GL_CULL_VERTEX_EXT 0x81AA
|
|
#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
|
|
#define GL_CULL_VERTEX_IBM 103050
|
|
#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
|
|
#define GL_CURRENT_ATTRIB_NV 0x8626
|
|
#define GL_CURRENT_BINORMAL_EXT 0x843C
|
|
#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
|
|
#define GL_CURRENT_MATRIX_ARB 0x8641
|
|
#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
|
|
#define GL_CURRENT_MATRIX_NV 0x8641
|
|
#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
|
|
#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
|
|
#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
|
|
#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
|
|
#define GL_CURRENT_PROGRAM 0x8B8D
|
|
#define GL_CURRENT_QUERY 0x8865
|
|
#define GL_CURRENT_QUERY_ARB 0x8865
|
|
#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
|
|
#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
|
|
#define GL_CURRENT_TANGENT_EXT 0x843B
|
|
#define GL_CURRENT_TIME_NV 0x8E28
|
|
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
|
|
#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
|
|
#define GL_CURRENT_VERTEX_EXT 0x87E2
|
|
#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
|
|
#define GL_CURRENT_WEIGHT_ARB 0x86A8
|
|
#define GL_CW 0x0900
|
|
#define GL_D3D12_FENCE_VALUE_EXT 0x9595
|
|
#define GL_DARKEN_KHR 0x9297
|
|
#define GL_DARKEN_NV 0x9297
|
|
#define GL_DATA_BUFFER_AMD 0x9151
|
|
#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
|
|
#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
|
|
#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
|
|
#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
|
|
#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
|
|
#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
|
|
#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
|
|
#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
|
|
#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
|
|
#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
|
|
#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
|
|
#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
|
|
#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
|
|
#define GL_DEBUG_LOGGED_MESSAGES 0x9145
|
|
#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
|
|
#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
|
|
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
|
|
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
|
|
#define GL_DEBUG_OUTPUT 0x92E0
|
|
#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
|
|
#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
|
|
#define GL_DEBUG_SEVERITY_HIGH 0x9146
|
|
#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
|
|
#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
|
|
#define GL_DEBUG_SEVERITY_LOW 0x9148
|
|
#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
|
|
#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
|
|
#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
|
|
#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
|
|
#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
|
|
#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
|
|
#define GL_DEBUG_SOURCE_API 0x8246
|
|
#define GL_DEBUG_SOURCE_API_ARB 0x8246
|
|
#define GL_DEBUG_SOURCE_APPLICATION 0x824A
|
|
#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
|
|
#define GL_DEBUG_SOURCE_OTHER 0x824B
|
|
#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
|
|
#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
|
|
#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
|
|
#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
|
|
#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
|
|
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
|
|
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
|
|
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
|
|
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
|
|
#define GL_DEBUG_TYPE_ERROR 0x824C
|
|
#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
|
|
#define GL_DEBUG_TYPE_MARKER 0x8268
|
|
#define GL_DEBUG_TYPE_OTHER 0x8251
|
|
#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
|
|
#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
|
|
#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
|
|
#define GL_DEBUG_TYPE_POP_GROUP 0x826A
|
|
#define GL_DEBUG_TYPE_PORTABILITY 0x824F
|
|
#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
|
|
#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
|
|
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
|
|
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
|
|
#define GL_DECODE_EXT 0x8A49
|
|
#define GL_DECR 0x1E03
|
|
#define GL_DECR_WRAP 0x8508
|
|
#define GL_DECR_WRAP_EXT 0x8508
|
|
#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
|
|
#define GL_DEFORMATIONS_MASK_SGIX 0x8196
|
|
#define GL_DELETE_STATUS 0x8B80
|
|
#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
|
|
#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
|
|
#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
|
|
#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
|
|
#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
|
|
#define GL_DEPTH 0x1801
|
|
#define GL_DEPTH24_STENCIL8 0x88F0
|
|
#define GL_DEPTH24_STENCIL8_EXT 0x88F0
|
|
#define GL_DEPTH32F_STENCIL8 0x8CAD
|
|
#define GL_DEPTH32F_STENCIL8_NV 0x8DAC
|
|
#define GL_DEPTH_ATTACHMENT 0x8D00
|
|
#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
|
|
#define GL_DEPTH_BOUNDS_EXT 0x8891
|
|
#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
|
|
#define GL_DEPTH_BUFFER_BIT 0x00000100
|
|
#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
|
|
#define GL_DEPTH_CLAMP 0x864F
|
|
#define GL_DEPTH_CLAMP_FAR_AMD 0x901F
|
|
#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
|
|
#define GL_DEPTH_CLAMP_NV 0x864F
|
|
#define GL_DEPTH_CLEAR_VALUE 0x0B73
|
|
#define GL_DEPTH_COMPONENT 0x1902
|
|
#define GL_DEPTH_COMPONENT16 0x81A5
|
|
#define GL_DEPTH_COMPONENT16_ARB 0x81A5
|
|
#define GL_DEPTH_COMPONENT16_SGIX 0x81A5
|
|
#define GL_DEPTH_COMPONENT24 0x81A6
|
|
#define GL_DEPTH_COMPONENT24_ARB 0x81A6
|
|
#define GL_DEPTH_COMPONENT24_SGIX 0x81A6
|
|
#define GL_DEPTH_COMPONENT32 0x81A7
|
|
#define GL_DEPTH_COMPONENT32F 0x8CAC
|
|
#define GL_DEPTH_COMPONENT32F_NV 0x8DAB
|
|
#define GL_DEPTH_COMPONENT32_ARB 0x81A7
|
|
#define GL_DEPTH_COMPONENT32_SGIX 0x81A7
|
|
#define GL_DEPTH_COMPONENTS 0x8284
|
|
#define GL_DEPTH_FUNC 0x0B74
|
|
#define GL_DEPTH_RANGE 0x0B70
|
|
#define GL_DEPTH_RENDERABLE 0x8287
|
|
#define GL_DEPTH_SAMPLES_NV 0x932D
|
|
#define GL_DEPTH_STENCIL 0x84F9
|
|
#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
|
|
#define GL_DEPTH_STENCIL_EXT 0x84F9
|
|
#define GL_DEPTH_STENCIL_NV 0x84F9
|
|
#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
|
|
#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
|
|
#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
|
|
#define GL_DEPTH_TEST 0x0B71
|
|
#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
|
|
#define GL_DEPTH_WRITEMASK 0x0B72
|
|
#define GL_DETACHED_BUFFERS_NV 0x95AB
|
|
#define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9
|
|
#define GL_DETACHED_TEXTURES_NV 0x95AA
|
|
#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
|
|
#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
|
|
#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
|
|
#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
|
|
#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
|
|
#define GL_DEVICE_LUID_EXT 0x9599
|
|
#define GL_DEVICE_NODE_MASK_EXT 0x959A
|
|
#define GL_DEVICE_UUID_EXT 0x9597
|
|
#define GL_DIFFERENCE_KHR 0x929E
|
|
#define GL_DIFFERENCE_NV 0x929E
|
|
#define GL_DISCARD_ATI 0x8763
|
|
#define GL_DISCARD_NV 0x8530
|
|
#define GL_DISCRETE_AMD 0x9006
|
|
#define GL_DISJOINT_NV 0x9283
|
|
#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
|
|
#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
|
|
#define GL_DISTANCE_ATTENUATION_EXT 0x8129
|
|
#define GL_DISTANCE_ATTENUATION_SGIS 0x8129
|
|
#define GL_DITHER 0x0BD0
|
|
#define GL_DONT_CARE 0x1100
|
|
#define GL_DOT2_ADD_ATI 0x896C
|
|
#define GL_DOT3_ATI 0x8966
|
|
#define GL_DOT3_RGBA_ARB 0x86AF
|
|
#define GL_DOT3_RGBA_EXT 0x8741
|
|
#define GL_DOT3_RGB_ARB 0x86AE
|
|
#define GL_DOT3_RGB_EXT 0x8740
|
|
#define GL_DOT4_ATI 0x8967
|
|
#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
|
|
#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
|
|
#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
|
|
#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
|
|
#define GL_DOT_PRODUCT_NV 0x86EC
|
|
#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
|
|
#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
|
|
#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
|
|
#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
|
|
#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
|
|
#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
|
|
#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
|
|
#define GL_DOUBLE 0x140A
|
|
#define GL_DOUBLEBUFFER 0x0C32
|
|
#define GL_DOUBLE_MAT2 0x8F46
|
|
#define GL_DOUBLE_MAT2_EXT 0x8F46
|
|
#define GL_DOUBLE_MAT2x3 0x8F49
|
|
#define GL_DOUBLE_MAT2x3_EXT 0x8F49
|
|
#define GL_DOUBLE_MAT2x4 0x8F4A
|
|
#define GL_DOUBLE_MAT2x4_EXT 0x8F4A
|
|
#define GL_DOUBLE_MAT3 0x8F47
|
|
#define GL_DOUBLE_MAT3_EXT 0x8F47
|
|
#define GL_DOUBLE_MAT3x2 0x8F4B
|
|
#define GL_DOUBLE_MAT3x2_EXT 0x8F4B
|
|
#define GL_DOUBLE_MAT3x4 0x8F4C
|
|
#define GL_DOUBLE_MAT3x4_EXT 0x8F4C
|
|
#define GL_DOUBLE_MAT4 0x8F48
|
|
#define GL_DOUBLE_MAT4_EXT 0x8F48
|
|
#define GL_DOUBLE_MAT4x2 0x8F4D
|
|
#define GL_DOUBLE_MAT4x2_EXT 0x8F4D
|
|
#define GL_DOUBLE_MAT4x3 0x8F4E
|
|
#define GL_DOUBLE_MAT4x3_EXT 0x8F4E
|
|
#define GL_DOUBLE_VEC2 0x8FFC
|
|
#define GL_DOUBLE_VEC2_EXT 0x8FFC
|
|
#define GL_DOUBLE_VEC3 0x8FFD
|
|
#define GL_DOUBLE_VEC3_EXT 0x8FFD
|
|
#define GL_DOUBLE_VEC4 0x8FFE
|
|
#define GL_DOUBLE_VEC4_EXT 0x8FFE
|
|
#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003
|
|
#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007
|
|
#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005
|
|
#define GL_DRAW_BUFFER 0x0C01
|
|
#define GL_DRAW_BUFFER0 0x8825
|
|
#define GL_DRAW_BUFFER0_ARB 0x8825
|
|
#define GL_DRAW_BUFFER0_ATI 0x8825
|
|
#define GL_DRAW_BUFFER1 0x8826
|
|
#define GL_DRAW_BUFFER10 0x882F
|
|
#define GL_DRAW_BUFFER10_ARB 0x882F
|
|
#define GL_DRAW_BUFFER10_ATI 0x882F
|
|
#define GL_DRAW_BUFFER11 0x8830
|
|
#define GL_DRAW_BUFFER11_ARB 0x8830
|
|
#define GL_DRAW_BUFFER11_ATI 0x8830
|
|
#define GL_DRAW_BUFFER12 0x8831
|
|
#define GL_DRAW_BUFFER12_ARB 0x8831
|
|
#define GL_DRAW_BUFFER12_ATI 0x8831
|
|
#define GL_DRAW_BUFFER13 0x8832
|
|
#define GL_DRAW_BUFFER13_ARB 0x8832
|
|
#define GL_DRAW_BUFFER13_ATI 0x8832
|
|
#define GL_DRAW_BUFFER14 0x8833
|
|
#define GL_DRAW_BUFFER14_ARB 0x8833
|
|
#define GL_DRAW_BUFFER14_ATI 0x8833
|
|
#define GL_DRAW_BUFFER15 0x8834
|
|
#define GL_DRAW_BUFFER15_ARB 0x8834
|
|
#define GL_DRAW_BUFFER15_ATI 0x8834
|
|
#define GL_DRAW_BUFFER1_ARB 0x8826
|
|
#define GL_DRAW_BUFFER1_ATI 0x8826
|
|
#define GL_DRAW_BUFFER2 0x8827
|
|
#define GL_DRAW_BUFFER2_ARB 0x8827
|
|
#define GL_DRAW_BUFFER2_ATI 0x8827
|
|
#define GL_DRAW_BUFFER3 0x8828
|
|
#define GL_DRAW_BUFFER3_ARB 0x8828
|
|
#define GL_DRAW_BUFFER3_ATI 0x8828
|
|
#define GL_DRAW_BUFFER4 0x8829
|
|
#define GL_DRAW_BUFFER4_ARB 0x8829
|
|
#define GL_DRAW_BUFFER4_ATI 0x8829
|
|
#define GL_DRAW_BUFFER5 0x882A
|
|
#define GL_DRAW_BUFFER5_ARB 0x882A
|
|
#define GL_DRAW_BUFFER5_ATI 0x882A
|
|
#define GL_DRAW_BUFFER6 0x882B
|
|
#define GL_DRAW_BUFFER6_ARB 0x882B
|
|
#define GL_DRAW_BUFFER6_ATI 0x882B
|
|
#define GL_DRAW_BUFFER7 0x882C
|
|
#define GL_DRAW_BUFFER7_ARB 0x882C
|
|
#define GL_DRAW_BUFFER7_ATI 0x882C
|
|
#define GL_DRAW_BUFFER8 0x882D
|
|
#define GL_DRAW_BUFFER8_ARB 0x882D
|
|
#define GL_DRAW_BUFFER8_ATI 0x882D
|
|
#define GL_DRAW_BUFFER9 0x882E
|
|
#define GL_DRAW_BUFFER9_ARB 0x882E
|
|
#define GL_DRAW_BUFFER9_ATI 0x882E
|
|
#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002
|
|
#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006
|
|
#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004
|
|
#define GL_DRAW_FRAMEBUFFER 0x8CA9
|
|
#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
|
|
#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
|
|
#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
|
|
#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
|
|
#define GL_DRAW_INDIRECT_BUFFER 0x8F3F
|
|
#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
|
|
#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
|
|
#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
|
|
#define GL_DRAW_PIXELS_APPLE 0x8A0A
|
|
#define GL_DRIVER_UUID_EXT 0x9598
|
|
#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
|
|
#define GL_DSDT8_MAG8_NV 0x870A
|
|
#define GL_DSDT8_NV 0x8709
|
|
#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
|
|
#define GL_DSDT_MAG_NV 0x86F6
|
|
#define GL_DSDT_MAG_VIB_NV 0x86F7
|
|
#define GL_DSDT_NV 0x86F5
|
|
#define GL_DST_ALPHA 0x0304
|
|
#define GL_DST_ATOP_NV 0x928F
|
|
#define GL_DST_COLOR 0x0306
|
|
#define GL_DST_IN_NV 0x928B
|
|
#define GL_DST_NV 0x9287
|
|
#define GL_DST_OUT_NV 0x928D
|
|
#define GL_DST_OVER_NV 0x9289
|
|
#define GL_DS_BIAS_NV 0x8716
|
|
#define GL_DS_SCALE_NV 0x8710
|
|
#define GL_DT_BIAS_NV 0x8717
|
|
#define GL_DT_SCALE_NV 0x8711
|
|
#define GL_DU8DV8_ATI 0x877A
|
|
#define GL_DUAL_ALPHA12_SGIS 0x8112
|
|
#define GL_DUAL_ALPHA16_SGIS 0x8113
|
|
#define GL_DUAL_ALPHA4_SGIS 0x8110
|
|
#define GL_DUAL_ALPHA8_SGIS 0x8111
|
|
#define GL_DUAL_INTENSITY12_SGIS 0x811A
|
|
#define GL_DUAL_INTENSITY16_SGIS 0x811B
|
|
#define GL_DUAL_INTENSITY4_SGIS 0x8118
|
|
#define GL_DUAL_INTENSITY8_SGIS 0x8119
|
|
#define GL_DUAL_LUMINANCE12_SGIS 0x8116
|
|
#define GL_DUAL_LUMINANCE16_SGIS 0x8117
|
|
#define GL_DUAL_LUMINANCE4_SGIS 0x8114
|
|
#define GL_DUAL_LUMINANCE8_SGIS 0x8115
|
|
#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
|
|
#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
|
|
#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
|
|
#define GL_DUDV_ATI 0x8779
|
|
#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
|
|
#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
|
|
#define GL_DYNAMIC_ATI 0x8761
|
|
#define GL_DYNAMIC_COPY 0x88EA
|
|
#define GL_DYNAMIC_COPY_ARB 0x88EA
|
|
#define GL_DYNAMIC_DRAW 0x88E8
|
|
#define GL_DYNAMIC_DRAW_ARB 0x88E8
|
|
#define GL_DYNAMIC_READ 0x88E9
|
|
#define GL_DYNAMIC_READ_ARB 0x88E9
|
|
#define GL_DYNAMIC_STORAGE_BIT 0x0100
|
|
#define GL_EDGEFLAG_BIT_PGI 0x00040000
|
|
#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
|
|
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
|
|
#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
|
|
#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
|
|
#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
|
|
#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
|
|
#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
|
|
#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
|
|
#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
|
|
#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
|
|
#define GL_EIGHTH_BIT_ATI 0x00000020
|
|
#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008
|
|
#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
|
|
#define GL_ELEMENT_ARRAY_APPLE 0x8A0C
|
|
#define GL_ELEMENT_ARRAY_ATI 0x8768
|
|
#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
|
|
#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002
|
|
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
|
|
#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
|
|
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
|
|
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
|
|
#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
|
|
#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E
|
|
#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
|
|
#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D
|
|
#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
|
|
#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
|
|
#define GL_EMBOSS_CONSTANT_NV 0x855E
|
|
#define GL_EMBOSS_LIGHT_NV 0x855D
|
|
#define GL_EMBOSS_MAP_NV 0x855F
|
|
#define GL_EQUAL 0x0202
|
|
#define GL_EQUIV 0x1509
|
|
#define GL_EVAL_2D_NV 0x86C0
|
|
#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
|
|
#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
|
|
#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
|
|
#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
|
|
#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
|
|
#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
|
|
#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
|
|
#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
|
|
#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
|
|
#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
|
|
#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
|
|
#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
|
|
#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
|
|
#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
|
|
#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
|
|
#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
|
|
#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
|
|
#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
|
|
#define GL_EXCLUSION_KHR 0x92A0
|
|
#define GL_EXCLUSION_NV 0x92A0
|
|
#define GL_EXCLUSIVE_EXT 0x8F11
|
|
#define GL_EXPAND_NEGATE_NV 0x8539
|
|
#define GL_EXPAND_NORMAL_NV 0x8538
|
|
#define GL_EXTENSIONS 0x1F03
|
|
#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
|
|
#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
|
|
#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
|
|
#define GL_EYE_LINE_SGIS 0x81F6
|
|
#define GL_EYE_PLANE 0x2502
|
|
#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
|
|
#define GL_EYE_POINT_SGIS 0x81F4
|
|
#define GL_EYE_RADIAL_NV 0x855B
|
|
#define GL_E_TIMES_F_NV 0x8531
|
|
#define GL_FACTOR_MAX_AMD 0x901D
|
|
#define GL_FACTOR_MIN_AMD 0x901C
|
|
#define GL_FAILURE_NV 0x9030
|
|
#define GL_FALSE 0
|
|
#define GL_FASTEST 0x1101
|
|
#define GL_FENCE_APPLE 0x8A0B
|
|
#define GL_FENCE_CONDITION_NV 0x84F4
|
|
#define GL_FENCE_STATUS_NV 0x84F3
|
|
#define GL_FIELDS_NV 0x8E27
|
|
#define GL_FIELD_LOWER_NV 0x9023
|
|
#define GL_FIELD_UPPER_NV 0x9022
|
|
#define GL_FILE_NAME_NV 0x9074
|
|
#define GL_FILL 0x1B02
|
|
#define GL_FILL_RECTANGLE_NV 0x933C
|
|
#define GL_FILTER 0x829A
|
|
#define GL_FILTER4_SGIS 0x8146
|
|
#define GL_FIRST_TO_REST_NV 0x90AF
|
|
#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
|
|
#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
|
|
#define GL_FIXED 0x140C
|
|
#define GL_FIXED_OES 0x140C
|
|
#define GL_FIXED_ONLY 0x891D
|
|
#define GL_FIXED_ONLY_ARB 0x891D
|
|
#define GL_FLOAT 0x1406
|
|
#define GL_FLOAT16_MAT2_AMD 0x91C5
|
|
#define GL_FLOAT16_MAT2x3_AMD 0x91C8
|
|
#define GL_FLOAT16_MAT2x4_AMD 0x91C9
|
|
#define GL_FLOAT16_MAT3_AMD 0x91C6
|
|
#define GL_FLOAT16_MAT3x2_AMD 0x91CA
|
|
#define GL_FLOAT16_MAT3x4_AMD 0x91CB
|
|
#define GL_FLOAT16_MAT4_AMD 0x91C7
|
|
#define GL_FLOAT16_MAT4x2_AMD 0x91CC
|
|
#define GL_FLOAT16_MAT4x3_AMD 0x91CD
|
|
#define GL_FLOAT16_NV 0x8FF8
|
|
#define GL_FLOAT16_VEC2_NV 0x8FF9
|
|
#define GL_FLOAT16_VEC3_NV 0x8FFA
|
|
#define GL_FLOAT16_VEC4_NV 0x8FFB
|
|
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
|
|
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
|
|
#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
|
|
#define GL_FLOAT_MAT2 0x8B5A
|
|
#define GL_FLOAT_MAT2_ARB 0x8B5A
|
|
#define GL_FLOAT_MAT2x3 0x8B65
|
|
#define GL_FLOAT_MAT2x4 0x8B66
|
|
#define GL_FLOAT_MAT3 0x8B5B
|
|
#define GL_FLOAT_MAT3_ARB 0x8B5B
|
|
#define GL_FLOAT_MAT3x2 0x8B67
|
|
#define GL_FLOAT_MAT3x4 0x8B68
|
|
#define GL_FLOAT_MAT4 0x8B5C
|
|
#define GL_FLOAT_MAT4_ARB 0x8B5C
|
|
#define GL_FLOAT_MAT4x2 0x8B69
|
|
#define GL_FLOAT_MAT4x3 0x8B6A
|
|
#define GL_FLOAT_R16_NV 0x8884
|
|
#define GL_FLOAT_R32_NV 0x8885
|
|
#define GL_FLOAT_RG16_NV 0x8886
|
|
#define GL_FLOAT_RG32_NV 0x8887
|
|
#define GL_FLOAT_RGB16_NV 0x8888
|
|
#define GL_FLOAT_RGB32_NV 0x8889
|
|
#define GL_FLOAT_RGBA16_NV 0x888A
|
|
#define GL_FLOAT_RGBA32_NV 0x888B
|
|
#define GL_FLOAT_RGBA_MODE_NV 0x888E
|
|
#define GL_FLOAT_RGBA_NV 0x8883
|
|
#define GL_FLOAT_RGB_NV 0x8882
|
|
#define GL_FLOAT_RG_NV 0x8881
|
|
#define GL_FLOAT_R_NV 0x8880
|
|
#define GL_FLOAT_VEC2 0x8B50
|
|
#define GL_FLOAT_VEC2_ARB 0x8B50
|
|
#define GL_FLOAT_VEC3 0x8B51
|
|
#define GL_FLOAT_VEC3_ARB 0x8B51
|
|
#define GL_FLOAT_VEC4 0x8B52
|
|
#define GL_FLOAT_VEC4_ARB 0x8B52
|
|
#define GL_FOG 0x0B60
|
|
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
|
|
#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
|
|
#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
|
|
#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
|
|
#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
|
|
#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
|
|
#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
|
|
#define GL_FOG_COORDINATE_EXT 0x8451
|
|
#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
|
|
#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
|
|
#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
|
|
#define GL_FOG_DISTANCE_MODE_NV 0x855A
|
|
#define GL_FOG_FUNC_POINTS_SGIS 0x812B
|
|
#define GL_FOG_FUNC_SGIS 0x812A
|
|
#define GL_FOG_OFFSET_SGIX 0x8198
|
|
#define GL_FOG_OFFSET_VALUE_SGIX 0x8199
|
|
#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
|
|
#define GL_FONT_ASCENDER_BIT_NV 0x00200000
|
|
#define GL_FONT_DESCENDER_BIT_NV 0x00400000
|
|
#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
|
|
#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
|
|
#define GL_FONT_HEIGHT_BIT_NV 0x00800000
|
|
#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
|
|
#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
|
|
#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
|
|
#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
|
|
#define GL_FONT_UNAVAILABLE_NV 0x936A
|
|
#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
|
|
#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
|
|
#define GL_FONT_UNINTELLIGIBLE_NV 0x936B
|
|
#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
|
|
#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
|
|
#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
|
|
#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
|
|
#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
|
|
#define GL_FORCE_BLUE_TO_ONE_NV 0x8860
|
|
#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
|
|
#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
|
|
#define GL_FRACTIONAL_EVEN 0x8E7C
|
|
#define GL_FRACTIONAL_ODD 0x8E7B
|
|
#define GL_FRAGMENT_COLOR_EXT 0x834C
|
|
#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
|
|
#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
|
|
#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
|
|
#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
|
|
#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
|
|
#define GL_FRAGMENT_DEPTH_EXT 0x8452
|
|
#define GL_FRAGMENT_INPUT_NV 0x936D
|
|
#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
|
|
#define GL_FRAGMENT_LIGHT0_SGIX 0x840C
|
|
#define GL_FRAGMENT_LIGHT1_SGIX 0x840D
|
|
#define GL_FRAGMENT_LIGHT2_SGIX 0x840E
|
|
#define GL_FRAGMENT_LIGHT3_SGIX 0x840F
|
|
#define GL_FRAGMENT_LIGHT4_SGIX 0x8410
|
|
#define GL_FRAGMENT_LIGHT5_SGIX 0x8411
|
|
#define GL_FRAGMENT_LIGHT6_SGIX 0x8412
|
|
#define GL_FRAGMENT_LIGHT7_SGIX 0x8413
|
|
#define GL_FRAGMENT_LIGHTING_SGIX 0x8400
|
|
#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
|
|
#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
|
|
#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
|
|
#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
|
|
#define GL_FRAGMENT_MATERIAL_EXT 0x8349
|
|
#define GL_FRAGMENT_NORMAL_EXT 0x834A
|
|
#define GL_FRAGMENT_PROGRAM_ARB 0x8804
|
|
#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
|
|
#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
|
|
#define GL_FRAGMENT_PROGRAM_NV 0x8870
|
|
#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
|
|
#define GL_FRAGMENT_SHADER 0x8B30
|
|
#define GL_FRAGMENT_SHADER_ARB 0x8B30
|
|
#define GL_FRAGMENT_SHADER_ATI 0x8920
|
|
#define GL_FRAGMENT_SHADER_BIT 0x00000002
|
|
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
|
|
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
|
|
#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
|
|
#define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4
|
|
#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4
|
|
#define GL_FRAGMENT_SUBROUTINE 0x92EC
|
|
#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
|
|
#define GL_FRAGMENT_TEXTURE 0x829F
|
|
#define GL_FRAMEBUFFER 0x8D40
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
|
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
|
|
#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
|
|
#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400
|
|
#define GL_FRAMEBUFFER_BINDING 0x8CA6
|
|
#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
|
|
#define GL_FRAMEBUFFER_BLEND 0x828B
|
|
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
|
|
#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
|
|
#define GL_FRAMEBUFFER_DEFAULT 0x8218
|
|
#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
|
|
#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
|
|
#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
|
|
#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
|
|
#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
|
|
#define GL_FRAMEBUFFER_EXT 0x8D40
|
|
#define GL_FRAMEBUFFER_FLIP_X_MESA 0x8BBC
|
|
#define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
|
|
#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342
|
|
#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
|
|
#define GL_FRAMEBUFFER_RENDERABLE 0x8289
|
|
#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
|
|
#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343
|
|
#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
|
|
#define GL_FRAMEBUFFER_SRGB 0x8DB9
|
|
#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
|
|
#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
|
|
#define GL_FRAMEBUFFER_SWAP_XY_MESA 0x8BBD
|
|
#define GL_FRAMEBUFFER_UNDEFINED 0x8219
|
|
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
|
|
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
|
|
#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
|
|
#define GL_FRAMEZOOM_SGIX 0x818B
|
|
#define GL_FRAME_NV 0x8E26
|
|
#define GL_FRONT 0x0404
|
|
#define GL_FRONT_AND_BACK 0x0408
|
|
#define GL_FRONT_FACE 0x0B46
|
|
#define GL_FRONT_FACE_COMMAND_NV 0x0012
|
|
#define GL_FRONT_LEFT 0x0400
|
|
#define GL_FRONT_RIGHT 0x0401
|
|
#define GL_FULL_RANGE_EXT 0x87E1
|
|
#define GL_FULL_STIPPLE_HINT_PGI 0x1A219
|
|
#define GL_FULL_SUPPORT 0x82B7
|
|
#define GL_FUNC_ADD 0x8006
|
|
#define GL_FUNC_ADD_EXT 0x8006
|
|
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
|
#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
|
|
#define GL_FUNC_SUBTRACT 0x800A
|
|
#define GL_FUNC_SUBTRACT_EXT 0x800A
|
|
#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
|
|
#define GL_GENERATE_MIPMAP_SGIS 0x8191
|
|
#define GL_GENERIC_ATTRIB_NV 0x8C7D
|
|
#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
|
|
#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
|
|
#define GL_GEOMETRY_INPUT_TYPE 0x8917
|
|
#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
|
|
#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
|
|
#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
|
|
#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
|
|
#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
|
|
#define GL_GEOMETRY_PROGRAM_NV 0x8C26
|
|
#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
|
|
#define GL_GEOMETRY_SHADER 0x8DD9
|
|
#define GL_GEOMETRY_SHADER_ARB 0x8DD9
|
|
#define GL_GEOMETRY_SHADER_BIT 0x00000004
|
|
#define GL_GEOMETRY_SHADER_EXT 0x8DD9
|
|
#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
|
|
#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3
|
|
#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3
|
|
#define GL_GEOMETRY_SUBROUTINE 0x92EB
|
|
#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
|
|
#define GL_GEOMETRY_TEXTURE 0x829E
|
|
#define GL_GEOMETRY_VERTICES_OUT 0x8916
|
|
#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
|
|
#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
|
|
#define GL_GEQUAL 0x0206
|
|
#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
|
|
#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
|
|
#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
|
|
#define GL_GLOBAL_ALPHA_SUN 0x81D9
|
|
#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
|
|
#define GL_GLYPH_HEIGHT_BIT_NV 0x02
|
|
#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
|
|
#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
|
|
#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
|
|
#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
|
|
#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
|
|
#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
|
|
#define GL_GLYPH_WIDTH_BIT_NV 0x01
|
|
#define GL_GPU_ADDRESS_NV 0x8F34
|
|
#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
|
|
#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
|
|
#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
|
|
#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
|
|
#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
|
|
#define GL_GREATER 0x0204
|
|
#define GL_GREEN 0x1904
|
|
#define GL_GREEN_BIT_ATI 0x00000002
|
|
#define GL_GREEN_INTEGER 0x8D95
|
|
#define GL_GREEN_INTEGER_EXT 0x8D95
|
|
#define GL_GREEN_MAX_CLAMP_INGR 0x8565
|
|
#define GL_GREEN_MIN_CLAMP_INGR 0x8561
|
|
#define GL_GREEN_NV 0x1904
|
|
#define GL_GUILTY_CONTEXT_RESET 0x8253
|
|
#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
|
|
#define GL_HALF_APPLE 0x140B
|
|
#define GL_HALF_BIAS_NEGATE_NV 0x853B
|
|
#define GL_HALF_BIAS_NORMAL_NV 0x853A
|
|
#define GL_HALF_BIT_ATI 0x00000008
|
|
#define GL_HALF_FLOAT 0x140B
|
|
#define GL_HALF_FLOAT_ARB 0x140B
|
|
#define GL_HALF_FLOAT_NV 0x140B
|
|
#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
|
|
#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
|
|
#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
|
|
#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
|
|
#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
|
|
#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
|
|
#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
|
|
#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
|
|
#define GL_HARDLIGHT_KHR 0x929B
|
|
#define GL_HARDLIGHT_NV 0x929B
|
|
#define GL_HARDMIX_NV 0x92A9
|
|
#define GL_HIGH_FLOAT 0x8DF2
|
|
#define GL_HIGH_INT 0x8DF5
|
|
#define GL_HILO16_NV 0x86F8
|
|
#define GL_HILO8_NV 0x885E
|
|
#define GL_HILO_NV 0x86F4
|
|
#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
|
|
#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
|
|
#define GL_HISTOGRAM_EXT 0x8024
|
|
#define GL_HISTOGRAM_FORMAT_EXT 0x8027
|
|
#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
|
|
#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
|
|
#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
|
|
#define GL_HISTOGRAM_SINK_EXT 0x802D
|
|
#define GL_HISTOGRAM_WIDTH_EXT 0x8026
|
|
#define GL_HI_BIAS_NV 0x8714
|
|
#define GL_HI_SCALE_NV 0x870E
|
|
#define GL_HORIZONTAL_LINE_TO_NV 0x06
|
|
#define GL_HSL_COLOR_KHR 0x92AF
|
|
#define GL_HSL_COLOR_NV 0x92AF
|
|
#define GL_HSL_HUE_KHR 0x92AD
|
|
#define GL_HSL_HUE_NV 0x92AD
|
|
#define GL_HSL_LUMINOSITY_KHR 0x92B0
|
|
#define GL_HSL_LUMINOSITY_NV 0x92B0
|
|
#define GL_HSL_SATURATION_KHR 0x92AE
|
|
#define GL_HSL_SATURATION_NV 0x92AE
|
|
#define GL_IDENTITY_NV 0x862A
|
|
#define GL_IGNORE_BORDER_HP 0x8150
|
|
#define GL_IMAGE_1D 0x904C
|
|
#define GL_IMAGE_1D_ARRAY 0x9052
|
|
#define GL_IMAGE_1D_ARRAY_EXT 0x9052
|
|
#define GL_IMAGE_1D_EXT 0x904C
|
|
#define GL_IMAGE_2D 0x904D
|
|
#define GL_IMAGE_2D_ARRAY 0x9053
|
|
#define GL_IMAGE_2D_ARRAY_EXT 0x9053
|
|
#define GL_IMAGE_2D_EXT 0x904D
|
|
#define GL_IMAGE_2D_MULTISAMPLE 0x9055
|
|
#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
|
|
#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
|
|
#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055
|
|
#define GL_IMAGE_2D_RECT 0x904F
|
|
#define GL_IMAGE_2D_RECT_EXT 0x904F
|
|
#define GL_IMAGE_3D 0x904E
|
|
#define GL_IMAGE_3D_EXT 0x904E
|
|
#define GL_IMAGE_BINDING_ACCESS 0x8F3E
|
|
#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E
|
|
#define GL_IMAGE_BINDING_FORMAT 0x906E
|
|
#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E
|
|
#define GL_IMAGE_BINDING_LAYER 0x8F3D
|
|
#define GL_IMAGE_BINDING_LAYERED 0x8F3C
|
|
#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C
|
|
#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D
|
|
#define GL_IMAGE_BINDING_LEVEL 0x8F3B
|
|
#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B
|
|
#define GL_IMAGE_BINDING_NAME 0x8F3A
|
|
#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A
|
|
#define GL_IMAGE_BUFFER 0x9051
|
|
#define GL_IMAGE_BUFFER_EXT 0x9051
|
|
#define GL_IMAGE_CLASS_10_10_10_2 0x82C3
|
|
#define GL_IMAGE_CLASS_11_11_10 0x82C2
|
|
#define GL_IMAGE_CLASS_1_X_16 0x82BE
|
|
#define GL_IMAGE_CLASS_1_X_32 0x82BB
|
|
#define GL_IMAGE_CLASS_1_X_8 0x82C1
|
|
#define GL_IMAGE_CLASS_2_X_16 0x82BD
|
|
#define GL_IMAGE_CLASS_2_X_32 0x82BA
|
|
#define GL_IMAGE_CLASS_2_X_8 0x82C0
|
|
#define GL_IMAGE_CLASS_4_X_16 0x82BC
|
|
#define GL_IMAGE_CLASS_4_X_32 0x82B9
|
|
#define GL_IMAGE_CLASS_4_X_8 0x82BF
|
|
#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
|
|
#define GL_IMAGE_CUBE 0x9050
|
|
#define GL_IMAGE_CUBE_EXT 0x9050
|
|
#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
|
|
#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
|
|
#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
|
|
#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
|
|
#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
|
|
#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
|
|
#define GL_IMAGE_MAG_FILTER_HP 0x815C
|
|
#define GL_IMAGE_MIN_FILTER_HP 0x815D
|
|
#define GL_IMAGE_PIXEL_FORMAT 0x82A9
|
|
#define GL_IMAGE_PIXEL_TYPE 0x82AA
|
|
#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
|
|
#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
|
|
#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
|
|
#define GL_IMAGE_SCALE_X_HP 0x8155
|
|
#define GL_IMAGE_SCALE_Y_HP 0x8156
|
|
#define GL_IMAGE_TEXEL_SIZE 0x82A7
|
|
#define GL_IMAGE_TRANSFORM_2D_HP 0x8161
|
|
#define GL_IMAGE_TRANSLATE_X_HP 0x8157
|
|
#define GL_IMAGE_TRANSLATE_Y_HP 0x8158
|
|
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
|
|
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
|
|
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
|
|
#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
|
|
#define GL_INCLUSIVE_EXT 0x8F10
|
|
#define GL_INCR 0x1E02
|
|
#define GL_INCR_WRAP 0x8507
|
|
#define GL_INCR_WRAP_EXT 0x8507
|
|
#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
|
|
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
|
|
#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
|
|
#define GL_INDEX_ARRAY_EXT 0x8077
|
|
#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
|
|
#define GL_INDEX_ARRAY_LIST_IBM 103073
|
|
#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
|
|
#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
|
|
#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
|
|
#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
|
|
#define GL_INDEX_BIT_PGI 0x00080000
|
|
#define GL_INDEX_MATERIAL_EXT 0x81B8
|
|
#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
|
|
#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
|
|
#define GL_INDEX_TEST_EXT 0x81B5
|
|
#define GL_INDEX_TEST_FUNC_EXT 0x81B6
|
|
#define GL_INDEX_TEST_REF_EXT 0x81B7
|
|
#define GL_INFO_LOG_LENGTH 0x8B84
|
|
#define GL_INNOCENT_CONTEXT_RESET 0x8254
|
|
#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
|
|
#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
|
|
#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
|
|
#define GL_INT 0x1404
|
|
#define GL_INT16_NV 0x8FE4
|
|
#define GL_INT16_VEC2_NV 0x8FE5
|
|
#define GL_INT16_VEC3_NV 0x8FE6
|
|
#define GL_INT16_VEC4_NV 0x8FE7
|
|
#define GL_INT64_ARB 0x140E
|
|
#define GL_INT64_NV 0x140E
|
|
#define GL_INT64_VEC2_ARB 0x8FE9
|
|
#define GL_INT64_VEC2_NV 0x8FE9
|
|
#define GL_INT64_VEC3_ARB 0x8FEA
|
|
#define GL_INT64_VEC3_NV 0x8FEA
|
|
#define GL_INT64_VEC4_ARB 0x8FEB
|
|
#define GL_INT64_VEC4_NV 0x8FEB
|
|
#define GL_INT8_NV 0x8FE0
|
|
#define GL_INT8_VEC2_NV 0x8FE1
|
|
#define GL_INT8_VEC3_NV 0x8FE2
|
|
#define GL_INT8_VEC4_NV 0x8FE3
|
|
#define GL_INTENSITY12_EXT 0x804C
|
|
#define GL_INTENSITY16F_ARB 0x881D
|
|
#define GL_INTENSITY16I_EXT 0x8D8B
|
|
#define GL_INTENSITY16UI_EXT 0x8D79
|
|
#define GL_INTENSITY16_EXT 0x804D
|
|
#define GL_INTENSITY16_SNORM 0x901B
|
|
#define GL_INTENSITY32F_ARB 0x8817
|
|
#define GL_INTENSITY32I_EXT 0x8D85
|
|
#define GL_INTENSITY32UI_EXT 0x8D73
|
|
#define GL_INTENSITY4_EXT 0x804A
|
|
#define GL_INTENSITY8I_EXT 0x8D91
|
|
#define GL_INTENSITY8UI_EXT 0x8D7F
|
|
#define GL_INTENSITY8_EXT 0x804B
|
|
#define GL_INTENSITY8_SNORM 0x9017
|
|
#define GL_INTENSITY_EXT 0x8049
|
|
#define GL_INTENSITY_FLOAT16_APPLE 0x881D
|
|
#define GL_INTENSITY_FLOAT16_ATI 0x881D
|
|
#define GL_INTENSITY_FLOAT32_APPLE 0x8817
|
|
#define GL_INTENSITY_FLOAT32_ATI 0x8817
|
|
#define GL_INTENSITY_SNORM 0x9013
|
|
#define GL_INTERLACE_OML 0x8980
|
|
#define GL_INTERLACE_READ_INGR 0x8568
|
|
#define GL_INTERLACE_READ_OML 0x8981
|
|
#define GL_INTERLACE_SGIX 0x8094
|
|
#define GL_INTERLEAVED_ATTRIBS 0x8C8C
|
|
#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
|
|
#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
|
|
#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
|
|
#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
|
|
#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
|
|
#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
|
|
#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
|
|
#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
|
|
#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
|
|
#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
|
|
#define GL_INTERNALFORMAT_PREFERRED 0x8270
|
|
#define GL_INTERNALFORMAT_RED_SIZE 0x8271
|
|
#define GL_INTERNALFORMAT_RED_TYPE 0x8278
|
|
#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
|
|
#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
|
|
#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
|
|
#define GL_INTERNALFORMAT_SUPPORTED 0x826F
|
|
#define GL_INTERPOLATE_ARB 0x8575
|
|
#define GL_INTERPOLATE_EXT 0x8575
|
|
#define GL_INT_2_10_10_10_REV 0x8D9F
|
|
#define GL_INT_IMAGE_1D 0x9057
|
|
#define GL_INT_IMAGE_1D_ARRAY 0x905D
|
|
#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D
|
|
#define GL_INT_IMAGE_1D_EXT 0x9057
|
|
#define GL_INT_IMAGE_2D 0x9058
|
|
#define GL_INT_IMAGE_2D_ARRAY 0x905E
|
|
#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E
|
|
#define GL_INT_IMAGE_2D_EXT 0x9058
|
|
#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
|
|
#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
|
|
#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
|
|
#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060
|
|
#define GL_INT_IMAGE_2D_RECT 0x905A
|
|
#define GL_INT_IMAGE_2D_RECT_EXT 0x905A
|
|
#define GL_INT_IMAGE_3D 0x9059
|
|
#define GL_INT_IMAGE_3D_EXT 0x9059
|
|
#define GL_INT_IMAGE_BUFFER 0x905C
|
|
#define GL_INT_IMAGE_BUFFER_EXT 0x905C
|
|
#define GL_INT_IMAGE_CUBE 0x905B
|
|
#define GL_INT_IMAGE_CUBE_EXT 0x905B
|
|
#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
|
|
#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
|
|
#define GL_INT_SAMPLER_1D 0x8DC9
|
|
#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
|
|
#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
|
|
#define GL_INT_SAMPLER_1D_EXT 0x8DC9
|
|
#define GL_INT_SAMPLER_2D 0x8DCA
|
|
#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
|
|
#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
|
|
#define GL_INT_SAMPLER_2D_EXT 0x8DCA
|
|
#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
|
|
#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
|
|
#define GL_INT_SAMPLER_2D_RECT 0x8DCD
|
|
#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
|
|
#define GL_INT_SAMPLER_3D 0x8DCB
|
|
#define GL_INT_SAMPLER_3D_EXT 0x8DCB
|
|
#define GL_INT_SAMPLER_BUFFER 0x8DD0
|
|
#define GL_INT_SAMPLER_BUFFER_AMD 0x9002
|
|
#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
|
|
#define GL_INT_SAMPLER_CUBE 0x8DCC
|
|
#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
|
|
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
|
|
#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
|
|
#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
|
|
#define GL_INT_VEC2 0x8B53
|
|
#define GL_INT_VEC2_ARB 0x8B53
|
|
#define GL_INT_VEC3 0x8B54
|
|
#define GL_INT_VEC3_ARB 0x8B54
|
|
#define GL_INT_VEC4 0x8B55
|
|
#define GL_INT_VEC4_ARB 0x8B55
|
|
#define GL_INVALID_ENUM 0x0500
|
|
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
|
|
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
|
|
#define GL_INVALID_INDEX 0xFFFFFFFF
|
|
#define GL_INVALID_OPERATION 0x0502
|
|
#define GL_INVALID_VALUE 0x0501
|
|
#define GL_INVARIANT_DATATYPE_EXT 0x87EB
|
|
#define GL_INVARIANT_EXT 0x87C2
|
|
#define GL_INVARIANT_VALUE_EXT 0x87EA
|
|
#define GL_INVERSE_NV 0x862B
|
|
#define GL_INVERSE_TRANSPOSE_NV 0x862D
|
|
#define GL_INVERT 0x150A
|
|
#define GL_INVERTED_SCREEN_W_REND 0x8491
|
|
#define GL_INVERT_OVG_NV 0x92B4
|
|
#define GL_INVERT_RGB_NV 0x92A3
|
|
#define GL_IR_INSTRUMENT1_SGIX 0x817F
|
|
#define GL_ISOLINES 0x8E7A
|
|
#define GL_IS_PER_PATCH 0x92E7
|
|
#define GL_IS_ROW_MAJOR 0x9300
|
|
#define GL_ITALIC_BIT_NV 0x02
|
|
#define GL_IUI_N3F_V2F_EXT 0x81AF
|
|
#define GL_IUI_N3F_V3F_EXT 0x81B0
|
|
#define GL_IUI_V2F_EXT 0x81AD
|
|
#define GL_IUI_V3F_EXT 0x81AE
|
|
#define GL_KEEP 0x1E00
|
|
#define GL_LARGE_CCW_ARC_TO_NV 0x16
|
|
#define GL_LARGE_CW_ARC_TO_NV 0x18
|
|
#define GL_LAST_VERTEX_CONVENTION 0x8E4E
|
|
#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
|
|
#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027
|
|
#define GL_LAYER_NV 0x8DAA
|
|
#define GL_LAYER_PROVOKING_VERTEX 0x825E
|
|
#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
|
|
#define GL_LAYOUT_DEFAULT_INTEL 0
|
|
#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531
|
|
#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530
|
|
#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
|
|
#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
|
|
#define GL_LAYOUT_GENERAL_EXT 0x958D
|
|
#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2
|
|
#define GL_LAYOUT_LINEAR_INTEL 1
|
|
#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
|
|
#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
|
|
#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
|
|
#define GL_LEFT 0x0406
|
|
#define GL_LEQUAL 0x0203
|
|
#define GL_LERP_ATI 0x8969
|
|
#define GL_LESS 0x0201
|
|
#define GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800
|
|
#define GL_LIGHTEN_KHR 0x9298
|
|
#define GL_LIGHTEN_NV 0x9298
|
|
#define GL_LIGHT_ENV_MODE_SGIX 0x8407
|
|
#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
|
|
#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
|
|
#define GL_LINE 0x1B01
|
|
#define GL_LINEAR 0x2601
|
|
#define GL_LINEARBURN_NV 0x92A5
|
|
#define GL_LINEARDODGE_NV 0x92A4
|
|
#define GL_LINEARLIGHT_NV 0x92A7
|
|
#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
|
|
#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
|
|
#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
|
|
#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
|
|
#define GL_LINEAR_DETAIL_SGIS 0x8097
|
|
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
|
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
|
#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
|
|
#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
|
|
#define GL_LINEAR_SHARPEN_SGIS 0x80AD
|
|
#define GL_LINEAR_TILING_EXT 0x9585
|
|
#define GL_LINES 0x0001
|
|
#define GL_LINES_ADJACENCY 0x000A
|
|
#define GL_LINES_ADJACENCY_ARB 0x000A
|
|
#define GL_LINES_ADJACENCY_EXT 0x000A
|
|
#define GL_LINE_LOOP 0x0002
|
|
#define GL_LINE_SMOOTH 0x0B20
|
|
#define GL_LINE_SMOOTH_HINT 0x0C52
|
|
#define GL_LINE_STRIP 0x0003
|
|
#define GL_LINE_STRIP_ADJACENCY 0x000B
|
|
#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
|
|
#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
|
|
#define GL_LINE_TO_NV 0x04
|
|
#define GL_LINE_WIDTH 0x0B21
|
|
#define GL_LINE_WIDTH_COMMAND_NV 0x000D
|
|
#define GL_LINE_WIDTH_GRANULARITY 0x0B23
|
|
#define GL_LINE_WIDTH_RANGE 0x0B22
|
|
#define GL_LINK_STATUS 0x8B82
|
|
#define GL_LIST_PRIORITY_SGIX 0x8182
|
|
#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
|
|
#define GL_LOCAL_CONSTANT_EXT 0x87C3
|
|
#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
|
|
#define GL_LOCAL_EXT 0x87C4
|
|
#define GL_LOCATION 0x930E
|
|
#define GL_LOCATION_COMPONENT 0x934A
|
|
#define GL_LOCATION_INDEX 0x930F
|
|
#define GL_LOGIC_OP_MODE 0x0BF0
|
|
#define GL_LOSE_CONTEXT_ON_RESET 0x8252
|
|
#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
|
|
#define GL_LOWER_LEFT 0x8CA1
|
|
#define GL_LOW_FLOAT 0x8DF0
|
|
#define GL_LOW_INT 0x8DF3
|
|
#define GL_LO_BIAS_NV 0x8715
|
|
#define GL_LO_SCALE_NV 0x870F
|
|
#define GL_LUID_SIZE_EXT 8
|
|
#define GL_LUMINANCE12_ALPHA12_EXT 0x8047
|
|
#define GL_LUMINANCE12_ALPHA4_EXT 0x8046
|
|
#define GL_LUMINANCE12_EXT 0x8041
|
|
#define GL_LUMINANCE16F_ARB 0x881E
|
|
#define GL_LUMINANCE16F_EXT 0x881E
|
|
#define GL_LUMINANCE16I_EXT 0x8D8C
|
|
#define GL_LUMINANCE16UI_EXT 0x8D7A
|
|
#define GL_LUMINANCE16_ALPHA16_EXT 0x8048
|
|
#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A
|
|
#define GL_LUMINANCE16_EXT 0x8042
|
|
#define GL_LUMINANCE16_SNORM 0x9019
|
|
#define GL_LUMINANCE32F_ARB 0x8818
|
|
#define GL_LUMINANCE32F_EXT 0x8818
|
|
#define GL_LUMINANCE32I_EXT 0x8D86
|
|
#define GL_LUMINANCE32UI_EXT 0x8D74
|
|
#define GL_LUMINANCE4_ALPHA4_EXT 0x8043
|
|
#define GL_LUMINANCE4_EXT 0x803F
|
|
#define GL_LUMINANCE6_ALPHA2_EXT 0x8044
|
|
#define GL_LUMINANCE8I_EXT 0x8D92
|
|
#define GL_LUMINANCE8UI_EXT 0x8D80
|
|
#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
|
|
#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016
|
|
#define GL_LUMINANCE8_EXT 0x8040
|
|
#define GL_LUMINANCE8_SNORM 0x9015
|
|
#define GL_LUMINANCE_ALPHA16F_ARB 0x881F
|
|
#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
|
|
#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
|
|
#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
|
|
#define GL_LUMINANCE_ALPHA32F_ARB 0x8819
|
|
#define GL_LUMINANCE_ALPHA32F_EXT 0x8819
|
|
#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
|
|
#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
|
|
#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
|
|
#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
|
|
#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
|
|
#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
|
|
#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
|
|
#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
|
|
#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
|
|
#define GL_LUMINANCE_ALPHA_SNORM 0x9012
|
|
#define GL_LUMINANCE_FLOAT16_APPLE 0x881E
|
|
#define GL_LUMINANCE_FLOAT16_ATI 0x881E
|
|
#define GL_LUMINANCE_FLOAT32_APPLE 0x8818
|
|
#define GL_LUMINANCE_FLOAT32_ATI 0x8818
|
|
#define GL_LUMINANCE_INTEGER_EXT 0x8D9C
|
|
#define GL_LUMINANCE_SNORM 0x9011
|
|
#define GL_MAD_ATI 0x8968
|
|
#define GL_MAGNITUDE_BIAS_NV 0x8718
|
|
#define GL_MAGNITUDE_SCALE_NV 0x8712
|
|
#define GL_MAJOR_VERSION 0x821B
|
|
#define GL_MANUAL_GENERATE_MIPMAP 0x8294
|
|
#define GL_MAP1_BINORMAL_EXT 0x8446
|
|
#define GL_MAP1_TANGENT_EXT 0x8444
|
|
#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
|
|
#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
|
|
#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
|
|
#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
|
|
#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
|
|
#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
|
|
#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
|
|
#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
|
|
#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
|
|
#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
|
|
#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
|
|
#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
|
|
#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
|
|
#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
|
|
#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
|
|
#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
|
|
#define GL_MAP2_BINORMAL_EXT 0x8447
|
|
#define GL_MAP2_TANGENT_EXT 0x8445
|
|
#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
|
|
#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
|
|
#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
|
|
#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
|
|
#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
|
|
#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
|
|
#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
|
|
#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
|
|
#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
|
|
#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
|
|
#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
|
|
#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
|
|
#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
|
|
#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
|
|
#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
|
|
#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
|
|
#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
|
|
#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
|
|
#define GL_MAP_COHERENT_BIT 0x0080
|
|
#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
|
|
#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
|
|
#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
|
|
#define GL_MAP_PERSISTENT_BIT 0x0040
|
|
#define GL_MAP_READ_BIT 0x0001
|
|
#define GL_MAP_TESSELLATION_NV 0x86C2
|
|
#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
|
|
#define GL_MAP_WRITE_BIT 0x0002
|
|
#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
|
|
#define GL_MATRIX0_ARB 0x88C0
|
|
#define GL_MATRIX0_NV 0x8630
|
|
#define GL_MATRIX10_ARB 0x88CA
|
|
#define GL_MATRIX11_ARB 0x88CB
|
|
#define GL_MATRIX12_ARB 0x88CC
|
|
#define GL_MATRIX13_ARB 0x88CD
|
|
#define GL_MATRIX14_ARB 0x88CE
|
|
#define GL_MATRIX15_ARB 0x88CF
|
|
#define GL_MATRIX16_ARB 0x88D0
|
|
#define GL_MATRIX17_ARB 0x88D1
|
|
#define GL_MATRIX18_ARB 0x88D2
|
|
#define GL_MATRIX19_ARB 0x88D3
|
|
#define GL_MATRIX1_ARB 0x88C1
|
|
#define GL_MATRIX1_NV 0x8631
|
|
#define GL_MATRIX20_ARB 0x88D4
|
|
#define GL_MATRIX21_ARB 0x88D5
|
|
#define GL_MATRIX22_ARB 0x88D6
|
|
#define GL_MATRIX23_ARB 0x88D7
|
|
#define GL_MATRIX24_ARB 0x88D8
|
|
#define GL_MATRIX25_ARB 0x88D9
|
|
#define GL_MATRIX26_ARB 0x88DA
|
|
#define GL_MATRIX27_ARB 0x88DB
|
|
#define GL_MATRIX28_ARB 0x88DC
|
|
#define GL_MATRIX29_ARB 0x88DD
|
|
#define GL_MATRIX2_ARB 0x88C2
|
|
#define GL_MATRIX2_NV 0x8632
|
|
#define GL_MATRIX30_ARB 0x88DE
|
|
#define GL_MATRIX31_ARB 0x88DF
|
|
#define GL_MATRIX3_ARB 0x88C3
|
|
#define GL_MATRIX3_NV 0x8633
|
|
#define GL_MATRIX4_ARB 0x88C4
|
|
#define GL_MATRIX4_NV 0x8634
|
|
#define GL_MATRIX5_ARB 0x88C5
|
|
#define GL_MATRIX5_NV 0x8635
|
|
#define GL_MATRIX6_ARB 0x88C6
|
|
#define GL_MATRIX6_NV 0x8636
|
|
#define GL_MATRIX7_ARB 0x88C7
|
|
#define GL_MATRIX7_NV 0x8637
|
|
#define GL_MATRIX8_ARB 0x88C8
|
|
#define GL_MATRIX9_ARB 0x88C9
|
|
#define GL_MATRIX_EXT 0x87C0
|
|
#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
|
|
#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
|
|
#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
|
|
#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
|
|
#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
|
|
#define GL_MATRIX_PALETTE_ARB 0x8840
|
|
#define GL_MATRIX_STRIDE 0x92FF
|
|
#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
|
|
#define GL_MAT_AMBIENT_BIT_PGI 0x00100000
|
|
#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
|
|
#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
|
|
#define GL_MAT_EMISSION_BIT_PGI 0x00800000
|
|
#define GL_MAT_SHININESS_BIT_PGI 0x02000000
|
|
#define GL_MAT_SPECULAR_BIT_PGI 0x04000000
|
|
#define GL_MAX 0x8008
|
|
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
|
|
#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
|
|
#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
|
|
#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
|
|
#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
|
|
#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
|
|
#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
|
|
#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
|
|
#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
|
|
#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
|
|
#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
|
|
#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
|
|
#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
|
|
#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
|
|
#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
|
|
#define GL_MAX_CLIP_DISTANCES 0x0D32
|
|
#define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F
|
|
#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
|
|
#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
|
|
#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3
|
|
#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4
|
|
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
|
|
#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
|
|
#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
|
|
#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
|
|
#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
|
|
#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
|
|
#define GL_MAX_COMBINED_DIMENSIONS 0x8282
|
|
#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
|
|
#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
|
|
#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
|
|
#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
|
|
#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
|
|
#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67
|
|
#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
|
|
#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
|
|
#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F
|
|
#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
|
|
#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
|
|
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
|
|
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
|
|
#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
|
|
#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
|
|
#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
|
|
#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
|
|
#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB
|
|
#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF
|
|
#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
|
|
#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
|
|
#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
|
|
#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
|
|
#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
|
|
#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
|
|
#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344
|
|
#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345
|
|
#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
|
|
#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
|
|
#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
|
|
#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
|
|
#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
|
|
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
|
|
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
|
|
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
|
|
#define GL_MAX_CULL_DISTANCES 0x82F9
|
|
#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
|
|
#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
|
|
#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
|
|
#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
|
|
#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
|
|
#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143
|
|
#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
|
|
#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1
|
|
#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0
|
|
#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
|
|
#define GL_MAX_DEPTH 0x8280
|
|
#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5
|
|
#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
|
|
#define GL_MAX_DETACHED_BUFFERS_NV 0x95AD
|
|
#define GL_MAX_DETACHED_TEXTURES_NV 0x95AC
|
|
#define GL_MAX_DRAW_BUFFERS 0x8824
|
|
#define GL_MAX_DRAW_BUFFERS_ARB 0x8824
|
|
#define GL_MAX_DRAW_BUFFERS_ATI 0x8824
|
|
#define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D
|
|
#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
|
|
#define GL_MAX_ELEMENTS_INDICES 0x80E9
|
|
#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
|
|
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
|
|
#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
|
|
#define GL_MAX_ELEMENT_INDEX 0x8D6B
|
|
#define GL_MAX_EXT 0x8008
|
|
#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
|
|
#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
|
|
#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
|
|
#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
|
|
#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
|
|
#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
|
|
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
|
|
#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
|
|
#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
|
|
#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
|
|
#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
|
|
#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
|
|
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
|
|
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
|
|
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
|
|
#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
|
|
#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
|
|
#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
|
|
#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
|
|
#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
|
|
#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
|
|
#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
|
|
#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
|
|
#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
|
|
#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
|
|
#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
|
|
#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
|
|
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
|
|
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
|
|
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
|
|
#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
|
|
#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
|
|
#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
|
|
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
|
|
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
|
|
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
|
|
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
|
|
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
|
|
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
|
|
#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
|
|
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
|
|
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
|
|
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
|
|
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
|
|
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
|
|
#define GL_MAX_HEIGHT 0x827F
|
|
#define GL_MAX_IMAGE_SAMPLES 0x906D
|
|
#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D
|
|
#define GL_MAX_IMAGE_UNITS 0x8F38
|
|
#define GL_MAX_IMAGE_UNITS_EXT 0x8F38
|
|
#define GL_MAX_INTEGER_SAMPLES 0x9110
|
|
#define GL_MAX_LABEL_LENGTH 0x82E8
|
|
#define GL_MAX_LAYERS 0x8281
|
|
#define GL_MAX_LGPU_GPUS_NVX 0x92BA
|
|
#define GL_MAX_MAP_TESSELLATION_NV 0x86D6
|
|
#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
|
|
#define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65
|
|
#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64
|
|
#define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62
|
|
#define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539
|
|
#define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538
|
|
#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66
|
|
#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61
|
|
#define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536
|
|
#define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60
|
|
#define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63
|
|
#define GL_MAX_MESH_VIEWS_NV 0x9557
|
|
#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2
|
|
#define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B
|
|
#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
|
|
#define GL_MAX_NAME_LENGTH 0x92F6
|
|
#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
|
|
#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
|
|
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
|
|
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
|
|
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
|
|
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
|
|
#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
|
|
#define GL_MAX_PALETTE_MATRICES_ARB 0x8842
|
|
#define GL_MAX_PATCH_VERTICES 0x8E7D
|
|
#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
|
|
#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
|
|
#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
|
|
#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
|
|
#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
|
|
#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
|
|
#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
|
|
#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
|
|
#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
|
|
#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
|
|
#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
|
|
#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
|
|
#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
|
|
#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
|
|
#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
|
|
#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
|
|
#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
|
|
#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
|
|
#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
|
|
#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
|
|
#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
|
|
#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
|
|
#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
|
|
#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
|
|
#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
|
|
#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
|
|
#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
|
|
#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
|
|
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
|
|
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
|
|
#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
|
|
#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
|
|
#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45
|
|
#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44
|
|
#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
|
|
#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
|
|
#define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905
|
|
#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
|
|
#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
|
|
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
|
|
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
|
|
#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
|
|
#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
|
|
#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
|
|
#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
|
|
#define GL_MAX_RASTER_SAMPLES_EXT 0x9329
|
|
#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
|
|
#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
|
|
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
|
|
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
|
|
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
|
|
#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
|
|
#define GL_MAX_SAMPLES 0x8D57
|
|
#define GL_MAX_SAMPLES_EXT 0x8D57
|
|
#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
|
|
#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
|
|
#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
|
|
#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
|
|
#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0
|
|
#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
|
|
#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
|
|
#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
|
|
#define GL_MAX_SHININESS_NV 0x8504
|
|
#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199
|
|
#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
|
|
#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A
|
|
#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
|
|
#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198
|
|
#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198
|
|
#define GL_MAX_SPOT_EXPONENT_NV 0x8505
|
|
#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
|
|
#define GL_MAX_SUBROUTINES 0x8DE7
|
|
#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
|
|
#define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D
|
|
#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C
|
|
#define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A
|
|
#define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A
|
|
#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E
|
|
#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69
|
|
#define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537
|
|
#define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68
|
|
#define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B
|
|
#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3
|
|
#define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C
|
|
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
|
|
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
|
|
#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
|
|
#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
|
|
#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
|
|
#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
|
|
#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
|
|
#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
|
|
#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
|
|
#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
|
|
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
|
|
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
|
|
#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
|
|
#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
|
|
#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
|
|
#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
|
|
#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
|
|
#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
|
|
#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
|
|
#define GL_MAX_TESS_GEN_LEVEL 0x8E7E
|
|
#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
|
|
#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
|
|
#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
|
|
#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
|
|
#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
|
|
#define GL_MAX_TEXTURE_COORDS_NV 0x8871
|
|
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
|
|
#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
|
|
#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
|
|
#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
|
|
#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
|
|
#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
|
|
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
|
|
#define GL_MAX_TEXTURE_SIZE 0x0D33
|
|
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
|
|
#define GL_MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV 0x95B6
|
|
#define GL_MAX_TRACK_MATRICES_NV 0x862F
|
|
#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
|
|
#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
|
|
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
|
|
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
|
|
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
|
|
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
|
|
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
|
|
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
|
|
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
|
|
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
|
|
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
|
|
#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
|
|
#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
|
|
#define GL_MAX_UNIFORM_LOCATIONS 0x826E
|
|
#define GL_MAX_VARYING_COMPONENTS 0x8B4B
|
|
#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
|
|
#define GL_MAX_VARYING_FLOATS 0x8B4B
|
|
#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
|
|
#define GL_MAX_VARYING_VECTORS 0x8DFC
|
|
#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
|
|
#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
|
|
#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
|
|
#define GL_MAX_VERTEX_ATTRIBS 0x8869
|
|
#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
|
|
#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
|
|
#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
|
|
#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
|
|
#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
|
|
#define GL_MAX_VERTEX_HINT_PGI 0x1A22D
|
|
#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
|
|
#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
|
|
#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
|
|
#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
|
|
#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
|
|
#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
|
|
#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
|
|
#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
|
|
#define GL_MAX_VERTEX_STREAMS 0x8E71
|
|
#define GL_MAX_VERTEX_STREAMS_ATI 0x876B
|
|
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
|
|
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
|
|
#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
|
|
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
|
|
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
|
|
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
|
|
#define GL_MAX_VERTEX_UNITS_ARB 0x86A4
|
|
#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
|
|
#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
|
|
#define GL_MAX_VIEWPORTS 0x825B
|
|
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
|
#define GL_MAX_VIEWS_OVR 0x9631
|
|
#define GL_MAX_WIDTH 0x827E
|
|
#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
|
|
#define GL_MEDIUM_FLOAT 0x8DF1
|
|
#define GL_MEDIUM_INT 0x8DF4
|
|
#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6
|
|
#define GL_MEMORY_ATTACHABLE_NV 0x95A8
|
|
#define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7
|
|
#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543
|
|
#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF
|
|
#define GL_MESH_OUTPUT_TYPE_NV 0x957B
|
|
#define GL_MESH_PRIMITIVES_OUT_NV 0x957A
|
|
#define GL_MESH_SHADER_BIT_NV 0x00000040
|
|
#define GL_MESH_SHADER_NV 0x9559
|
|
#define GL_MESH_SUBROUTINE_NV 0x957C
|
|
#define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E
|
|
#define GL_MESH_VERTICES_OUT_NV 0x9579
|
|
#define GL_MESH_WORK_GROUP_SIZE_NV 0x953E
|
|
#define GL_MIN 0x8007
|
|
#define GL_MINMAX_EXT 0x802E
|
|
#define GL_MINMAX_FORMAT_EXT 0x802F
|
|
#define GL_MINMAX_SINK_EXT 0x8030
|
|
#define GL_MINOR_VERSION 0x821C
|
|
#define GL_MINUS_CLAMPED_NV 0x92B3
|
|
#define GL_MINUS_NV 0x929F
|
|
#define GL_MIN_EXT 0x8007
|
|
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
|
|
#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
|
|
#define GL_MIN_LOD_WARNING_AMD 0x919C
|
|
#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
|
|
#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
|
|
#define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904
|
|
#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
|
|
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
|
|
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
|
|
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
|
|
#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
|
|
#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
|
|
#define GL_MIN_SPARSE_LEVEL_AMD 0x919B
|
|
#define GL_MIPMAP 0x8293
|
|
#define GL_MIRRORED_REPEAT 0x8370
|
|
#define GL_MIRRORED_REPEAT_ARB 0x8370
|
|
#define GL_MIRRORED_REPEAT_IBM 0x8370
|
|
#define GL_MIRROR_CLAMP_ATI 0x8742
|
|
#define GL_MIRROR_CLAMP_EXT 0x8742
|
|
#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
|
|
#define GL_MIRROR_CLAMP_TO_EDGE 0x8743
|
|
#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
|
|
#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
|
|
#define GL_MITER_REVERT_NV 0x90A7
|
|
#define GL_MITER_TRUNCATE_NV 0x90A8
|
|
#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
|
|
#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
|
|
#define GL_MODELVIEW0_ARB 0x1700
|
|
#define GL_MODELVIEW0_EXT 0x1700
|
|
#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6
|
|
#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
|
|
#define GL_MODELVIEW10_ARB 0x872A
|
|
#define GL_MODELVIEW11_ARB 0x872B
|
|
#define GL_MODELVIEW12_ARB 0x872C
|
|
#define GL_MODELVIEW13_ARB 0x872D
|
|
#define GL_MODELVIEW14_ARB 0x872E
|
|
#define GL_MODELVIEW15_ARB 0x872F
|
|
#define GL_MODELVIEW16_ARB 0x8730
|
|
#define GL_MODELVIEW17_ARB 0x8731
|
|
#define GL_MODELVIEW18_ARB 0x8732
|
|
#define GL_MODELVIEW19_ARB 0x8733
|
|
#define GL_MODELVIEW1_ARB 0x850A
|
|
#define GL_MODELVIEW1_EXT 0x850A
|
|
#define GL_MODELVIEW1_MATRIX_EXT 0x8506
|
|
#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
|
|
#define GL_MODELVIEW20_ARB 0x8734
|
|
#define GL_MODELVIEW21_ARB 0x8735
|
|
#define GL_MODELVIEW22_ARB 0x8736
|
|
#define GL_MODELVIEW23_ARB 0x8737
|
|
#define GL_MODELVIEW24_ARB 0x8738
|
|
#define GL_MODELVIEW25_ARB 0x8739
|
|
#define GL_MODELVIEW26_ARB 0x873A
|
|
#define GL_MODELVIEW27_ARB 0x873B
|
|
#define GL_MODELVIEW28_ARB 0x873C
|
|
#define GL_MODELVIEW29_ARB 0x873D
|
|
#define GL_MODELVIEW2_ARB 0x8722
|
|
#define GL_MODELVIEW30_ARB 0x873E
|
|
#define GL_MODELVIEW31_ARB 0x873F
|
|
#define GL_MODELVIEW3_ARB 0x8723
|
|
#define GL_MODELVIEW4_ARB 0x8724
|
|
#define GL_MODELVIEW5_ARB 0x8725
|
|
#define GL_MODELVIEW6_ARB 0x8726
|
|
#define GL_MODELVIEW7_ARB 0x8727
|
|
#define GL_MODELVIEW8_ARB 0x8728
|
|
#define GL_MODELVIEW9_ARB 0x8729
|
|
#define GL_MODELVIEW_PROJECTION_NV 0x8629
|
|
#define GL_MODULATE_ADD_ATI 0x8744
|
|
#define GL_MODULATE_SIGNED_ADD_ATI 0x8745
|
|
#define GL_MODULATE_SUBTRACT_ATI 0x8746
|
|
#define GL_MOVE_TO_CONTINUES_NV 0x90B6
|
|
#define GL_MOVE_TO_NV 0x02
|
|
#define GL_MOVE_TO_RESETS_NV 0x90B5
|
|
#define GL_MOV_ATI 0x8961
|
|
#define GL_MULTICAST_GPUS_NV 0x92BA
|
|
#define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549
|
|
#define GL_MULTIPLY_KHR 0x9294
|
|
#define GL_MULTIPLY_NV 0x9294
|
|
#define GL_MULTISAMPLE 0x809D
|
|
#define GL_MULTISAMPLES_NV 0x9371
|
|
#define GL_MULTISAMPLE_3DFX 0x86B2
|
|
#define GL_MULTISAMPLE_ARB 0x809D
|
|
#define GL_MULTISAMPLE_BIT_3DFX 0x20000000
|
|
#define GL_MULTISAMPLE_BIT_ARB 0x20000000
|
|
#define GL_MULTISAMPLE_BIT_EXT 0x20000000
|
|
#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
|
|
#define GL_MULTISAMPLE_EXT 0x809D
|
|
#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
|
|
#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382
|
|
#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381
|
|
#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
|
|
#define GL_MULTISAMPLE_SGIS 0x809D
|
|
#define GL_MUL_ATI 0x8964
|
|
#define GL_MVP_MATRIX_EXT 0x87E3
|
|
#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
|
|
#define GL_NAMED_STRING_TYPE_ARB 0x8DEA
|
|
#define GL_NAME_LENGTH 0x92F9
|
|
#define GL_NAND 0x150E
|
|
#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
|
|
#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
|
|
#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
|
|
#define GL_NEAREST 0x2600
|
|
#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
|
|
#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
|
|
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
|
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
|
#define GL_NEGATE_BIT_ATI 0x00000004
|
|
#define GL_NEGATIVE_ONE_EXT 0x87DF
|
|
#define GL_NEGATIVE_ONE_TO_ONE 0x935E
|
|
#define GL_NEGATIVE_W_EXT 0x87DC
|
|
#define GL_NEGATIVE_X_EXT 0x87D9
|
|
#define GL_NEGATIVE_Y_EXT 0x87DA
|
|
#define GL_NEGATIVE_Z_EXT 0x87DB
|
|
#define GL_NEVER 0x0200
|
|
#define GL_NEXT_BUFFER_NV -2
|
|
#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
|
|
#define GL_NICEST 0x1102
|
|
#define GL_NONE 0
|
|
#define GL_NOOP 0x1505
|
|
#define GL_NOP_COMMAND_NV 0x0001
|
|
#define GL_NOR 0x1508
|
|
#define GL_NORMALIZED_RANGE_EXT 0x87E0
|
|
#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
|
|
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
|
|
#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
|
|
#define GL_NORMAL_ARRAY_EXT 0x8075
|
|
#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
|
|
#define GL_NORMAL_ARRAY_LIST_IBM 103071
|
|
#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
|
|
#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
|
|
#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
|
|
#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
|
|
#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
|
|
#define GL_NORMAL_BIT_PGI 0x08000000
|
|
#define GL_NORMAL_MAP_ARB 0x8511
|
|
#define GL_NORMAL_MAP_EXT 0x8511
|
|
#define GL_NORMAL_MAP_NV 0x8511
|
|
#define GL_NOTEQUAL 0x0205
|
|
#define GL_NO_ERROR 0
|
|
#define GL_NO_RESET_NOTIFICATION 0x8261
|
|
#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
|
|
#define GL_NUM_ACTIVE_VARIABLES 0x9304
|
|
#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
|
|
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
|
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
|
|
#define GL_NUM_DEVICE_UUIDS_EXT 0x9596
|
|
#define GL_NUM_EXTENSIONS 0x821D
|
|
#define GL_NUM_FILL_STREAMS_NV 0x8E29
|
|
#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
|
|
#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
|
|
#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
|
|
#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
|
|
#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
|
|
#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
|
|
#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
|
|
#define GL_NUM_PASSES_ATI 0x8970
|
|
#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
|
|
#define GL_NUM_SAMPLE_COUNTS 0x9380
|
|
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
|
|
#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
|
|
#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA
|
|
#define GL_NUM_SPIR_V_EXTENSIONS 0x9554
|
|
#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6
|
|
#define GL_NUM_TILING_TYPES_EXT 0x9582
|
|
#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024
|
|
#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8
|
|
#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
|
|
#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
|
|
#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
|
|
#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
|
|
#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
|
|
#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
|
|
#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
|
|
#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
|
|
#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
|
|
#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
|
|
#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
|
|
#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
|
|
#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
|
|
#define GL_OBJECT_LINE_SGIS 0x81F7
|
|
#define GL_OBJECT_LINK_STATUS_ARB 0x8B82
|
|
#define GL_OBJECT_POINT_SGIS 0x81F5
|
|
#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
|
|
#define GL_OBJECT_SUBTYPE_ARB 0x8B4F
|
|
#define GL_OBJECT_TYPE 0x9112
|
|
#define GL_OBJECT_TYPE_ARB 0x8B4E
|
|
#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
|
|
#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F
|
|
#define GL_OCCLUSION_TEST_HP 0x8165
|
|
#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
|
|
#define GL_OFFSET 0x92FC
|
|
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
|
|
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
|
|
#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
|
|
#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
|
|
#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
|
|
#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
|
|
#define GL_OFFSET_TEXTURE_2D_NV 0x86E8
|
|
#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
|
|
#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
|
|
#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
|
|
#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
|
|
#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
|
|
#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
|
|
#define GL_ONE 1
|
|
#define GL_ONE_EXT 0x87DE
|
|
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
|
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
|
|
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
|
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
|
|
#define GL_ONE_MINUS_DST_ALPHA 0x0305
|
|
#define GL_ONE_MINUS_DST_COLOR 0x0307
|
|
#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
|
|
#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
|
|
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
|
|
#define GL_ONE_MINUS_SRC_COLOR 0x0301
|
|
#define GL_OPERAND0_ALPHA_ARB 0x8598
|
|
#define GL_OPERAND0_ALPHA_EXT 0x8598
|
|
#define GL_OPERAND0_RGB_ARB 0x8590
|
|
#define GL_OPERAND0_RGB_EXT 0x8590
|
|
#define GL_OPERAND1_ALPHA_ARB 0x8599
|
|
#define GL_OPERAND1_ALPHA_EXT 0x8599
|
|
#define GL_OPERAND1_RGB_ARB 0x8591
|
|
#define GL_OPERAND1_RGB_EXT 0x8591
|
|
#define GL_OPERAND2_ALPHA_ARB 0x859A
|
|
#define GL_OPERAND2_ALPHA_EXT 0x859A
|
|
#define GL_OPERAND2_RGB_ARB 0x8592
|
|
#define GL_OPERAND2_RGB_EXT 0x8592
|
|
#define GL_OPERAND3_ALPHA_NV 0x859B
|
|
#define GL_OPERAND3_RGB_NV 0x8593
|
|
#define GL_OPTIMAL_TILING_EXT 0x9584
|
|
#define GL_OP_ADD_EXT 0x8787
|
|
#define GL_OP_CLAMP_EXT 0x878E
|
|
#define GL_OP_CROSS_PRODUCT_EXT 0x8797
|
|
#define GL_OP_DOT3_EXT 0x8784
|
|
#define GL_OP_DOT4_EXT 0x8785
|
|
#define GL_OP_EXP_BASE_2_EXT 0x8791
|
|
#define GL_OP_FLOOR_EXT 0x878F
|
|
#define GL_OP_FRAC_EXT 0x8789
|
|
#define GL_OP_INDEX_EXT 0x8782
|
|
#define GL_OP_LOG_BASE_2_EXT 0x8792
|
|
#define GL_OP_MADD_EXT 0x8788
|
|
#define GL_OP_MAX_EXT 0x878A
|
|
#define GL_OP_MIN_EXT 0x878B
|
|
#define GL_OP_MOV_EXT 0x8799
|
|
#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
|
|
#define GL_OP_MUL_EXT 0x8786
|
|
#define GL_OP_NEGATE_EXT 0x8783
|
|
#define GL_OP_POWER_EXT 0x8793
|
|
#define GL_OP_RECIP_EXT 0x8794
|
|
#define GL_OP_RECIP_SQRT_EXT 0x8795
|
|
#define GL_OP_ROUND_EXT 0x8790
|
|
#define GL_OP_SET_GE_EXT 0x878C
|
|
#define GL_OP_SET_LT_EXT 0x878D
|
|
#define GL_OP_SUB_EXT 0x8796
|
|
#define GL_OR 0x1507
|
|
#define GL_OR_INVERTED 0x150D
|
|
#define GL_OR_REVERSE 0x150B
|
|
#define GL_OUTPUT_COLOR0_EXT 0x879B
|
|
#define GL_OUTPUT_COLOR1_EXT 0x879C
|
|
#define GL_OUTPUT_FOG_EXT 0x87BD
|
|
#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
|
|
#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
|
|
#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
|
|
#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
|
|
#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
|
|
#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
|
|
#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
|
|
#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
|
|
#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
|
|
#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
|
|
#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
|
|
#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
|
|
#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
|
|
#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
|
|
#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
|
|
#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
|
|
#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
|
|
#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
|
|
#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
|
|
#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
|
|
#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
|
|
#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
|
|
#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
|
|
#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
|
|
#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
|
|
#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
|
|
#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
|
|
#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
|
|
#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
|
|
#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
|
|
#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
|
|
#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
|
|
#define GL_OUTPUT_VERTEX_EXT 0x879A
|
|
#define GL_OUT_OF_MEMORY 0x0505
|
|
#define GL_OVERLAY_KHR 0x9296
|
|
#define GL_OVERLAY_NV 0x9296
|
|
#define GL_PACK_ALIGNMENT 0x0D05
|
|
#define GL_PACK_CMYK_HINT_EXT 0x800E
|
|
#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
|
|
#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
|
|
#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
|
|
#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
|
|
#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
|
|
#define GL_PACK_IMAGE_HEIGHT 0x806C
|
|
#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
|
|
#define GL_PACK_INVERT_MESA 0x8758
|
|
#define GL_PACK_LSB_FIRST 0x0D01
|
|
#define GL_PACK_RESAMPLE_OML 0x8984
|
|
#define GL_PACK_RESAMPLE_SGIX 0x842E
|
|
#define GL_PACK_ROW_BYTES_APPLE 0x8A15
|
|
#define GL_PACK_ROW_LENGTH 0x0D02
|
|
#define GL_PACK_SKIP_IMAGES 0x806B
|
|
#define GL_PACK_SKIP_IMAGES_EXT 0x806B
|
|
#define GL_PACK_SKIP_PIXELS 0x0D04
|
|
#define GL_PACK_SKIP_ROWS 0x0D03
|
|
#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
|
|
#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
|
|
#define GL_PACK_SWAP_BYTES 0x0D00
|
|
#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
|
|
#define GL_PALETTE4_RGB5_A1_OES 0x8B94
|
|
#define GL_PALETTE4_RGB8_OES 0x8B90
|
|
#define GL_PALETTE4_RGBA4_OES 0x8B93
|
|
#define GL_PALETTE4_RGBA8_OES 0x8B91
|
|
#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
|
|
#define GL_PALETTE8_RGB5_A1_OES 0x8B99
|
|
#define GL_PALETTE8_RGB8_OES 0x8B95
|
|
#define GL_PALETTE8_RGBA4_OES 0x8B98
|
|
#define GL_PALETTE8_RGBA8_OES 0x8B96
|
|
#define GL_PARALLEL_ARRAYS_INTEL 0x83F4
|
|
#define GL_PARAMETER_BUFFER 0x80EE
|
|
#define GL_PARAMETER_BUFFER_ARB 0x80EE
|
|
#define GL_PARAMETER_BUFFER_BINDING 0x80EF
|
|
#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
|
|
#define GL_PARTIAL_SUCCESS_NV 0x902E
|
|
#define GL_PASS_THROUGH_NV 0x86E6
|
|
#define GL_PATCHES 0x000E
|
|
#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
|
|
#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
|
|
#define GL_PATCH_VERTICES 0x8E72
|
|
#define GL_PATH_CLIENT_LENGTH_NV 0x907F
|
|
#define GL_PATH_COMMAND_COUNT_NV 0x909D
|
|
#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
|
|
#define GL_PATH_COORD_COUNT_NV 0x909E
|
|
#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
|
|
#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
|
|
#define GL_PATH_DASH_CAPS_NV 0x907B
|
|
#define GL_PATH_DASH_OFFSET_NV 0x907E
|
|
#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
|
|
#define GL_PATH_END_CAPS_NV 0x9076
|
|
#define GL_PATH_ERROR_POSITION_NV 0x90AB
|
|
#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
|
|
#define GL_PATH_FILL_COVER_MODE_NV 0x9082
|
|
#define GL_PATH_FILL_MASK_NV 0x9081
|
|
#define GL_PATH_FILL_MODE_NV 0x9080
|
|
#define GL_PATH_FORMAT_PS_NV 0x9071
|
|
#define GL_PATH_FORMAT_SVG_NV 0x9070
|
|
#define GL_PATH_GEN_COEFF_NV 0x90B1
|
|
#define GL_PATH_GEN_COMPONENTS_NV 0x90B3
|
|
#define GL_PATH_GEN_MODE_NV 0x90B0
|
|
#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
|
|
#define GL_PATH_INITIAL_END_CAP_NV 0x9077
|
|
#define GL_PATH_JOIN_STYLE_NV 0x9079
|
|
#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
|
|
#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
|
|
#define GL_PATH_MITER_LIMIT_NV 0x907A
|
|
#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6
|
|
#define GL_PATH_MODELVIEW_NV 0x1700
|
|
#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3
|
|
#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
|
|
#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7
|
|
#define GL_PATH_PROJECTION_NV 0x1701
|
|
#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
|
|
#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
|
|
#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
|
|
#define GL_PATH_STENCIL_FUNC_NV 0x90B7
|
|
#define GL_PATH_STENCIL_REF_NV 0x90B8
|
|
#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
|
|
#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
|
|
#define GL_PATH_STROKE_COVER_MODE_NV 0x9083
|
|
#define GL_PATH_STROKE_MASK_NV 0x9084
|
|
#define GL_PATH_STROKE_WIDTH_NV 0x9075
|
|
#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
|
|
#define GL_PATH_TERMINAL_END_CAP_NV 0x9078
|
|
#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
|
|
#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
|
|
#define GL_PERCENTAGE_AMD 0x8BC3
|
|
#define GL_PERFMON_RESULT_AMD 0x8BC6
|
|
#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
|
|
#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
|
|
#define GL_PERFORMANCE_MONITOR_AMD 0x9152
|
|
#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
|
|
#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
|
|
#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
|
|
#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
|
|
#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
|
|
#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
|
|
#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
|
|
#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
|
|
#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
|
|
#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
|
|
#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
|
|
#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
|
|
#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
|
|
#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
|
|
#define GL_PERFQUERY_FLUSH_INTEL 0x83FA
|
|
#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
|
|
#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
|
|
#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
|
|
#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
|
|
#define GL_PERFQUERY_WAIT_INTEL 0x83FB
|
|
#define GL_PERTURB_EXT 0x85AE
|
|
#define GL_PER_GPU_STORAGE_BIT_NV 0x0800
|
|
#define GL_PER_GPU_STORAGE_NV 0x9548
|
|
#define GL_PER_STAGE_CONSTANTS_NV 0x8535
|
|
#define GL_PHONG_HINT_WIN 0x80EB
|
|
#define GL_PHONG_WIN 0x80EA
|
|
#define GL_PINLIGHT_NV 0x92A8
|
|
#define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE
|
|
#define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF
|
|
#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
|
|
#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080
|
|
#define GL_PIXEL_COUNTER_BITS_NV 0x8864
|
|
#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
|
|
#define GL_PIXEL_COUNT_NV 0x8866
|
|
#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
|
|
#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
|
|
#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
|
|
#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
|
|
#define GL_PIXEL_MAG_FILTER_EXT 0x8331
|
|
#define GL_PIXEL_MIN_FILTER_EXT 0x8332
|
|
#define GL_PIXEL_PACK_BUFFER 0x88EB
|
|
#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
|
|
#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
|
|
#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
|
|
#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
|
|
#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
|
|
#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
|
|
#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
|
|
#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
|
|
#define GL_PIXEL_TEXTURE_SGIS 0x8353
|
|
#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
|
|
#define GL_PIXEL_TEX_GEN_SGIX 0x8139
|
|
#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
|
|
#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
|
|
#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
|
|
#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
|
|
#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
|
|
#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
|
|
#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
|
|
#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
|
|
#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
|
|
#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
|
|
#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
|
|
#define GL_PIXEL_UNPACK_BUFFER 0x88EC
|
|
#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
|
|
#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
|
|
#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
|
|
#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
|
|
#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
|
|
#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
|
|
#define GL_PLUS_CLAMPED_NV 0x92B1
|
|
#define GL_PLUS_DARKER_NV 0x9292
|
|
#define GL_PLUS_NV 0x9291
|
|
#define GL_PN_TRIANGLES_ATI 0x87F0
|
|
#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
|
|
#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
|
|
#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
|
|
#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
|
|
#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
|
|
#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
|
|
#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
|
|
#define GL_POINT 0x1B00
|
|
#define GL_POINTS 0x0000
|
|
#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
|
|
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
|
|
#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
|
|
#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
|
|
#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
|
|
#define GL_POINT_SIZE 0x0B11
|
|
#define GL_POINT_SIZE_GRANULARITY 0x0B13
|
|
#define GL_POINT_SIZE_MAX_ARB 0x8127
|
|
#define GL_POINT_SIZE_MAX_EXT 0x8127
|
|
#define GL_POINT_SIZE_MAX_SGIS 0x8127
|
|
#define GL_POINT_SIZE_MIN_ARB 0x8126
|
|
#define GL_POINT_SIZE_MIN_EXT 0x8126
|
|
#define GL_POINT_SIZE_MIN_SGIS 0x8126
|
|
#define GL_POINT_SIZE_RANGE 0x0B12
|
|
#define GL_POINT_SPRITE_ARB 0x8861
|
|
#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
|
|
#define GL_POINT_SPRITE_NV 0x8861
|
|
#define GL_POINT_SPRITE_R_MODE_NV 0x8863
|
|
#define GL_POLYGON_MODE 0x0B40
|
|
#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
|
|
#define GL_POLYGON_OFFSET_CLAMP 0x8E1B
|
|
#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
|
|
#define GL_POLYGON_OFFSET_COMMAND_NV 0x000E
|
|
#define GL_POLYGON_OFFSET_EXT 0x8037
|
|
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
|
#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
|
|
#define GL_POLYGON_OFFSET_FILL 0x8037
|
|
#define GL_POLYGON_OFFSET_LINE 0x2A02
|
|
#define GL_POLYGON_OFFSET_POINT 0x2A01
|
|
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
|
#define GL_POLYGON_SMOOTH 0x0B41
|
|
#define GL_POLYGON_SMOOTH_HINT 0x0C53
|
|
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
|
|
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
|
|
#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
|
|
#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
|
|
#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
|
|
#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
|
|
#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
|
|
#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
|
|
#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
|
|
#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
|
|
#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
|
|
#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
|
|
#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
|
|
#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
|
|
#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
|
|
#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
|
|
#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
|
|
#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
|
|
#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
|
|
#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
|
|
#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
|
|
#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
|
|
#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
|
|
#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
|
|
#define GL_PRESENT_DURATION_NV 0x8E2B
|
|
#define GL_PRESENT_TIME_NV 0x8E2A
|
|
#define GL_PRESERVE_ATI 0x8762
|
|
#define GL_PREVIOUS_ARB 0x8578
|
|
#define GL_PREVIOUS_EXT 0x8578
|
|
#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
|
|
#define GL_PRIMARY_COLOR_ARB 0x8577
|
|
#define GL_PRIMARY_COLOR_EXT 0x8577
|
|
#define GL_PRIMARY_COLOR_NV 0x852C
|
|
#define GL_PRIMITIVES_GENERATED 0x8C87
|
|
#define GL_PRIMITIVES_GENERATED_EXT 0x8C87
|
|
#define GL_PRIMITIVES_GENERATED_NV 0x8C87
|
|
#define GL_PRIMITIVES_SUBMITTED 0x82EF
|
|
#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF
|
|
#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE
|
|
#define GL_PRIMITIVE_ID_NV 0x8C7C
|
|
#define GL_PRIMITIVE_RESTART 0x8F9D
|
|
#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
|
|
#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
|
|
#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
|
|
#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
|
|
#define GL_PRIMITIVE_RESTART_NV 0x8558
|
|
#define GL_PROGRAM 0x82E2
|
|
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341
|
|
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
|
|
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340
|
|
#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
|
|
#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
|
|
#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
|
|
#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
|
|
#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
|
|
#define GL_PROGRAM_BINARY_FORMATS 0x87FF
|
|
#define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F
|
|
#define GL_PROGRAM_BINARY_LENGTH 0x8741
|
|
#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
|
|
#define GL_PROGRAM_BINDING_ARB 0x8677
|
|
#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
|
|
#define GL_PROGRAM_ERROR_POSITION_NV 0x864B
|
|
#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
|
|
#define GL_PROGRAM_ERROR_STRING_NV 0x8874
|
|
#define GL_PROGRAM_FORMAT_ARB 0x8876
|
|
#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
|
|
#define GL_PROGRAM_INPUT 0x92E3
|
|
#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
|
|
#define GL_PROGRAM_LENGTH_ARB 0x8627
|
|
#define GL_PROGRAM_LENGTH_NV 0x8627
|
|
#define GL_PROGRAM_MATRIX_EXT 0x8E2D
|
|
#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
|
|
#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
|
|
#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
|
|
#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
|
|
#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
|
|
#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
|
|
#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
|
|
#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
|
|
#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
|
|
#define GL_PROGRAM_OBJECT_ARB 0x8B40
|
|
#define GL_PROGRAM_OBJECT_EXT 0x8B40
|
|
#define GL_PROGRAM_OUTPUT 0x92E4
|
|
#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
|
|
#define GL_PROGRAM_PARAMETER_NV 0x8644
|
|
#define GL_PROGRAM_PIPELINE 0x82E4
|
|
#define GL_PROGRAM_PIPELINE_BINDING 0x825A
|
|
#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
|
|
#define GL_PROGRAM_POINT_SIZE 0x8642
|
|
#define GL_PROGRAM_POINT_SIZE_ARB 0x8642
|
|
#define GL_PROGRAM_POINT_SIZE_EXT 0x8642
|
|
#define GL_PROGRAM_RESIDENT_NV 0x8647
|
|
#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
|
|
#define GL_PROGRAM_SEPARABLE 0x8258
|
|
#define GL_PROGRAM_STRING_ARB 0x8628
|
|
#define GL_PROGRAM_STRING_NV 0x8628
|
|
#define GL_PROGRAM_TARGET_NV 0x8646
|
|
#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
|
|
#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
|
|
#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
|
|
#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
|
|
#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
|
|
#define GL_PROVOKING_VERTEX 0x8E4F
|
|
#define GL_PROVOKING_VERTEX_EXT 0x8E4F
|
|
#define GL_PROXY_COLOR_TABLE_SGI 0x80D3
|
|
#define GL_PROXY_HISTOGRAM_EXT 0x8025
|
|
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
|
|
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
|
|
#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
|
|
#define GL_PROXY_TEXTURE_1D 0x8063
|
|
#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
|
|
#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
|
|
#define GL_PROXY_TEXTURE_1D_EXT 0x8063
|
|
#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
|
|
#define GL_PROXY_TEXTURE_2D 0x8064
|
|
#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
|
|
#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
|
|
#define GL_PROXY_TEXTURE_2D_EXT 0x8064
|
|
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
|
|
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
|
|
#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
|
|
#define GL_PROXY_TEXTURE_3D 0x8070
|
|
#define GL_PROXY_TEXTURE_3D_EXT 0x8070
|
|
#define GL_PROXY_TEXTURE_4D_SGIS 0x8135
|
|
#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
|
|
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
|
|
#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
|
|
#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
|
|
#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
|
|
#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
|
|
#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
|
|
#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
|
|
#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
|
|
#define GL_PURGEABLE_APPLE 0x8A1D
|
|
#define GL_PURGED_CONTEXT_RESET_NV 0x92BB
|
|
#define GL_QUADRATIC_CURVE_TO_NV 0x0A
|
|
#define GL_QUADS 0x0007
|
|
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
|
|
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
|
|
#define GL_QUAD_ALPHA4_SGIS 0x811E
|
|
#define GL_QUAD_ALPHA8_SGIS 0x811F
|
|
#define GL_QUAD_INTENSITY4_SGIS 0x8122
|
|
#define GL_QUAD_INTENSITY8_SGIS 0x8123
|
|
#define GL_QUAD_LUMINANCE4_SGIS 0x8120
|
|
#define GL_QUAD_LUMINANCE8_SGIS 0x8121
|
|
#define GL_QUAD_MESH_SUN 0x8614
|
|
#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
|
|
#define GL_QUARTER_BIT_ATI 0x00000010
|
|
#define GL_QUERY 0x82E3
|
|
#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF
|
|
#define GL_QUERY_BUFFER 0x9192
|
|
#define GL_QUERY_BUFFER_AMD 0x9192
|
|
#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
|
|
#define GL_QUERY_BUFFER_BINDING 0x9193
|
|
#define GL_QUERY_BUFFER_BINDING_AMD 0x9193
|
|
#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
|
|
#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A
|
|
#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
|
|
#define GL_QUERY_BY_REGION_WAIT 0x8E15
|
|
#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
|
|
#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
|
|
#define GL_QUERY_COUNTER_BITS 0x8864
|
|
#define GL_QUERY_COUNTER_BITS_ARB 0x8864
|
|
#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008
|
|
#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002
|
|
#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001
|
|
#define GL_QUERY_NO_WAIT 0x8E14
|
|
#define GL_QUERY_NO_WAIT_INVERTED 0x8E18
|
|
#define GL_QUERY_NO_WAIT_NV 0x8E14
|
|
#define GL_QUERY_OBJECT_AMD 0x9153
|
|
#define GL_QUERY_OBJECT_EXT 0x9153
|
|
#define GL_QUERY_RESOURCE_BUFFEROBJECT_NV 0x9547
|
|
#define GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV 0x9542
|
|
#define GL_QUERY_RESOURCE_RENDERBUFFER_NV 0x9546
|
|
#define GL_QUERY_RESOURCE_SYS_RESERVED_NV 0x9544
|
|
#define GL_QUERY_RESOURCE_TEXTURE_NV 0x9545
|
|
#define GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV 0x9540
|
|
#define GL_QUERY_RESULT 0x8866
|
|
#define GL_QUERY_RESULT_ARB 0x8866
|
|
#define GL_QUERY_RESULT_AVAILABLE 0x8867
|
|
#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
|
|
#define GL_QUERY_RESULT_NO_WAIT 0x9194
|
|
#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194
|
|
#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004
|
|
#define GL_QUERY_TARGET 0x82EA
|
|
#define GL_QUERY_WAIT 0x8E13
|
|
#define GL_QUERY_WAIT_INVERTED 0x8E17
|
|
#define GL_QUERY_WAIT_NV 0x8E13
|
|
#define GL_R11F_G11F_B10F 0x8C3A
|
|
#define GL_R11F_G11F_B10F_EXT 0x8C3A
|
|
#define GL_R16 0x822A
|
|
#define GL_R16F 0x822D
|
|
#define GL_R16F_EXT 0x822D
|
|
#define GL_R16I 0x8233
|
|
#define GL_R16UI 0x8234
|
|
#define GL_R16_SNORM 0x8F98
|
|
#define GL_R1UI_C3F_V3F_SUN 0x85C6
|
|
#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
|
|
#define GL_R1UI_C4UB_V3F_SUN 0x85C5
|
|
#define GL_R1UI_N3F_V3F_SUN 0x85C7
|
|
#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
|
|
#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
|
|
#define GL_R1UI_T2F_V3F_SUN 0x85C9
|
|
#define GL_R1UI_V3F_SUN 0x85C4
|
|
#define GL_R32F 0x822E
|
|
#define GL_R32F_EXT 0x822E
|
|
#define GL_R32I 0x8235
|
|
#define GL_R32UI 0x8236
|
|
#define GL_R3_G3_B2 0x2A10
|
|
#define GL_R8 0x8229
|
|
#define GL_R8I 0x8231
|
|
#define GL_R8UI 0x8232
|
|
#define GL_R8_EXT 0x8229
|
|
#define GL_R8_SNORM 0x8F94
|
|
#define GL_RASTERIZER_DISCARD 0x8C89
|
|
#define GL_RASTERIZER_DISCARD_EXT 0x8C89
|
|
#define GL_RASTERIZER_DISCARD_NV 0x8C89
|
|
#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
|
|
#define GL_RASTER_MULTISAMPLE_EXT 0x9327
|
|
#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
|
|
#define GL_RASTER_SAMPLES_EXT 0x9328
|
|
#define GL_READ_BUFFER 0x0C02
|
|
#define GL_READ_FRAMEBUFFER 0x8CA8
|
|
#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
|
|
#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
|
|
#define GL_READ_FRAMEBUFFER_EXT 0x8CA8
|
|
#define GL_READ_ONLY 0x88B8
|
|
#define GL_READ_ONLY_ARB 0x88B8
|
|
#define GL_READ_PIXELS 0x828C
|
|
#define GL_READ_PIXELS_FORMAT 0x828D
|
|
#define GL_READ_PIXELS_TYPE 0x828E
|
|
#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
|
|
#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
|
|
#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
|
|
#define GL_READ_WRITE 0x88BA
|
|
#define GL_READ_WRITE_ARB 0x88BA
|
|
#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
|
|
#define GL_RECT_NV 0xF6
|
|
#define GL_RED 0x1903
|
|
#define GL_REDUCE_EXT 0x8016
|
|
#define GL_RED_BIT_ATI 0x00000001
|
|
#define GL_RED_INTEGER 0x8D94
|
|
#define GL_RED_INTEGER_EXT 0x8D94
|
|
#define GL_RED_MAX_CLAMP_INGR 0x8564
|
|
#define GL_RED_MIN_CLAMP_INGR 0x8560
|
|
#define GL_RED_NV 0x1903
|
|
#define GL_RED_SNORM 0x8F90
|
|
#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
|
|
#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
|
|
#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
|
|
#define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0
|
|
#define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1
|
|
#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
|
|
#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
|
|
#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
|
|
#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
|
|
#define GL_REFERENCE_PLANE_SGIX 0x817D
|
|
#define GL_REFLECTION_MAP_ARB 0x8512
|
|
#define GL_REFLECTION_MAP_EXT 0x8512
|
|
#define GL_REFLECTION_MAP_NV 0x8512
|
|
#define GL_REGISTER_COMBINERS_NV 0x8522
|
|
#define GL_REG_0_ATI 0x8921
|
|
#define GL_REG_10_ATI 0x892B
|
|
#define GL_REG_11_ATI 0x892C
|
|
#define GL_REG_12_ATI 0x892D
|
|
#define GL_REG_13_ATI 0x892E
|
|
#define GL_REG_14_ATI 0x892F
|
|
#define GL_REG_15_ATI 0x8930
|
|
#define GL_REG_16_ATI 0x8931
|
|
#define GL_REG_17_ATI 0x8932
|
|
#define GL_REG_18_ATI 0x8933
|
|
#define GL_REG_19_ATI 0x8934
|
|
#define GL_REG_1_ATI 0x8922
|
|
#define GL_REG_20_ATI 0x8935
|
|
#define GL_REG_21_ATI 0x8936
|
|
#define GL_REG_22_ATI 0x8937
|
|
#define GL_REG_23_ATI 0x8938
|
|
#define GL_REG_24_ATI 0x8939
|
|
#define GL_REG_25_ATI 0x893A
|
|
#define GL_REG_26_ATI 0x893B
|
|
#define GL_REG_27_ATI 0x893C
|
|
#define GL_REG_28_ATI 0x893D
|
|
#define GL_REG_29_ATI 0x893E
|
|
#define GL_REG_2_ATI 0x8923
|
|
#define GL_REG_30_ATI 0x893F
|
|
#define GL_REG_31_ATI 0x8940
|
|
#define GL_REG_3_ATI 0x8924
|
|
#define GL_REG_4_ATI 0x8925
|
|
#define GL_REG_5_ATI 0x8926
|
|
#define GL_REG_6_ATI 0x8927
|
|
#define GL_REG_7_ATI 0x8928
|
|
#define GL_REG_8_ATI 0x8929
|
|
#define GL_REG_9_ATI 0x892A
|
|
#define GL_RELATIVE_ARC_TO_NV 0xFF
|
|
#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
|
|
#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
|
|
#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
|
|
#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
|
|
#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
|
|
#define GL_RELATIVE_LINE_TO_NV 0x05
|
|
#define GL_RELATIVE_MOVE_TO_NV 0x03
|
|
#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
|
|
#define GL_RELATIVE_RECT_NV 0xF7
|
|
#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
|
|
#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED
|
|
#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
|
|
#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9
|
|
#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
|
|
#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
|
|
#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
|
|
#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
|
|
#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
|
|
#define GL_RELEASED_APPLE 0x8A19
|
|
#define GL_RENDERBUFFER 0x8D41
|
|
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
|
|
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
|
|
#define GL_RENDERBUFFER_BINDING 0x8CA7
|
|
#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
|
|
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
|
|
#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
|
|
#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
|
|
#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
|
|
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
|
|
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
|
|
#define GL_RENDERBUFFER_EXT 0x8D41
|
|
#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
|
|
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
|
|
#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
|
|
#define GL_RENDERBUFFER_HEIGHT 0x8D43
|
|
#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
|
|
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
|
|
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
|
|
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
|
|
#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
|
|
#define GL_RENDERBUFFER_SAMPLES 0x8CAB
|
|
#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
|
|
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
|
|
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
|
|
#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2
|
|
#define GL_RENDERBUFFER_WIDTH 0x8D42
|
|
#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
|
|
#define GL_RENDERER 0x1F01
|
|
#define GL_RENDER_GPU_MASK_NV 0x9558
|
|
#define GL_REPEAT 0x2901
|
|
#define GL_REPLACE 0x1E01
|
|
#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
|
|
#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
|
|
#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
|
|
#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
|
|
#define GL_REPLACEMENT_CODE_SUN 0x81D8
|
|
#define GL_REPLACE_EXT 0x8062
|
|
#define GL_REPLACE_MIDDLE_SUN 0x0002
|
|
#define GL_REPLACE_OLDEST_SUN 0x0003
|
|
#define GL_REPLACE_VALUE_AMD 0x874B
|
|
#define GL_REPLICATE_BORDER_HP 0x8153
|
|
#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F
|
|
#define GL_RESAMPLE_AVERAGE_OML 0x8988
|
|
#define GL_RESAMPLE_DECIMATE_OML 0x8989
|
|
#define GL_RESAMPLE_DECIMATE_SGIX 0x8430
|
|
#define GL_RESAMPLE_REPLICATE_OML 0x8986
|
|
#define GL_RESAMPLE_REPLICATE_SGIX 0x8433
|
|
#define GL_RESAMPLE_ZERO_FILL_OML 0x8987
|
|
#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434
|
|
#define GL_RESCALE_NORMAL_EXT 0x803A
|
|
#define GL_RESET_NOTIFICATION_STRATEGY 0x8256
|
|
#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
|
|
#define GL_RESTART_PATH_NV 0xF0
|
|
#define GL_RESTART_SUN 0x0001
|
|
#define GL_RETAINED_APPLE 0x8A1B
|
|
#define GL_RG 0x8227
|
|
#define GL_RG16 0x822C
|
|
#define GL_RG16F 0x822F
|
|
#define GL_RG16F_EXT 0x822F
|
|
#define GL_RG16I 0x8239
|
|
#define GL_RG16UI 0x823A
|
|
#define GL_RG16_SNORM 0x8F99
|
|
#define GL_RG32F 0x8230
|
|
#define GL_RG32F_EXT 0x8230
|
|
#define GL_RG32I 0x823B
|
|
#define GL_RG32UI 0x823C
|
|
#define GL_RG8 0x822B
|
|
#define GL_RG8I 0x8237
|
|
#define GL_RG8UI 0x8238
|
|
#define GL_RG8_EXT 0x822B
|
|
#define GL_RG8_SNORM 0x8F95
|
|
#define GL_RGB 0x1907
|
|
#define GL_RGB10 0x8052
|
|
#define GL_RGB10_A2 0x8059
|
|
#define GL_RGB10_A2UI 0x906F
|
|
#define GL_RGB10_A2_EXT 0x8059
|
|
#define GL_RGB10_EXT 0x8052
|
|
#define GL_RGB12 0x8053
|
|
#define GL_RGB12_EXT 0x8053
|
|
#define GL_RGB16 0x8054
|
|
#define GL_RGB16F 0x881B
|
|
#define GL_RGB16F_ARB 0x881B
|
|
#define GL_RGB16F_EXT 0x881B
|
|
#define GL_RGB16I 0x8D89
|
|
#define GL_RGB16I_EXT 0x8D89
|
|
#define GL_RGB16UI 0x8D77
|
|
#define GL_RGB16UI_EXT 0x8D77
|
|
#define GL_RGB16_EXT 0x8054
|
|
#define GL_RGB16_SNORM 0x8F9A
|
|
#define GL_RGB2_EXT 0x804E
|
|
#define GL_RGB32F 0x8815
|
|
#define GL_RGB32F_ARB 0x8815
|
|
#define GL_RGB32F_EXT 0x8815
|
|
#define GL_RGB32I 0x8D83
|
|
#define GL_RGB32I_EXT 0x8D83
|
|
#define GL_RGB32UI 0x8D71
|
|
#define GL_RGB32UI_EXT 0x8D71
|
|
#define GL_RGB4 0x804F
|
|
#define GL_RGB4_EXT 0x804F
|
|
#define GL_RGB4_S3TC 0x83A1
|
|
#define GL_RGB5 0x8050
|
|
#define GL_RGB565 0x8D62
|
|
#define GL_RGB5_A1 0x8057
|
|
#define GL_RGB5_A1_EXT 0x8057
|
|
#define GL_RGB5_EXT 0x8050
|
|
#define GL_RGB8 0x8051
|
|
#define GL_RGB8I 0x8D8F
|
|
#define GL_RGB8I_EXT 0x8D8F
|
|
#define GL_RGB8UI 0x8D7D
|
|
#define GL_RGB8UI_EXT 0x8D7D
|
|
#define GL_RGB8_EXT 0x8051
|
|
#define GL_RGB8_SNORM 0x8F96
|
|
#define GL_RGB9_E5 0x8C3D
|
|
#define GL_RGB9_E5_EXT 0x8C3D
|
|
#define GL_RGBA 0x1908
|
|
#define GL_RGBA12 0x805A
|
|
#define GL_RGBA12_EXT 0x805A
|
|
#define GL_RGBA16 0x805B
|
|
#define GL_RGBA16F 0x881A
|
|
#define GL_RGBA16F_ARB 0x881A
|
|
#define GL_RGBA16F_EXT 0x881A
|
|
#define GL_RGBA16I 0x8D88
|
|
#define GL_RGBA16I_EXT 0x8D88
|
|
#define GL_RGBA16UI 0x8D76
|
|
#define GL_RGBA16UI_EXT 0x8D76
|
|
#define GL_RGBA16_EXT 0x805B
|
|
#define GL_RGBA16_SNORM 0x8F9B
|
|
#define GL_RGBA2 0x8055
|
|
#define GL_RGBA2_EXT 0x8055
|
|
#define GL_RGBA32F 0x8814
|
|
#define GL_RGBA32F_ARB 0x8814
|
|
#define GL_RGBA32F_EXT 0x8814
|
|
#define GL_RGBA32I 0x8D82
|
|
#define GL_RGBA32I_EXT 0x8D82
|
|
#define GL_RGBA32UI 0x8D70
|
|
#define GL_RGBA32UI_EXT 0x8D70
|
|
#define GL_RGBA4 0x8056
|
|
#define GL_RGBA4_DXT5_S3TC 0x83A5
|
|
#define GL_RGBA4_EXT 0x8056
|
|
#define GL_RGBA4_S3TC 0x83A3
|
|
#define GL_RGBA8 0x8058
|
|
#define GL_RGBA8I 0x8D8E
|
|
#define GL_RGBA8I_EXT 0x8D8E
|
|
#define GL_RGBA8UI 0x8D7C
|
|
#define GL_RGBA8UI_EXT 0x8D7C
|
|
#define GL_RGBA8_EXT 0x8058
|
|
#define GL_RGBA8_SNORM 0x8F97
|
|
#define GL_RGBA_DXT5_S3TC 0x83A4
|
|
#define GL_RGBA_FLOAT16_APPLE 0x881A
|
|
#define GL_RGBA_FLOAT16_ATI 0x881A
|
|
#define GL_RGBA_FLOAT32_APPLE 0x8814
|
|
#define GL_RGBA_FLOAT32_ATI 0x8814
|
|
#define GL_RGBA_FLOAT_MODE_ARB 0x8820
|
|
#define GL_RGBA_FLOAT_MODE_ATI 0x8820
|
|
#define GL_RGBA_INTEGER 0x8D99
|
|
#define GL_RGBA_INTEGER_EXT 0x8D99
|
|
#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
|
|
#define GL_RGBA_S3TC 0x83A2
|
|
#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
|
|
#define GL_RGBA_SNORM 0x8F93
|
|
#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
|
|
#define GL_RGB_422_APPLE 0x8A1F
|
|
#define GL_RGB_FLOAT16_APPLE 0x881B
|
|
#define GL_RGB_FLOAT16_ATI 0x881B
|
|
#define GL_RGB_FLOAT32_APPLE 0x8815
|
|
#define GL_RGB_FLOAT32_ATI 0x8815
|
|
#define GL_RGB_INTEGER 0x8D98
|
|
#define GL_RGB_INTEGER_EXT 0x8D98
|
|
#define GL_RGB_RAW_422_APPLE 0x8A51
|
|
#define GL_RGB_S3TC 0x83A0
|
|
#define GL_RGB_SCALE_ARB 0x8573
|
|
#define GL_RGB_SCALE_EXT 0x8573
|
|
#define GL_RGB_SNORM 0x8F92
|
|
#define GL_RG_INTEGER 0x8228
|
|
#define GL_RG_SNORM 0x8F91
|
|
#define GL_RIGHT 0x0407
|
|
#define GL_ROUNDED_RECT2_NV 0xEA
|
|
#define GL_ROUNDED_RECT4_NV 0xEC
|
|
#define GL_ROUNDED_RECT8_NV 0xEE
|
|
#define GL_ROUNDED_RECT_NV 0xE8
|
|
#define GL_ROUND_NV 0x90A4
|
|
#define GL_SAMPLER 0x82E6
|
|
#define GL_SAMPLER_1D 0x8B5D
|
|
#define GL_SAMPLER_1D_ARB 0x8B5D
|
|
#define GL_SAMPLER_1D_ARRAY 0x8DC0
|
|
#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
|
|
#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
|
|
#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
|
|
#define GL_SAMPLER_1D_SHADOW 0x8B61
|
|
#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
|
|
#define GL_SAMPLER_2D 0x8B5E
|
|
#define GL_SAMPLER_2D_ARB 0x8B5E
|
|
#define GL_SAMPLER_2D_ARRAY 0x8DC1
|
|
#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
|
|
#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
|
|
#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
|
|
#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
|
|
#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
|
|
#define GL_SAMPLER_2D_RECT 0x8B63
|
|
#define GL_SAMPLER_2D_RECT_ARB 0x8B63
|
|
#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
|
|
#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
|
|
#define GL_SAMPLER_2D_SHADOW 0x8B62
|
|
#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
|
|
#define GL_SAMPLER_3D 0x8B5F
|
|
#define GL_SAMPLER_3D_ARB 0x8B5F
|
|
#define GL_SAMPLER_BINDING 0x8919
|
|
#define GL_SAMPLER_BUFFER 0x8DC2
|
|
#define GL_SAMPLER_BUFFER_AMD 0x9001
|
|
#define GL_SAMPLER_BUFFER_EXT 0x8DC2
|
|
#define GL_SAMPLER_CUBE 0x8B60
|
|
#define GL_SAMPLER_CUBE_ARB 0x8B60
|
|
#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
|
|
#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
|
|
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
|
|
#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
|
|
#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
|
|
#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
|
|
#define GL_SAMPLER_OBJECT_AMD 0x9155
|
|
#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56
|
|
#define GL_SAMPLES 0x80A9
|
|
#define GL_SAMPLES_3DFX 0x86B4
|
|
#define GL_SAMPLES_ARB 0x80A9
|
|
#define GL_SAMPLES_EXT 0x80A9
|
|
#define GL_SAMPLES_PASSED 0x8914
|
|
#define GL_SAMPLES_PASSED_ARB 0x8914
|
|
#define GL_SAMPLES_SGIS 0x80A9
|
|
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
|
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
|
|
#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
|
|
#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
|
|
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
|
|
#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
|
|
#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
|
|
#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
|
|
#define GL_SAMPLE_BUFFERS 0x80A8
|
|
#define GL_SAMPLE_BUFFERS_3DFX 0x86B3
|
|
#define GL_SAMPLE_BUFFERS_ARB 0x80A8
|
|
#define GL_SAMPLE_BUFFERS_EXT 0x80A8
|
|
#define GL_SAMPLE_BUFFERS_SGIS 0x80A8
|
|
#define GL_SAMPLE_COVERAGE 0x80A0
|
|
#define GL_SAMPLE_COVERAGE_ARB 0x80A0
|
|
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
|
#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
|
|
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
|
#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
|
|
#define GL_SAMPLE_LOCATION_ARB 0x8E50
|
|
#define GL_SAMPLE_LOCATION_NV 0x8E50
|
|
#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F
|
|
#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
|
|
#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E
|
|
#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
|
|
#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D
|
|
#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
|
|
#define GL_SAMPLE_MASK 0x8E51
|
|
#define GL_SAMPLE_MASK_EXT 0x80A0
|
|
#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
|
|
#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
|
|
#define GL_SAMPLE_MASK_NV 0x8E51
|
|
#define GL_SAMPLE_MASK_SGIS 0x80A0
|
|
#define GL_SAMPLE_MASK_VALUE 0x8E52
|
|
#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
|
|
#define GL_SAMPLE_MASK_VALUE_NV 0x8E52
|
|
#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
|
|
#define GL_SAMPLE_PATTERN_EXT 0x80AC
|
|
#define GL_SAMPLE_PATTERN_SGIS 0x80AC
|
|
#define GL_SAMPLE_POSITION 0x8E50
|
|
#define GL_SAMPLE_POSITION_NV 0x8E50
|
|
#define GL_SAMPLE_SHADING 0x8C36
|
|
#define GL_SAMPLE_SHADING_ARB 0x8C36
|
|
#define GL_SATURATE_BIT_ATI 0x00000040
|
|
#define GL_SCALAR_EXT 0x87BE
|
|
#define GL_SCALEBIAS_HINT_SGIX 0x8322
|
|
#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA
|
|
#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB
|
|
#define GL_SCALE_BY_FOUR_NV 0x853F
|
|
#define GL_SCALE_BY_ONE_HALF_NV 0x8540
|
|
#define GL_SCALE_BY_TWO_NV 0x853E
|
|
#define GL_SCISSOR_BOX 0x0C10
|
|
#define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556
|
|
#define GL_SCISSOR_COMMAND_NV 0x0011
|
|
#define GL_SCISSOR_TEST 0x0C11
|
|
#define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555
|
|
#define GL_SCREEN_COORDINATES_REND 0x8490
|
|
#define GL_SCREEN_KHR 0x9295
|
|
#define GL_SCREEN_NV 0x9295
|
|
#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
|
|
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
|
|
#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
|
|
#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
|
|
#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
|
|
#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
|
|
#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
|
|
#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
|
|
#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
|
|
#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
|
|
#define GL_SECONDARY_COLOR_NV 0x852D
|
|
#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
|
|
#define GL_SEMAPHORE_TYPE_BINARY_NV 0x95B4
|
|
#define GL_SEMAPHORE_TYPE_NV 0x95B3
|
|
#define GL_SEMAPHORE_TYPE_TIMELINE_NV 0x95B5
|
|
#define GL_SEPARABLE_2D_EXT 0x8012
|
|
#define GL_SEPARATE_ATTRIBS 0x8C8D
|
|
#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D
|
|
#define GL_SEPARATE_ATTRIBS_NV 0x8C8D
|
|
#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
|
|
#define GL_SET 0x150F
|
|
#define GL_SET_AMD 0x874A
|
|
#define GL_SHADER 0x82E1
|
|
#define GL_SHADER_BINARY_FORMATS 0x8DF8
|
|
#define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551
|
|
#define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551
|
|
#define GL_SHADER_COMPILER 0x8DFA
|
|
#define GL_SHADER_CONSISTENT_NV 0x86DD
|
|
#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
|
|
#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
|
|
#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
|
|
#define GL_SHADER_IMAGE_ATOMIC 0x82A6
|
|
#define GL_SHADER_IMAGE_LOAD 0x82A4
|
|
#define GL_SHADER_IMAGE_STORE 0x82A5
|
|
#define GL_SHADER_INCLUDE_ARB 0x8DAE
|
|
#define GL_SHADER_OBJECT_ARB 0x8B48
|
|
#define GL_SHADER_OBJECT_EXT 0x8B48
|
|
#define GL_SHADER_OPERATION_NV 0x86DF
|
|
#define GL_SHADER_SOURCE_LENGTH 0x8B88
|
|
#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
|
|
#define GL_SHADER_STORAGE_BLOCK 0x92E6
|
|
#define GL_SHADER_STORAGE_BUFFER 0x90D2
|
|
#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
|
|
#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
|
|
#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
|
|
#define GL_SHADER_STORAGE_BUFFER_START 0x90D4
|
|
#define GL_SHADER_TYPE 0x8B4F
|
|
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
|
|
#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
|
|
#define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F
|
|
#define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566
|
|
#define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567
|
|
#define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568
|
|
#define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569
|
|
#define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A
|
|
#define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B
|
|
#define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565
|
|
#define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C
|
|
#define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D
|
|
#define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E
|
|
#define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B
|
|
#define GL_SHADING_RATE_IMAGE_NV 0x9563
|
|
#define GL_SHADING_RATE_IMAGE_PALETTE_COUNT_NV 0x95B2
|
|
#define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E
|
|
#define GL_SHADING_RATE_IMAGE_PER_PRIMITIVE_NV 0x95B1
|
|
#define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D
|
|
#define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C
|
|
#define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564
|
|
#define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE
|
|
#define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF
|
|
#define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0
|
|
#define GL_SHADOW_AMBIENT_SGIX 0x80BF
|
|
#define GL_SHADOW_ATTENUATION_EXT 0x834E
|
|
#define GL_SHARED_EDGE_NV 0xC0
|
|
#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
|
|
#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
|
|
#define GL_SHORT 0x1402
|
|
#define GL_SIGNALED 0x9119
|
|
#define GL_SIGNED_ALPHA8_NV 0x8706
|
|
#define GL_SIGNED_ALPHA_NV 0x8705
|
|
#define GL_SIGNED_HILO16_NV 0x86FA
|
|
#define GL_SIGNED_HILO8_NV 0x885F
|
|
#define GL_SIGNED_HILO_NV 0x86F9
|
|
#define GL_SIGNED_IDENTITY_NV 0x853C
|
|
#define GL_SIGNED_INTENSITY8_NV 0x8708
|
|
#define GL_SIGNED_INTENSITY_NV 0x8707
|
|
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
|
|
#define GL_SIGNED_LUMINANCE8_NV 0x8702
|
|
#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
|
|
#define GL_SIGNED_LUMINANCE_NV 0x8701
|
|
#define GL_SIGNED_NEGATE_NV 0x853D
|
|
#define GL_SIGNED_NORMALIZED 0x8F9C
|
|
#define GL_SIGNED_RGB8_NV 0x86FF
|
|
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
|
|
#define GL_SIGNED_RGBA8_NV 0x86FC
|
|
#define GL_SIGNED_RGBA_NV 0x86FB
|
|
#define GL_SIGNED_RGB_NV 0x86FE
|
|
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
|
|
#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
|
|
#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
|
|
#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
|
|
#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
|
|
#define GL_SINGLE_COLOR_EXT 0x81F9
|
|
#define GL_SKIP_COMPONENTS1_NV -6
|
|
#define GL_SKIP_COMPONENTS2_NV -5
|
|
#define GL_SKIP_COMPONENTS3_NV -4
|
|
#define GL_SKIP_COMPONENTS4_NV -3
|
|
#define GL_SKIP_DECODE_EXT 0x8A4A
|
|
#define GL_SKIP_MISSING_GLYPH_NV 0x90A9
|
|
#define GL_SLICE_ACCUM_SUN 0x85CC
|
|
#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
|
|
#define GL_SLUMINANCE8_EXT 0x8C47
|
|
#define GL_SLUMINANCE_ALPHA_EXT 0x8C44
|
|
#define GL_SLUMINANCE_EXT 0x8C46
|
|
#define GL_SMALL_CCW_ARC_TO_NV 0x12
|
|
#define GL_SMALL_CW_ARC_TO_NV 0x14
|
|
#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
|
|
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
|
|
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
|
|
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
|
|
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
|
|
#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
|
|
#define GL_SM_COUNT_NV 0x933B
|
|
#define GL_SOFTLIGHT_KHR 0x929C
|
|
#define GL_SOFTLIGHT_NV 0x929C
|
|
#define GL_SOURCE0_ALPHA_ARB 0x8588
|
|
#define GL_SOURCE0_ALPHA_EXT 0x8588
|
|
#define GL_SOURCE0_RGB_ARB 0x8580
|
|
#define GL_SOURCE0_RGB_EXT 0x8580
|
|
#define GL_SOURCE1_ALPHA 0x8589
|
|
#define GL_SOURCE1_ALPHA_ARB 0x8589
|
|
#define GL_SOURCE1_ALPHA_EXT 0x8589
|
|
#define GL_SOURCE1_RGB_ARB 0x8581
|
|
#define GL_SOURCE1_RGB_EXT 0x8581
|
|
#define GL_SOURCE2_ALPHA_ARB 0x858A
|
|
#define GL_SOURCE2_ALPHA_EXT 0x858A
|
|
#define GL_SOURCE2_RGB_ARB 0x8582
|
|
#define GL_SOURCE2_RGB_EXT 0x8582
|
|
#define GL_SOURCE3_ALPHA_NV 0x858B
|
|
#define GL_SOURCE3_RGB_NV 0x8583
|
|
#define GL_SPARE0_NV 0x852E
|
|
#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
|
|
#define GL_SPARE1_NV 0x852F
|
|
#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8
|
|
#define GL_SPARSE_STORAGE_BIT_ARB 0x0400
|
|
#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9
|
|
#define GL_SPIR_V_BINARY 0x9552
|
|
#define GL_SPIR_V_BINARY_ARB 0x9552
|
|
#define GL_SPIR_V_EXTENSIONS 0x9553
|
|
#define GL_SPRITE_AXIAL_SGIX 0x814C
|
|
#define GL_SPRITE_AXIS_SGIX 0x814A
|
|
#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E
|
|
#define GL_SPRITE_MODE_SGIX 0x8149
|
|
#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
|
|
#define GL_SPRITE_SGIX 0x8148
|
|
#define GL_SPRITE_TRANSLATION_SGIX 0x814B
|
|
#define GL_SQUARE_NV 0x90A3
|
|
#define GL_SR8_EXT 0x8FBD
|
|
#define GL_SRC1_ALPHA 0x8589
|
|
#define GL_SRC1_COLOR 0x88F9
|
|
#define GL_SRC_ALPHA 0x0302
|
|
#define GL_SRC_ALPHA_SATURATE 0x0308
|
|
#define GL_SRC_ATOP_NV 0x928E
|
|
#define GL_SRC_COLOR 0x0300
|
|
#define GL_SRC_IN_NV 0x928A
|
|
#define GL_SRC_NV 0x9286
|
|
#define GL_SRC_OUT_NV 0x928C
|
|
#define GL_SRC_OVER_NV 0x9288
|
|
#define GL_SRG8_EXT 0x8FBE
|
|
#define GL_SRGB 0x8C40
|
|
#define GL_SRGB8 0x8C41
|
|
#define GL_SRGB8_ALPHA8 0x8C43
|
|
#define GL_SRGB8_ALPHA8_EXT 0x8C43
|
|
#define GL_SRGB8_EXT 0x8C41
|
|
#define GL_SRGB_ALPHA 0x8C42
|
|
#define GL_SRGB_ALPHA_EXT 0x8C42
|
|
#define GL_SRGB_DECODE_ARB 0x8299
|
|
#define GL_SRGB_EXT 0x8C40
|
|
#define GL_SRGB_READ 0x8297
|
|
#define GL_SRGB_WRITE 0x8298
|
|
#define GL_STACK_OVERFLOW 0x0503
|
|
#define GL_STACK_UNDERFLOW 0x0504
|
|
#define GL_STANDARD_FONT_FORMAT_NV 0x936C
|
|
#define GL_STANDARD_FONT_NAME_NV 0x9072
|
|
#define GL_STATIC_ATI 0x8760
|
|
#define GL_STATIC_COPY 0x88E6
|
|
#define GL_STATIC_COPY_ARB 0x88E6
|
|
#define GL_STATIC_DRAW 0x88E4
|
|
#define GL_STATIC_DRAW_ARB 0x88E4
|
|
#define GL_STATIC_READ 0x88E5
|
|
#define GL_STATIC_READ_ARB 0x88E5
|
|
#define GL_STATIC_VERTEX_ARRAY_IBM 103061
|
|
#define GL_STENCIL 0x1802
|
|
#define GL_STENCIL_ATTACHMENT 0x8D20
|
|
#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
|
|
#define GL_STENCIL_BACK_FAIL 0x8801
|
|
#define GL_STENCIL_BACK_FAIL_ATI 0x8801
|
|
#define GL_STENCIL_BACK_FUNC 0x8800
|
|
#define GL_STENCIL_BACK_FUNC_ATI 0x8800
|
|
#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D
|
|
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
|
|
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
|
|
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
|
|
#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
|
|
#define GL_STENCIL_BACK_REF 0x8CA3
|
|
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
|
|
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
|
|
#define GL_STENCIL_BUFFER_BIT 0x00000400
|
|
#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
|
|
#define GL_STENCIL_CLEAR_VALUE 0x0B91
|
|
#define GL_STENCIL_COMPONENTS 0x8285
|
|
#define GL_STENCIL_FAIL 0x0B94
|
|
#define GL_STENCIL_FUNC 0x0B92
|
|
#define GL_STENCIL_INDEX 0x1901
|
|
#define GL_STENCIL_INDEX1 0x8D46
|
|
#define GL_STENCIL_INDEX16 0x8D49
|
|
#define GL_STENCIL_INDEX16_EXT 0x8D49
|
|
#define GL_STENCIL_INDEX1_EXT 0x8D46
|
|
#define GL_STENCIL_INDEX4 0x8D47
|
|
#define GL_STENCIL_INDEX4_EXT 0x8D47
|
|
#define GL_STENCIL_INDEX8 0x8D48
|
|
#define GL_STENCIL_INDEX8_EXT 0x8D48
|
|
#define GL_STENCIL_OP_VALUE_AMD 0x874C
|
|
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
|
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
|
#define GL_STENCIL_REF 0x0B97
|
|
#define GL_STENCIL_REF_COMMAND_NV 0x000C
|
|
#define GL_STENCIL_RENDERABLE 0x8288
|
|
#define GL_STENCIL_SAMPLES_NV 0x932E
|
|
#define GL_STENCIL_TAG_BITS_EXT 0x88F2
|
|
#define GL_STENCIL_TEST 0x0B90
|
|
#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
|
|
#define GL_STENCIL_VALUE_MASK 0x0B93
|
|
#define GL_STENCIL_WRITEMASK 0x0B98
|
|
#define GL_STEREO 0x0C33
|
|
#define GL_STORAGE_CACHED_APPLE 0x85BE
|
|
#define GL_STORAGE_CLIENT_APPLE 0x85B4
|
|
#define GL_STORAGE_PRIVATE_APPLE 0x85BD
|
|
#define GL_STORAGE_SHARED_APPLE 0x85BF
|
|
#define GL_STREAM_COPY 0x88E2
|
|
#define GL_STREAM_COPY_ARB 0x88E2
|
|
#define GL_STREAM_DRAW 0x88E0
|
|
#define GL_STREAM_DRAW_ARB 0x88E0
|
|
#define GL_STREAM_RASTERIZATION_AMD 0x91A0
|
|
#define GL_STREAM_READ 0x88E1
|
|
#define GL_STREAM_READ_ARB 0x88E1
|
|
#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
|
|
#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217
|
|
#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218
|
|
#define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR 0x00000004
|
|
#define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR 0x00000008
|
|
#define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR 0x00000001
|
|
#define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR 0x00000040
|
|
#define GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV 0x00000100
|
|
#define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR 0x00000080
|
|
#define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR 0x00000010
|
|
#define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR 0x00000020
|
|
#define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR 0x00000002
|
|
#define GL_SUBGROUP_QUAD_ALL_STAGES_KHR 0x9535
|
|
#define GL_SUBGROUP_SIZE_KHR 0x9532
|
|
#define GL_SUBGROUP_SUPPORTED_FEATURES_KHR 0x9534
|
|
#define GL_SUBGROUP_SUPPORTED_STAGES_KHR 0x9533
|
|
#define GL_SUBPIXEL_BITS 0x0D50
|
|
#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
|
|
#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
|
|
#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
|
|
#define GL_SUBTRACT_ARB 0x84E7
|
|
#define GL_SUB_ATI 0x8965
|
|
#define GL_SUCCESS_NV 0x902F
|
|
#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372
|
|
#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373
|
|
#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7
|
|
#define GL_SURFACE_MAPPED_NV 0x8700
|
|
#define GL_SURFACE_REGISTERED_NV 0x86FD
|
|
#define GL_SURFACE_STATE_NV 0x86EB
|
|
#define GL_SWIZZLE_STQ_ATI 0x8977
|
|
#define GL_SWIZZLE_STQ_DQ_ATI 0x8979
|
|
#define GL_SWIZZLE_STRQ_ATI 0x897A
|
|
#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
|
|
#define GL_SWIZZLE_STR_ATI 0x8976
|
|
#define GL_SWIZZLE_STR_DR_ATI 0x8978
|
|
#define GL_SYNC_CL_EVENT_ARB 0x8240
|
|
#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
|
|
#define GL_SYNC_CONDITION 0x9113
|
|
#define GL_SYNC_FENCE 0x9116
|
|
#define GL_SYNC_FLAGS 0x9115
|
|
#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
|
|
#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
|
|
#define GL_SYNC_STATUS 0x9114
|
|
#define GL_SYNC_X11_FENCE_EXT 0x90E1
|
|
#define GL_SYSTEM_FONT_NAME_NV 0x9073
|
|
#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
|
|
#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
|
|
#define GL_T2F_IUI_V2F_EXT 0x81B1
|
|
#define GL_T2F_IUI_V3F_EXT 0x81B2
|
|
#define GL_TABLE_TOO_LARGE_EXT 0x8031
|
|
#define GL_TANGENT_ARRAY_EXT 0x8439
|
|
#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
|
|
#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
|
|
#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
|
|
#define GL_TASK_SHADER_BIT_NV 0x00000080
|
|
#define GL_TASK_SHADER_NV 0x955A
|
|
#define GL_TASK_SUBROUTINE_NV 0x957D
|
|
#define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F
|
|
#define GL_TASK_WORK_GROUP_SIZE_NV 0x953F
|
|
#define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000
|
|
#define GL_TESSELLATION_FACTOR_AMD 0x9005
|
|
#define GL_TESSELLATION_MODE_AMD 0x9004
|
|
#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
|
|
#define GL_TESS_CONTROL_PROGRAM_NV 0x891E
|
|
#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
|
|
#define GL_TESS_CONTROL_SHADER 0x8E88
|
|
#define GL_TESS_CONTROL_SHADER_BIT 0x00000008
|
|
#define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1
|
|
#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1
|
|
#define GL_TESS_CONTROL_SUBROUTINE 0x92E9
|
|
#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
|
|
#define GL_TESS_CONTROL_TEXTURE 0x829C
|
|
#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F
|
|
#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
|
|
#define GL_TESS_EVALUATION_SHADER 0x8E87
|
|
#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
|
|
#define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2
|
|
#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2
|
|
#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA
|
|
#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
|
|
#define GL_TESS_EVALUATION_TEXTURE 0x829D
|
|
#define GL_TESS_GEN_MODE 0x8E76
|
|
#define GL_TESS_GEN_POINT_MODE 0x8E79
|
|
#define GL_TESS_GEN_SPACING 0x8E77
|
|
#define GL_TESS_GEN_VERTEX_ORDER 0x8E78
|
|
#define GL_TEXCOORD1_BIT_PGI 0x10000000
|
|
#define GL_TEXCOORD2_BIT_PGI 0x20000000
|
|
#define GL_TEXCOORD3_BIT_PGI 0x40000000
|
|
#define GL_TEXCOORD4_BIT_PGI 0x80000000
|
|
#define GL_TEXTURE 0x1702
|
|
#define GL_TEXTURE0 0x84C0
|
|
#define GL_TEXTURE0_ARB 0x84C0
|
|
#define GL_TEXTURE1 0x84C1
|
|
#define GL_TEXTURE10 0x84CA
|
|
#define GL_TEXTURE10_ARB 0x84CA
|
|
#define GL_TEXTURE11 0x84CB
|
|
#define GL_TEXTURE11_ARB 0x84CB
|
|
#define GL_TEXTURE12 0x84CC
|
|
#define GL_TEXTURE12_ARB 0x84CC
|
|
#define GL_TEXTURE13 0x84CD
|
|
#define GL_TEXTURE13_ARB 0x84CD
|
|
#define GL_TEXTURE14 0x84CE
|
|
#define GL_TEXTURE14_ARB 0x84CE
|
|
#define GL_TEXTURE15 0x84CF
|
|
#define GL_TEXTURE15_ARB 0x84CF
|
|
#define GL_TEXTURE16 0x84D0
|
|
#define GL_TEXTURE16_ARB 0x84D0
|
|
#define GL_TEXTURE17 0x84D1
|
|
#define GL_TEXTURE17_ARB 0x84D1
|
|
#define GL_TEXTURE18 0x84D2
|
|
#define GL_TEXTURE18_ARB 0x84D2
|
|
#define GL_TEXTURE19 0x84D3
|
|
#define GL_TEXTURE19_ARB 0x84D3
|
|
#define GL_TEXTURE1_ARB 0x84C1
|
|
#define GL_TEXTURE2 0x84C2
|
|
#define GL_TEXTURE20 0x84D4
|
|
#define GL_TEXTURE20_ARB 0x84D4
|
|
#define GL_TEXTURE21 0x84D5
|
|
#define GL_TEXTURE21_ARB 0x84D5
|
|
#define GL_TEXTURE22 0x84D6
|
|
#define GL_TEXTURE22_ARB 0x84D6
|
|
#define GL_TEXTURE23 0x84D7
|
|
#define GL_TEXTURE23_ARB 0x84D7
|
|
#define GL_TEXTURE24 0x84D8
|
|
#define GL_TEXTURE24_ARB 0x84D8
|
|
#define GL_TEXTURE25 0x84D9
|
|
#define GL_TEXTURE25_ARB 0x84D9
|
|
#define GL_TEXTURE26 0x84DA
|
|
#define GL_TEXTURE26_ARB 0x84DA
|
|
#define GL_TEXTURE27 0x84DB
|
|
#define GL_TEXTURE27_ARB 0x84DB
|
|
#define GL_TEXTURE28 0x84DC
|
|
#define GL_TEXTURE28_ARB 0x84DC
|
|
#define GL_TEXTURE29 0x84DD
|
|
#define GL_TEXTURE29_ARB 0x84DD
|
|
#define GL_TEXTURE2_ARB 0x84C2
|
|
#define GL_TEXTURE3 0x84C3
|
|
#define GL_TEXTURE30 0x84DE
|
|
#define GL_TEXTURE30_ARB 0x84DE
|
|
#define GL_TEXTURE31 0x84DF
|
|
#define GL_TEXTURE31_ARB 0x84DF
|
|
#define GL_TEXTURE3_ARB 0x84C3
|
|
#define GL_TEXTURE4 0x84C4
|
|
#define GL_TEXTURE4_ARB 0x84C4
|
|
#define GL_TEXTURE5 0x84C5
|
|
#define GL_TEXTURE5_ARB 0x84C5
|
|
#define GL_TEXTURE6 0x84C6
|
|
#define GL_TEXTURE6_ARB 0x84C6
|
|
#define GL_TEXTURE7 0x84C7
|
|
#define GL_TEXTURE7_ARB 0x84C7
|
|
#define GL_TEXTURE8 0x84C8
|
|
#define GL_TEXTURE8_ARB 0x84C8
|
|
#define GL_TEXTURE9 0x84C9
|
|
#define GL_TEXTURE9_ARB 0x84C9
|
|
#define GL_TEXTURE_1D 0x0DE0
|
|
#define GL_TEXTURE_1D_ARRAY 0x8C18
|
|
#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
|
|
#define GL_TEXTURE_1D_BINDING_EXT 0x8068
|
|
#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
|
|
#define GL_TEXTURE_1D_STACK_MESAX 0x8759
|
|
#define GL_TEXTURE_2D 0x0DE1
|
|
#define GL_TEXTURE_2D_ARRAY 0x8C1A
|
|
#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
|
|
#define GL_TEXTURE_2D_BINDING_EXT 0x8069
|
|
#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
|
|
#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
|
|
#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
|
|
#define GL_TEXTURE_2D_STACK_MESAX 0x875A
|
|
#define GL_TEXTURE_3D 0x806F
|
|
#define GL_TEXTURE_3D_BINDING_EXT 0x806A
|
|
#define GL_TEXTURE_3D_EXT 0x806F
|
|
#define GL_TEXTURE_4DSIZE_SGIS 0x8136
|
|
#define GL_TEXTURE_4D_BINDING_SGIS 0x814F
|
|
#define GL_TEXTURE_4D_SGIS 0x8134
|
|
#define GL_TEXTURE_ALPHA_SIZE 0x805F
|
|
#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
|
|
#define GL_TEXTURE_ALPHA_TYPE 0x8C13
|
|
#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
|
|
#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
|
|
#define GL_TEXTURE_BASE_LEVEL 0x813C
|
|
#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
|
|
#define GL_TEXTURE_BINDING_1D 0x8068
|
|
#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
|
|
#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
|
|
#define GL_TEXTURE_BINDING_2D 0x8069
|
|
#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
|
|
#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
|
|
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
|
|
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
|
|
#define GL_TEXTURE_BINDING_3D 0x806A
|
|
#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
|
|
#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
|
|
#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
|
|
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
|
|
#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
|
|
#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
|
|
#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
|
|
#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
|
|
#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
|
|
#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
|
|
#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
|
|
#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
|
|
#define GL_TEXTURE_BLUE_SIZE 0x805E
|
|
#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
|
|
#define GL_TEXTURE_BLUE_TYPE 0x8C12
|
|
#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
|
|
#define GL_TEXTURE_BORDER_COLOR 0x1004
|
|
#define GL_TEXTURE_BORDER_VALUES_NV 0x871A
|
|
#define GL_TEXTURE_BUFFER 0x8C2A
|
|
#define GL_TEXTURE_BUFFER_ARB 0x8C2A
|
|
#define GL_TEXTURE_BUFFER_BINDING 0x8C2A
|
|
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
|
|
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
|
|
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
|
|
#define GL_TEXTURE_BUFFER_EXT 0x8C2A
|
|
#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
|
|
#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
|
|
#define GL_TEXTURE_BUFFER_OFFSET 0x919D
|
|
#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
|
|
#define GL_TEXTURE_BUFFER_SIZE 0x919E
|
|
#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
|
|
#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
|
|
#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
|
|
#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
|
|
#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
|
|
#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
|
|
#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046
|
|
#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
|
|
#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
|
|
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
|
|
#define GL_TEXTURE_COMPARE_FUNC 0x884D
|
|
#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
|
|
#define GL_TEXTURE_COMPARE_MODE 0x884C
|
|
#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
|
|
#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
|
|
#define GL_TEXTURE_COMPARE_SGIX 0x819A
|
|
#define GL_TEXTURE_COMPRESSED 0x86A1
|
|
#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
|
|
#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
|
|
#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
|
|
#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
|
|
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
|
|
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
|
|
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
|
|
#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
|
|
#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
|
|
#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
|
|
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
|
|
#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
|
|
#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
|
|
#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
|
|
#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
|
|
#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
|
|
#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
|
|
#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
|
|
#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
|
|
#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
|
|
#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
|
|
#define GL_TEXTURE_COORD_NV 0x8C79
|
|
#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045
|
|
#define GL_TEXTURE_CUBE_MAP 0x8513
|
|
#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
|
|
#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
|
|
#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
|
|
#define GL_TEXTURE_CUBE_MAP_EXT 0x8513
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
|
|
#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
|
|
#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
|
|
#define GL_TEXTURE_DEFORMATION_SGIX 0x8195
|
|
#define GL_TEXTURE_DEPTH 0x8071
|
|
#define GL_TEXTURE_DEPTH_EXT 0x8071
|
|
#define GL_TEXTURE_DEPTH_SIZE 0x884A
|
|
#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
|
|
#define GL_TEXTURE_DEPTH_TYPE 0x8C16
|
|
#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
|
|
#define GL_TEXTURE_DS_SIZE_NV 0x871D
|
|
#define GL_TEXTURE_DT_SIZE_NV 0x871E
|
|
#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE
|
|
#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
|
|
#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008
|
|
#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
|
|
#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
|
|
#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
|
|
#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
|
|
#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
|
|
#define GL_TEXTURE_GATHER 0x82A2
|
|
#define GL_TEXTURE_GATHER_SHADOW 0x82A3
|
|
#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
|
|
#define GL_TEXTURE_GREEN_SIZE 0x805D
|
|
#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
|
|
#define GL_TEXTURE_GREEN_TYPE 0x8C11
|
|
#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
|
|
#define GL_TEXTURE_HEIGHT 0x1001
|
|
#define GL_TEXTURE_HI_SIZE_NV 0x871B
|
|
#define GL_TEXTURE_IMAGE_FORMAT 0x828F
|
|
#define GL_TEXTURE_IMAGE_TYPE 0x8290
|
|
#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
|
|
#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
|
|
#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
|
|
#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
|
|
#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
|
|
#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
|
|
#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
|
|
#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
|
|
#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167
|
|
#define GL_TEXTURE_LIGHT_EXT 0x8350
|
|
#define GL_TEXTURE_LOD_BIAS 0x8501
|
|
#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
|
|
#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
|
|
#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
|
|
#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
|
|
#define GL_TEXTURE_LO_SIZE_NV 0x871C
|
|
#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
|
|
#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
|
|
#define GL_TEXTURE_MAG_FILTER 0x2800
|
|
#define GL_TEXTURE_MAG_SIZE_NV 0x871F
|
|
#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
|
|
#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
|
|
#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE
|
|
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
|
|
#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
|
|
#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
|
|
#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
|
|
#define GL_TEXTURE_MAX_LEVEL 0x813D
|
|
#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
|
|
#define GL_TEXTURE_MAX_LOD 0x813B
|
|
#define GL_TEXTURE_MAX_LOD_SGIS 0x813B
|
|
#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF
|
|
#define GL_TEXTURE_MIN_FILTER 0x2801
|
|
#define GL_TEXTURE_MIN_LOD 0x813A
|
|
#define GL_TEXTURE_MIN_LOD_SGIS 0x813A
|
|
#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
|
|
#define GL_TEXTURE_NORMAL_EXT 0x85AF
|
|
#define GL_TEXTURE_POST_SPECULAR_HP 0x8168
|
|
#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169
|
|
#define GL_TEXTURE_PRIORITY_EXT 0x8066
|
|
#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
|
|
#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
|
|
#define GL_TEXTURE_RECTANGLE 0x84F5
|
|
#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
|
|
#define GL_TEXTURE_RECTANGLE_NV 0x84F5
|
|
#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366
|
|
#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
|
|
#define GL_TEXTURE_RED_SIZE 0x805C
|
|
#define GL_TEXTURE_RED_SIZE_EXT 0x805C
|
|
#define GL_TEXTURE_RED_TYPE 0x8C10
|
|
#define GL_TEXTURE_RED_TYPE_ARB 0x8C10
|
|
#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
|
|
#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55
|
|
#define GL_TEXTURE_RESIDENT_EXT 0x8067
|
|
#define GL_TEXTURE_SAMPLES 0x9106
|
|
#define GL_TEXTURE_SHADER_NV 0x86DE
|
|
#define GL_TEXTURE_SHADOW 0x82A1
|
|
#define GL_TEXTURE_SHARED_SIZE 0x8C3F
|
|
#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
|
|
#define GL_TEXTURE_SPARSE_ARB 0x91A6
|
|
#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
|
|
#define GL_TEXTURE_STENCIL_SIZE 0x88F1
|
|
#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
|
|
#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
|
|
#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001
|
|
#define GL_TEXTURE_SWIZZLE_A 0x8E45
|
|
#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45
|
|
#define GL_TEXTURE_SWIZZLE_B 0x8E44
|
|
#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44
|
|
#define GL_TEXTURE_SWIZZLE_G 0x8E43
|
|
#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43
|
|
#define GL_TEXTURE_SWIZZLE_R 0x8E42
|
|
#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
|
|
#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46
|
|
#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
|
|
#define GL_TEXTURE_TARGET 0x1006
|
|
#define GL_TEXTURE_TILING_EXT 0x9580
|
|
#define GL_TEXTURE_TOO_LARGE_EXT 0x8065
|
|
#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
|
|
#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
|
|
#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
|
|
#define GL_TEXTURE_VIEW 0x82B5
|
|
#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
|
|
#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
|
|
#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
|
|
#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
|
|
#define GL_TEXTURE_WIDTH 0x1000
|
|
#define GL_TEXTURE_WRAP_Q_SGIS 0x8137
|
|
#define GL_TEXTURE_WRAP_R 0x8072
|
|
#define GL_TEXTURE_WRAP_R_EXT 0x8072
|
|
#define GL_TEXTURE_WRAP_S 0x2802
|
|
#define GL_TEXTURE_WRAP_T 0x2803
|
|
#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
|
|
#define GL_TILE_RASTER_ORDER_FIXED_MESA 0x8BB8
|
|
#define GL_TILE_RASTER_ORDER_INCREASING_X_MESA 0x8BB9
|
|
#define GL_TILE_RASTER_ORDER_INCREASING_Y_MESA 0x8BBA
|
|
#define GL_TILING_TYPES_EXT 0x9583
|
|
#define GL_TIMELINE_SEMAPHORE_VALUE_NV 0x9595
|
|
#define GL_TIMEOUT_EXPIRED 0x911B
|
|
#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
|
|
#define GL_TIMESTAMP 0x8E28
|
|
#define GL_TIME_ELAPSED 0x88BF
|
|
#define GL_TIME_ELAPSED_EXT 0x88BF
|
|
#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
|
|
#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
|
|
#define GL_TRACK_MATRIX_NV 0x8648
|
|
#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
|
|
#define GL_TRANSFORM_FEEDBACK 0x8E22
|
|
#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
|
|
#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
|
|
#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
|
|
#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
|
|
#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
|
|
#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
|
|
#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
|
|
#define GL_TRANSFORM_FEEDBACK_NV 0x8E22
|
|
#define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC
|
|
#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC
|
|
#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
|
|
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
|
|
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
|
|
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
|
|
#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
|
|
#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED
|
|
#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED
|
|
#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
|
|
#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
|
|
#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
|
|
#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
|
|
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
|
|
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
|
|
#define GL_TRANSFORM_HINT_APPLE 0x85B1
|
|
#define GL_TRANSLATE_2D_NV 0x9090
|
|
#define GL_TRANSLATE_3D_NV 0x9091
|
|
#define GL_TRANSLATE_X_NV 0x908E
|
|
#define GL_TRANSLATE_Y_NV 0x908F
|
|
#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
|
|
#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
|
|
#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
|
|
#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
|
|
#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
|
|
#define GL_TRANSPOSE_NV 0x862C
|
|
#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
|
|
#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
|
|
#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
|
|
#define GL_TRIANGLES 0x0004
|
|
#define GL_TRIANGLES_ADJACENCY 0x000C
|
|
#define GL_TRIANGLES_ADJACENCY_ARB 0x000C
|
|
#define GL_TRIANGLES_ADJACENCY_EXT 0x000C
|
|
#define GL_TRIANGLE_FAN 0x0006
|
|
#define GL_TRIANGLE_LIST_SUN 0x81D7
|
|
#define GL_TRIANGLE_MESH_SUN 0x8615
|
|
#define GL_TRIANGLE_STRIP 0x0005
|
|
#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
|
|
#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
|
|
#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
|
|
#define GL_TRIANGULAR_NV 0x90A5
|
|
#define GL_TRUE 1
|
|
#define GL_TYPE 0x92FA
|
|
#define GL_UNCORRELATED_NV 0x9282
|
|
#define GL_UNDEFINED_APPLE 0x8A1C
|
|
#define GL_UNDEFINED_VERTEX 0x8260
|
|
#define GL_UNIFORM 0x92E1
|
|
#define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A
|
|
#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
|
|
#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
|
|
#define GL_UNIFORM_BARRIER_BIT 0x00000004
|
|
#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004
|
|
#define GL_UNIFORM_BLOCK 0x92E2
|
|
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
|
|
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
|
|
#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
|
|
#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
|
|
#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
|
|
#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
|
|
#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
|
|
#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
|
|
#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
|
|
#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C
|
|
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D
|
|
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
|
|
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
|
|
#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
|
|
#define GL_UNIFORM_BUFFER 0x8A11
|
|
#define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F
|
|
#define GL_UNIFORM_BUFFER_BINDING 0x8A28
|
|
#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
|
|
#define GL_UNIFORM_BUFFER_EXT 0x8DEE
|
|
#define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370
|
|
#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
|
|
#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
|
|
#define GL_UNIFORM_BUFFER_START 0x8A29
|
|
#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E
|
|
#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
|
|
#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
|
|
#define GL_UNIFORM_NAME_LENGTH 0x8A39
|
|
#define GL_UNIFORM_OFFSET 0x8A3B
|
|
#define GL_UNIFORM_SIZE 0x8A38
|
|
#define GL_UNIFORM_TYPE 0x8A37
|
|
#define GL_UNKNOWN_CONTEXT_RESET 0x8255
|
|
#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
|
|
#define GL_UNPACK_ALIGNMENT 0x0CF5
|
|
#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
|
|
#define GL_UNPACK_CMYK_HINT_EXT 0x800F
|
|
#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
|
|
#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
|
|
#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
|
|
#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
|
|
#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
|
|
#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
|
|
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
|
|
#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
|
|
#define GL_UNPACK_LSB_FIRST 0x0CF1
|
|
#define GL_UNPACK_RESAMPLE_OML 0x8985
|
|
#define GL_UNPACK_RESAMPLE_SGIX 0x842F
|
|
#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16
|
|
#define GL_UNPACK_ROW_LENGTH 0x0CF2
|
|
#define GL_UNPACK_SKIP_IMAGES 0x806D
|
|
#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
|
|
#define GL_UNPACK_SKIP_PIXELS 0x0CF4
|
|
#define GL_UNPACK_SKIP_ROWS 0x0CF3
|
|
#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
|
|
#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
|
|
#define GL_UNPACK_SWAP_BYTES 0x0CF0
|
|
#define GL_UNSIGNALED 0x9118
|
|
#define GL_UNSIGNED_BYTE 0x1401
|
|
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
|
|
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
|
|
#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
|
|
#define GL_UNSIGNED_IDENTITY_NV 0x8536
|
|
#define GL_UNSIGNED_INT 0x1405
|
|
#define GL_UNSIGNED_INT16_NV 0x8FF0
|
|
#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
|
|
#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
|
|
#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
|
|
#define GL_UNSIGNED_INT64_AMD 0x8BC2
|
|
#define GL_UNSIGNED_INT64_ARB 0x140F
|
|
#define GL_UNSIGNED_INT64_NV 0x140F
|
|
#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5
|
|
#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
|
|
#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6
|
|
#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
|
|
#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7
|
|
#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
|
|
#define GL_UNSIGNED_INT8_NV 0x8FEC
|
|
#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
|
|
#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
|
|
#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
|
|
#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
|
|
#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
|
|
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
|
|
#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
|
|
#define GL_UNSIGNED_INT_24_8 0x84FA
|
|
#define GL_UNSIGNED_INT_24_8_EXT 0x84FA
|
|
#define GL_UNSIGNED_INT_24_8_NV 0x84FA
|
|
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
|
|
#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
|
|
#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
|
|
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
|
|
#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
|
|
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
|
|
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
|
|
#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
|
|
#define GL_UNSIGNED_INT_IMAGE_1D 0x9062
|
|
#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
|
|
#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
|
|
#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062
|
|
#define GL_UNSIGNED_INT_IMAGE_2D 0x9063
|
|
#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
|
|
#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
|
|
#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063
|
|
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
|
|
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
|
|
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
|
|
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
|
|
#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
|
|
#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
|
|
#define GL_UNSIGNED_INT_IMAGE_3D 0x9064
|
|
#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064
|
|
#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
|
|
#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
|
|
#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
|
|
#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066
|
|
#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
|
|
#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
|
|
#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
|
|
#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
|
|
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
|
|
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
|
|
#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
|
|
#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
|
|
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
|
|
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
|
|
#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
|
|
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
|
|
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
|
|
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
|
|
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
|
|
#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
|
|
#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
|
|
#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
|
|
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
|
|
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
|
|
#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
|
|
#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
|
|
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
|
|
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
|
|
#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
|
|
#define GL_UNSIGNED_INT_VEC2 0x8DC6
|
|
#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
|
|
#define GL_UNSIGNED_INT_VEC3 0x8DC7
|
|
#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
|
|
#define GL_UNSIGNED_INT_VEC4 0x8DC8
|
|
#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
|
|
#define GL_UNSIGNED_INVERT_NV 0x8537
|
|
#define GL_UNSIGNED_NORMALIZED 0x8C17
|
|
#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
|
|
#define GL_UNSIGNED_SHORT 0x1403
|
|
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
|
|
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
|
#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
|
|
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
|
|
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
|
#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
|
|
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
|
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
|
|
#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
|
|
#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
|
|
#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
|
|
#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
|
|
#define GL_UPLOAD_GPU_MASK_NVX 0x954A
|
|
#define GL_UPPER_LEFT 0x8CA2
|
|
#define GL_USE_MISSING_GLYPH_NV 0x90AA
|
|
#define GL_UTF16_NV 0x909B
|
|
#define GL_UTF8_NV 0x909A
|
|
#define GL_UUID_SIZE_EXT 16
|
|
#define GL_VALIDATE_STATUS 0x8B83
|
|
#define GL_VARIABLE_A_NV 0x8523
|
|
#define GL_VARIABLE_B_NV 0x8524
|
|
#define GL_VARIABLE_C_NV 0x8525
|
|
#define GL_VARIABLE_D_NV 0x8526
|
|
#define GL_VARIABLE_E_NV 0x8527
|
|
#define GL_VARIABLE_F_NV 0x8528
|
|
#define GL_VARIABLE_G_NV 0x8529
|
|
#define GL_VARIANT_ARRAY_EXT 0x87E8
|
|
#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
|
|
#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
|
|
#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
|
|
#define GL_VARIANT_DATATYPE_EXT 0x87E5
|
|
#define GL_VARIANT_EXT 0x87C1
|
|
#define GL_VARIANT_VALUE_EXT 0x87E4
|
|
#define GL_VBO_FREE_MEMORY_ATI 0x87FB
|
|
#define GL_VECTOR_EXT 0x87BF
|
|
#define GL_VENDOR 0x1F00
|
|
#define GL_VERSION 0x1F02
|
|
#define GL_VERTEX23_BIT_PGI 0x00000004
|
|
#define GL_VERTEX4_BIT_PGI 0x00000008
|
|
#define GL_VERTEX_ARRAY 0x8074
|
|
#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
|
|
#define GL_VERTEX_ARRAY_BINDING 0x85B5
|
|
#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
|
|
#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
|
|
#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
|
|
#define GL_VERTEX_ARRAY_EXT 0x8074
|
|
#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
|
|
#define GL_VERTEX_ARRAY_LIST_IBM 103070
|
|
#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
|
|
#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154
|
|
#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
|
|
#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
|
|
#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
|
|
#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
|
|
#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
|
|
#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
|
|
#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
|
|
#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
|
|
#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
|
|
#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
|
|
#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
|
|
#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
|
|
#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
|
|
#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
|
|
#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
|
|
#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
|
|
#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
|
|
#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
|
|
#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
|
|
#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
|
|
#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
|
|
#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
|
|
#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
|
|
#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
|
|
#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
|
|
#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
|
|
#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
|
|
#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
|
|
#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
|
|
#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
|
|
#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
|
|
#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
|
|
#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
|
|
#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
|
|
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
|
|
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
|
|
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
|
|
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
|
|
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
|
|
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
|
|
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
|
|
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD
|
|
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
|
|
#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
|
|
#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
|
|
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
|
|
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
|
|
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
|
|
#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
|
|
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
|
|
#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
|
|
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
|
|
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
|
|
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
|
|
#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
|
|
#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
|
|
#define GL_VERTEX_ATTRIB_BINDING 0x82D4
|
|
#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00
|
|
#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
|
|
#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
|
|
#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
|
|
#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02
|
|
#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01
|
|
#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
|
|
#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
|
|
#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
|
|
#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06
|
|
#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
|
|
#define GL_VERTEX_BINDING_BUFFER 0x8F4F
|
|
#define GL_VERTEX_BINDING_DIVISOR 0x82D6
|
|
#define GL_VERTEX_BINDING_OFFSET 0x82D7
|
|
#define GL_VERTEX_BINDING_STRIDE 0x82D8
|
|
#define GL_VERTEX_BLEND_ARB 0x86A7
|
|
#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
|
|
#define GL_VERTEX_DATA_HINT_PGI 0x1A22A
|
|
#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4
|
|
#define GL_VERTEX_ID_NV 0x8C7B
|
|
#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5
|
|
#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
|
|
#define GL_VERTEX_PRECLIP_SGIX 0x83EE
|
|
#define GL_VERTEX_PROGRAM_ARB 0x8620
|
|
#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
|
|
#define GL_VERTEX_PROGRAM_NV 0x8620
|
|
#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
|
|
#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
|
|
#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
|
|
#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
|
|
#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
|
|
#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
|
|
#define GL_VERTEX_SHADER 0x8B31
|
|
#define GL_VERTEX_SHADER_ARB 0x8B31
|
|
#define GL_VERTEX_SHADER_BINDING_EXT 0x8781
|
|
#define GL_VERTEX_SHADER_BIT 0x00000001
|
|
#define GL_VERTEX_SHADER_EXT 0x8780
|
|
#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
|
|
#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
|
|
#define GL_VERTEX_SHADER_INVOCATIONS 0x82F0
|
|
#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0
|
|
#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
|
|
#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
|
|
#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
|
|
#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
|
|
#define GL_VERTEX_SOURCE_ATI 0x8774
|
|
#define GL_VERTEX_STATE_PROGRAM_NV 0x8621
|
|
#define GL_VERTEX_STREAM0_ATI 0x876C
|
|
#define GL_VERTEX_STREAM1_ATI 0x876D
|
|
#define GL_VERTEX_STREAM2_ATI 0x876E
|
|
#define GL_VERTEX_STREAM3_ATI 0x876F
|
|
#define GL_VERTEX_STREAM4_ATI 0x8770
|
|
#define GL_VERTEX_STREAM5_ATI 0x8771
|
|
#define GL_VERTEX_STREAM6_ATI 0x8772
|
|
#define GL_VERTEX_STREAM7_ATI 0x8773
|
|
#define GL_VERTEX_SUBROUTINE 0x92E8
|
|
#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
|
|
#define GL_VERTEX_TEXTURE 0x829B
|
|
#define GL_VERTEX_WEIGHTING_EXT 0x8509
|
|
#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
|
|
#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
|
|
#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
|
|
#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
|
|
#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
|
|
#define GL_VERTICAL_LINE_TO_NV 0x08
|
|
#define GL_VERTICES_SUBMITTED 0x82EE
|
|
#define GL_VERTICES_SUBMITTED_ARB 0x82EE
|
|
#define GL_VIBRANCE_BIAS_NV 0x8719
|
|
#define GL_VIBRANCE_SCALE_NV 0x8713
|
|
#define GL_VIDEO_BUFFER_BINDING_NV 0x9021
|
|
#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
|
|
#define GL_VIDEO_BUFFER_NV 0x9020
|
|
#define GL_VIDEO_BUFFER_PITCH_NV 0x9028
|
|
#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
|
|
#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
|
|
#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039
|
|
#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038
|
|
#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
|
|
#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
|
|
#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
|
|
#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A
|
|
#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B
|
|
#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
|
|
#define GL_VIEWPORT 0x0BA2
|
|
#define GL_VIEWPORT_BOUNDS_RANGE 0x825D
|
|
#define GL_VIEWPORT_COMMAND_NV 0x0010
|
|
#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
|
|
#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
|
|
#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
|
|
#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
|
|
#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
|
|
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
|
|
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
|
|
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
|
|
#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
|
|
#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
|
|
#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
|
|
#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
|
|
#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
|
|
#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B
|
|
#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358
|
|
#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359
|
|
#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A
|
|
#define GL_VIEW_CLASS_128_BITS 0x82C4
|
|
#define GL_VIEW_CLASS_16_BITS 0x82CA
|
|
#define GL_VIEW_CLASS_24_BITS 0x82C9
|
|
#define GL_VIEW_CLASS_32_BITS 0x82C8
|
|
#define GL_VIEW_CLASS_48_BITS 0x82C7
|
|
#define GL_VIEW_CLASS_64_BITS 0x82C6
|
|
#define GL_VIEW_CLASS_8_BITS 0x82CB
|
|
#define GL_VIEW_CLASS_96_BITS 0x82C5
|
|
#define GL_VIEW_CLASS_ASTC_10x10_RGBA 0x9393
|
|
#define GL_VIEW_CLASS_ASTC_10x5_RGBA 0x9390
|
|
#define GL_VIEW_CLASS_ASTC_10x6_RGBA 0x9391
|
|
#define GL_VIEW_CLASS_ASTC_10x8_RGBA 0x9392
|
|
#define GL_VIEW_CLASS_ASTC_12x10_RGBA 0x9394
|
|
#define GL_VIEW_CLASS_ASTC_12x12_RGBA 0x9395
|
|
#define GL_VIEW_CLASS_ASTC_4x4_RGBA 0x9388
|
|
#define GL_VIEW_CLASS_ASTC_5x4_RGBA 0x9389
|
|
#define GL_VIEW_CLASS_ASTC_5x5_RGBA 0x938A
|
|
#define GL_VIEW_CLASS_ASTC_6x5_RGBA 0x938B
|
|
#define GL_VIEW_CLASS_ASTC_6x6_RGBA 0x938C
|
|
#define GL_VIEW_CLASS_ASTC_8x5_RGBA 0x938D
|
|
#define GL_VIEW_CLASS_ASTC_8x6_RGBA 0x938E
|
|
#define GL_VIEW_CLASS_ASTC_8x8_RGBA 0x938F
|
|
#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
|
|
#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2
|
|
#define GL_VIEW_CLASS_EAC_R11 0x9383
|
|
#define GL_VIEW_CLASS_EAC_RG11 0x9384
|
|
#define GL_VIEW_CLASS_ETC2_EAC_RGBA 0x9387
|
|
#define GL_VIEW_CLASS_ETC2_RGB 0x9385
|
|
#define GL_VIEW_CLASS_ETC2_RGBA 0x9386
|
|
#define GL_VIEW_CLASS_RGTC1_RED 0x82D0
|
|
#define GL_VIEW_CLASS_RGTC2_RG 0x82D1
|
|
#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
|
|
#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
|
|
#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
|
|
#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
|
|
#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6
|
|
#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7
|
|
#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195
|
|
#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195
|
|
#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196
|
|
#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196
|
|
#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197
|
|
#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197
|
|
#define GL_VIVIDLIGHT_NV 0x92A6
|
|
#define GL_VOLATILE_APPLE 0x8A1A
|
|
#define GL_WAIT_FAILED 0x911D
|
|
#define GL_WARPS_PER_SM_NV 0x933A
|
|
#define GL_WARP_SIZE_NV 0x9339
|
|
#define GL_WEIGHTED_AVERAGE_ARB 0x9367
|
|
#define GL_WEIGHTED_AVERAGE_EXT 0x9367
|
|
#define GL_WEIGHT_ARRAY_ARB 0x86AD
|
|
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
|
|
#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
|
|
#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
|
|
#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
|
|
#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
|
|
#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
|
|
#define GL_WIDE_LINE_HINT_PGI 0x1A222
|
|
#define GL_WINDOW_RECTANGLE_EXT 0x8F12
|
|
#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13
|
|
#define GL_WRAP_BORDER_SUN 0x81D4
|
|
#define GL_WRITE_DISCARD_NV 0x88BE
|
|
#define GL_WRITE_ONLY 0x88B9
|
|
#define GL_WRITE_ONLY_ARB 0x88B9
|
|
#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
|
|
#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
|
|
#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
|
|
#define GL_W_EXT 0x87D8
|
|
#define GL_XOR 0x1506
|
|
#define GL_XOR_NV 0x1506
|
|
#define GL_X_EXT 0x87D5
|
|
#define GL_YCBAYCR8A_4224_NV 0x9032
|
|
#define GL_YCBCR_422_APPLE 0x85B9
|
|
#define GL_YCBCR_MESA 0x8757
|
|
#define GL_YCBYCR8_422_NV 0x9031
|
|
#define GL_YCRCBA_SGIX 0x8319
|
|
#define GL_YCRCB_422_SGIX 0x81BB
|
|
#define GL_YCRCB_444_SGIX 0x81BC
|
|
#define GL_YCRCB_SGIX 0x8318
|
|
#define GL_Y_EXT 0x87D6
|
|
#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
|
|
#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037
|
|
#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035
|
|
#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
|
|
#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033
|
|
#define GL_ZERO 0
|
|
#define GL_ZERO_EXT 0x87DD
|
|
#define GL_ZERO_TO_ONE 0x935F
|
|
#define GL_Z_EXT 0x87D7
|
|
|
|
#include "khrplatform.h"
|
|
typedef unsigned int GLenum;
|
|
typedef unsigned char GLboolean;
|
|
typedef unsigned int GLbitfield;
|
|
typedef void GLvoid;
|
|
typedef khronos_int8_t GLbyte;
|
|
typedef khronos_uint8_t GLubyte;
|
|
typedef khronos_int16_t GLshort;
|
|
typedef khronos_uint16_t GLushort;
|
|
typedef int GLint;
|
|
typedef unsigned int GLuint;
|
|
typedef khronos_int32_t GLclampx;
|
|
typedef int GLsizei;
|
|
typedef khronos_float_t GLfloat;
|
|
typedef khronos_float_t GLclampf;
|
|
typedef double GLdouble;
|
|
typedef double GLclampd;
|
|
typedef void *GLeglClientBufferEXT;
|
|
typedef void *GLeglImageOES;
|
|
typedef char GLchar;
|
|
typedef char GLcharARB;
|
|
#ifdef __APPLE__
|
|
typedef void *GLhandleARB;
|
|
#else
|
|
typedef unsigned int GLhandleARB;
|
|
#endif
|
|
typedef khronos_uint16_t GLhalf;
|
|
typedef khronos_uint16_t GLhalfARB;
|
|
typedef khronos_int32_t GLfixed;
|
|
#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && \
|
|
(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
|
|
typedef khronos_intptr_t GLintptr;
|
|
#else
|
|
typedef khronos_intptr_t GLintptr;
|
|
#endif
|
|
#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && \
|
|
(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
|
|
typedef khronos_intptr_t GLintptrARB;
|
|
#else
|
|
typedef khronos_intptr_t GLintptrARB;
|
|
#endif
|
|
#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && \
|
|
(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
|
|
typedef khronos_ssize_t GLsizeiptr;
|
|
#else
|
|
typedef khronos_ssize_t GLsizeiptr;
|
|
#endif
|
|
#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && \
|
|
(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
|
|
typedef khronos_ssize_t GLsizeiptrARB;
|
|
#else
|
|
typedef khronos_ssize_t GLsizeiptrARB;
|
|
#endif
|
|
typedef khronos_int64_t GLint64;
|
|
typedef khronos_int64_t GLint64EXT;
|
|
typedef khronos_uint64_t GLuint64;
|
|
typedef khronos_uint64_t GLuint64EXT;
|
|
typedef struct __GLsync *GLsync;
|
|
struct _cl_context;
|
|
struct _cl_event;
|
|
typedef void(GLAD_API_PTR *GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity,
|
|
GLsizei length, const GLchar *message,
|
|
const void *userParam);
|
|
typedef void(GLAD_API_PTR *GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity,
|
|
GLsizei length, const GLchar *message,
|
|
const void *userParam);
|
|
typedef void(GLAD_API_PTR *GLDEBUGPROCKHR)(GLenum source, GLenum type, GLuint id, GLenum severity,
|
|
GLsizei length, const GLchar *message,
|
|
const void *userParam);
|
|
typedef void(GLAD_API_PTR *GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity,
|
|
GLsizei length, const GLchar *message, void *userParam);
|
|
typedef unsigned short GLhalfNV;
|
|
typedef GLintptr GLvdpauSurfaceNV;
|
|
typedef void(GLAD_API_PTR *GLVULKANPROCNV)(void);
|
|
|
|
#define GL_VERSION_1_0 1
|
|
#define GL_VERSION_1_1 1
|
|
#define GL_VERSION_1_2 1
|
|
#define GL_VERSION_1_3 1
|
|
#define GL_VERSION_1_4 1
|
|
#define GL_VERSION_1_5 1
|
|
#define GL_VERSION_2_0 1
|
|
#define GL_VERSION_2_1 1
|
|
#define GL_VERSION_3_0 1
|
|
#define GL_VERSION_3_1 1
|
|
#define GL_VERSION_3_2 1
|
|
#define GL_VERSION_3_3 1
|
|
#define GL_VERSION_4_0 1
|
|
#define GL_VERSION_4_1 1
|
|
#define GL_VERSION_4_2 1
|
|
#define GL_VERSION_4_3 1
|
|
#define GL_VERSION_4_4 1
|
|
#define GL_VERSION_4_5 1
|
|
#define GL_VERSION_4_6 1
|
|
#define GL_3DFX_multisample 1
|
|
#define GL_3DFX_tbuffer 1
|
|
#define GL_3DFX_texture_compression_FXT1 1
|
|
#define GL_AMD_blend_minmax_factor 1
|
|
#define GL_AMD_conservative_depth 1
|
|
#define GL_AMD_debug_output 1
|
|
#define GL_AMD_depth_clamp_separate 1
|
|
#define GL_AMD_draw_buffers_blend 1
|
|
#define GL_AMD_framebuffer_multisample_advanced 1
|
|
#define GL_AMD_framebuffer_sample_positions 1
|
|
#define GL_AMD_gcn_shader 1
|
|
#define GL_AMD_gpu_shader_half_float 1
|
|
#define GL_AMD_gpu_shader_int16 1
|
|
#define GL_AMD_gpu_shader_int64 1
|
|
#define GL_AMD_interleaved_elements 1
|
|
#define GL_AMD_multi_draw_indirect 1
|
|
#define GL_AMD_name_gen_delete 1
|
|
#define GL_AMD_occlusion_query_event 1
|
|
#define GL_AMD_performance_monitor 1
|
|
#define GL_AMD_pinned_memory 1
|
|
#define GL_AMD_query_buffer_object 1
|
|
#define GL_AMD_sample_positions 1
|
|
#define GL_AMD_seamless_cubemap_per_texture 1
|
|
#define GL_AMD_shader_atomic_counter_ops 1
|
|
#define GL_AMD_shader_ballot 1
|
|
#define GL_AMD_shader_explicit_vertex_parameter 1
|
|
#define GL_AMD_shader_gpu_shader_half_float_fetch 1
|
|
#define GL_AMD_shader_image_load_store_lod 1
|
|
#define GL_AMD_shader_stencil_export 1
|
|
#define GL_AMD_shader_trinary_minmax 1
|
|
#define GL_AMD_sparse_texture 1
|
|
#define GL_AMD_stencil_operation_extended 1
|
|
#define GL_AMD_texture_gather_bias_lod 1
|
|
#define GL_AMD_texture_texture4 1
|
|
#define GL_AMD_transform_feedback3_lines_triangles 1
|
|
#define GL_AMD_transform_feedback4 1
|
|
#define GL_AMD_vertex_shader_layer 1
|
|
#define GL_AMD_vertex_shader_tessellator 1
|
|
#define GL_AMD_vertex_shader_viewport_index 1
|
|
#define GL_APPLE_aux_depth_stencil 1
|
|
#define GL_APPLE_client_storage 1
|
|
#define GL_APPLE_element_array 1
|
|
#define GL_APPLE_fence 1
|
|
#define GL_APPLE_float_pixels 1
|
|
#define GL_APPLE_flush_buffer_range 1
|
|
#define GL_APPLE_object_purgeable 1
|
|
#define GL_APPLE_rgb_422 1
|
|
#define GL_APPLE_row_bytes 1
|
|
#define GL_APPLE_specular_vector 1
|
|
#define GL_APPLE_texture_range 1
|
|
#define GL_APPLE_transform_hint 1
|
|
#define GL_APPLE_vertex_array_object 1
|
|
#define GL_APPLE_vertex_array_range 1
|
|
#define GL_APPLE_vertex_program_evaluators 1
|
|
#define GL_APPLE_ycbcr_422 1
|
|
#define GL_ARB_ES2_compatibility 1
|
|
#define GL_ARB_ES3_1_compatibility 1
|
|
#define GL_ARB_ES3_2_compatibility 1
|
|
#define GL_ARB_ES3_compatibility 1
|
|
#define GL_ARB_arrays_of_arrays 1
|
|
#define GL_ARB_base_instance 1
|
|
#define GL_ARB_bindless_texture 1
|
|
#define GL_ARB_blend_func_extended 1
|
|
#define GL_ARB_buffer_storage 1
|
|
#define GL_ARB_cl_event 1
|
|
#define GL_ARB_clear_buffer_object 1
|
|
#define GL_ARB_clear_texture 1
|
|
#define GL_ARB_clip_control 1
|
|
#define GL_ARB_color_buffer_float 1
|
|
#define GL_ARB_compatibility 1
|
|
#define GL_ARB_compressed_texture_pixel_storage 1
|
|
#define GL_ARB_compute_shader 1
|
|
#define GL_ARB_compute_variable_group_size 1
|
|
#define GL_ARB_conditional_render_inverted 1
|
|
#define GL_ARB_conservative_depth 1
|
|
#define GL_ARB_copy_buffer 1
|
|
#define GL_ARB_copy_image 1
|
|
#define GL_ARB_cull_distance 1
|
|
#define GL_ARB_debug_output 1
|
|
#define GL_ARB_depth_buffer_float 1
|
|
#define GL_ARB_depth_clamp 1
|
|
#define GL_ARB_depth_texture 1
|
|
#define GL_ARB_derivative_control 1
|
|
#define GL_ARB_direct_state_access 1
|
|
#define GL_ARB_draw_buffers 1
|
|
#define GL_ARB_draw_buffers_blend 1
|
|
#define GL_ARB_draw_elements_base_vertex 1
|
|
#define GL_ARB_draw_indirect 1
|
|
#define GL_ARB_draw_instanced 1
|
|
#define GL_ARB_enhanced_layouts 1
|
|
#define GL_ARB_explicit_attrib_location 1
|
|
#define GL_ARB_explicit_uniform_location 1
|
|
#define GL_ARB_fragment_coord_conventions 1
|
|
#define GL_ARB_fragment_layer_viewport 1
|
|
#define GL_ARB_fragment_program 1
|
|
#define GL_ARB_fragment_program_shadow 1
|
|
#define GL_ARB_fragment_shader 1
|
|
#define GL_ARB_fragment_shader_interlock 1
|
|
#define GL_ARB_framebuffer_no_attachments 1
|
|
#define GL_ARB_framebuffer_object 1
|
|
#define GL_ARB_framebuffer_sRGB 1
|
|
#define GL_ARB_geometry_shader4 1
|
|
#define GL_ARB_get_program_binary 1
|
|
#define GL_ARB_get_texture_sub_image 1
|
|
#define GL_ARB_gl_spirv 1
|
|
#define GL_ARB_gpu_shader5 1
|
|
#define GL_ARB_gpu_shader_fp64 1
|
|
#define GL_ARB_gpu_shader_int64 1
|
|
#define GL_ARB_half_float_pixel 1
|
|
#define GL_ARB_half_float_vertex 1
|
|
#define GL_ARB_imaging 1
|
|
#define GL_ARB_indirect_parameters 1
|
|
#define GL_ARB_instanced_arrays 1
|
|
#define GL_ARB_internalformat_query 1
|
|
#define GL_ARB_internalformat_query2 1
|
|
#define GL_ARB_invalidate_subdata 1
|
|
#define GL_ARB_map_buffer_alignment 1
|
|
#define GL_ARB_map_buffer_range 1
|
|
#define GL_ARB_matrix_palette 1
|
|
#define GL_ARB_multi_bind 1
|
|
#define GL_ARB_multi_draw_indirect 1
|
|
#define GL_ARB_multisample 1
|
|
#define GL_ARB_multitexture 1
|
|
#define GL_ARB_occlusion_query 1
|
|
#define GL_ARB_occlusion_query2 1
|
|
#define GL_ARB_parallel_shader_compile 1
|
|
#define GL_ARB_pipeline_statistics_query 1
|
|
#define GL_ARB_pixel_buffer_object 1
|
|
#define GL_ARB_point_parameters 1
|
|
#define GL_ARB_point_sprite 1
|
|
#define GL_ARB_polygon_offset_clamp 1
|
|
#define GL_ARB_post_depth_coverage 1
|
|
#define GL_ARB_program_interface_query 1
|
|
#define GL_ARB_provoking_vertex 1
|
|
#define GL_ARB_query_buffer_object 1
|
|
#define GL_ARB_robust_buffer_access_behavior 1
|
|
#define GL_ARB_robustness 1
|
|
#define GL_ARB_robustness_isolation 1
|
|
#define GL_ARB_sample_locations 1
|
|
#define GL_ARB_sample_shading 1
|
|
#define GL_ARB_sampler_objects 1
|
|
#define GL_ARB_seamless_cube_map 1
|
|
#define GL_ARB_seamless_cubemap_per_texture 1
|
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#define GL_ARB_separate_shader_objects 1
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#define GL_ARB_shader_atomic_counter_ops 1
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#define GL_ARB_shader_atomic_counters 1
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#define GL_ARB_shader_ballot 1
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#define GL_ARB_shader_bit_encoding 1
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#define GL_ARB_shader_clock 1
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#define GL_ARB_shader_draw_parameters 1
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#define GL_ARB_shader_group_vote 1
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#define GL_ARB_shader_image_load_store 1
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#define GL_ARB_shader_image_size 1
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#define GL_ARB_shader_objects 1
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#define GL_ARB_shader_precision 1
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#define GL_ARB_shader_stencil_export 1
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#define GL_ARB_shader_storage_buffer_object 1
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#define GL_ARB_shader_subroutine 1
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#define GL_ARB_shader_texture_image_samples 1
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#define GL_ARB_shader_texture_lod 1
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#define GL_ARB_shader_viewport_layer_array 1
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#define GL_ARB_shading_language_100 1
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#define GL_ARB_shading_language_420pack 1
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#define GL_ARB_shading_language_include 1
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#define GL_ARB_shading_language_packing 1
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#define GL_ARB_shadow 1
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#define GL_ARB_shadow_ambient 1
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#define GL_ARB_sparse_buffer 1
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#define GL_ARB_sparse_texture 1
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#define GL_ARB_sparse_texture2 1
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#define GL_ARB_sparse_texture_clamp 1
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#define GL_ARB_spirv_extensions 1
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#define GL_ARB_stencil_texturing 1
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#define GL_ARB_sync 1
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#define GL_ARB_tessellation_shader 1
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#define GL_ARB_texture_barrier 1
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#define GL_ARB_texture_border_clamp 1
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#define GL_ARB_texture_buffer_object 1
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#define GL_ARB_texture_buffer_object_rgb32 1
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#define GL_ARB_texture_buffer_range 1
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#define GL_ARB_texture_compression 1
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#define GL_ARB_texture_compression_bptc 1
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#define GL_ARB_texture_compression_rgtc 1
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#define GL_ARB_texture_cube_map 1
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#define GL_ARB_texture_cube_map_array 1
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#define GL_ARB_texture_env_add 1
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#define GL_ARB_texture_env_combine 1
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#define GL_ARB_texture_env_crossbar 1
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#define GL_ARB_texture_env_dot3 1
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#define GL_ARB_texture_filter_anisotropic 1
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#define GL_ARB_texture_filter_minmax 1
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#define GL_ARB_texture_float 1
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#define GL_ARB_texture_gather 1
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#define GL_ARB_texture_mirror_clamp_to_edge 1
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#define GL_ARB_texture_mirrored_repeat 1
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#define GL_ARB_texture_multisample 1
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#define GL_ARB_texture_non_power_of_two 1
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#define GL_ARB_texture_query_levels 1
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#define GL_ARB_texture_query_lod 1
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#define GL_ARB_texture_rectangle 1
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#define GL_ARB_texture_rg 1
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#define GL_ARB_texture_rgb10_a2ui 1
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#define GL_ARB_texture_stencil8 1
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#define GL_ARB_texture_storage 1
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#define GL_ARB_texture_storage_multisample 1
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#define GL_ARB_texture_swizzle 1
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#define GL_ARB_texture_view 1
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#define GL_ARB_timer_query 1
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#define GL_ARB_transform_feedback2 1
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#define GL_ARB_transform_feedback3 1
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#define GL_ARB_transform_feedback_instanced 1
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#define GL_ARB_transform_feedback_overflow_query 1
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#define GL_ARB_transpose_matrix 1
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#define GL_ARB_uniform_buffer_object 1
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#define GL_ARB_vertex_array_bgra 1
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#define GL_ARB_vertex_array_object 1
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#define GL_ARB_vertex_attrib_64bit 1
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#define GL_ARB_vertex_attrib_binding 1
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#define GL_ARB_vertex_blend 1
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#define GL_ARB_vertex_buffer_object 1
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#define GL_ARB_vertex_program 1
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#define GL_ARB_vertex_shader 1
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|
#define GL_ARB_vertex_type_10f_11f_11f_rev 1
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#define GL_ARB_vertex_type_2_10_10_10_rev 1
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#define GL_ARB_viewport_array 1
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#define GL_ARB_window_pos 1
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#define GL_ATI_draw_buffers 1
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#define GL_ATI_element_array 1
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#define GL_ATI_envmap_bumpmap 1
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#define GL_ATI_fragment_shader 1
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#define GL_ATI_map_object_buffer 1
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|
#define GL_ATI_meminfo 1
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#define GL_ATI_pixel_format_float 1
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|
#define GL_ATI_pn_triangles 1
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|
#define GL_ATI_separate_stencil 1
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|
#define GL_ATI_text_fragment_shader 1
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|
#define GL_ATI_texture_env_combine3 1
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|
#define GL_ATI_texture_float 1
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|
#define GL_ATI_texture_mirror_once 1
|
|
#define GL_ATI_vertex_array_object 1
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|
#define GL_ATI_vertex_attrib_array_object 1
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|
#define GL_ATI_vertex_streams 1
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#define GL_EXT_422_pixels 1
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|
#define GL_EXT_EGL_image_storage 1
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|
#define GL_EXT_EGL_sync 1
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|
#define GL_EXT_abgr 1
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|
#define GL_EXT_bgra 1
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|
#define GL_EXT_bindable_uniform 1
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|
#define GL_EXT_blend_color 1
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|
#define GL_EXT_blend_equation_separate 1
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|
#define GL_EXT_blend_func_separate 1
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|
#define GL_EXT_blend_logic_op 1
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|
#define GL_EXT_blend_minmax 1
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|
#define GL_EXT_blend_subtract 1
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|
#define GL_EXT_clip_volume_hint 1
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|
#define GL_EXT_cmyka 1
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|
#define GL_EXT_color_subtable 1
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|
#define GL_EXT_compiled_vertex_array 1
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|
#define GL_EXT_convolution 1
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|
#define GL_EXT_coordinate_frame 1
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|
#define GL_EXT_copy_texture 1
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|
#define GL_EXT_cull_vertex 1
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|
#define GL_EXT_debug_label 1
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|
#define GL_EXT_debug_marker 1
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|
#define GL_EXT_depth_bounds_test 1
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|
#define GL_EXT_direct_state_access 1
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|
#define GL_EXT_draw_buffers2 1
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|
#define GL_EXT_draw_instanced 1
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|
#define GL_EXT_draw_range_elements 1
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|
#define GL_EXT_external_buffer 1
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|
#define GL_EXT_fog_coord 1
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|
#define GL_EXT_framebuffer_blit 1
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|
#define GL_EXT_framebuffer_blit_layers 1
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|
#define GL_EXT_framebuffer_multisample 1
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|
#define GL_EXT_framebuffer_multisample_blit_scaled 1
|
|
#define GL_EXT_framebuffer_object 1
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|
#define GL_EXT_framebuffer_sRGB 1
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|
#define GL_EXT_geometry_shader4 1
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|
#define GL_EXT_gpu_program_parameters 1
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|
#define GL_EXT_gpu_shader4 1
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|
#define GL_EXT_histogram 1
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|
#define GL_EXT_index_array_formats 1
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|
#define GL_EXT_index_func 1
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|
#define GL_EXT_index_material 1
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|
#define GL_EXT_index_texture 1
|
|
#define GL_EXT_light_texture 1
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|
#define GL_EXT_memory_object 1
|
|
#define GL_EXT_memory_object_fd 1
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|
#define GL_EXT_memory_object_win32 1
|
|
#define GL_EXT_misc_attribute 1
|
|
#define GL_EXT_multi_draw_arrays 1
|
|
#define GL_EXT_multisample 1
|
|
#define GL_EXT_multiview_tessellation_geometry_shader 1
|
|
#define GL_EXT_multiview_texture_multisample 1
|
|
#define GL_EXT_multiview_timer_query 1
|
|
#define GL_EXT_packed_depth_stencil 1
|
|
#define GL_EXT_packed_float 1
|
|
#define GL_EXT_packed_pixels 1
|
|
#define GL_EXT_paletted_texture 1
|
|
#define GL_EXT_pixel_buffer_object 1
|
|
#define GL_EXT_pixel_transform 1
|
|
#define GL_EXT_pixel_transform_color_table 1
|
|
#define GL_EXT_point_parameters 1
|
|
#define GL_EXT_polygon_offset 1
|
|
#define GL_EXT_polygon_offset_clamp 1
|
|
#define GL_EXT_post_depth_coverage 1
|
|
#define GL_EXT_provoking_vertex 1
|
|
#define GL_EXT_raster_multisample 1
|
|
#define GL_EXT_rescale_normal 1
|
|
#define GL_EXT_secondary_color 1
|
|
#define GL_EXT_semaphore 1
|
|
#define GL_EXT_semaphore_fd 1
|
|
#define GL_EXT_semaphore_win32 1
|
|
#define GL_EXT_separate_shader_objects 1
|
|
#define GL_EXT_separate_specular_color 1
|
|
#define GL_EXT_shader_framebuffer_fetch 1
|
|
#define GL_EXT_shader_framebuffer_fetch_non_coherent 1
|
|
#define GL_EXT_shader_image_load_formatted 1
|
|
#define GL_EXT_shader_image_load_store 1
|
|
#define GL_EXT_shader_integer_mix 1
|
|
#define GL_EXT_shader_samples_identical 1
|
|
#define GL_EXT_shadow_funcs 1
|
|
#define GL_EXT_shared_texture_palette 1
|
|
#define GL_EXT_sparse_texture2 1
|
|
#define GL_EXT_stencil_clear_tag 1
|
|
#define GL_EXT_stencil_two_side 1
|
|
#define GL_EXT_stencil_wrap 1
|
|
#define GL_EXT_subtexture 1
|
|
#define GL_EXT_texture 1
|
|
#define GL_EXT_texture3D 1
|
|
#define GL_EXT_texture_array 1
|
|
#define GL_EXT_texture_buffer_object 1
|
|
#define GL_EXT_texture_compression_latc 1
|
|
#define GL_EXT_texture_compression_rgtc 1
|
|
#define GL_EXT_texture_compression_s3tc 1
|
|
#define GL_EXT_texture_cube_map 1
|
|
#define GL_EXT_texture_env_add 1
|
|
#define GL_EXT_texture_env_combine 1
|
|
#define GL_EXT_texture_env_dot3 1
|
|
#define GL_EXT_texture_filter_anisotropic 1
|
|
#define GL_EXT_texture_filter_minmax 1
|
|
#define GL_EXT_texture_integer 1
|
|
#define GL_EXT_texture_lod_bias 1
|
|
#define GL_EXT_texture_mirror_clamp 1
|
|
#define GL_EXT_texture_object 1
|
|
#define GL_EXT_texture_perturb_normal 1
|
|
#define GL_EXT_texture_sRGB 1
|
|
#define GL_EXT_texture_sRGB_R8 1
|
|
#define GL_EXT_texture_sRGB_RG8 1
|
|
#define GL_EXT_texture_sRGB_decode 1
|
|
#define GL_EXT_texture_shadow_lod 1
|
|
#define GL_EXT_texture_shared_exponent 1
|
|
#define GL_EXT_texture_snorm 1
|
|
#define GL_EXT_texture_storage 1
|
|
#define GL_EXT_texture_swizzle 1
|
|
#define GL_EXT_timer_query 1
|
|
#define GL_EXT_transform_feedback 1
|
|
#define GL_EXT_vertex_array 1
|
|
#define GL_EXT_vertex_array_bgra 1
|
|
#define GL_EXT_vertex_attrib_64bit 1
|
|
#define GL_EXT_vertex_shader 1
|
|
#define GL_EXT_vertex_weighting 1
|
|
#define GL_EXT_win32_keyed_mutex 1
|
|
#define GL_EXT_window_rectangles 1
|
|
#define GL_EXT_x11_sync_object 1
|
|
#define GL_GREMEDY_frame_terminator 1
|
|
#define GL_GREMEDY_string_marker 1
|
|
#define GL_HP_convolution_border_modes 1
|
|
#define GL_HP_image_transform 1
|
|
#define GL_HP_occlusion_test 1
|
|
#define GL_HP_texture_lighting 1
|
|
#define GL_IBM_cull_vertex 1
|
|
#define GL_IBM_multimode_draw_arrays 1
|
|
#define GL_IBM_rasterpos_clip 1
|
|
#define GL_IBM_static_data 1
|
|
#define GL_IBM_texture_mirrored_repeat 1
|
|
#define GL_IBM_vertex_array_lists 1
|
|
#define GL_INGR_blend_func_separate 1
|
|
#define GL_INGR_color_clamp 1
|
|
#define GL_INGR_interlace_read 1
|
|
#define GL_INTEL_blackhole_render 1
|
|
#define GL_INTEL_conservative_rasterization 1
|
|
#define GL_INTEL_fragment_shader_ordering 1
|
|
#define GL_INTEL_framebuffer_CMAA 1
|
|
#define GL_INTEL_map_texture 1
|
|
#define GL_INTEL_parallel_arrays 1
|
|
#define GL_INTEL_performance_query 1
|
|
#define GL_KHR_blend_equation_advanced 1
|
|
#define GL_KHR_blend_equation_advanced_coherent 1
|
|
#define GL_KHR_context_flush_control 1
|
|
#define GL_KHR_debug 1
|
|
#define GL_KHR_no_error 1
|
|
#define GL_KHR_parallel_shader_compile 1
|
|
#define GL_KHR_robust_buffer_access_behavior 1
|
|
#define GL_KHR_robustness 1
|
|
#define GL_KHR_shader_subgroup 1
|
|
#define GL_KHR_texture_compression_astc_hdr 1
|
|
#define GL_KHR_texture_compression_astc_ldr 1
|
|
#define GL_KHR_texture_compression_astc_sliced_3d 1
|
|
#define GL_MESAX_texture_stack 1
|
|
#define GL_MESA_framebuffer_flip_x 1
|
|
#define GL_MESA_framebuffer_flip_y 1
|
|
#define GL_MESA_framebuffer_swap_xy 1
|
|
#define GL_MESA_pack_invert 1
|
|
#define GL_MESA_program_binary_formats 1
|
|
#define GL_MESA_resize_buffers 1
|
|
#define GL_MESA_shader_integer_functions 1
|
|
#define GL_MESA_tile_raster_order 1
|
|
#define GL_MESA_window_pos 1
|
|
#define GL_MESA_ycbcr_texture 1
|
|
#define GL_NVX_blend_equation_advanced_multi_draw_buffers 1
|
|
#define GL_NVX_conditional_render 1
|
|
#define GL_NVX_gpu_memory_info 1
|
|
#define GL_NVX_gpu_multicast2 1
|
|
#define GL_NVX_linked_gpu_multicast 1
|
|
#define GL_NVX_progress_fence 1
|
|
#define GL_NV_alpha_to_coverage_dither_control 1
|
|
#define GL_NV_bindless_multi_draw_indirect 1
|
|
#define GL_NV_bindless_multi_draw_indirect_count 1
|
|
#define GL_NV_bindless_texture 1
|
|
#define GL_NV_blend_equation_advanced 1
|
|
#define GL_NV_blend_equation_advanced_coherent 1
|
|
#define GL_NV_blend_minmax_factor 1
|
|
#define GL_NV_blend_square 1
|
|
#define GL_NV_clip_space_w_scaling 1
|
|
#define GL_NV_command_list 1
|
|
#define GL_NV_compute_program5 1
|
|
#define GL_NV_compute_shader_derivatives 1
|
|
#define GL_NV_conditional_render 1
|
|
#define GL_NV_conservative_raster 1
|
|
#define GL_NV_conservative_raster_dilate 1
|
|
#define GL_NV_conservative_raster_pre_snap 1
|
|
#define GL_NV_conservative_raster_pre_snap_triangles 1
|
|
#define GL_NV_conservative_raster_underestimation 1
|
|
#define GL_NV_copy_depth_to_color 1
|
|
#define GL_NV_copy_image 1
|
|
#define GL_NV_deep_texture3D 1
|
|
#define GL_NV_depth_buffer_float 1
|
|
#define GL_NV_depth_clamp 1
|
|
#define GL_NV_draw_texture 1
|
|
#define GL_NV_draw_vulkan_image 1
|
|
#define GL_NV_evaluators 1
|
|
#define GL_NV_explicit_multisample 1
|
|
#define GL_NV_fence 1
|
|
#define GL_NV_fill_rectangle 1
|
|
#define GL_NV_float_buffer 1
|
|
#define GL_NV_fog_distance 1
|
|
#define GL_NV_fragment_coverage_to_color 1
|
|
#define GL_NV_fragment_program 1
|
|
#define GL_NV_fragment_program2 1
|
|
#define GL_NV_fragment_program4 1
|
|
#define GL_NV_fragment_program_option 1
|
|
#define GL_NV_fragment_shader_barycentric 1
|
|
#define GL_NV_fragment_shader_interlock 1
|
|
#define GL_NV_framebuffer_mixed_samples 1
|
|
#define GL_NV_framebuffer_multisample_coverage 1
|
|
#define GL_NV_geometry_program4 1
|
|
#define GL_NV_geometry_shader4 1
|
|
#define GL_NV_geometry_shader_passthrough 1
|
|
#define GL_NV_gpu_multicast 1
|
|
#define GL_NV_gpu_program4 1
|
|
#define GL_NV_gpu_program5 1
|
|
#define GL_NV_gpu_program5_mem_extended 1
|
|
#define GL_NV_gpu_shader5 1
|
|
#define GL_NV_half_float 1
|
|
#define GL_NV_internalformat_sample_query 1
|
|
#define GL_NV_light_max_exponent 1
|
|
#define GL_NV_memory_attachment 1
|
|
#define GL_NV_memory_object_sparse 1
|
|
#define GL_NV_mesh_shader 1
|
|
#define GL_NV_multisample_coverage 1
|
|
#define GL_NV_multisample_filter_hint 1
|
|
#define GL_NV_occlusion_query 1
|
|
#define GL_NV_packed_depth_stencil 1
|
|
#define GL_NV_parameter_buffer_object 1
|
|
#define GL_NV_parameter_buffer_object2 1
|
|
#define GL_NV_path_rendering 1
|
|
#define GL_NV_path_rendering_shared_edge 1
|
|
#define GL_NV_pixel_data_range 1
|
|
#define GL_NV_point_sprite 1
|
|
#define GL_NV_present_video 1
|
|
#define GL_NV_primitive_restart 1
|
|
#define GL_NV_primitive_shading_rate 1
|
|
#define GL_NV_query_resource 1
|
|
#define GL_NV_query_resource_tag 1
|
|
#define GL_NV_register_combiners 1
|
|
#define GL_NV_register_combiners2 1
|
|
#define GL_NV_representative_fragment_test 1
|
|
#define GL_NV_robustness_video_memory_purge 1
|
|
#define GL_NV_sample_locations 1
|
|
#define GL_NV_sample_mask_override_coverage 1
|
|
#define GL_NV_scissor_exclusive 1
|
|
#define GL_NV_shader_atomic_counters 1
|
|
#define GL_NV_shader_atomic_float 1
|
|
#define GL_NV_shader_atomic_float64 1
|
|
#define GL_NV_shader_atomic_fp16_vector 1
|
|
#define GL_NV_shader_atomic_int64 1
|
|
#define GL_NV_shader_buffer_load 1
|
|
#define GL_NV_shader_buffer_store 1
|
|
#define GL_NV_shader_storage_buffer_object 1
|
|
#define GL_NV_shader_subgroup_partitioned 1
|
|
#define GL_NV_shader_texture_footprint 1
|
|
#define GL_NV_shader_thread_group 1
|
|
#define GL_NV_shader_thread_shuffle 1
|
|
#define GL_NV_shading_rate_image 1
|
|
#define GL_NV_stereo_view_rendering 1
|
|
#define GL_NV_tessellation_program5 1
|
|
#define GL_NV_texgen_emboss 1
|
|
#define GL_NV_texgen_reflection 1
|
|
#define GL_NV_texture_barrier 1
|
|
#define GL_NV_texture_compression_vtc 1
|
|
#define GL_NV_texture_env_combine4 1
|
|
#define GL_NV_texture_expand_normal 1
|
|
#define GL_NV_texture_multisample 1
|
|
#define GL_NV_texture_rectangle 1
|
|
#define GL_NV_texture_rectangle_compressed 1
|
|
#define GL_NV_texture_shader 1
|
|
#define GL_NV_texture_shader2 1
|
|
#define GL_NV_texture_shader3 1
|
|
#define GL_NV_timeline_semaphore 1
|
|
#define GL_NV_transform_feedback 1
|
|
#define GL_NV_transform_feedback2 1
|
|
#define GL_NV_uniform_buffer_std430_layout 1
|
|
#define GL_NV_uniform_buffer_unified_memory 1
|
|
#define GL_NV_vdpau_interop 1
|
|
#define GL_NV_vdpau_interop2 1
|
|
#define GL_NV_vertex_array_range 1
|
|
#define GL_NV_vertex_array_range2 1
|
|
#define GL_NV_vertex_attrib_integer_64bit 1
|
|
#define GL_NV_vertex_buffer_unified_memory 1
|
|
#define GL_NV_vertex_program 1
|
|
#define GL_NV_vertex_program1_1 1
|
|
#define GL_NV_vertex_program2 1
|
|
#define GL_NV_vertex_program2_option 1
|
|
#define GL_NV_vertex_program3 1
|
|
#define GL_NV_vertex_program4 1
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|
#define GL_NV_video_capture 1
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|
#define GL_NV_viewport_array2 1
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|
#define GL_NV_viewport_swizzle 1
|
|
#define GL_OES_byte_coordinates 1
|
|
#define GL_OES_compressed_paletted_texture 1
|
|
#define GL_OES_fixed_point 1
|
|
#define GL_OES_query_matrix 1
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|
#define GL_OES_read_format 1
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|
#define GL_OES_single_precision 1
|
|
#define GL_OML_interlace 1
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|
#define GL_OML_resample 1
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|
#define GL_OML_subsample 1
|
|
#define GL_OVR_multiview 1
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|
#define GL_OVR_multiview2 1
|
|
#define GL_PGI_misc_hints 1
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|
#define GL_PGI_vertex_hints 1
|
|
#define GL_REND_screen_coordinates 1
|
|
#define GL_S3_s3tc 1
|
|
#define GL_SGIS_detail_texture 1
|
|
#define GL_SGIS_fog_function 1
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|
#define GL_SGIS_generate_mipmap 1
|
|
#define GL_SGIS_multisample 1
|
|
#define GL_SGIS_pixel_texture 1
|
|
#define GL_SGIS_point_line_texgen 1
|
|
#define GL_SGIS_point_parameters 1
|
|
#define GL_SGIS_sharpen_texture 1
|
|
#define GL_SGIS_texture4D 1
|
|
#define GL_SGIS_texture_border_clamp 1
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|
#define GL_SGIS_texture_color_mask 1
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|
#define GL_SGIS_texture_edge_clamp 1
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|
#define GL_SGIS_texture_filter4 1
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|
#define GL_SGIS_texture_lod 1
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|
#define GL_SGIS_texture_select 1
|
|
#define GL_SGIX_async 1
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|
#define GL_SGIX_async_histogram 1
|
|
#define GL_SGIX_async_pixel 1
|
|
#define GL_SGIX_blend_alpha_minmax 1
|
|
#define GL_SGIX_calligraphic_fragment 1
|
|
#define GL_SGIX_clipmap 1
|
|
#define GL_SGIX_convolution_accuracy 1
|
|
#define GL_SGIX_depth_pass_instrument 1
|
|
#define GL_SGIX_depth_texture 1
|
|
#define GL_SGIX_flush_raster 1
|
|
#define GL_SGIX_fog_offset 1
|
|
#define GL_SGIX_fragment_lighting 1
|
|
#define GL_SGIX_framezoom 1
|
|
#define GL_SGIX_igloo_interface 1
|
|
#define GL_SGIX_instruments 1
|
|
#define GL_SGIX_interlace 1
|
|
#define GL_SGIX_ir_instrument1 1
|
|
#define GL_SGIX_list_priority 1
|
|
#define GL_SGIX_pixel_texture 1
|
|
#define GL_SGIX_pixel_tiles 1
|
|
#define GL_SGIX_polynomial_ffd 1
|
|
#define GL_SGIX_reference_plane 1
|
|
#define GL_SGIX_resample 1
|
|
#define GL_SGIX_scalebias_hint 1
|
|
#define GL_SGIX_shadow 1
|
|
#define GL_SGIX_shadow_ambient 1
|
|
#define GL_SGIX_sprite 1
|
|
#define GL_SGIX_subsample 1
|
|
#define GL_SGIX_tag_sample_buffer 1
|
|
#define GL_SGIX_texture_add_env 1
|
|
#define GL_SGIX_texture_coordinate_clamp 1
|
|
#define GL_SGIX_texture_lod_bias 1
|
|
#define GL_SGIX_texture_multi_buffer 1
|
|
#define GL_SGIX_texture_scale_bias 1
|
|
#define GL_SGIX_vertex_preclip 1
|
|
#define GL_SGIX_ycrcb 1
|
|
#define GL_SGIX_ycrcb_subsample 1
|
|
#define GL_SGIX_ycrcba 1
|
|
#define GL_SGI_color_matrix 1
|
|
#define GL_SGI_color_table 1
|
|
#define GL_SGI_texture_color_table 1
|
|
#define GL_SUNX_constant_data 1
|
|
#define GL_SUN_convolution_border_modes 1
|
|
#define GL_SUN_global_alpha 1
|
|
#define GL_SUN_mesh_array 1
|
|
#define GL_SUN_slice_accum 1
|
|
#define GL_SUN_triangle_list 1
|
|
#define GL_SUN_vertex 1
|
|
#define GL_WIN_phong_shading 1
|
|
#define GL_WIN_specular_fog 1
|
|
|
|
typedef void(GLAD_API_PTR *PFNGLACCUMXOESPROC)(GLenum op, GLfixed value);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC)(GLuint memory, GLuint64 key,
|
|
GLuint timeout);
|
|
typedef void(GLAD_API_PTR *PFNGLACTIVEPROGRAMEXTPROC)(GLuint program);
|
|
typedef void(GLAD_API_PTR *PFNGLACTIVESHADERPROGRAMPROC)(GLuint pipeline, GLuint program);
|
|
typedef void(GLAD_API_PTR *PFNGLACTIVESTENCILFACEEXTPROC)(GLenum face);
|
|
typedef void(GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum texture);
|
|
typedef void(GLAD_API_PTR *PFNGLACTIVETEXTUREARBPROC)(GLenum texture);
|
|
typedef void(GLAD_API_PTR *PFNGLACTIVEVARYINGNVPROC)(GLuint program, const GLchar *name);
|
|
typedef void(GLAD_API_PTR *PFNGLALPHAFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMod,
|
|
GLuint arg1, GLuint arg1Rep,
|
|
GLuint arg1Mod);
|
|
typedef void(GLAD_API_PTR *PFNGLALPHAFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMod,
|
|
GLuint arg1, GLuint arg1Rep,
|
|
GLuint arg1Mod, GLuint arg2,
|
|
GLuint arg2Rep, GLuint arg2Mod);
|
|
typedef void(GLAD_API_PTR *PFNGLALPHAFRAGMENTOP3ATIPROC)(
|
|
GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod,
|
|
GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
|
|
typedef void(GLAD_API_PTR *PFNGLALPHAFUNCXOESPROC)(GLenum func, GLfixed ref);
|
|
typedef void(GLAD_API_PTR *PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC)(GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLAPPLYTEXTUREEXTPROC)(GLenum mode);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLAREPROGRAMSRESIDENTNVPROC)(GLsizei n, const GLuint *programs,
|
|
GLboolean *residences);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLARETEXTURESRESIDENTEXTPROC)(GLsizei n, const GLuint *textures,
|
|
GLboolean *residences);
|
|
typedef void(GLAD_API_PTR *PFNGLARRAYELEMENTEXTPROC)(GLint i);
|
|
typedef void(GLAD_API_PTR *PFNGLARRAYOBJECTATIPROC)(GLenum array, GLint size, GLenum type,
|
|
GLsizei stride, GLuint buffer, GLuint offset);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLASYNCCOPYBUFFERSUBDATANVXPROC)(
|
|
GLsizei waitSemaphoreCount, const GLuint *waitSemaphoreArray,
|
|
const GLuint64 *fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer,
|
|
GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size,
|
|
GLsizei signalSemaphoreCount, const GLuint *signalSemaphoreArray,
|
|
const GLuint64 *signalValueArray);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLASYNCCOPYIMAGESUBDATANVXPROC)(
|
|
GLsizei waitSemaphoreCount, const GLuint *waitSemaphoreArray,
|
|
const GLuint64 *waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName,
|
|
GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName,
|
|
GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth,
|
|
GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount,
|
|
const GLuint *signalSemaphoreArray, const GLuint64 *signalValueArray);
|
|
typedef void(GLAD_API_PTR *PFNGLASYNCMARKERSGIXPROC)(GLuint marker);
|
|
typedef void(GLAD_API_PTR *PFNGLATTACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB obj);
|
|
typedef void(GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
|
|
typedef void(GLAD_API_PTR *PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLBEGINCONDITIONALRENDERNVPROC)(GLuint id, GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLBEGINCONDITIONALRENDERNVXPROC)(GLuint id);
|
|
typedef void(GLAD_API_PTR *PFNGLBEGINFRAGMENTSHADERATIPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLBEGINOCCLUSIONQUERYNVPROC)(GLuint id);
|
|
typedef void(GLAD_API_PTR *PFNGLBEGINPERFMONITORAMDPROC)(GLuint monitor);
|
|
typedef void(GLAD_API_PTR *PFNGLBEGINPERFQUERYINTELPROC)(GLuint queryHandle);
|
|
typedef void(GLAD_API_PTR *PFNGLBEGINQUERYPROC)(GLenum target, GLuint id);
|
|
typedef void(GLAD_API_PTR *PFNGLBEGINQUERYARBPROC)(GLenum target, GLuint id);
|
|
typedef void(GLAD_API_PTR *PFNGLBEGINQUERYINDEXEDPROC)(GLenum target, GLuint index, GLuint id);
|
|
typedef void(GLAD_API_PTR *PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode);
|
|
typedef void(GLAD_API_PTR *PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)(GLenum primitiveMode);
|
|
typedef void(GLAD_API_PTR *PFNGLBEGINTRANSFORMFEEDBACKNVPROC)(GLenum primitiveMode);
|
|
typedef void(GLAD_API_PTR *PFNGLBEGINVERTEXSHADEREXTPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLBEGINVIDEOCAPTURENVPROC)(GLuint video_capture_slot);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index,
|
|
const GLchar *name);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONARBPROC)(GLhandleARB programObj, GLuint index,
|
|
const GLcharARB *name);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDBUFFERARBPROC)(GLenum target, GLuint buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDBUFFERBASEEXTPROC)(GLenum target, GLuint index, GLuint buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDBUFFERBASENVPROC)(GLenum target, GLuint index, GLuint buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDBUFFEROFFSETEXTPROC)(GLenum target, GLuint index, GLuint buffer,
|
|
GLintptr offset);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDBUFFEROFFSETNVPROC)(GLenum target, GLuint index, GLuint buffer,
|
|
GLintptr offset);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer,
|
|
GLintptr offset, GLsizeiptr size);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDBUFFERRANGEEXTPROC)(GLenum target, GLuint index, GLuint buffer,
|
|
GLintptr offset, GLsizeiptr size);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDBUFFERRANGENVPROC)(GLenum target, GLuint index, GLuint buffer,
|
|
GLintptr offset, GLsizeiptr size);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDBUFFERSBASEPROC)(GLenum target, GLuint first, GLsizei count,
|
|
const GLuint *buffers);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDBUFFERSRANGEPROC)(GLenum target, GLuint first, GLsizei count,
|
|
const GLuint *buffers,
|
|
const GLintptr *offsets,
|
|
const GLsizeiptr *sizes);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color,
|
|
const GLchar *name);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONEXTPROC)(GLuint program, GLuint color,
|
|
const GLchar *name);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber,
|
|
GLuint index, const GLchar *name);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDFRAGMENTSHADERATIPROC)(GLuint id);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDIMAGETEXTUREPROC)(GLuint unit, GLuint texture, GLint level,
|
|
GLboolean layered, GLint layer, GLenum access,
|
|
GLenum format);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDIMAGETEXTUREEXTPROC)(GLuint index, GLuint texture, GLint level,
|
|
GLboolean layered, GLint layer,
|
|
GLenum access, GLint format);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDIMAGETEXTURESPROC)(GLuint first, GLsizei count,
|
|
const GLuint *textures);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLBINDLIGHTPARAMETEREXTPROC)(GLenum light, GLenum value);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLBINDMATERIALPARAMETEREXTPROC)(GLenum face, GLenum value);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDMULTITEXTUREEXTPROC)(GLenum texunit, GLenum target,
|
|
GLuint texture);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLBINDPARAMETEREXTPROC)(GLenum value);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDPROGRAMARBPROC)(GLenum target, GLuint program);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDPROGRAMNVPROC)(GLenum target, GLuint id);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDPROGRAMPIPELINEPROC)(GLuint pipeline);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDSAMPLERSPROC)(GLuint first, GLsizei count,
|
|
const GLuint *samplers);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDSHADINGRATEIMAGENVPROC)(GLuint texture);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLBINDTEXGENPARAMETEREXTPROC)(GLenum unit, GLenum coord,
|
|
GLenum value);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDTEXTUREEXTPROC)(GLenum target, GLuint texture);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDTEXTUREUNITPROC)(GLuint unit, GLuint texture);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)(GLenum unit, GLenum value);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDTEXTURESPROC)(GLuint first, GLsizei count,
|
|
const GLuint *textures);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDTRANSFORMFEEDBACKPROC)(GLenum target, GLuint id);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDTRANSFORMFEEDBACKNVPROC)(GLenum target, GLuint id);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDVERTEXARRAYPROC)(GLuint array);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDVERTEXARRAYAPPLEPROC)(GLuint array);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDVERTEXBUFFERPROC)(GLuint bindingindex, GLuint buffer,
|
|
GLintptr offset, GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDVERTEXBUFFERSPROC)(GLuint first, GLsizei count,
|
|
const GLuint *buffers,
|
|
const GLintptr *offsets,
|
|
const GLsizei *strides);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDVERTEXSHADEREXTPROC)(GLuint id);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)(GLuint video_capture_slot,
|
|
GLuint stream,
|
|
GLenum frame_region,
|
|
GLintptrARB offset);
|
|
typedef void(GLAD_API_PTR *PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)(GLuint video_capture_slot,
|
|
GLuint stream,
|
|
GLenum frame_region,
|
|
GLenum target, GLuint texture);
|
|
typedef void(GLAD_API_PTR *PFNGLBINORMAL3BEXTPROC)(GLbyte bx, GLbyte by, GLbyte bz);
|
|
typedef void(GLAD_API_PTR *PFNGLBINORMAL3BVEXTPROC)(const GLbyte *v);
|
|
typedef void(GLAD_API_PTR *PFNGLBINORMAL3DEXTPROC)(GLdouble bx, GLdouble by, GLdouble bz);
|
|
typedef void(GLAD_API_PTR *PFNGLBINORMAL3DVEXTPROC)(const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLBINORMAL3FEXTPROC)(GLfloat bx, GLfloat by, GLfloat bz);
|
|
typedef void(GLAD_API_PTR *PFNGLBINORMAL3FVEXTPROC)(const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLBINORMAL3IEXTPROC)(GLint bx, GLint by, GLint bz);
|
|
typedef void(GLAD_API_PTR *PFNGLBINORMAL3IVEXTPROC)(const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLBINORMAL3SEXTPROC)(GLshort bx, GLshort by, GLshort bz);
|
|
typedef void(GLAD_API_PTR *PFNGLBINORMAL3SVEXTPROC)(const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLBINORMALPOINTEREXTPROC)(GLenum type, GLsizei stride,
|
|
const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLBITMAPXOESPROC)(GLsizei width, GLsizei height, GLfixed xorig,
|
|
GLfixed yorig, GLfixed xmove, GLfixed ymove,
|
|
const GLubyte *bitmap);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDBARRIERKHRPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDBARRIERNVPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue,
|
|
GLfloat alpha);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDCOLOREXTPROC)(GLfloat red, GLfloat green, GLfloat blue,
|
|
GLfloat alpha);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDCOLORXOESPROC)(GLfixed red, GLfixed green, GLfixed blue,
|
|
GLfixed alpha);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDEQUATIONEXTPROC)(GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDEQUATIONINDEXEDAMDPROC)(GLuint buf, GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEEXTPROC)(GLenum modeRGB, GLenum modeAlpha);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)(GLuint buf, GLenum modeRGB,
|
|
GLenum modeAlpha);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEIPROC)(GLuint buf, GLenum modeRGB,
|
|
GLenum modeAlpha);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEIARBPROC)(GLuint buf, GLenum modeRGB,
|
|
GLenum modeAlpha);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDEQUATIONIPROC)(GLuint buf, GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDEQUATIONIARBPROC)(GLuint buf, GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDFUNCINDEXEDAMDPROC)(GLuint buf, GLenum src, GLenum dst);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB,
|
|
GLenum sfactorAlpha, GLenum dfactorAlpha);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEEXTPROC)(GLenum sfactorRGB, GLenum dfactorRGB,
|
|
GLenum sfactorAlpha, GLenum dfactorAlpha);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEINGRPROC)(GLenum sfactorRGB, GLenum dfactorRGB,
|
|
GLenum sfactorAlpha,
|
|
GLenum dfactorAlpha);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)(GLuint buf, GLenum srcRGB,
|
|
GLenum dstRGB, GLenum srcAlpha,
|
|
GLenum dstAlpha);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEIPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB,
|
|
GLenum srcAlpha, GLenum dstAlpha);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEIARBPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB,
|
|
GLenum srcAlpha, GLenum dstAlpha);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDFUNCIPROC)(GLuint buf, GLenum src, GLenum dst);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDFUNCIARBPROC)(GLuint buf, GLenum src, GLenum dst);
|
|
typedef void(GLAD_API_PTR *PFNGLBLENDPARAMETERINVPROC)(GLenum pname, GLint value);
|
|
typedef void(GLAD_API_PTR *PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1,
|
|
GLint srcY1, GLint dstX0, GLint dstY0,
|
|
GLint dstX1, GLint dstY1, GLbitfield mask,
|
|
GLenum filter);
|
|
typedef void(GLAD_API_PTR *PFNGLBLITFRAMEBUFFEREXTPROC)(GLint srcX0, GLint srcY0, GLint srcX1,
|
|
GLint srcY1, GLint dstX0, GLint dstY0,
|
|
GLint dstX1, GLint dstY1, GLbitfield mask,
|
|
GLenum filter);
|
|
typedef void(GLAD_API_PTR *PFNGLBLITFRAMEBUFFERLAYEREXTPROC)(GLint srcX0, GLint srcY0, GLint srcX1,
|
|
GLint srcY1, GLint srcLayer,
|
|
GLint dstX0, GLint dstY0, GLint dstX1,
|
|
GLint dstY1, GLint dstLayer,
|
|
GLbitfield mask, GLenum filter);
|
|
typedef void(GLAD_API_PTR *PFNGLBLITFRAMEBUFFERLAYERSEXTPROC)(GLint srcX0, GLint srcY0, GLint srcX1,
|
|
GLint srcY1, GLint dstX0, GLint dstY0,
|
|
GLint dstX1, GLint dstY1,
|
|
GLbitfield mask, GLenum filter);
|
|
typedef void(GLAD_API_PTR *PFNGLBLITNAMEDFRAMEBUFFERPROC)(GLuint readFramebuffer,
|
|
GLuint drawFramebuffer, GLint srcX0,
|
|
GLint srcY0, GLint srcX1, GLint srcY1,
|
|
GLint dstX0, GLint dstY0, GLint dstX1,
|
|
GLint dstY1, GLbitfield mask,
|
|
GLenum filter);
|
|
typedef void(GLAD_API_PTR *PFNGLBUFFERADDRESSRANGENVPROC)(GLenum pname, GLuint index,
|
|
GLuint64EXT address, GLsizeiptr length);
|
|
typedef void(GLAD_API_PTR *PFNGLBUFFERATTACHMEMORYNVPROC)(GLenum target, GLuint memory,
|
|
GLuint64 offset);
|
|
typedef void(GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data,
|
|
GLenum usage);
|
|
typedef void(GLAD_API_PTR *PFNGLBUFFERDATAARBPROC)(GLenum target, GLsizeiptrARB size,
|
|
const void *data, GLenum usage);
|
|
typedef void(GLAD_API_PTR *PFNGLBUFFERPAGECOMMITMENTARBPROC)(GLenum target, GLintptr offset,
|
|
GLsizeiptr size, GLboolean commit);
|
|
typedef void(GLAD_API_PTR *PFNGLBUFFERPAGECOMMITMENTMEMNVPROC)(GLenum target, GLintptr offset,
|
|
GLsizeiptr size, GLuint memory,
|
|
GLuint64 memOffset,
|
|
GLboolean commit);
|
|
typedef void(GLAD_API_PTR *PFNGLBUFFERPARAMETERIAPPLEPROC)(GLenum target, GLenum pname,
|
|
GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLBUFFERSTORAGEPROC)(GLenum target, GLsizeiptr size, const void *data,
|
|
GLbitfield flags);
|
|
typedef void(GLAD_API_PTR *PFNGLBUFFERSTORAGEEXTERNALEXTPROC)(GLenum target, GLintptr offset,
|
|
GLsizeiptr size,
|
|
GLeglClientBufferEXT clientBuffer,
|
|
GLbitfield flags);
|
|
typedef void(GLAD_API_PTR *PFNGLBUFFERSTORAGEMEMEXTPROC)(GLenum target, GLsizeiptr size,
|
|
GLuint memory, GLuint64 offset);
|
|
typedef void(GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size,
|
|
const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset,
|
|
GLsizeiptrARB size, const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCALLCOMMANDLISTNVPROC)(GLuint list);
|
|
typedef GLenum(GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
|
|
typedef GLenum(GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target);
|
|
typedef GLenum(GLAD_API_PTR *PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)(GLuint framebuffer,
|
|
GLenum target);
|
|
typedef GLenum(GLAD_API_PTR *PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)(GLuint framebuffer,
|
|
GLenum target);
|
|
typedef void(GLAD_API_PTR *PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp);
|
|
typedef void(GLAD_API_PTR *PFNGLCLAMPCOLORARBPROC)(GLenum target, GLenum clamp);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield mask);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARACCUMXOESPROC)(GLfixed red, GLfixed green, GLfixed blue,
|
|
GLfixed alpha);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARBUFFERDATAPROC)(GLenum target, GLenum internalformat,
|
|
GLenum format, GLenum type, const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARBUFFERSUBDATAPROC)(GLenum target, GLenum internalformat,
|
|
GLintptr offset, GLsizeiptr size,
|
|
GLenum format, GLenum type,
|
|
const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth,
|
|
GLint stencil);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer,
|
|
const GLint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer,
|
|
const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue,
|
|
GLfloat alpha);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARCOLORIIEXTPROC)(GLint red, GLint green, GLint blue,
|
|
GLint alpha);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARCOLORIUIEXTPROC)(GLuint red, GLuint green, GLuint blue,
|
|
GLuint alpha);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARCOLORXOESPROC)(GLfixed red, GLfixed green, GLfixed blue,
|
|
GLfixed alpha);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARDEPTHPROC)(GLdouble depth);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARDEPTHDNVPROC)(GLdouble depth);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARDEPTHFPROC)(GLfloat d);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARDEPTHFOESPROC)(GLclampf depth);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARDEPTHXOESPROC)(GLfixed depth);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARNAMEDBUFFERDATAPROC)(GLuint buffer, GLenum internalformat,
|
|
GLenum format, GLenum type,
|
|
const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARNAMEDBUFFERDATAEXTPROC)(GLuint buffer, GLenum internalformat,
|
|
GLenum format, GLenum type,
|
|
const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLenum internalformat,
|
|
GLintptr offset, GLsizeiptr size,
|
|
GLenum format, GLenum type,
|
|
const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer,
|
|
GLenum internalformat,
|
|
GLsizeiptr offset, GLsizeiptr size,
|
|
GLenum format, GLenum type,
|
|
const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)(GLuint framebuffer, GLenum buffer,
|
|
GLint drawbuffer, GLfloat depth,
|
|
GLint stencil);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)(GLuint framebuffer, GLenum buffer,
|
|
GLint drawbuffer,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)(GLuint framebuffer, GLenum buffer,
|
|
GLint drawbuffer, const GLint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)(GLuint framebuffer, GLenum buffer,
|
|
GLint drawbuffer,
|
|
const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint s);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARTEXIMAGEPROC)(GLuint texture, GLint level, GLenum format,
|
|
GLenum type, const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCLEARTEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset,
|
|
GLint yoffset, GLint zoffset, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLenum format,
|
|
GLenum type, const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCLIENTACTIVETEXTUREARBPROC)(GLenum texture);
|
|
typedef void(GLAD_API_PTR *PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)(GLenum stream);
|
|
typedef void(GLAD_API_PTR *PFNGLCLIENTATTRIBDEFAULTEXTPROC)(GLbitfield mask);
|
|
typedef void(GLAD_API_PTR *PFNGLCLIENTWAITSEMAPHOREUI64NVXPROC)(GLsizei fenceObjectCount,
|
|
const GLuint *semaphoreArray,
|
|
const GLuint64 *fenceValueArray);
|
|
typedef GLenum(GLAD_API_PTR *PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags,
|
|
GLuint64 timeout);
|
|
typedef void(GLAD_API_PTR *PFNGLCLIPCONTROLPROC)(GLenum origin, GLenum depth);
|
|
typedef void(GLAD_API_PTR *PFNGLCLIPPLANEFOESPROC)(GLenum plane, const GLfloat *equation);
|
|
typedef void(GLAD_API_PTR *PFNGLCLIPPLANEXOESPROC)(GLenum plane, const GLfixed *equation);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLOR3FVERTEX3FSUNPROC)(GLfloat r, GLfloat g, GLfloat b, GLfloat x,
|
|
GLfloat y, GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLOR3FVERTEX3FVSUNPROC)(const GLfloat *c, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLOR3HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLOR3HVNVPROC)(const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLOR3XOESPROC)(GLfixed red, GLfixed green, GLfixed blue);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLOR3XVOESPROC)(const GLfixed *components);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLfloat r, GLfloat g, GLfloat b,
|
|
GLfloat a, GLfloat nx, GLfloat ny,
|
|
GLfloat nz, GLfloat x, GLfloat y,
|
|
GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat *c, const GLfloat *n,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLOR4HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue,
|
|
GLhalfNV alpha);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLOR4HVNVPROC)(const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLOR4UBVERTEX2FSUNPROC)(GLubyte r, GLubyte g, GLubyte b, GLubyte a,
|
|
GLfloat x, GLfloat y);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLOR4UBVERTEX2FVSUNPROC)(const GLubyte *c, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLOR4UBVERTEX3FSUNPROC)(GLubyte r, GLubyte g, GLubyte b, GLubyte a,
|
|
GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLOR4UBVERTEX3FVSUNPROC)(const GLubyte *c, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLOR4XOESPROC)(GLfixed red, GLfixed green, GLfixed blue,
|
|
GLfixed alpha);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLOR4XVOESPROC)(const GLfixed *components);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLORFORMATNVPROC)(GLint size, GLenum type, GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLORFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMask,
|
|
GLuint dstMod, GLuint arg1, GLuint arg1Rep,
|
|
GLuint arg1Mod);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLORFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMask,
|
|
GLuint dstMod, GLuint arg1, GLuint arg1Rep,
|
|
GLuint arg1Mod, GLuint arg2,
|
|
GLuint arg2Rep, GLuint arg2Mod);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLORFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMask,
|
|
GLuint dstMod, GLuint arg1, GLuint arg1Rep,
|
|
GLuint arg1Mod, GLuint arg2,
|
|
GLuint arg2Rep, GLuint arg2Mod,
|
|
GLuint arg3, GLuint arg3Rep,
|
|
GLuint arg3Mod);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue,
|
|
GLboolean alpha);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLORMASKINDEXEDEXTPROC)(GLuint index, GLboolean r, GLboolean g,
|
|
GLboolean b, GLboolean a);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b,
|
|
GLboolean a);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride,
|
|
GLsizei count, const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLORPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride,
|
|
const void **pointer, GLint ptrstride);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLORPOINTERVINTELPROC)(GLint size, GLenum type,
|
|
const void **pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLORSUBTABLEEXTPROC)(GLenum target, GLsizei start, GLsizei count,
|
|
GLenum format, GLenum type, const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLORTABLEEXTPROC)(GLenum target, GLenum internalFormat,
|
|
GLsizei width, GLenum format, GLenum type,
|
|
const void *table);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLORTABLEPARAMETERFVSGIPROC)(GLenum target, GLenum pname,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLORTABLEPARAMETERIVSGIPROC)(GLenum target, GLenum pname,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLCOLORTABLESGIPROC)(GLenum target, GLenum internalformat,
|
|
GLsizei width, GLenum format, GLenum type,
|
|
const void *table);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMBINERINPUTNVPROC)(GLenum stage, GLenum portion, GLenum variable,
|
|
GLenum input, GLenum mapping,
|
|
GLenum componentUsage);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMBINEROUTPUTNVPROC)(GLenum stage, GLenum portion, GLenum abOutput,
|
|
GLenum cdOutput, GLenum sumOutput,
|
|
GLenum scale, GLenum bias,
|
|
GLboolean abDotProduct,
|
|
GLboolean cdDotProduct, GLboolean muxSum);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMBINERPARAMETERFNVPROC)(GLenum pname, GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMBINERPARAMETERFVNVPROC)(GLenum pname, const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMBINERPARAMETERINVPROC)(GLenum pname, GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMBINERPARAMETERIVNVPROC)(GLenum pname, const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)(GLenum stage, GLenum pname,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMMANDLISTSEGMENTSNVPROC)(GLuint list, GLuint segments);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPILECOMMANDLISTNVPROC)(GLuint list);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint shader);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPILESHADERARBPROC)(GLhandleARB shaderObj);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPILESHADERINCLUDEARBPROC)(GLuint shader, GLsizei count,
|
|
const GLchar *const *path,
|
|
const GLint *length);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)(
|
|
GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width,
|
|
GLint border, GLsizei imageSize, const void *bits);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)(
|
|
GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLint border, GLsizei imageSize, const void *bits);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)(
|
|
GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint level, GLint xoffset,
|
|
GLsizei width, GLenum format,
|
|
GLsizei imageSize,
|
|
const void *bits);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)(
|
|
GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
|
|
GLsizei height, GLenum format, GLsizei imageSize, const void *bits);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)(
|
|
GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,
|
|
GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize,
|
|
const void *bits);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level,
|
|
GLenum internalformat, GLsizei width,
|
|
GLint border, GLsizei imageSize,
|
|
const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)(GLenum target, GLint level,
|
|
GLenum internalformat, GLsizei width,
|
|
GLint border, GLsizei imageSize,
|
|
const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLint border,
|
|
GLsizei imageSize, const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)(GLenum target, GLint level,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLint border,
|
|
GLsizei imageSize, const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLsizei depth,
|
|
GLint border, GLsizei imageSize,
|
|
const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)(GLenum target, GLint level,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLsizei depth,
|
|
GLint border, GLsizei imageSize,
|
|
const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level,
|
|
GLint xoffset, GLsizei width,
|
|
GLenum format, GLsizei imageSize,
|
|
const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)(GLenum target, GLint level,
|
|
GLint xoffset, GLsizei width,
|
|
GLenum format, GLsizei imageSize,
|
|
const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level,
|
|
GLint xoffset, GLint yoffset,
|
|
GLsizei width, GLsizei height,
|
|
GLenum format, GLsizei imageSize,
|
|
const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)(GLenum target, GLint level,
|
|
GLint xoffset, GLint yoffset,
|
|
GLsizei width, GLsizei height,
|
|
GLenum format, GLsizei imageSize,
|
|
const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(
|
|
GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)(
|
|
GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLenum internalformat,
|
|
GLsizei width, GLint border,
|
|
GLsizei imageSize,
|
|
const void *bits);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLenum internalformat,
|
|
GLsizei width, GLsizei height,
|
|
GLint border, GLsizei imageSize,
|
|
const void *bits);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)(
|
|
GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level,
|
|
GLint xoffset, GLsizei width,
|
|
GLenum format, GLsizei imageSize,
|
|
const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLint xoffset,
|
|
GLsizei width, GLenum format,
|
|
GLsizei imageSize,
|
|
const void *bits);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level,
|
|
GLint xoffset, GLint yoffset,
|
|
GLsizei width, GLsizei height,
|
|
GLenum format, GLsizei imageSize,
|
|
const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)(
|
|
GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
|
|
GLsizei height, GLenum format, GLsizei imageSize, const void *bits);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)(
|
|
GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)(
|
|
GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,
|
|
GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize,
|
|
const void *bits);
|
|
typedef void(GLAD_API_PTR *PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)(GLenum pname, GLfloat value);
|
|
typedef void(GLAD_API_PTR *PFNGLCONSERVATIVERASTERPARAMETERINVPROC)(GLenum pname, GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLCONVOLUTIONFILTER1DEXTPROC)(GLenum target, GLenum internalformat,
|
|
GLsizei width, GLenum format,
|
|
GLenum type, const void *image);
|
|
typedef void(GLAD_API_PTR *PFNGLCONVOLUTIONFILTER2DEXTPROC)(GLenum target, GLenum internalformat,
|
|
GLsizei width, GLsizei height,
|
|
GLenum format, GLenum type,
|
|
const void *image);
|
|
typedef void(GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERFEXTPROC)(GLenum target, GLenum pname,
|
|
GLfloat params);
|
|
typedef void(GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERFVEXTPROC)(GLenum target, GLenum pname,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERIEXTPROC)(GLenum target, GLenum pname,
|
|
GLint params);
|
|
typedef void(GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERIVEXTPROC)(GLenum target, GLenum pname,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERXOESPROC)(GLenum target, GLenum pname,
|
|
GLfixed param);
|
|
typedef void(GLAD_API_PTR *PFNGLCONVOLUTIONPARAMETERXVOESPROC)(GLenum target, GLenum pname,
|
|
const GLfixed *params);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget,
|
|
GLintptr readOffset, GLintptr writeOffset,
|
|
GLsizeiptr size);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYCOLORSUBTABLEEXTPROC)(GLenum target, GLsizei start, GLint x,
|
|
GLint y, GLsizei width);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYCOLORTABLESGIPROC)(GLenum target, GLenum internalformat,
|
|
GLint x, GLint y, GLsizei width);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)(GLenum target,
|
|
GLenum internalformat, GLint x,
|
|
GLint y, GLsizei width);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)(GLenum target,
|
|
GLenum internalformat, GLint x,
|
|
GLint y, GLsizei width,
|
|
GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYIMAGESUBDATAPROC)(GLuint srcName, GLenum srcTarget,
|
|
GLint srcLevel, GLint srcX, GLint srcY,
|
|
GLint srcZ, GLuint dstName, GLenum dstTarget,
|
|
GLint dstLevel, GLint dstX, GLint dstY,
|
|
GLint dstZ, GLsizei srcWidth,
|
|
GLsizei srcHeight, GLsizei srcDepth);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYIMAGESUBDATANVPROC)(
|
|
GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ,
|
|
GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ,
|
|
GLsizei width, GLsizei height, GLsizei depth);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint level, GLenum internalformat,
|
|
GLint x, GLint y, GLsizei width,
|
|
GLint border);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint level, GLenum internalformat,
|
|
GLint x, GLint y, GLsizei width,
|
|
GLsizei height, GLint border);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint level, GLint xoffset, GLint x,
|
|
GLint y, GLsizei width);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint level, GLint xoffset,
|
|
GLint yoffset, GLint x, GLint y,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint level, GLint xoffset,
|
|
GLint yoffset, GLint zoffset,
|
|
GLint x, GLint y, GLsizei width,
|
|
GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYNAMEDBUFFERSUBDATAPROC)(GLuint readBuffer, GLuint writeBuffer,
|
|
GLintptr readOffset,
|
|
GLintptr writeOffset, GLsizeiptr size);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYPATHNVPROC)(GLuint resultPath, GLuint srcPath);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level,
|
|
GLenum internalformat, GLint x, GLint y,
|
|
GLsizei width, GLint border);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DEXTPROC)(GLenum target, GLint level,
|
|
GLenum internalformat, GLint x, GLint y,
|
|
GLsizei width, GLint border);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level,
|
|
GLenum internalformat, GLint x, GLint y,
|
|
GLsizei width, GLsizei height, GLint border);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DEXTPROC)(GLenum target, GLint level,
|
|
GLenum internalformat, GLint x, GLint y,
|
|
GLsizei width, GLsizei height, GLint border);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint x, GLint y, GLsizei width);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint x, GLint y, GLsizei width);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLint x, GLint y,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLint x, GLint y,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLint zoffset, GLint x,
|
|
GLint y, GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLint zoffset, GLint x,
|
|
GLint y, GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLenum internalformat,
|
|
GLint x, GLint y, GLsizei width,
|
|
GLint border);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLenum internalformat,
|
|
GLint x, GLint y, GLsizei width,
|
|
GLsizei height, GLint border);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level,
|
|
GLint xoffset, GLint x, GLint y,
|
|
GLsizei width);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLint xoffset, GLint x,
|
|
GLint y, GLsizei width);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level,
|
|
GLint xoffset, GLint yoffset, GLint x,
|
|
GLint y, GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLint xoffset,
|
|
GLint yoffset, GLint x, GLint y,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level,
|
|
GLint xoffset, GLint yoffset,
|
|
GLint zoffset, GLint x, GLint y,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLint xoffset,
|
|
GLint yoffset, GLint zoffset, GLint x,
|
|
GLint y, GLsizei width,
|
|
GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLCOVERFILLPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType,
|
|
const void *paths, GLuint pathBase,
|
|
GLenum coverMode,
|
|
GLenum transformType,
|
|
const GLfloat *transformValues);
|
|
typedef void(GLAD_API_PTR *PFNGLCOVERFILLPATHNVPROC)(GLuint path, GLenum coverMode);
|
|
typedef void(GLAD_API_PTR *PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)(
|
|
GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode,
|
|
GLenum transformType, const GLfloat *transformValues);
|
|
typedef void(GLAD_API_PTR *PFNGLCOVERSTROKEPATHNVPROC)(GLuint path, GLenum coverMode);
|
|
typedef void(GLAD_API_PTR *PFNGLCOVERAGEMODULATIONNVPROC)(GLenum components);
|
|
typedef void(GLAD_API_PTR *PFNGLCOVERAGEMODULATIONTABLENVPROC)(GLsizei n, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLCREATEBUFFERSPROC)(GLsizei n, GLuint *buffers);
|
|
typedef void(GLAD_API_PTR *PFNGLCREATECOMMANDLISTSNVPROC)(GLsizei n, GLuint *lists);
|
|
typedef void(GLAD_API_PTR *PFNGLCREATEFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers);
|
|
typedef void(GLAD_API_PTR *PFNGLCREATEMEMORYOBJECTSEXTPROC)(GLsizei n, GLuint *memoryObjects);
|
|
typedef void(GLAD_API_PTR *PFNGLCREATEPERFQUERYINTELPROC)(GLuint queryId, GLuint *queryHandle);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void);
|
|
typedef GLhandleARB(GLAD_API_PTR *PFNGLCREATEPROGRAMOBJECTARBPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLCREATEPROGRAMPIPELINESPROC)(GLsizei n, GLuint *pipelines);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLCREATEPROGRESSFENCENVXPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLCREATEQUERIESPROC)(GLenum target, GLsizei n, GLuint *ids);
|
|
typedef void(GLAD_API_PTR *PFNGLCREATERENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers);
|
|
typedef void(GLAD_API_PTR *PFNGLCREATESAMPLERSPROC)(GLsizei n, GLuint *samplers);
|
|
typedef void(GLAD_API_PTR *PFNGLCREATESEMAPHORESNVPROC)(GLsizei n, GLuint *semaphores);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum type);
|
|
typedef GLhandleARB(GLAD_API_PTR *PFNGLCREATESHADEROBJECTARBPROC)(GLenum shaderType);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLCREATESHADERPROGRAMEXTPROC)(GLenum type, const GLchar *string);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLCREATESHADERPROGRAMVPROC)(GLenum type, GLsizei count,
|
|
const GLchar *const *strings);
|
|
typedef void(GLAD_API_PTR *PFNGLCREATESTATESNVPROC)(GLsizei n, GLuint *states);
|
|
typedef GLsync(GLAD_API_PTR *PFNGLCREATESYNCFROMCLEVENTARBPROC)(struct _cl_context *context,
|
|
struct _cl_event *event,
|
|
GLbitfield flags);
|
|
typedef void(GLAD_API_PTR *PFNGLCREATETEXTURESPROC)(GLenum target, GLsizei n, GLuint *textures);
|
|
typedef void(GLAD_API_PTR *PFNGLCREATETRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint *ids);
|
|
typedef void(GLAD_API_PTR *PFNGLCREATEVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays);
|
|
typedef void(GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLCULLPARAMETERDVEXTPROC)(GLenum pname, GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLCULLPARAMETERFVEXTPROC)(GLenum pname, GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLCURRENTPALETTEMATRIXARBPROC)(GLint index);
|
|
typedef void(GLAD_API_PTR *PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback,
|
|
const void *userParam);
|
|
typedef void(GLAD_API_PTR *PFNGLDEBUGMESSAGECALLBACKAMDPROC)(GLDEBUGPROCAMD callback,
|
|
void *userParam);
|
|
typedef void(GLAD_API_PTR *PFNGLDEBUGMESSAGECALLBACKARBPROC)(GLDEBUGPROCARB callback,
|
|
const void *userParam);
|
|
typedef void(GLAD_API_PTR *PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type,
|
|
GLenum severity, GLsizei count,
|
|
const GLuint *ids, GLboolean enabled);
|
|
typedef void(GLAD_API_PTR *PFNGLDEBUGMESSAGECONTROLARBPROC)(GLenum source, GLenum type,
|
|
GLenum severity, GLsizei count,
|
|
const GLuint *ids, GLboolean enabled);
|
|
typedef void(GLAD_API_PTR *PFNGLDEBUGMESSAGEENABLEAMDPROC)(GLenum category, GLenum severity,
|
|
GLsizei count, const GLuint *ids,
|
|
GLboolean enabled);
|
|
typedef void(GLAD_API_PTR *PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id,
|
|
GLenum severity, GLsizei length,
|
|
const GLchar *buf);
|
|
typedef void(GLAD_API_PTR *PFNGLDEBUGMESSAGEINSERTAMDPROC)(GLenum category, GLenum severity,
|
|
GLuint id, GLsizei length,
|
|
const GLchar *buf);
|
|
typedef void(GLAD_API_PTR *PFNGLDEBUGMESSAGEINSERTARBPROC)(GLenum source, GLenum type, GLuint id,
|
|
GLenum severity, GLsizei length,
|
|
const GLchar *buf);
|
|
typedef void(GLAD_API_PTR *PFNGLDEFORMSGIXPROC)(GLbitfield mask);
|
|
typedef void(GLAD_API_PTR *PFNGLDEFORMATIONMAP3DSGIXPROC)(GLenum target, GLdouble u1, GLdouble u2,
|
|
GLint ustride, GLint uorder, GLdouble v1,
|
|
GLdouble v2, GLint vstride, GLint vorder,
|
|
GLdouble w1, GLdouble w2, GLint wstride,
|
|
GLint worder, const GLdouble *points);
|
|
typedef void(GLAD_API_PTR *PFNGLDEFORMATIONMAP3FSGIXPROC)(GLenum target, GLfloat u1, GLfloat u2,
|
|
GLint ustride, GLint uorder, GLfloat v1,
|
|
GLfloat v2, GLint vstride, GLint vorder,
|
|
GLfloat w1, GLfloat w2, GLint wstride,
|
|
GLint worder, const GLfloat *points);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEASYNCMARKERSSGIXPROC)(GLuint marker, GLsizei range);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEBUFFERSARBPROC)(GLsizei n, const GLuint *buffers);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETECOMMANDLISTSNVPROC)(GLsizei n, const GLuint *lists);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEFENCESAPPLEPROC)(GLsizei n, const GLuint *fences);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEFENCESNVPROC)(GLsizei n, const GLuint *fences);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEFRAGMENTSHADERATIPROC)(GLuint id);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint *framebuffers);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEMEMORYOBJECTSEXTPROC)(GLsizei n, const GLuint *memoryObjects);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETENAMEDSTRINGARBPROC)(GLint namelen, const GLchar *name);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETENAMESAMDPROC)(GLenum identifier, GLuint num,
|
|
const GLuint *names);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEOBJECTARBPROC)(GLhandleARB obj);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEOCCLUSIONQUERIESNVPROC)(GLsizei n, const GLuint *ids);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEPATHSNVPROC)(GLuint path, GLsizei range);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEPERFMONITORSAMDPROC)(GLsizei n, GLuint *monitors);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEPERFQUERYINTELPROC)(GLuint queryHandle);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEPROGRAMPROC)(GLuint program);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEPROGRAMPIPELINESPROC)(GLsizei n, const GLuint *pipelines);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEPROGRAMSARBPROC)(GLsizei n, const GLuint *programs);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEPROGRAMSNVPROC)(GLsizei n, const GLuint *programs);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEQUERIESARBPROC)(GLsizei n, const GLuint *ids);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEQUERYRESOURCETAGNVPROC)(GLsizei n, const GLint *tagIds);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint *renderbuffers);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint *samplers);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETESEMAPHORESEXTPROC)(GLsizei n, const GLuint *semaphores);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETESHADERPROC)(GLuint shader);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETESTATESNVPROC)(GLsizei n, const GLuint *states);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETESYNCPROC)(GLsync sync);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETETEXTURESEXTPROC)(GLsizei n, const GLuint *textures);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETETRANSFORMFEEDBACKSPROC)(GLsizei n, const GLuint *ids);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETETRANSFORMFEEDBACKSNVPROC)(GLsizei n, const GLuint *ids);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint *arrays);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEVERTEXARRAYSAPPLEPROC)(GLsizei n, const GLuint *arrays);
|
|
typedef void(GLAD_API_PTR *PFNGLDELETEVERTEXSHADEREXTPROC)(GLuint id);
|
|
typedef void(GLAD_API_PTR *PFNGLDEPTHBOUNDSEXTPROC)(GLclampd zmin, GLclampd zmax);
|
|
typedef void(GLAD_API_PTR *PFNGLDEPTHBOUNDSDNVPROC)(GLdouble zmin, GLdouble zmax);
|
|
typedef void(GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum func);
|
|
typedef void(GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean flag);
|
|
typedef void(GLAD_API_PTR *PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f);
|
|
typedef void(GLAD_API_PTR *PFNGLDEPTHRANGEARRAYDVNVPROC)(GLuint first, GLsizei count,
|
|
const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLDEPTHRANGEARRAYVPROC)(GLuint first, GLsizei count,
|
|
const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLDEPTHRANGEINDEXEDPROC)(GLuint index, GLdouble n, GLdouble f);
|
|
typedef void(GLAD_API_PTR *PFNGLDEPTHRANGEINDEXEDDNVPROC)(GLuint index, GLdouble n, GLdouble f);
|
|
typedef void(GLAD_API_PTR *PFNGLDEPTHRANGEDNVPROC)(GLdouble zNear, GLdouble zFar);
|
|
typedef void(GLAD_API_PTR *PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f);
|
|
typedef void(GLAD_API_PTR *PFNGLDEPTHRANGEFOESPROC)(GLclampf n, GLclampf f);
|
|
typedef void(GLAD_API_PTR *PFNGLDEPTHRANGEXOESPROC)(GLfixed n, GLfixed f);
|
|
typedef void(GLAD_API_PTR *PFNGLDETACHOBJECTARBPROC)(GLhandleARB containerObj,
|
|
GLhandleARB attachedObj);
|
|
typedef void(GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
|
|
typedef void(GLAD_API_PTR *PFNGLDETAILTEXFUNCSGISPROC)(GLenum target, GLsizei n,
|
|
const GLfloat *points);
|
|
typedef void(GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum cap);
|
|
typedef void(GLAD_API_PTR *PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)(GLenum array, GLuint index);
|
|
typedef void(GLAD_API_PTR *PFNGLDISABLECLIENTSTATEIEXTPROC)(GLenum array, GLuint index);
|
|
typedef void(GLAD_API_PTR *PFNGLDISABLEINDEXEDEXTPROC)(GLenum target, GLuint index);
|
|
typedef void(GLAD_API_PTR *PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)(GLuint id);
|
|
typedef void(GLAD_API_PTR *PFNGLDISABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index);
|
|
typedef void(GLAD_API_PTR *PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)(GLuint vaobj, GLuint index);
|
|
typedef void(GLAD_API_PTR *PFNGLDISABLEVERTEXARRAYEXTPROC)(GLuint vaobj, GLenum array);
|
|
typedef void(GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBAPPLEPROC)(GLuint index, GLenum pname);
|
|
typedef void(GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
|
|
typedef void(GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)(GLuint index);
|
|
typedef void(GLAD_API_PTR *PFNGLDISABLEIPROC)(GLenum target, GLuint index);
|
|
typedef void(GLAD_API_PTR *PFNGLDISPATCHCOMPUTEPROC)(GLuint num_groups_x, GLuint num_groups_y,
|
|
GLuint num_groups_z);
|
|
typedef void(GLAD_API_PTR *PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)(
|
|
GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x,
|
|
GLuint group_size_y, GLuint group_size_z);
|
|
typedef void(GLAD_API_PTR *PFNGLDISPATCHCOMPUTEINDIRECTPROC)(GLintptr indirect);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWARRAYSEXTPROC)(GLenum mode, GLint first, GLsizei count);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWARRAYSINDIRECTPROC)(GLenum mode, const void *indirect);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count,
|
|
GLsizei instancecount);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWARRAYSINSTANCEDARBPROC)(GLenum mode, GLint first, GLsizei count,
|
|
GLsizei primcount);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLint first,
|
|
GLsizei count,
|
|
GLsizei instancecount,
|
|
GLuint baseinstance);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWARRAYSINSTANCEDEXTPROC)(GLenum mode, GLint start, GLsizei count,
|
|
GLsizei primcount);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWBUFFERPROC)(GLenum buf);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWBUFFERSARBPROC)(GLsizei n, const GLenum *bufs);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWBUFFERSATIPROC)(GLsizei n, const GLenum *bufs);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWCOMMANDSADDRESSNVPROC)(GLenum primitiveMode,
|
|
const GLuint64 *indirects,
|
|
const GLsizei *sizes, GLuint count);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWCOMMANDSNVPROC)(GLenum primitiveMode, GLuint buffer,
|
|
const GLintptr *indirects, const GLsizei *sizes,
|
|
GLuint count);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC)(const GLuint64 *indirects,
|
|
const GLsizei *sizes,
|
|
const GLuint *states,
|
|
const GLuint *fbos, GLuint count);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWCOMMANDSSTATESNVPROC)(GLuint buffer, const GLintptr *indirects,
|
|
const GLsizei *sizes,
|
|
const GLuint *states, const GLuint *fbos,
|
|
GLuint count);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWELEMENTARRAYAPPLEPROC)(GLenum mode, GLint first, GLsizei count);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWELEMENTARRAYATIPROC)(GLenum mode, GLsizei count);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type,
|
|
const void *indices);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type,
|
|
const void *indices, GLint basevertex);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type,
|
|
const void *indirect);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type,
|
|
const void *indices,
|
|
GLsizei instancecount);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDARBPROC)(GLenum mode, GLsizei count,
|
|
GLenum type, const void *indices,
|
|
GLsizei primcount);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLsizei count,
|
|
GLenum type,
|
|
const void *indices,
|
|
GLsizei instancecount,
|
|
GLuint baseinstance);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count,
|
|
GLenum type,
|
|
const void *indices,
|
|
GLsizei instancecount,
|
|
GLint basevertex);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)(
|
|
GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount,
|
|
GLint basevertex, GLuint baseinstance);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDEXTPROC)(GLenum mode, GLsizei count,
|
|
GLenum type, const void *indices,
|
|
GLsizei primcount);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWMESHARRAYSSUNPROC)(GLenum mode, GLint first, GLsizei count,
|
|
GLsizei width);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWMESHTASKSINDIRECTNVPROC)(GLintptr indirect);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWMESHTASKSNVPROC)(GLuint first, GLuint count);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)(GLenum mode, GLuint start,
|
|
GLuint end, GLint first,
|
|
GLsizei count);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWRANGEELEMENTARRAYATIPROC)(GLenum mode, GLuint start, GLuint end,
|
|
GLsizei count);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end,
|
|
GLsizei count, GLenum type,
|
|
const void *indices);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start,
|
|
GLuint end, GLsizei count,
|
|
GLenum type, const void *indices,
|
|
GLint basevertex);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSEXTPROC)(GLenum mode, GLuint start, GLuint end,
|
|
GLsizei count, GLenum type,
|
|
const void *indices);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWTEXTURENVPROC)(GLuint texture, GLuint sampler, GLfloat x0,
|
|
GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z,
|
|
GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWTRANSFORMFEEDBACKPROC)(GLenum mode, GLuint id);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)(GLenum mode, GLuint id,
|
|
GLsizei instancecount);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWTRANSFORMFEEDBACKNVPROC)(GLenum mode, GLuint id);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)(GLenum mode, GLuint id,
|
|
GLuint stream);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)(GLenum mode, GLuint id,
|
|
GLuint stream,
|
|
GLsizei instancecount);
|
|
typedef void(GLAD_API_PTR *PFNGLDRAWVKIMAGENVPROC)(GLuint64 vkImage, GLuint sampler, GLfloat x0,
|
|
GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z,
|
|
GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
|
|
typedef void(GLAD_API_PTR *PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC)(GLenum target, GLeglImageOES image,
|
|
const GLint *attrib_list);
|
|
typedef void(GLAD_API_PTR *PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC)(GLuint texture,
|
|
GLeglImageOES image,
|
|
const GLint *attrib_list);
|
|
typedef void(GLAD_API_PTR *PFNGLEDGEFLAGFORMATNVPROC)(GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLEDGEFLAGPOINTEREXTPROC)(GLsizei stride, GLsizei count,
|
|
const GLboolean *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLEDGEFLAGPOINTERLISTIBMPROC)(GLint stride, const GLboolean **pointer,
|
|
GLint ptrstride);
|
|
typedef void(GLAD_API_PTR *PFNGLELEMENTPOINTERAPPLEPROC)(GLenum type, const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLELEMENTPOINTERATIPROC)(GLenum type, const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLENABLEPROC)(GLenum cap);
|
|
typedef void(GLAD_API_PTR *PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)(GLenum array, GLuint index);
|
|
typedef void(GLAD_API_PTR *PFNGLENABLECLIENTSTATEIEXTPROC)(GLenum array, GLuint index);
|
|
typedef void(GLAD_API_PTR *PFNGLENABLEINDEXEDEXTPROC)(GLenum target, GLuint index);
|
|
typedef void(GLAD_API_PTR *PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)(GLuint id);
|
|
typedef void(GLAD_API_PTR *PFNGLENABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index);
|
|
typedef void(GLAD_API_PTR *PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)(GLuint vaobj, GLuint index);
|
|
typedef void(GLAD_API_PTR *PFNGLENABLEVERTEXARRAYEXTPROC)(GLuint vaobj, GLenum array);
|
|
typedef void(GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBAPPLEPROC)(GLuint index, GLenum pname);
|
|
typedef void(GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
|
|
typedef void(GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYARBPROC)(GLuint index);
|
|
typedef void(GLAD_API_PTR *PFNGLENABLEIPROC)(GLenum target, GLuint index);
|
|
typedef void(GLAD_API_PTR *PFNGLENDCONDITIONALRENDERPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLENDCONDITIONALRENDERNVPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLENDCONDITIONALRENDERNVXPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLENDFRAGMENTSHADERATIPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLENDOCCLUSIONQUERYNVPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLENDPERFMONITORAMDPROC)(GLuint monitor);
|
|
typedef void(GLAD_API_PTR *PFNGLENDPERFQUERYINTELPROC)(GLuint queryHandle);
|
|
typedef void(GLAD_API_PTR *PFNGLENDQUERYPROC)(GLenum target);
|
|
typedef void(GLAD_API_PTR *PFNGLENDQUERYARBPROC)(GLenum target);
|
|
typedef void(GLAD_API_PTR *PFNGLENDQUERYINDEXEDPROC)(GLenum target, GLuint index);
|
|
typedef void(GLAD_API_PTR *PFNGLENDTRANSFORMFEEDBACKPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLENDTRANSFORMFEEDBACKEXTPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLENDTRANSFORMFEEDBACKNVPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLENDVERTEXSHADEREXTPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLENDVIDEOCAPTURENVPROC)(GLuint video_capture_slot);
|
|
typedef void(GLAD_API_PTR *PFNGLEVALCOORD1XOESPROC)(GLfixed u);
|
|
typedef void(GLAD_API_PTR *PFNGLEVALCOORD1XVOESPROC)(const GLfixed *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLEVALCOORD2XOESPROC)(GLfixed u, GLfixed v);
|
|
typedef void(GLAD_API_PTR *PFNGLEVALCOORD2XVOESPROC)(const GLfixed *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLEVALMAPSNVPROC)(GLenum target, GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLEVALUATEDEPTHVALUESARBPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLEXECUTEPROGRAMNVPROC)(GLenum target, GLuint id,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLEXTRACTCOMPONENTEXTPROC)(GLuint res, GLuint src, GLuint num);
|
|
typedef void(GLAD_API_PTR *PFNGLFEEDBACKBUFFERXOESPROC)(GLsizei n, GLenum type,
|
|
const GLfixed *buffer);
|
|
typedef GLsync(GLAD_API_PTR *PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
|
|
typedef void(GLAD_API_PTR *PFNGLFINALCOMBINERINPUTNVPROC)(GLenum variable, GLenum input,
|
|
GLenum mapping, GLenum componentUsage);
|
|
typedef void(GLAD_API_PTR *PFNGLFINISHPROC)(void);
|
|
typedef GLint(GLAD_API_PTR *PFNGLFINISHASYNCSGIXPROC)(GLuint *markerp);
|
|
typedef void(GLAD_API_PTR *PFNGLFINISHFENCEAPPLEPROC)(GLuint fence);
|
|
typedef void(GLAD_API_PTR *PFNGLFINISHFENCENVPROC)(GLuint fence);
|
|
typedef void(GLAD_API_PTR *PFNGLFINISHOBJECTAPPLEPROC)(GLenum object, GLint name);
|
|
typedef void(GLAD_API_PTR *PFNGLFINISHTEXTURESUNXPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLFLUSHPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset,
|
|
GLsizeiptr length);
|
|
typedef void(GLAD_API_PTR *PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)(GLenum target, GLintptr offset,
|
|
GLsizeiptr size);
|
|
typedef void(GLAD_API_PTR *PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset,
|
|
GLsizeiptr length);
|
|
typedef void(GLAD_API_PTR *PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)(GLuint buffer, GLintptr offset,
|
|
GLsizeiptr length);
|
|
typedef void(GLAD_API_PTR *PFNGLFLUSHPIXELDATARANGENVPROC)(GLenum target);
|
|
typedef void(GLAD_API_PTR *PFNGLFLUSHRASTERSGIXPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLFLUSHSTATICDATAIBMPROC)(GLenum target);
|
|
typedef void(GLAD_API_PTR *PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)(GLsizei length, void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLFLUSHVERTEXARRAYRANGENVPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLFOGCOORDFORMATNVPROC)(GLenum type, GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLFOGCOORDPOINTEREXTPROC)(GLenum type, GLsizei stride,
|
|
const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLFOGCOORDPOINTERLISTIBMPROC)(GLenum type, GLint stride,
|
|
const void **pointer, GLint ptrstride);
|
|
typedef void(GLAD_API_PTR *PFNGLFOGCOORDDEXTPROC)(GLdouble coord);
|
|
typedef void(GLAD_API_PTR *PFNGLFOGCOORDDVEXTPROC)(const GLdouble *coord);
|
|
typedef void(GLAD_API_PTR *PFNGLFOGCOORDFEXTPROC)(GLfloat coord);
|
|
typedef void(GLAD_API_PTR *PFNGLFOGCOORDFVEXTPROC)(const GLfloat *coord);
|
|
typedef void(GLAD_API_PTR *PFNGLFOGCOORDHNVPROC)(GLhalfNV fog);
|
|
typedef void(GLAD_API_PTR *PFNGLFOGCOORDHVNVPROC)(const GLhalfNV *fog);
|
|
typedef void(GLAD_API_PTR *PFNGLFOGFUNCSGISPROC)(GLsizei n, const GLfloat *points);
|
|
typedef void(GLAD_API_PTR *PFNGLFOGXOESPROC)(GLenum pname, GLfixed param);
|
|
typedef void(GLAD_API_PTR *PFNGLFOGXVOESPROC)(GLenum pname, const GLfixed *param);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAGMENTCOLORMATERIALSGIXPROC)(GLenum face, GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAGMENTCOVERAGECOLORNVPROC)(GLuint color);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAGMENTLIGHTMODELFSGIXPROC)(GLenum pname, GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)(GLenum pname, const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAGMENTLIGHTMODELISGIXPROC)(GLenum pname, GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)(GLenum pname, const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAGMENTLIGHTFSGIXPROC)(GLenum light, GLenum pname, GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAGMENTLIGHTFVSGIXPROC)(GLenum light, GLenum pname,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAGMENTLIGHTISGIXPROC)(GLenum light, GLenum pname, GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAGMENTLIGHTIVSGIXPROC)(GLenum light, GLenum pname,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAGMENTMATERIALFSGIXPROC)(GLenum face, GLenum pname,
|
|
GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAGMENTMATERIALFVSGIXPROC)(GLenum face, GLenum pname,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAGMENTMATERIALISGIXPROC)(GLenum face, GLenum pname, GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAGMENTMATERIALIVSGIXPROC)(GLenum face, GLenum pname,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMETERMINATORGREMEDYPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEZOOMSGIXPROC)(GLint factor);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)(GLuint framebuffer, GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)(GLuint framebuffer, GLsizei n,
|
|
const GLenum *bufs);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERPARAMETERIPROC)(GLenum target, GLenum pname,
|
|
GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERPARAMETERIMESAPROC)(GLenum target, GLenum pname,
|
|
GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERREADBUFFEREXTPROC)(GLuint framebuffer, GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment,
|
|
GLenum renderbuffertarget,
|
|
GLuint renderbuffer);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment,
|
|
GLenum renderbuffertarget,
|
|
GLuint renderbuffer);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)(GLenum target, GLuint start,
|
|
GLsizei count,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)(GLenum target, GLuint start,
|
|
GLsizei count,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)(GLenum target,
|
|
GLuint numsamples,
|
|
GLuint pixelindex,
|
|
const GLfloat *values);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment,
|
|
GLuint texture, GLint level);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment,
|
|
GLenum textarget, GLuint texture,
|
|
GLint level);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment,
|
|
GLenum textarget, GLuint texture,
|
|
GLint level);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment,
|
|
GLenum textarget, GLuint texture,
|
|
GLint level);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment,
|
|
GLenum textarget, GLuint texture,
|
|
GLint level);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment,
|
|
GLenum textarget, GLuint texture,
|
|
GLint level, GLint zoffset);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment,
|
|
GLenum textarget, GLuint texture,
|
|
GLint level, GLint zoffset);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREARBPROC)(GLenum target, GLenum attachment,
|
|
GLuint texture, GLint level);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREEXTPROC)(GLenum target, GLenum attachment,
|
|
GLuint texture, GLint level);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)(GLenum target, GLenum attachment,
|
|
GLuint texture, GLint level,
|
|
GLenum face);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)(GLenum target, GLenum attachment,
|
|
GLuint texture, GLint level,
|
|
GLenum face);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment,
|
|
GLuint texture, GLint level,
|
|
GLint layer);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)(GLenum target, GLenum attachment,
|
|
GLuint texture, GLint level,
|
|
GLint layer);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)(GLenum target, GLenum attachment,
|
|
GLuint texture, GLint level,
|
|
GLint layer);
|
|
typedef void(GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)(GLenum target,
|
|
GLenum attachment,
|
|
GLuint texture, GLint level,
|
|
GLint baseViewIndex,
|
|
GLsizei numViews);
|
|
typedef void(GLAD_API_PTR *PFNGLFREEOBJECTBUFFERATIPROC)(GLuint buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLFRUSTUMFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t,
|
|
GLfloat n, GLfloat f);
|
|
typedef void(GLAD_API_PTR *PFNGLFRUSTUMXOESPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t,
|
|
GLfixed n, GLfixed f);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLGENASYNCMARKERSSGIXPROC)(GLsizei range);
|
|
typedef void(GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers);
|
|
typedef void(GLAD_API_PTR *PFNGLGENBUFFERSARBPROC)(GLsizei n, GLuint *buffers);
|
|
typedef void(GLAD_API_PTR *PFNGLGENFENCESAPPLEPROC)(GLsizei n, GLuint *fences);
|
|
typedef void(GLAD_API_PTR *PFNGLGENFENCESNVPROC)(GLsizei n, GLuint *fences);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLGENFRAGMENTSHADERSATIPROC)(GLuint range);
|
|
typedef void(GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers);
|
|
typedef void(GLAD_API_PTR *PFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint *framebuffers);
|
|
typedef void(GLAD_API_PTR *PFNGLGENNAMESAMDPROC)(GLenum identifier, GLuint num, GLuint *names);
|
|
typedef void(GLAD_API_PTR *PFNGLGENOCCLUSIONQUERIESNVPROC)(GLsizei n, GLuint *ids);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLGENPATHSNVPROC)(GLsizei range);
|
|
typedef void(GLAD_API_PTR *PFNGLGENPERFMONITORSAMDPROC)(GLsizei n, GLuint *monitors);
|
|
typedef void(GLAD_API_PTR *PFNGLGENPROGRAMPIPELINESPROC)(GLsizei n, GLuint *pipelines);
|
|
typedef void(GLAD_API_PTR *PFNGLGENPROGRAMSARBPROC)(GLsizei n, GLuint *programs);
|
|
typedef void(GLAD_API_PTR *PFNGLGENPROGRAMSNVPROC)(GLsizei n, GLuint *programs);
|
|
typedef void(GLAD_API_PTR *PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids);
|
|
typedef void(GLAD_API_PTR *PFNGLGENQUERIESARBPROC)(GLsizei n, GLuint *ids);
|
|
typedef void(GLAD_API_PTR *PFNGLGENQUERYRESOURCETAGNVPROC)(GLsizei n, GLint *tagIds);
|
|
typedef void(GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers);
|
|
typedef void(GLAD_API_PTR *PFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint *renderbuffers);
|
|
typedef void(GLAD_API_PTR *PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint *samplers);
|
|
typedef void(GLAD_API_PTR *PFNGLGENSEMAPHORESEXTPROC)(GLsizei n, GLuint *semaphores);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLGENSYMBOLSEXTPROC)(GLenum datatype, GLenum storagetype,
|
|
GLenum range, GLuint components);
|
|
typedef void(GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures);
|
|
typedef void(GLAD_API_PTR *PFNGLGENTEXTURESEXTPROC)(GLsizei n, GLuint *textures);
|
|
typedef void(GLAD_API_PTR *PFNGLGENTRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint *ids);
|
|
typedef void(GLAD_API_PTR *PFNGLGENTRANSFORMFEEDBACKSNVPROC)(GLsizei n, GLuint *ids);
|
|
typedef void(GLAD_API_PTR *PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays);
|
|
typedef void(GLAD_API_PTR *PFNGLGENVERTEXARRAYSAPPLEPROC)(GLsizei n, GLuint *arrays);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLGENVERTEXSHADERSEXTPROC)(GLuint range);
|
|
typedef void(GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum target);
|
|
typedef void(GLAD_API_PTR *PFNGLGENERATEMIPMAPEXTPROC)(GLenum target);
|
|
typedef void(GLAD_API_PTR *PFNGLGENERATEMULTITEXMIPMAPEXTPROC)(GLenum texunit, GLenum target);
|
|
typedef void(GLAD_API_PTR *PFNGLGENERATETEXTUREMIPMAPPROC)(GLuint texture);
|
|
typedef void(GLAD_API_PTR *PFNGLGENERATETEXTUREMIPMAPEXTPROC)(GLuint texture, GLenum target);
|
|
typedef void(GLAD_API_PTR *PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)(GLuint program,
|
|
GLuint bufferIndex,
|
|
GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize,
|
|
GLsizei *length, GLint *size, GLenum *type,
|
|
GLchar *name);
|
|
typedef void(GLAD_API_PTR *PFNGLGETACTIVEATTRIBARBPROC)(GLhandleARB programObj, GLuint index,
|
|
GLsizei maxLength, GLsizei *length,
|
|
GLint *size, GLenum *type, GLcharARB *name);
|
|
typedef void(GLAD_API_PTR *PFNGLGETACTIVESUBROUTINENAMEPROC)(GLuint program, GLenum shadertype,
|
|
GLuint index, GLsizei bufSize,
|
|
GLsizei *length, GLchar *name);
|
|
typedef void(GLAD_API_PTR *PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)(GLuint program,
|
|
GLenum shadertype, GLuint index,
|
|
GLsizei bufSize,
|
|
GLsizei *length, GLchar *name);
|
|
typedef void(GLAD_API_PTR *PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)(GLuint program, GLenum shadertype,
|
|
GLuint index, GLenum pname,
|
|
GLint *values);
|
|
typedef void(GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize,
|
|
GLsizei *length, GLint *size, GLenum *type,
|
|
GLchar *name);
|
|
typedef void(GLAD_API_PTR *PFNGLGETACTIVEUNIFORMARBPROC)(GLhandleARB programObj, GLuint index,
|
|
GLsizei maxLength, GLsizei *length,
|
|
GLint *size, GLenum *type,
|
|
GLcharARB *name);
|
|
typedef void(GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program,
|
|
GLuint uniformBlockIndex,
|
|
GLsizei bufSize, GLsizei *length,
|
|
GLchar *uniformBlockName);
|
|
typedef void(GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program,
|
|
GLuint uniformBlockIndex, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex,
|
|
GLsizei bufSize, GLsizei *length,
|
|
GLchar *uniformName);
|
|
typedef void(GLAD_API_PTR *PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount,
|
|
const GLuint *uniformIndices, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETACTIVEVARYINGNVPROC)(GLuint program, GLuint index,
|
|
GLsizei bufSize, GLsizei *length,
|
|
GLsizei *size, GLenum *type, GLchar *name);
|
|
typedef void(GLAD_API_PTR *PFNGLGETARRAYOBJECTFVATIPROC)(GLenum array, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETARRAYOBJECTIVATIPROC)(GLenum array, GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETATTACHEDOBJECTSARBPROC)(GLhandleARB containerObj,
|
|
GLsizei maxCount, GLsizei *count,
|
|
GLhandleARB *obj);
|
|
typedef void(GLAD_API_PTR *PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount,
|
|
GLsizei *count, GLuint *shaders);
|
|
typedef GLint(GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name);
|
|
typedef GLint(GLAD_API_PTR *PFNGLGETATTRIBLOCATIONARBPROC)(GLhandleARB programObj,
|
|
const GLcharARB *name);
|
|
typedef void(GLAD_API_PTR *PFNGLGETBOOLEANINDEXEDVEXTPROC)(GLenum target, GLuint index,
|
|
GLboolean *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname,
|
|
GLint64 *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVARBPROC)(GLenum target, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETBUFFERPARAMETERUI64VNVPROC)(GLenum target, GLenum pname,
|
|
GLuint64EXT *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETBUFFERPOINTERVARBPROC)(GLenum target, GLenum pname,
|
|
void **params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset,
|
|
GLsizeiptr size, void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset,
|
|
GLsizeiptrARB size, void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCLIPPLANEFOESPROC)(GLenum plane, GLfloat *equation);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCLIPPLANEXOESPROC)(GLenum plane, GLfixed *equation);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCOLORTABLEEXTPROC)(GLenum target, GLenum format, GLenum type,
|
|
void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)(GLenum target, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)(GLenum target, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)(GLenum target, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)(GLenum target, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCOLORTABLESGIPROC)(GLenum target, GLenum format, GLenum type,
|
|
void *table);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)(GLenum stage, GLenum portion,
|
|
GLenum variable, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)(GLenum stage, GLenum portion,
|
|
GLenum variable, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)(GLenum stage, GLenum portion,
|
|
GLenum pname, GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)(GLenum stage, GLenum portion,
|
|
GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)(GLenum stage, GLenum pname,
|
|
GLfloat *params);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLGETCOMMANDHEADERNVPROC)(GLenum tokenID, GLuint size);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint lod, void *img);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint level,
|
|
void *img);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)(GLuint texture, GLint level,
|
|
GLsizei bufSize, void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)(GLuint texture, GLenum target,
|
|
GLint lod, void *img);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)(GLuint texture, GLint level,
|
|
GLint xoffset, GLint yoffset,
|
|
GLint zoffset, GLsizei width,
|
|
GLsizei height, GLsizei depth,
|
|
GLsizei bufSize, void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCONVOLUTIONFILTEREXTPROC)(GLenum target, GLenum format,
|
|
GLenum type, void *image);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)(GLenum target, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)(GLenum target, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCONVOLUTIONPARAMETERXVOESPROC)(GLenum target, GLenum pname,
|
|
GLfixed *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETCOVERAGEMODULATIONTABLENVPROC)(GLsizei bufSize, GLfloat *v);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize,
|
|
GLenum *sources, GLenum *types,
|
|
GLuint *ids, GLenum *severities,
|
|
GLsizei *lengths, GLchar *messageLog);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLGETDEBUGMESSAGELOGAMDPROC)(GLuint count, GLsizei bufSize,
|
|
GLenum *categories, GLenum *severities,
|
|
GLuint *ids, GLsizei *lengths,
|
|
GLchar *message);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLGETDEBUGMESSAGELOGARBPROC)(GLuint count, GLsizei bufSize,
|
|
GLenum *sources, GLenum *types,
|
|
GLuint *ids, GLenum *severities,
|
|
GLsizei *lengths, GLchar *messageLog);
|
|
typedef void(GLAD_API_PTR *PFNGLGETDETAILTEXFUNCSGISPROC)(GLenum target, GLfloat *points);
|
|
typedef void(GLAD_API_PTR *PFNGLGETDOUBLEINDEXEDVEXTPROC)(GLenum target, GLuint index,
|
|
GLdouble *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETDOUBLEI_VPROC)(GLenum target, GLuint index, GLdouble *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETDOUBLEI_VEXTPROC)(GLenum pname, GLuint index, GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data);
|
|
typedef GLenum(GLAD_API_PTR *PFNGLGETERRORPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLGETFENCEIVNVPROC)(GLuint fence, GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)(GLenum variable,
|
|
GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)(GLenum variable,
|
|
GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETFIRSTPERFQUERYIDINTELPROC)(GLuint *queryId);
|
|
typedef void(GLAD_API_PTR *PFNGLGETFIXEDVOESPROC)(GLenum pname, GLfixed *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETFLOATINDEXEDVEXTPROC)(GLenum target, GLuint index,
|
|
GLfloat *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETFLOATI_VPROC)(GLenum target, GLuint index, GLfloat *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETFLOATI_VEXTPROC)(GLenum pname, GLuint index, GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETFOGFUNCSGISPROC)(GLfloat *points);
|
|
typedef GLint(GLAD_API_PTR *PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar *name);
|
|
typedef GLint(GLAD_API_PTR *PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar *name);
|
|
typedef GLint(GLAD_API_PTR *PFNGLGETFRAGDATALOCATIONEXTPROC)(GLuint program, const GLchar *name);
|
|
typedef void(GLAD_API_PTR *PFNGLGETFRAGMENTLIGHTFVSGIXPROC)(GLenum light, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETFRAGMENTLIGHTIVSGIXPROC)(GLenum light, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETFRAGMENTMATERIALFVSGIXPROC)(GLenum face, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETFRAGMENTMATERIALIVSGIXPROC)(GLenum face, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target,
|
|
GLenum attachment,
|
|
GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target,
|
|
GLenum attachment,
|
|
GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC)(GLenum target, GLenum pname,
|
|
GLuint numsamples,
|
|
GLuint pixelindex, GLsizei size,
|
|
GLfloat *values);
|
|
typedef void(GLAD_API_PTR *PFNGLGETFRAMEBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC)(GLenum target, GLenum pname,
|
|
GLint *params);
|
|
typedef GLenum(GLAD_API_PTR *PFNGLGETGRAPHICSRESETSTATUSPROC)(void);
|
|
typedef GLenum(GLAD_API_PTR *PFNGLGETGRAPHICSRESETSTATUSARBPROC)(void);
|
|
typedef GLhandleARB(GLAD_API_PTR *PFNGLGETHANDLEARBPROC)(GLenum pname);
|
|
typedef void(GLAD_API_PTR *PFNGLGETHISTOGRAMEXTPROC)(GLenum target, GLboolean reset, GLenum format,
|
|
GLenum type, void *values);
|
|
typedef void(GLAD_API_PTR *PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)(GLenum target, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)(GLenum target, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETHISTOGRAMPARAMETERXVOESPROC)(GLenum target, GLenum pname,
|
|
GLfixed *params);
|
|
typedef GLuint64(GLAD_API_PTR *PFNGLGETIMAGEHANDLEARBPROC)(GLuint texture, GLint level,
|
|
GLboolean layered, GLint layer,
|
|
GLenum format);
|
|
typedef GLuint64(GLAD_API_PTR *PFNGLGETIMAGEHANDLENVPROC)(GLuint texture, GLint level,
|
|
GLboolean layered, GLint layer,
|
|
GLenum format);
|
|
typedef void(GLAD_API_PTR *PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)(GLenum target, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)(GLenum target, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETINFOLOGARBPROC)(GLhandleARB obj, GLsizei maxLength,
|
|
GLsizei *length, GLcharARB *infoLog);
|
|
typedef GLint(GLAD_API_PTR *PFNGLGETINSTRUMENTSSGIXPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETINTEGERINDEXEDVEXTPROC)(GLenum target, GLuint index,
|
|
GLint *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETINTEGERUI64I_VNVPROC)(GLenum value, GLuint index,
|
|
GLuint64EXT *result);
|
|
typedef void(GLAD_API_PTR *PFNGLGETINTEGERUI64VNVPROC)(GLenum value, GLuint64EXT *result);
|
|
typedef void(GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)(GLenum target,
|
|
GLenum internalformat,
|
|
GLsizei samples, GLenum pname,
|
|
GLsizei count, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETINTERNALFORMATI64VPROC)(GLenum target, GLenum internalformat,
|
|
GLenum pname, GLsizei count,
|
|
GLint64 *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETINTERNALFORMATIVPROC)(GLenum target, GLenum internalformat,
|
|
GLenum pname, GLsizei count,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETINVARIANTBOOLEANVEXTPROC)(GLuint id, GLenum value,
|
|
GLboolean *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETINVARIANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETINVARIANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETLIGHTXOESPROC)(GLenum light, GLenum pname, GLfixed *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETLISTPARAMETERFVSGIXPROC)(GLuint list, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETLISTPARAMETERIVSGIXPROC)(GLuint list, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)(GLuint id, GLenum value,
|
|
GLboolean *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETLOCALCONSTANTFLOATVEXTPROC)(GLuint id, GLenum value,
|
|
GLfloat *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)(GLuint id, GLenum value,
|
|
GLint *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMAPATTRIBPARAMETERFVNVPROC)(GLenum target, GLuint index,
|
|
GLenum pname, GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMAPATTRIBPARAMETERIVNVPROC)(GLenum target, GLuint index,
|
|
GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMAPCONTROLPOINTSNVPROC)(GLenum target, GLuint index, GLenum type,
|
|
GLsizei ustride, GLsizei vstride,
|
|
GLboolean packed, void *points);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMAPPARAMETERFVNVPROC)(GLenum target, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMAPPARAMETERIVNVPROC)(GLenum target, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMAPXVOESPROC)(GLenum target, GLenum query, GLfixed *v);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMATERIALXOESPROC)(GLenum face, GLenum pname, GLfixed param);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC)(
|
|
GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC)(GLuint memoryObject,
|
|
GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMINMAXEXTPROC)(GLenum target, GLboolean reset, GLenum format,
|
|
GLenum type, void *values);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMINMAXPARAMETERFVEXTPROC)(GLenum target, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMINMAXPARAMETERIVEXTPROC)(GLenum target, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMULTITEXENVFVEXTPROC)(GLenum texunit, GLenum target,
|
|
GLenum pname, GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMULTITEXENVIVEXTPROC)(GLenum texunit, GLenum target,
|
|
GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMULTITEXGENDVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname,
|
|
GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMULTITEXGENFVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMULTITEXGENIVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMULTITEXIMAGEEXTPROC)(GLenum texunit, GLenum target, GLint level,
|
|
GLenum format, GLenum type, void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint level, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint level, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMULTITEXPARAMETERIIVEXTPROC)(GLenum texunit, GLenum target,
|
|
GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)(GLenum texunit, GLenum target,
|
|
GLenum pname, GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMULTITEXPARAMETERFVEXTPROC)(GLenum texunit, GLenum target,
|
|
GLenum pname, GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMULTITEXPARAMETERIVEXTPROC)(GLenum texunit, GLenum target,
|
|
GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat *val);
|
|
typedef void(GLAD_API_PTR *PFNGLGETMULTISAMPLEFVNVPROC)(GLenum pname, GLuint index, GLfloat *val);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)(GLuint buffer, GLenum pname,
|
|
GLint64 *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDBUFFERPARAMETERIVPROC)(GLuint buffer, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)(GLuint buffer, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)(GLuint buffer, GLenum pname,
|
|
GLuint64EXT *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDBUFFERPOINTERVPROC)(GLuint buffer, GLenum pname,
|
|
void **params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)(GLuint buffer, GLenum pname,
|
|
void **params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset,
|
|
GLsizeiptr size, void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLintptr offset,
|
|
GLsizeiptr size, void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLuint framebuffer,
|
|
GLenum attachment,
|
|
GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLuint framebuffer,
|
|
GLenum attachment,
|
|
GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC)(
|
|
GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size,
|
|
GLfloat *values);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)(GLuint framebuffer,
|
|
GLenum pname, GLint *param);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)(GLuint framebuffer,
|
|
GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)(GLuint program,
|
|
GLenum target,
|
|
GLuint index,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)(GLuint program,
|
|
GLenum target,
|
|
GLuint index,
|
|
GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)(GLuint program,
|
|
GLenum target, GLuint index,
|
|
GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)(GLuint program,
|
|
GLenum target, GLuint index,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)(GLuint program, GLenum target,
|
|
GLenum pname, void *string);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDPROGRAMIVEXTPROC)(GLuint program, GLenum target,
|
|
GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)(GLuint renderbuffer,
|
|
GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)(GLuint renderbuffer,
|
|
GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDSTRINGARBPROC)(GLint namelen, const GLchar *name,
|
|
GLsizei bufSize, GLint *stringlen,
|
|
GLchar *string);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNAMEDSTRINGIVARBPROC)(GLint namelen, const GLchar *name,
|
|
GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNEXTPERFQUERYIDINTELPROC)(GLuint queryId, GLuint *nextQueryId);
|
|
typedef void(GLAD_API_PTR *PFNGLGETOBJECTBUFFERFVATIPROC)(GLuint buffer, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETOBJECTBUFFERIVATIPROC)(GLuint buffer, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize,
|
|
GLsizei *length, GLchar *label);
|
|
typedef void(GLAD_API_PTR *PFNGLGETOBJECTLABELEXTPROC)(GLenum type, GLuint object, GLsizei bufSize,
|
|
GLsizei *length, GLchar *label);
|
|
typedef void(GLAD_API_PTR *PFNGLGETOBJECTPARAMETERFVARBPROC)(GLhandleARB obj, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETOBJECTPARAMETERIVAPPLEPROC)(GLenum objectType, GLuint name,
|
|
GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETOBJECTPARAMETERIVARBPROC)(GLhandleARB obj, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETOBJECTPTRLABELPROC)(const void *ptr, GLsizei bufSize,
|
|
GLsizei *length, GLchar *label);
|
|
typedef void(GLAD_API_PTR *PFNGLGETOCCLUSIONQUERYIVNVPROC)(GLuint id, GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETOCCLUSIONQUERYUIVNVPROC)(GLuint id, GLenum pname,
|
|
GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPATHCOMMANDSNVPROC)(GLuint path, GLubyte *commands);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPATHCOORDSNVPROC)(GLuint path, GLfloat *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPATHDASHARRAYNVPROC)(GLuint path, GLfloat *dashArray);
|
|
typedef GLfloat(GLAD_API_PTR *PFNGLGETPATHLENGTHNVPROC)(GLuint path, GLsizei startSegment,
|
|
GLsizei numSegments);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPATHMETRICRANGENVPROC)(GLbitfield metricQueryMask,
|
|
GLuint firstPathName, GLsizei numPaths,
|
|
GLsizei stride, GLfloat *metrics);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPATHMETRICSNVPROC)(GLbitfield metricQueryMask, GLsizei numPaths,
|
|
GLenum pathNameType, const void *paths,
|
|
GLuint pathBase, GLsizei stride,
|
|
GLfloat *metrics);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPATHPARAMETERFVNVPROC)(GLuint path, GLenum pname,
|
|
GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPATHPARAMETERIVNVPROC)(GLuint path, GLenum pname, GLint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPATHSPACINGNVPROC)(GLenum pathListMode, GLsizei numPaths,
|
|
GLenum pathNameType, const void *paths,
|
|
GLuint pathBase, GLfloat advanceScale,
|
|
GLfloat kerningScale, GLenum transformType,
|
|
GLfloat *returnedSpacing);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPERFCOUNTERINFOINTELPROC)(
|
|
GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName,
|
|
GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset,
|
|
GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum,
|
|
GLuint64 *rawCounterMaxValue);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)(GLuint monitor, GLenum pname,
|
|
GLsizei dataSize, GLuint *data,
|
|
GLint *bytesWritten);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)(GLuint group, GLuint counter,
|
|
GLenum pname, void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)(GLuint group, GLuint counter,
|
|
GLsizei bufSize,
|
|
GLsizei *length,
|
|
GLchar *counterString);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPERFMONITORCOUNTERSAMDPROC)(GLuint group, GLint *numCounters,
|
|
GLint *maxActiveCounters,
|
|
GLsizei counterSize,
|
|
GLuint *counters);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)(GLuint group, GLsizei bufSize,
|
|
GLsizei *length,
|
|
GLchar *groupString);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPERFMONITORGROUPSAMDPROC)(GLint *numGroups, GLsizei groupsSize,
|
|
GLuint *groups);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPERFQUERYDATAINTELPROC)(GLuint queryHandle, GLuint flags,
|
|
GLsizei dataSize, void *data,
|
|
GLuint *bytesWritten);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPERFQUERYIDBYNAMEINTELPROC)(GLchar *queryName, GLuint *queryId);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPERFQUERYINFOINTELPROC)(GLuint queryId, GLuint queryNameLength,
|
|
GLchar *queryName, GLuint *dataSize,
|
|
GLuint *noCounters, GLuint *noInstances,
|
|
GLuint *capsMask);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPIXELMAPXVPROC)(GLenum map, GLint size, GLfixed *values);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC)(GLenum pname, GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC)(GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)(GLenum target, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)(GLenum target, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPOINTERINDEXEDVEXTPROC)(GLenum target, GLuint index,
|
|
void **data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPOINTERI_VEXTPROC)(GLenum pname, GLuint index, void **params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPOINTERVPROC)(GLenum pname, void **params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPOINTERVEXTPROC)(GLenum pname, void **params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize,
|
|
GLsizei *length, GLenum *binaryFormat,
|
|
void *binary);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMENVPARAMETERIIVNVPROC)(GLenum target, GLuint index,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC)(GLenum target, GLuint index,
|
|
GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMENVPARAMETERDVARBPROC)(GLenum target, GLuint index,
|
|
GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMENVPARAMETERFVARBPROC)(GLenum target, GLuint index,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize,
|
|
GLsizei *length, GLchar *infoLog);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMINTERFACEIVPROC)(GLuint program, GLenum programInterface,
|
|
GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC)(GLenum target, GLuint index,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC)(GLenum target, GLuint index,
|
|
GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)(GLenum target, GLuint index,
|
|
GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)(GLenum target, GLuint index,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)(GLuint id, GLsizei len,
|
|
const GLubyte *name,
|
|
GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)(GLuint id, GLsizei len,
|
|
const GLubyte *name,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMPARAMETERDVNVPROC)(GLenum target, GLuint index,
|
|
GLenum pname, GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMPARAMETERFVNVPROC)(GLenum target, GLuint index,
|
|
GLenum pname, GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMPIPELINEINFOLOGPROC)(GLuint pipeline, GLsizei bufSize,
|
|
GLsizei *length, GLchar *infoLog);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMPIPELINEIVPROC)(GLuint pipeline, GLenum pname,
|
|
GLint *params);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLGETPROGRAMRESOURCEINDEXPROC)(GLuint program,
|
|
GLenum programInterface,
|
|
const GLchar *name);
|
|
typedef GLint(GLAD_API_PTR *PFNGLGETPROGRAMRESOURCELOCATIONPROC)(GLuint program,
|
|
GLenum programInterface,
|
|
const GLchar *name);
|
|
typedef GLint(GLAD_API_PTR *PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)(GLuint program,
|
|
GLenum programInterface,
|
|
const GLchar *name);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMRESOURCENAMEPROC)(GLuint program, GLenum programInterface,
|
|
GLuint index, GLsizei bufSize,
|
|
GLsizei *length, GLchar *name);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMRESOURCEFVNVPROC)(GLuint program, GLenum programInterface,
|
|
GLuint index, GLsizei propCount,
|
|
const GLenum *props, GLsizei count,
|
|
GLsizei *length, GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMRESOURCEIVPROC)(GLuint program, GLenum programInterface,
|
|
GLuint index, GLsizei propCount,
|
|
const GLenum *props, GLsizei count,
|
|
GLsizei *length, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMSTAGEIVPROC)(GLuint program, GLenum shadertype,
|
|
GLenum pname, GLint *values);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMSTRINGARBPROC)(GLenum target, GLenum pname, void *string);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMSTRINGNVPROC)(GLuint id, GLenum pname, GLubyte *program);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC)(GLenum target, GLuint index,
|
|
GLuint *param);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMIVARBPROC)(GLenum target, GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETPROGRAMIVNVPROC)(GLuint id, GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETQUERYBUFFEROBJECTI64VPROC)(GLuint id, GLuint buffer,
|
|
GLenum pname, GLintptr offset);
|
|
typedef void(GLAD_API_PTR *PFNGLGETQUERYBUFFEROBJECTIVPROC)(GLuint id, GLuint buffer, GLenum pname,
|
|
GLintptr offset);
|
|
typedef void(GLAD_API_PTR *PFNGLGETQUERYBUFFEROBJECTUI64VPROC)(GLuint id, GLuint buffer,
|
|
GLenum pname, GLintptr offset);
|
|
typedef void(GLAD_API_PTR *PFNGLGETQUERYBUFFEROBJECTUIVPROC)(GLuint id, GLuint buffer, GLenum pname,
|
|
GLintptr offset);
|
|
typedef void(GLAD_API_PTR *PFNGLGETQUERYINDEXEDIVPROC)(GLenum target, GLuint index, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETQUERYOBJECTI64VEXTPROC)(GLuint id, GLenum pname,
|
|
GLint64 *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETQUERYOBJECTIVARBPROC)(GLuint id, GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETQUERYOBJECTUI64VEXTPROC)(GLuint id, GLenum pname,
|
|
GLuint64 *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETQUERYOBJECTUIVARBPROC)(GLuint id, GLenum pname, GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETQUERYIVARBPROC)(GLenum target, GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname,
|
|
GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETSEMAPHOREPARAMETERIVNVPROC)(GLuint semaphore, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC)(GLuint semaphore, GLenum pname,
|
|
GLuint64 *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETSEPARABLEFILTEREXTPROC)(GLenum target, GLenum format,
|
|
GLenum type, void *row, void *column,
|
|
void *span);
|
|
typedef void(GLAD_API_PTR *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize,
|
|
GLsizei *length, GLchar *infoLog);
|
|
typedef void(GLAD_API_PTR *PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype,
|
|
GLenum precisiontype, GLint *range,
|
|
GLint *precision);
|
|
typedef void(GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize,
|
|
GLsizei *length, GLchar *source);
|
|
typedef void(GLAD_API_PTR *PFNGLGETSHADERSOURCEARBPROC)(GLhandleARB obj, GLsizei maxLength,
|
|
GLsizei *length, GLcharARB *source);
|
|
typedef void(GLAD_API_PTR *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETSHADINGRATEIMAGEPALETTENVPROC)(GLuint viewport, GLuint entry,
|
|
GLenum *rate);
|
|
typedef void(GLAD_API_PTR *PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC)(GLenum rate, GLuint samples,
|
|
GLuint index,
|
|
GLint *location);
|
|
typedef void(GLAD_API_PTR *PFNGLGETSHARPENTEXFUNCSGISPROC)(GLenum target, GLfloat *points);
|
|
typedef GLushort(GLAD_API_PTR *PFNGLGETSTAGEINDEXNVPROC)(GLenum shadertype);
|
|
typedef const GLubyte *(GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum name);
|
|
typedef const GLubyte *(GLAD_API_PTR *PFNGLGETSTRINGIPROC)(GLenum name, GLuint index);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLGETSUBROUTINEINDEXPROC)(GLuint program, GLenum shadertype,
|
|
const GLchar *name);
|
|
typedef GLint(GLAD_API_PTR *PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)(GLuint program,
|
|
GLenum shadertype,
|
|
const GLchar *name);
|
|
typedef void(GLAD_API_PTR *PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei count,
|
|
GLsizei *length, GLint *values);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXBUMPPARAMETERFVATIPROC)(GLenum pname, GLfloat *param);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXBUMPPARAMETERIVATIPROC)(GLenum pname, GLint *param);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXENVXVOESPROC)(GLenum target, GLenum pname, GLfixed *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXFILTERFUNCSGISPROC)(GLenum target, GLenum filter,
|
|
GLfloat *weights);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXGENXVOESPROC)(GLenum coord, GLenum pname, GLfixed *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format,
|
|
GLenum type, void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level,
|
|
GLenum pname, GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level,
|
|
GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERXVOESPROC)(GLenum target, GLint level,
|
|
GLenum pname, GLfixed *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname,
|
|
GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname,
|
|
GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)(GLenum target, GLenum pname,
|
|
void **params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXPARAMETERXVOESPROC)(GLenum target, GLenum pname,
|
|
GLfixed *params);
|
|
typedef GLuint64(GLAD_API_PTR *PFNGLGETTEXTUREHANDLEARBPROC)(GLuint texture);
|
|
typedef GLuint64(GLAD_API_PTR *PFNGLGETTEXTUREHANDLENVPROC)(GLuint texture);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLenum format,
|
|
GLenum type, GLsizei bufSize, void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXTUREIMAGEEXTPROC)(GLuint texture, GLenum target, GLint level,
|
|
GLenum format, GLenum type, void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXTURELEVELPARAMETERFVPROC)(GLuint texture, GLint level,
|
|
GLenum pname, GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXTURELEVELPARAMETERIVPROC)(GLuint texture, GLint level,
|
|
GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXTUREPARAMETERIIVEXTPROC)(GLuint texture, GLenum target,
|
|
GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname,
|
|
GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)(GLuint texture, GLenum target,
|
|
GLenum pname, GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXTUREPARAMETERFVEXTPROC)(GLuint texture, GLenum target,
|
|
GLenum pname, GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXTUREPARAMETERIVEXTPROC)(GLuint texture, GLenum target,
|
|
GLenum pname, GLint *params);
|
|
typedef GLuint64(GLAD_API_PTR *PFNGLGETTEXTURESAMPLERHANDLEARBPROC)(GLuint texture, GLuint sampler);
|
|
typedef GLuint64(GLAD_API_PTR *PFNGLGETTEXTURESAMPLERHANDLENVPROC)(GLuint texture, GLuint sampler);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset,
|
|
GLint yoffset, GLint zoffset, GLsizei width,
|
|
GLsizei height, GLsizei depth,
|
|
GLenum format, GLenum type, GLsizei bufSize,
|
|
void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTRACKMATRIXIVNVPROC)(GLenum target, GLuint address, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index,
|
|
GLsizei bufSize, GLsizei *length,
|
|
GLsizei *size, GLenum *type,
|
|
GLchar *name);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)(GLuint program, GLuint index,
|
|
GLsizei bufSize,
|
|
GLsizei *length, GLsizei *size,
|
|
GLenum *type, GLchar *name);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)(GLuint program, GLuint index,
|
|
GLint *location);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKI64_VPROC)(GLuint xfb, GLenum pname,
|
|
GLuint index, GLint64 *param);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKI_VPROC)(GLuint xfb, GLenum pname, GLuint index,
|
|
GLint *param);
|
|
typedef void(GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKIVPROC)(GLuint xfb, GLenum pname, GLint *param);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program,
|
|
const GLchar *uniformBlockName);
|
|
typedef GLint(GLAD_API_PTR *PFNGLGETUNIFORMBUFFERSIZEEXTPROC)(GLuint program, GLint location);
|
|
typedef void(GLAD_API_PTR *PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount,
|
|
const GLchar *const *uniformNames,
|
|
GLuint *uniformIndices);
|
|
typedef GLint(GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name);
|
|
typedef GLint(GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONARBPROC)(GLhandleARB programObj,
|
|
const GLcharARB *name);
|
|
typedef GLintptr(GLAD_API_PTR *PFNGLGETUNIFORMOFFSETEXTPROC)(GLuint program, GLint location);
|
|
typedef void(GLAD_API_PTR *PFNGLGETUNIFORMSUBROUTINEUIVPROC)(GLenum shadertype, GLint location,
|
|
GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETUNIFORMDVPROC)(GLuint program, GLint location, GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETUNIFORMFVARBPROC)(GLhandleARB programObj, GLint location,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETUNIFORMI64VARBPROC)(GLuint program, GLint location,
|
|
GLint64 *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETUNIFORMI64VNVPROC)(GLuint program, GLint location,
|
|
GLint64EXT *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETUNIFORMIVARBPROC)(GLhandleARB programObj, GLint location,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETUNIFORMUI64VARBPROC)(GLuint program, GLint location,
|
|
GLuint64 *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETUNIFORMUI64VNVPROC)(GLuint program, GLint location,
|
|
GLuint64EXT *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETUNIFORMUIVEXTPROC)(GLuint program, GLint location,
|
|
GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETUNSIGNEDBYTEI_VEXTPROC)(GLenum target, GLuint index,
|
|
GLubyte *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETUNSIGNEDBYTEVEXTPROC)(GLenum pname, GLubyte *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVARIANTARRAYOBJECTFVATIPROC)(GLuint id, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVARIANTARRAYOBJECTIVATIPROC)(GLuint id, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVARIANTBOOLEANVEXTPROC)(GLuint id, GLenum value,
|
|
GLboolean *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVARIANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVARIANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint *data);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVARIANTPOINTERVEXTPROC)(GLuint id, GLenum value, void **data);
|
|
typedef GLint(GLAD_API_PTR *PFNGLGETVARYINGLOCATIONNVPROC)(GLuint program, const GLchar *name);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXARRAYINDEXED64IVPROC)(GLuint vaobj, GLuint index,
|
|
GLenum pname, GLint64 *param);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXARRAYINDEXEDIVPROC)(GLuint vaobj, GLuint index,
|
|
GLenum pname, GLint *param);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)(GLuint vaobj, GLuint index,
|
|
GLenum pname, GLint *param);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXARRAYINTEGERVEXTPROC)(GLuint vaobj, GLenum pname,
|
|
GLint *param);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)(GLuint vaobj, GLuint index,
|
|
GLenum pname, void **param);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXARRAYPOINTERVEXTPROC)(GLuint vaobj, GLenum pname,
|
|
void **param);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXARRAYIVPROC)(GLuint vaobj, GLenum pname, GLint *param);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)(GLuint index, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)(GLuint index, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBIIVEXTPROC)(GLuint index, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname,
|
|
GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBIUIVEXTPROC)(GLuint index, GLenum pname,
|
|
GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBLDVPROC)(GLuint index, GLenum pname,
|
|
GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBLDVEXTPROC)(GLuint index, GLenum pname,
|
|
GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBLI64VNVPROC)(GLuint index, GLenum pname,
|
|
GLint64EXT *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBLUI64VARBPROC)(GLuint index, GLenum pname,
|
|
GLuint64EXT *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBLUI64VNVPROC)(GLuint index, GLenum pname,
|
|
GLuint64EXT *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname,
|
|
void **pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVARBPROC)(GLuint index, GLenum pname,
|
|
void **pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVNVPROC)(GLuint index, GLenum pname,
|
|
void **pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname,
|
|
GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVARBPROC)(GLuint index, GLenum pname,
|
|
GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVNVPROC)(GLuint index, GLenum pname,
|
|
GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVARBPROC)(GLuint index, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVNVPROC)(GLuint index, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVARBPROC)(GLuint index, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVNVPROC)(GLuint index, GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)(GLuint video_capture_slot,
|
|
GLuint stream, GLenum pname,
|
|
GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)(GLuint video_capture_slot,
|
|
GLuint stream, GLenum pname,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)(GLuint video_capture_slot,
|
|
GLuint stream, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVIDEOCAPTUREIVNVPROC)(GLuint video_capture_slot, GLenum pname,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVIDEOI64VNVPROC)(GLuint video_slot, GLenum pname,
|
|
GLint64EXT *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVIDEOIVNVPROC)(GLuint video_slot, GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVIDEOUI64VNVPROC)(GLuint video_slot, GLenum pname,
|
|
GLuint64EXT *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETVIDEOUIVNVPROC)(GLuint video_slot, GLenum pname, GLuint *params);
|
|
typedef GLVULKANPROCNV(GLAD_API_PTR *PFNGLGETVKPROCADDRNVPROC)(const GLchar *name);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint lod,
|
|
GLsizei bufSize, void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod,
|
|
GLsizei bufSize, void *img);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNTEXIMAGEPROC)(GLenum target, GLint level, GLenum format,
|
|
GLenum type, GLsizei bufSize, void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format,
|
|
GLenum type, GLsizei bufSize, void *img);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNUNIFORMDVPROC)(GLuint program, GLint location, GLsizei bufSize,
|
|
GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location,
|
|
GLsizei bufSize, GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNUNIFORMFVPROC)(GLuint program, GLint location, GLsizei bufSize,
|
|
GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location,
|
|
GLsizei bufSize, GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNUNIFORMI64VARBPROC)(GLuint program, GLint location,
|
|
GLsizei bufSize, GLint64 *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNUNIFORMIVPROC)(GLuint program, GLint location, GLsizei bufSize,
|
|
GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location,
|
|
GLsizei bufSize, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNUNIFORMUI64VARBPROC)(GLuint program, GLint location,
|
|
GLsizei bufSize, GLuint64 *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNUNIFORMUIVPROC)(GLuint program, GLint location, GLsizei bufSize,
|
|
GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location,
|
|
GLsizei bufSize, GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLGLOBALALPHAFACTORBSUNPROC)(GLbyte factor);
|
|
typedef void(GLAD_API_PTR *PFNGLGLOBALALPHAFACTORDSUNPROC)(GLdouble factor);
|
|
typedef void(GLAD_API_PTR *PFNGLGLOBALALPHAFACTORFSUNPROC)(GLfloat factor);
|
|
typedef void(GLAD_API_PTR *PFNGLGLOBALALPHAFACTORISUNPROC)(GLint factor);
|
|
typedef void(GLAD_API_PTR *PFNGLGLOBALALPHAFACTORSSUNPROC)(GLshort factor);
|
|
typedef void(GLAD_API_PTR *PFNGLGLOBALALPHAFACTORUBSUNPROC)(GLubyte factor);
|
|
typedef void(GLAD_API_PTR *PFNGLGLOBALALPHAFACTORUISUNPROC)(GLuint factor);
|
|
typedef void(GLAD_API_PTR *PFNGLGLOBALALPHAFACTORUSSUNPROC)(GLushort factor);
|
|
typedef void(GLAD_API_PTR *PFNGLHINTPROC)(GLenum target, GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLHINTPGIPROC)(GLenum target, GLint mode);
|
|
typedef void(GLAD_API_PTR *PFNGLHISTOGRAMEXTPROC)(GLenum target, GLsizei width,
|
|
GLenum internalformat, GLboolean sink);
|
|
typedef void(GLAD_API_PTR *PFNGLIGLOOINTERFACESGIXPROC)(GLenum pname, const void *params);
|
|
typedef void(GLAD_API_PTR *PFNGLIMAGETRANSFORMPARAMETERFHPPROC)(GLenum target, GLenum pname,
|
|
GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)(GLenum target, GLenum pname,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLIMAGETRANSFORMPARAMETERIHPPROC)(GLenum target, GLenum pname,
|
|
GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)(GLenum target, GLenum pname,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLIMPORTMEMORYFDEXTPROC)(GLuint memory, GLuint64 size,
|
|
GLenum handleType, GLint fd);
|
|
typedef void(GLAD_API_PTR *PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC)(GLuint memory, GLuint64 size,
|
|
GLenum handleType, void *handle);
|
|
typedef void(GLAD_API_PTR *PFNGLIMPORTMEMORYWIN32NAMEEXTPROC)(GLuint memory, GLuint64 size,
|
|
GLenum handleType, const void *name);
|
|
typedef void(GLAD_API_PTR *PFNGLIMPORTSEMAPHOREFDEXTPROC)(GLuint semaphore, GLenum handleType,
|
|
GLint fd);
|
|
typedef void(GLAD_API_PTR *PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC)(GLuint semaphore,
|
|
GLenum handleType, void *handle);
|
|
typedef void(GLAD_API_PTR *PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC)(GLuint semaphore,
|
|
GLenum handleType,
|
|
const void *name);
|
|
typedef GLsync(GLAD_API_PTR *PFNGLIMPORTSYNCEXTPROC)(GLenum external_sync_type,
|
|
GLintptr external_sync, GLbitfield flags);
|
|
typedef void(GLAD_API_PTR *PFNGLINDEXFORMATNVPROC)(GLenum type, GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLINDEXFUNCEXTPROC)(GLenum func, GLclampf ref);
|
|
typedef void(GLAD_API_PTR *PFNGLINDEXMATERIALEXTPROC)(GLenum face, GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLINDEXPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count,
|
|
const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLINDEXPOINTERLISTIBMPROC)(GLenum type, GLint stride,
|
|
const void **pointer, GLint ptrstride);
|
|
typedef void(GLAD_API_PTR *PFNGLINDEXXOESPROC)(GLfixed component);
|
|
typedef void(GLAD_API_PTR *PFNGLINDEXXVOESPROC)(const GLfixed *component);
|
|
typedef void(GLAD_API_PTR *PFNGLINSERTCOMPONENTEXTPROC)(GLuint res, GLuint src, GLuint num);
|
|
typedef void(GLAD_API_PTR *PFNGLINSERTEVENTMARKEREXTPROC)(GLsizei length, const GLchar *marker);
|
|
typedef void(GLAD_API_PTR *PFNGLINSTRUMENTSBUFFERSGIXPROC)(GLsizei size, GLint *buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLINTERPOLATEPATHSNVPROC)(GLuint resultPath, GLuint pathA,
|
|
GLuint pathB, GLfloat weight);
|
|
typedef void(GLAD_API_PTR *PFNGLINVALIDATEBUFFERDATAPROC)(GLuint buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLINVALIDATEBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset,
|
|
GLsizeiptr length);
|
|
typedef void(GLAD_API_PTR *PFNGLINVALIDATEFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments,
|
|
const GLenum *attachments);
|
|
typedef void(GLAD_API_PTR *PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)(GLuint framebuffer,
|
|
GLsizei numAttachments,
|
|
const GLenum *attachments);
|
|
typedef void(GLAD_API_PTR *PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)(
|
|
GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLINVALIDATESUBFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments,
|
|
const GLenum *attachments, GLint x,
|
|
GLint y, GLsizei width,
|
|
GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLINVALIDATETEXIMAGEPROC)(GLuint texture, GLint level);
|
|
typedef void(GLAD_API_PTR *PFNGLINVALIDATETEXSUBIMAGEPROC)(GLuint texture, GLint level,
|
|
GLint xoffset, GLint yoffset,
|
|
GLint zoffset, GLsizei width,
|
|
GLsizei height, GLsizei depth);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISASYNCMARKERSGIXPROC)(GLuint marker);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint buffer);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISBUFFERARBPROC)(GLuint buffer);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISBUFFERRESIDENTNVPROC)(GLenum target);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISCOMMANDLISTNVPROC)(GLuint list);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum cap);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISENABLEDINDEXEDEXTPROC)(GLenum target, GLuint index);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISENABLEDIPROC)(GLenum target, GLuint index);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISFENCEAPPLEPROC)(GLuint fence);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISFENCENVPROC)(GLuint fence);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISIMAGEHANDLERESIDENTARBPROC)(GLuint64 handle);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISIMAGEHANDLERESIDENTNVPROC)(GLuint64 handle);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISMEMORYOBJECTEXTPROC)(GLuint memoryObject);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISNAMEAMDPROC)(GLenum identifier, GLuint name);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISNAMEDBUFFERRESIDENTNVPROC)(GLuint buffer);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISNAMEDSTRINGARBPROC)(GLint namelen, const GLchar *name);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISOBJECTBUFFERATIPROC)(GLuint buffer);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISOCCLUSIONQUERYNVPROC)(GLuint id);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISPATHNVPROC)(GLuint path);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISPOINTINFILLPATHNVPROC)(GLuint path, GLuint mask, GLfloat x,
|
|
GLfloat y);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISPOINTINSTROKEPATHNVPROC)(GLuint path, GLfloat x, GLfloat y);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISPROGRAMPROC)(GLuint program);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISPROGRAMARBPROC)(GLuint program);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISPROGRAMNVPROC)(GLuint id);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISPROGRAMPIPELINEPROC)(GLuint pipeline);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISQUERYPROC)(GLuint id);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISQUERYARBPROC)(GLuint id);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISSAMPLERPROC)(GLuint sampler);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISSEMAPHOREEXTPROC)(GLuint semaphore);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISSHADERPROC)(GLuint shader);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISSTATENVPROC)(GLuint state);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISSYNCPROC)(GLsync sync);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint texture);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISTEXTUREEXTPROC)(GLuint texture);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISTEXTUREHANDLERESIDENTARBPROC)(GLuint64 handle);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISTEXTUREHANDLERESIDENTNVPROC)(GLuint64 handle);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISTRANSFORMFEEDBACKPROC)(GLuint id);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISTRANSFORMFEEDBACKNVPROC)(GLuint id);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISVARIANTENABLEDEXTPROC)(GLuint id, GLenum cap);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISVERTEXARRAYPROC)(GLuint array);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISVERTEXARRAYAPPLEPROC)(GLuint array);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)(GLuint index, GLenum pname);
|
|
typedef void(GLAD_API_PTR *PFNGLLGPUCOPYIMAGESUBDATANVXPROC)(
|
|
GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget,
|
|
GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget,
|
|
GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height,
|
|
GLsizei depth);
|
|
typedef void(GLAD_API_PTR *PFNGLLGPUINTERLOCKNVXPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC)(GLbitfield gpuMask, GLuint buffer,
|
|
GLintptr offset, GLsizeiptr size,
|
|
const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLLABELOBJECTEXTPROC)(GLenum type, GLuint object, GLsizei length,
|
|
const GLchar *label);
|
|
typedef void(GLAD_API_PTR *PFNGLLIGHTENVISGIXPROC)(GLenum pname, GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLLIGHTMODELXOESPROC)(GLenum pname, GLfixed param);
|
|
typedef void(GLAD_API_PTR *PFNGLLIGHTMODELXVOESPROC)(GLenum pname, const GLfixed *param);
|
|
typedef void(GLAD_API_PTR *PFNGLLIGHTXOESPROC)(GLenum light, GLenum pname, GLfixed param);
|
|
typedef void(GLAD_API_PTR *PFNGLLIGHTXVOESPROC)(GLenum light, GLenum pname, const GLfixed *params);
|
|
typedef void(GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat width);
|
|
typedef void(GLAD_API_PTR *PFNGLLINEWIDTHXOESPROC)(GLfixed width);
|
|
typedef void(GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint program);
|
|
typedef void(GLAD_API_PTR *PFNGLLINKPROGRAMARBPROC)(GLhandleARB programObj);
|
|
typedef void(GLAD_API_PTR *PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC)(
|
|
GLuint list, GLuint segment, const void **indirects, const GLsizei *sizes,
|
|
const GLuint *states, const GLuint *fbos, GLuint count);
|
|
typedef void(GLAD_API_PTR *PFNGLLISTPARAMETERFSGIXPROC)(GLuint list, GLenum pname, GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLLISTPARAMETERFVSGIXPROC)(GLuint list, GLenum pname,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLLISTPARAMETERISGIXPROC)(GLuint list, GLenum pname, GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLLISTPARAMETERIVSGIXPROC)(GLuint list, GLenum pname,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC)(GLbitfield mask);
|
|
typedef void(GLAD_API_PTR *PFNGLLOADMATRIXXOESPROC)(const GLfixed *m);
|
|
typedef void(GLAD_API_PTR *PFNGLLOADPROGRAMNVPROC)(GLenum target, GLuint id, GLsizei len,
|
|
const GLubyte *program);
|
|
typedef void(GLAD_API_PTR *PFNGLLOADTRANSPOSEMATRIXDARBPROC)(const GLdouble *m);
|
|
typedef void(GLAD_API_PTR *PFNGLLOADTRANSPOSEMATRIXFARBPROC)(const GLfloat *m);
|
|
typedef void(GLAD_API_PTR *PFNGLLOADTRANSPOSEMATRIXXOESPROC)(const GLfixed *m);
|
|
typedef void(GLAD_API_PTR *PFNGLLOCKARRAYSEXTPROC)(GLint first, GLsizei count);
|
|
typedef void(GLAD_API_PTR *PFNGLLOGICOPPROC)(GLenum opcode);
|
|
typedef void(GLAD_API_PTR *PFNGLMAKEBUFFERNONRESIDENTNVPROC)(GLenum target);
|
|
typedef void(GLAD_API_PTR *PFNGLMAKEBUFFERRESIDENTNVPROC)(GLenum target, GLenum access);
|
|
typedef void(GLAD_API_PTR *PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)(GLuint64 handle);
|
|
typedef void(GLAD_API_PTR *PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)(GLuint64 handle);
|
|
typedef void(GLAD_API_PTR *PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)(GLuint64 handle, GLenum access);
|
|
typedef void(GLAD_API_PTR *PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)(GLuint64 handle, GLenum access);
|
|
typedef void(GLAD_API_PTR *PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)(GLuint buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)(GLuint buffer, GLenum access);
|
|
typedef void(GLAD_API_PTR *PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)(GLuint64 handle);
|
|
typedef void(GLAD_API_PTR *PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)(GLuint64 handle);
|
|
typedef void(GLAD_API_PTR *PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)(GLuint64 handle);
|
|
typedef void(GLAD_API_PTR *PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)(GLuint64 handle);
|
|
typedef void(GLAD_API_PTR *PFNGLMAP1XOESPROC)(GLenum target, GLfixed u1, GLfixed u2, GLint stride,
|
|
GLint order, GLfixed points);
|
|
typedef void(GLAD_API_PTR *PFNGLMAP2XOESPROC)(GLenum target, GLfixed u1, GLfixed u2, GLint ustride,
|
|
GLint uorder, GLfixed v1, GLfixed v2, GLint vstride,
|
|
GLint vorder, GLfixed points);
|
|
typedef void *(GLAD_API_PTR *PFNGLMAPBUFFERPROC)(GLenum target, GLenum access);
|
|
typedef void *(GLAD_API_PTR *PFNGLMAPBUFFERARBPROC)(GLenum target, GLenum access);
|
|
typedef void *(GLAD_API_PTR *PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset,
|
|
GLsizeiptr length, GLbitfield access);
|
|
typedef void(GLAD_API_PTR *PFNGLMAPCONTROLPOINTSNVPROC)(GLenum target, GLuint index, GLenum type,
|
|
GLsizei ustride, GLsizei vstride,
|
|
GLint uorder, GLint vorder,
|
|
GLboolean packed, const void *points);
|
|
typedef void(GLAD_API_PTR *PFNGLMAPGRID1XOESPROC)(GLint n, GLfixed u1, GLfixed u2);
|
|
typedef void(GLAD_API_PTR *PFNGLMAPGRID2XOESPROC)(GLint n, GLfixed u1, GLfixed u2, GLfixed v1,
|
|
GLfixed v2);
|
|
typedef void *(GLAD_API_PTR *PFNGLMAPNAMEDBUFFERPROC)(GLuint buffer, GLenum access);
|
|
typedef void *(GLAD_API_PTR *PFNGLMAPNAMEDBUFFEREXTPROC)(GLuint buffer, GLenum access);
|
|
typedef void *(GLAD_API_PTR *PFNGLMAPNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset,
|
|
GLsizeiptr length, GLbitfield access);
|
|
typedef void *(GLAD_API_PTR *PFNGLMAPNAMEDBUFFERRANGEEXTPROC)(GLuint buffer, GLintptr offset,
|
|
GLsizeiptr length, GLbitfield access);
|
|
typedef void *(GLAD_API_PTR *PFNGLMAPOBJECTBUFFERATIPROC)(GLuint buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLMAPPARAMETERFVNVPROC)(GLenum target, GLenum pname,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLMAPPARAMETERIVNVPROC)(GLenum target, GLenum pname,
|
|
const GLint *params);
|
|
typedef void *(GLAD_API_PTR *PFNGLMAPTEXTURE2DINTELPROC)(GLuint texture, GLint level,
|
|
GLbitfield access, GLint *stride,
|
|
GLenum *layout);
|
|
typedef void(GLAD_API_PTR *PFNGLMAPVERTEXATTRIB1DAPPLEPROC)(GLuint index, GLuint size, GLdouble u1,
|
|
GLdouble u2, GLint stride, GLint order,
|
|
const GLdouble *points);
|
|
typedef void(GLAD_API_PTR *PFNGLMAPVERTEXATTRIB1FAPPLEPROC)(GLuint index, GLuint size, GLfloat u1,
|
|
GLfloat u2, GLint stride, GLint order,
|
|
const GLfloat *points);
|
|
typedef void(GLAD_API_PTR *PFNGLMAPVERTEXATTRIB2DAPPLEPROC)(GLuint index, GLuint size, GLdouble u1,
|
|
GLdouble u2, GLint ustride,
|
|
GLint uorder, GLdouble v1, GLdouble v2,
|
|
GLint vstride, GLint vorder,
|
|
const GLdouble *points);
|
|
typedef void(GLAD_API_PTR *PFNGLMAPVERTEXATTRIB2FAPPLEPROC)(GLuint index, GLuint size, GLfloat u1,
|
|
GLfloat u2, GLint ustride, GLint uorder,
|
|
GLfloat v1, GLfloat v2, GLint vstride,
|
|
GLint vorder, const GLfloat *points);
|
|
typedef void(GLAD_API_PTR *PFNGLMATERIALXOESPROC)(GLenum face, GLenum pname, GLfixed param);
|
|
typedef void(GLAD_API_PTR *PFNGLMATERIALXVOESPROC)(GLenum face, GLenum pname, const GLfixed *param);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXFRUSTUMEXTPROC)(GLenum mode, GLdouble left, GLdouble right,
|
|
GLdouble bottom, GLdouble top, GLdouble zNear,
|
|
GLdouble zFar);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXINDEXPOINTERARBPROC)(GLint size, GLenum type, GLsizei stride,
|
|
const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXINDEXUBVARBPROC)(GLint size, const GLubyte *indices);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXINDEXUIVARBPROC)(GLint size, const GLuint *indices);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXINDEXUSVARBPROC)(GLint size, const GLushort *indices);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXLOAD3X2FNVPROC)(GLenum matrixMode, const GLfloat *m);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXLOAD3X3FNVPROC)(GLenum matrixMode, const GLfloat *m);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXLOADIDENTITYEXTPROC)(GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)(GLenum matrixMode, const GLfloat *m);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXLOADTRANSPOSEDEXTPROC)(GLenum mode, const GLdouble *m);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXLOADTRANSPOSEFEXTPROC)(GLenum mode, const GLfloat *m);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXLOADDEXTPROC)(GLenum mode, const GLdouble *m);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXLOADFEXTPROC)(GLenum mode, const GLfloat *m);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXMULT3X2FNVPROC)(GLenum matrixMode, const GLfloat *m);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXMULT3X3FNVPROC)(GLenum matrixMode, const GLfloat *m);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)(GLenum matrixMode, const GLfloat *m);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXMULTTRANSPOSEDEXTPROC)(GLenum mode, const GLdouble *m);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXMULTTRANSPOSEFEXTPROC)(GLenum mode, const GLfloat *m);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXMULTDEXTPROC)(GLenum mode, const GLdouble *m);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXMULTFEXTPROC)(GLenum mode, const GLfloat *m);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXORTHOEXTPROC)(GLenum mode, GLdouble left, GLdouble right,
|
|
GLdouble bottom, GLdouble top, GLdouble zNear,
|
|
GLdouble zFar);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXPOPEXTPROC)(GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXPUSHEXTPROC)(GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXROTATEDEXTPROC)(GLenum mode, GLdouble angle, GLdouble x,
|
|
GLdouble y, GLdouble z);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXROTATEFEXTPROC)(GLenum mode, GLfloat angle, GLfloat x,
|
|
GLfloat y, GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXSCALEDEXTPROC)(GLenum mode, GLdouble x, GLdouble y,
|
|
GLdouble z);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXSCALEFEXTPROC)(GLenum mode, GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXTRANSLATEDEXTPROC)(GLenum mode, GLdouble x, GLdouble y,
|
|
GLdouble z);
|
|
typedef void(GLAD_API_PTR *PFNGLMATRIXTRANSLATEFEXTPROC)(GLenum mode, GLfloat x, GLfloat y,
|
|
GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLMAXSHADERCOMPILERTHREADSARBPROC)(GLuint count);
|
|
typedef void(GLAD_API_PTR *PFNGLMAXSHADERCOMPILERTHREADSKHRPROC)(GLuint count);
|
|
typedef void(GLAD_API_PTR *PFNGLMEMORYBARRIERPROC)(GLbitfield barriers);
|
|
typedef void(GLAD_API_PTR *PFNGLMEMORYBARRIERBYREGIONPROC)(GLbitfield barriers);
|
|
typedef void(GLAD_API_PTR *PFNGLMEMORYBARRIEREXTPROC)(GLbitfield barriers);
|
|
typedef void(GLAD_API_PTR *PFNGLMEMORYOBJECTPARAMETERIVEXTPROC)(GLuint memoryObject, GLenum pname,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLMINSAMPLESHADINGPROC)(GLfloat value);
|
|
typedef void(GLAD_API_PTR *PFNGLMINSAMPLESHADINGARBPROC)(GLfloat value);
|
|
typedef void(GLAD_API_PTR *PFNGLMINMAXEXTPROC)(GLenum target, GLenum internalformat,
|
|
GLboolean sink);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTMATRIXXOESPROC)(const GLfixed *m);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTTRANSPOSEMATRIXDARBPROC)(const GLdouble *m);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTTRANSPOSEMATRIXFARBPROC)(const GLfloat *m);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTTRANSPOSEMATRIXXOESPROC)(const GLfixed *m);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint *first,
|
|
const GLsizei *count, GLsizei drawcount);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWARRAYSEXTPROC)(GLenum mode, const GLint *first,
|
|
const GLsizei *count, GLsizei primcount);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWARRAYSINDIRECTPROC)(GLenum mode, const void *indirect,
|
|
GLsizei drawcount, GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)(GLenum mode, const void *indirect,
|
|
GLsizei primcount, GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)(
|
|
GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride,
|
|
GLint vertexBufferCount);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)(GLenum mode,
|
|
const void *indirect,
|
|
GLsizei drawCount,
|
|
GLsizei stride,
|
|
GLint vertexBufferCount);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)(GLenum mode, const void *indirect,
|
|
GLintptr drawcount,
|
|
GLsizei maxdrawcount,
|
|
GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)(GLenum mode,
|
|
const void *indirect,
|
|
GLintptr drawcount,
|
|
GLsizei maxdrawcount,
|
|
GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)(GLenum mode, const GLint *first,
|
|
const GLsizei *count,
|
|
GLsizei primcount);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei *count,
|
|
GLenum type, const void *const *indices,
|
|
GLsizei drawcount);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei *count,
|
|
GLenum type,
|
|
const void *const *indices,
|
|
GLsizei drawcount,
|
|
const GLint *basevertex);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSEXTPROC)(GLenum mode, const GLsizei *count,
|
|
GLenum type, const void *const *indices,
|
|
GLsizei primcount);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type,
|
|
const void *indirect,
|
|
GLsizei drawcount, GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)(GLenum mode, GLenum type,
|
|
const void *indirect,
|
|
GLsizei primcount,
|
|
GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)(
|
|
GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount,
|
|
GLsizei stride, GLint vertexBufferCount);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)(GLenum mode, GLenum type,
|
|
const void *indirect,
|
|
GLsizei drawCount,
|
|
GLsizei stride,
|
|
GLint vertexBufferCount);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)(GLenum mode, GLenum type,
|
|
const void *indirect,
|
|
GLintptr drawcount,
|
|
GLsizei maxdrawcount,
|
|
GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)(GLenum mode, GLenum type,
|
|
const void *indirect,
|
|
GLintptr drawcount,
|
|
GLsizei maxdrawcount,
|
|
GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC)(GLintptr indirect,
|
|
GLintptr drawcount,
|
|
GLsizei maxdrawcount,
|
|
GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC)(GLintptr indirect,
|
|
GLsizei drawcount,
|
|
GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)(GLenum mode, GLuint start,
|
|
GLuint end, const GLint *first,
|
|
const GLsizei *count,
|
|
GLsizei primcount);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIMODEDRAWARRAYSIBMPROC)(const GLenum *mode, const GLint *first,
|
|
const GLsizei *count, GLsizei primcount,
|
|
GLint modestride);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTIMODEDRAWELEMENTSIBMPROC)(const GLenum *mode,
|
|
const GLsizei *count, GLenum type,
|
|
const void *const *indices,
|
|
GLsizei primcount, GLint modestride);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXBUFFEREXTPROC)(GLenum texunit, GLenum target,
|
|
GLenum internalformat, GLuint buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD1BOESPROC)(GLenum texture, GLbyte s);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD1BVOESPROC)(GLenum texture, const GLbyte *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD1DARBPROC)(GLenum target, GLdouble s);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD1DVARBPROC)(GLenum target, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD1FARBPROC)(GLenum target, GLfloat s);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD1FVARBPROC)(GLenum target, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD1HNVPROC)(GLenum target, GLhalfNV s);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD1HVNVPROC)(GLenum target, const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD1IARBPROC)(GLenum target, GLint s);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD1IVARBPROC)(GLenum target, const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD1SARBPROC)(GLenum target, GLshort s);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD1SVARBPROC)(GLenum target, const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD1XOESPROC)(GLenum texture, GLfixed s);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD1XVOESPROC)(GLenum texture, const GLfixed *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD2BOESPROC)(GLenum texture, GLbyte s, GLbyte t);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD2BVOESPROC)(GLenum texture, const GLbyte *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD2DARBPROC)(GLenum target, GLdouble s, GLdouble t);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD2DVARBPROC)(GLenum target, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD2FARBPROC)(GLenum target, GLfloat s, GLfloat t);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD2FVARBPROC)(GLenum target, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD2HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD2HVNVPROC)(GLenum target, const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD2IARBPROC)(GLenum target, GLint s, GLint t);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD2IVARBPROC)(GLenum target, const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD2SARBPROC)(GLenum target, GLshort s, GLshort t);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD2SVARBPROC)(GLenum target, const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD2XOESPROC)(GLenum texture, GLfixed s, GLfixed t);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD2XVOESPROC)(GLenum texture, const GLfixed *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD3BOESPROC)(GLenum texture, GLbyte s, GLbyte t,
|
|
GLbyte r);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD3BVOESPROC)(GLenum texture, const GLbyte *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD3DARBPROC)(GLenum target, GLdouble s, GLdouble t,
|
|
GLdouble r);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD3DVARBPROC)(GLenum target, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD3FARBPROC)(GLenum target, GLfloat s, GLfloat t,
|
|
GLfloat r);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD3FVARBPROC)(GLenum target, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD3HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t,
|
|
GLhalfNV r);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD3HVNVPROC)(GLenum target, const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD3IARBPROC)(GLenum target, GLint s, GLint t, GLint r);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD3IVARBPROC)(GLenum target, const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD3SARBPROC)(GLenum target, GLshort s, GLshort t,
|
|
GLshort r);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD3SVARBPROC)(GLenum target, const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD3XOESPROC)(GLenum texture, GLfixed s, GLfixed t,
|
|
GLfixed r);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD3XVOESPROC)(GLenum texture, const GLfixed *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD4BOESPROC)(GLenum texture, GLbyte s, GLbyte t,
|
|
GLbyte r, GLbyte q);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD4BVOESPROC)(GLenum texture, const GLbyte *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD4DARBPROC)(GLenum target, GLdouble s, GLdouble t,
|
|
GLdouble r, GLdouble q);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD4DVARBPROC)(GLenum target, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD4FARBPROC)(GLenum target, GLfloat s, GLfloat t,
|
|
GLfloat r, GLfloat q);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD4FVARBPROC)(GLenum target, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD4HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t,
|
|
GLhalfNV r, GLhalfNV q);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD4HVNVPROC)(GLenum target, const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD4IARBPROC)(GLenum target, GLint s, GLint t, GLint r,
|
|
GLint q);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD4IVARBPROC)(GLenum target, const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD4SARBPROC)(GLenum target, GLshort s, GLshort t,
|
|
GLshort r, GLshort q);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD4SVARBPROC)(GLenum target, const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD4XOESPROC)(GLenum texture, GLfixed s, GLfixed t,
|
|
GLfixed r, GLfixed q);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORD4XVOESPROC)(GLenum texture, const GLfixed *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXCOORDPOINTEREXTPROC)(GLenum texunit, GLint size,
|
|
GLenum type, GLsizei stride,
|
|
const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXENVFEXTPROC)(GLenum texunit, GLenum target, GLenum pname,
|
|
GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXENVFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXENVIEXTPROC)(GLenum texunit, GLenum target, GLenum pname,
|
|
GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXENVIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXGENDEXTPROC)(GLenum texunit, GLenum coord, GLenum pname,
|
|
GLdouble param);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXGENDVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname,
|
|
const GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXGENFEXTPROC)(GLenum texunit, GLenum coord, GLenum pname,
|
|
GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXGENFVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXGENIEXTPROC)(GLenum texunit, GLenum coord, GLenum pname,
|
|
GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXGENIVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level,
|
|
GLint internalformat, GLsizei width,
|
|
GLint border, GLenum format, GLenum type,
|
|
const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level,
|
|
GLint internalformat, GLsizei width,
|
|
GLsizei height, GLint border, GLenum format,
|
|
GLenum type, const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level,
|
|
GLint internalformat, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLint border,
|
|
GLenum format, GLenum type,
|
|
const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXPARAMETERIIVEXTPROC)(GLenum texunit, GLenum target,
|
|
GLenum pname, const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXPARAMETERIUIVEXTPROC)(GLenum texunit, GLenum target,
|
|
GLenum pname, const GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXPARAMETERFEXTPROC)(GLenum texunit, GLenum target,
|
|
GLenum pname, GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXPARAMETERFVEXTPROC)(GLenum texunit, GLenum target,
|
|
GLenum pname, const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXPARAMETERIEXTPROC)(GLenum texunit, GLenum target,
|
|
GLenum pname, GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXPARAMETERIVEXTPROC)(GLenum texunit, GLenum target,
|
|
GLenum pname, const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXRENDERBUFFEREXTPROC)(GLenum texunit, GLenum target,
|
|
GLuint renderbuffer);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint level, GLint xoffset,
|
|
GLsizei width, GLenum format,
|
|
GLenum type, const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint level, GLint xoffset,
|
|
GLint yoffset, GLsizei width,
|
|
GLsizei height, GLenum format,
|
|
GLenum type, const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target,
|
|
GLint level, GLint xoffset,
|
|
GLint yoffset, GLint zoffset,
|
|
GLsizei width, GLsizei height,
|
|
GLsizei depth, GLenum format,
|
|
GLenum type, const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTICASTBARRIERNVPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTICASTBLITFRAMEBUFFERNVPROC)(
|
|
GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
|
|
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTICASTBUFFERSUBDATANVPROC)(GLbitfield gpuMask, GLuint buffer,
|
|
GLintptr offset, GLsizeiptr size,
|
|
const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC)(
|
|
GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer,
|
|
GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTICASTCOPYIMAGESUBDATANVPROC)(
|
|
GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel,
|
|
GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel,
|
|
GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)(
|
|
GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC)(GLuint gpu, GLuint id,
|
|
GLenum pname, GLint64 *params);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTICASTGETQUERYOBJECTIVNVPROC)(GLuint gpu, GLuint id,
|
|
GLenum pname, GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC)(GLuint gpu, GLuint id,
|
|
GLenum pname, GLuint64 *params);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC)(GLuint gpu, GLuint id,
|
|
GLenum pname, GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTICASTSCISSORARRAYVNVXPROC)(GLuint gpu, GLuint first,
|
|
GLsizei count, const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTICASTVIEWPORTARRAYVNVXPROC)(GLuint gpu, GLuint first,
|
|
GLsizei count, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTICASTVIEWPORTPOSITIONWSCALENVXPROC)(GLuint gpu, GLuint index,
|
|
GLfloat xcoeff,
|
|
GLfloat ycoeff);
|
|
typedef void(GLAD_API_PTR *PFNGLMULTICASTWAITSYNCNVPROC)(GLuint signalGpu, GLbitfield waitGpuMask);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDBUFFERATTACHMEMORYNVPROC)(GLuint buffer, GLuint memory,
|
|
GLuint64 offset);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDBUFFERDATAPROC)(GLuint buffer, GLsizeiptr size,
|
|
const void *data, GLenum usage);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDBUFFERDATAEXTPROC)(GLuint buffer, GLsizeiptr size,
|
|
const void *data, GLenum usage);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC)(GLuint buffer, GLintptr offset,
|
|
GLsizeiptr size,
|
|
GLboolean commit);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC)(GLuint buffer, GLintptr offset,
|
|
GLsizeiptr size,
|
|
GLboolean commit);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDBUFFERPAGECOMMITMENTMEMNVPROC)(GLuint buffer, GLintptr offset,
|
|
GLsizeiptr size, GLuint memory,
|
|
GLuint64 memOffset,
|
|
GLboolean commit);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDBUFFERSTORAGEPROC)(GLuint buffer, GLsizeiptr size,
|
|
const void *data, GLbitfield flags);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDBUFFERSTORAGEEXTPROC)(GLuint buffer, GLsizeiptr size,
|
|
const void *data, GLbitfield flags);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC)(
|
|
GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer,
|
|
GLbitfield flags);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC)(GLuint buffer, GLsizeiptr size,
|
|
GLuint memory, GLuint64 offset);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset,
|
|
GLsizeiptr size, const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLintptr offset,
|
|
GLsizeiptr size, const void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)(GLuint readBuffer,
|
|
GLuint writeBuffer,
|
|
GLintptr readOffset,
|
|
GLintptr writeOffset,
|
|
GLsizeiptr size);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)(GLuint framebuffer, GLenum buf);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)(GLuint framebuffer, GLsizei n,
|
|
const GLenum *bufs);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)(GLuint framebuffer, GLenum pname,
|
|
GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)(GLuint framebuffer, GLenum pname,
|
|
GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)(GLuint framebuffer, GLenum src);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)(GLuint framebuffer,
|
|
GLenum attachment,
|
|
GLenum renderbuffertarget,
|
|
GLuint renderbuffer);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)(GLuint framebuffer,
|
|
GLenum attachment,
|
|
GLenum renderbuffertarget,
|
|
GLuint renderbuffer);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)(GLuint framebuffer,
|
|
GLuint start,
|
|
GLsizei count,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)(GLuint framebuffer,
|
|
GLuint start,
|
|
GLsizei count,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)(GLuint framebuffer,
|
|
GLuint numsamples,
|
|
GLuint pixelindex,
|
|
const GLfloat *values);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)(GLuint framebuffer, GLenum attachment,
|
|
GLuint texture, GLint level);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)(GLuint framebuffer,
|
|
GLenum attachment,
|
|
GLenum textarget, GLuint texture,
|
|
GLint level);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)(GLuint framebuffer,
|
|
GLenum attachment,
|
|
GLenum textarget, GLuint texture,
|
|
GLint level);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)(GLuint framebuffer,
|
|
GLenum attachment,
|
|
GLenum textarget, GLuint texture,
|
|
GLint level, GLint zoffset);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)(GLuint framebuffer,
|
|
GLenum attachment, GLuint texture,
|
|
GLint level);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)(GLuint framebuffer,
|
|
GLenum attachment,
|
|
GLuint texture, GLint level,
|
|
GLenum face);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)(GLuint framebuffer,
|
|
GLenum attachment, GLuint texture,
|
|
GLint level, GLint layer);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)(GLuint framebuffer,
|
|
GLenum attachment,
|
|
GLuint texture, GLint level,
|
|
GLint layer);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)(GLuint program, GLenum target,
|
|
GLuint index, GLdouble x,
|
|
GLdouble y, GLdouble z,
|
|
GLdouble w);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)(GLuint program, GLenum target,
|
|
GLuint index,
|
|
const GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)(GLuint program, GLenum target,
|
|
GLuint index, GLfloat x,
|
|
GLfloat y, GLfloat z,
|
|
GLfloat w);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)(GLuint program, GLenum target,
|
|
GLuint index,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)(GLuint program, GLenum target,
|
|
GLuint index, GLint x,
|
|
GLint y, GLint z, GLint w);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)(GLuint program,
|
|
GLenum target, GLuint index,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)(GLuint program,
|
|
GLenum target, GLuint index,
|
|
GLuint x, GLuint y, GLuint z,
|
|
GLuint w);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)(GLuint program,
|
|
GLenum target, GLuint index,
|
|
const GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)(GLuint program,
|
|
GLenum target, GLuint index,
|
|
GLsizei count,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)(GLuint program,
|
|
GLenum target, GLuint index,
|
|
GLsizei count,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)(
|
|
GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDPROGRAMSTRINGEXTPROC)(GLuint program, GLenum target,
|
|
GLenum format, GLsizei len,
|
|
const void *string);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDRENDERBUFFERSTORAGEPROC)(GLuint renderbuffer,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)(GLuint renderbuffer,
|
|
GLenum internalformat,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)(
|
|
GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC)(
|
|
GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)(
|
|
GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(
|
|
GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLNAMEDSTRINGARBPROC)(GLenum type, GLint namelen, const GLchar *name,
|
|
GLint stringlen, const GLchar *string);
|
|
typedef GLuint(GLAD_API_PTR *PFNGLNEWOBJECTBUFFERATIPROC)(GLsizei size, const void *pointer,
|
|
GLenum usage);
|
|
typedef void(GLAD_API_PTR *PFNGLNORMAL3FVERTEX3FSUNPROC)(GLfloat nx, GLfloat ny, GLfloat nz,
|
|
GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLNORMAL3FVERTEX3FVSUNPROC)(const GLfloat *n, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLNORMAL3HNVPROC)(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
|
|
typedef void(GLAD_API_PTR *PFNGLNORMAL3HVNVPROC)(const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLNORMAL3XOESPROC)(GLfixed nx, GLfixed ny, GLfixed nz);
|
|
typedef void(GLAD_API_PTR *PFNGLNORMAL3XVOESPROC)(const GLfixed *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLNORMALFORMATNVPROC)(GLenum type, GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLNORMALPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count,
|
|
const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLNORMALPOINTERLISTIBMPROC)(GLenum type, GLint stride,
|
|
const void **pointer, GLint ptrstride);
|
|
typedef void(GLAD_API_PTR *PFNGLNORMALPOINTERVINTELPROC)(GLenum type, const void **pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLNORMALSTREAM3BATIPROC)(GLenum stream, GLbyte nx, GLbyte ny,
|
|
GLbyte nz);
|
|
typedef void(GLAD_API_PTR *PFNGLNORMALSTREAM3BVATIPROC)(GLenum stream, const GLbyte *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLNORMALSTREAM3DATIPROC)(GLenum stream, GLdouble nx, GLdouble ny,
|
|
GLdouble nz);
|
|
typedef void(GLAD_API_PTR *PFNGLNORMALSTREAM3DVATIPROC)(GLenum stream, const GLdouble *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLNORMALSTREAM3FATIPROC)(GLenum stream, GLfloat nx, GLfloat ny,
|
|
GLfloat nz);
|
|
typedef void(GLAD_API_PTR *PFNGLNORMALSTREAM3FVATIPROC)(GLenum stream, const GLfloat *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLNORMALSTREAM3IATIPROC)(GLenum stream, GLint nx, GLint ny, GLint nz);
|
|
typedef void(GLAD_API_PTR *PFNGLNORMALSTREAM3IVATIPROC)(GLenum stream, const GLint *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLNORMALSTREAM3SATIPROC)(GLenum stream, GLshort nx, GLshort ny,
|
|
GLshort nz);
|
|
typedef void(GLAD_API_PTR *PFNGLNORMALSTREAM3SVATIPROC)(GLenum stream, const GLshort *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length,
|
|
const GLchar *label);
|
|
typedef void(GLAD_API_PTR *PFNGLOBJECTPTRLABELPROC)(const void *ptr, GLsizei length,
|
|
const GLchar *label);
|
|
typedef GLenum(GLAD_API_PTR *PFNGLOBJECTPURGEABLEAPPLEPROC)(GLenum objectType, GLuint name,
|
|
GLenum option);
|
|
typedef GLenum(GLAD_API_PTR *PFNGLOBJECTUNPURGEABLEAPPLEPROC)(GLenum objectType, GLuint name,
|
|
GLenum option);
|
|
typedef void(GLAD_API_PTR *PFNGLORTHOFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t,
|
|
GLfloat n, GLfloat f);
|
|
typedef void(GLAD_API_PTR *PFNGLORTHOXOESPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t,
|
|
GLfixed n, GLfixed f);
|
|
typedef void(GLAD_API_PTR *PFNGLPNTRIANGLESFATIPROC)(GLenum pname, GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLPNTRIANGLESIATIPROC)(GLenum pname, GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLPASSTEXCOORDATIPROC)(GLuint dst, GLuint coord, GLenum swizzle);
|
|
typedef void(GLAD_API_PTR *PFNGLPASSTHROUGHXOESPROC)(GLfixed token);
|
|
typedef void(GLAD_API_PTR *PFNGLPATCHPARAMETERFVPROC)(GLenum pname, const GLfloat *values);
|
|
typedef void(GLAD_API_PTR *PFNGLPATCHPARAMETERIPROC)(GLenum pname, GLint value);
|
|
typedef void(GLAD_API_PTR *PFNGLPATHCOMMANDSNVPROC)(GLuint path, GLsizei numCommands,
|
|
const GLubyte *commands, GLsizei numCoords,
|
|
GLenum coordType, const void *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLPATHCOORDSNVPROC)(GLuint path, GLsizei numCoords, GLenum coordType,
|
|
const void *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLPATHCOVERDEPTHFUNCNVPROC)(GLenum func);
|
|
typedef void(GLAD_API_PTR *PFNGLPATHDASHARRAYNVPROC)(GLuint path, GLsizei dashCount,
|
|
const GLfloat *dashArray);
|
|
typedef GLenum(GLAD_API_PTR *PFNGLPATHGLYPHINDEXARRAYNVPROC)(
|
|
GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle,
|
|
GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
|
|
typedef GLenum(GLAD_API_PTR *PFNGLPATHGLYPHINDEXRANGENVPROC)(GLenum fontTarget,
|
|
const void *fontName,
|
|
GLbitfield fontStyle,
|
|
GLuint pathParameterTemplate,
|
|
GLfloat emScale, GLuint *baseAndCount);
|
|
typedef void(GLAD_API_PTR *PFNGLPATHGLYPHRANGENVPROC)(GLuint firstPathName, GLenum fontTarget,
|
|
const void *fontName, GLbitfield fontStyle,
|
|
GLuint firstGlyph, GLsizei numGlyphs,
|
|
GLenum handleMissingGlyphs,
|
|
GLuint pathParameterTemplate,
|
|
GLfloat emScale);
|
|
typedef void(GLAD_API_PTR *PFNGLPATHGLYPHSNVPROC)(GLuint firstPathName, GLenum fontTarget,
|
|
const void *fontName, GLbitfield fontStyle,
|
|
GLsizei numGlyphs, GLenum type,
|
|
const void *charcodes, GLenum handleMissingGlyphs,
|
|
GLuint pathParameterTemplate, GLfloat emScale);
|
|
typedef GLenum(GLAD_API_PTR *PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)(
|
|
GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData,
|
|
GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate,
|
|
GLfloat emScale);
|
|
typedef void(GLAD_API_PTR *PFNGLPATHPARAMETERFNVPROC)(GLuint path, GLenum pname, GLfloat value);
|
|
typedef void(GLAD_API_PTR *PFNGLPATHPARAMETERFVNVPROC)(GLuint path, GLenum pname,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPATHPARAMETERINVPROC)(GLuint path, GLenum pname, GLint value);
|
|
typedef void(GLAD_API_PTR *PFNGLPATHPARAMETERIVNVPROC)(GLuint path, GLenum pname,
|
|
const GLint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPATHSTENCILDEPTHOFFSETNVPROC)(GLfloat factor, GLfloat units);
|
|
typedef void(GLAD_API_PTR *PFNGLPATHSTENCILFUNCNVPROC)(GLenum func, GLint ref, GLuint mask);
|
|
typedef void(GLAD_API_PTR *PFNGLPATHSTRINGNVPROC)(GLuint path, GLenum format, GLsizei length,
|
|
const void *pathString);
|
|
typedef void(GLAD_API_PTR *PFNGLPATHSUBCOMMANDSNVPROC)(GLuint path, GLsizei commandStart,
|
|
GLsizei commandsToDelete,
|
|
GLsizei numCommands, const GLubyte *commands,
|
|
GLsizei numCoords, GLenum coordType,
|
|
const void *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLPATHSUBCOORDSNVPROC)(GLuint path, GLsizei coordStart,
|
|
GLsizei numCoords, GLenum coordType,
|
|
const void *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLPAUSETRANSFORMFEEDBACKPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLPAUSETRANSFORMFEEDBACKNVPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLPIXELDATARANGENVPROC)(GLenum target, GLsizei length,
|
|
const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLPIXELMAPXPROC)(GLenum map, GLint size, const GLfixed *values);
|
|
typedef void(GLAD_API_PTR *PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLPIXELSTOREXPROC)(GLenum pname, GLfixed param);
|
|
typedef void(GLAD_API_PTR *PFNGLPIXELTEXGENPARAMETERFSGISPROC)(GLenum pname, GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLPIXELTEXGENPARAMETERFVSGISPROC)(GLenum pname,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPIXELTEXGENPARAMETERISGISPROC)(GLenum pname, GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLPIXELTEXGENPARAMETERIVSGISPROC)(GLenum pname, const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPIXELTEXGENSGIXPROC)(GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLPIXELTRANSFERXOESPROC)(GLenum pname, GLfixed param);
|
|
typedef void(GLAD_API_PTR *PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)(GLenum target, GLenum pname,
|
|
GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)(GLenum target, GLenum pname,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)(GLenum target, GLenum pname,
|
|
GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)(GLenum target, GLenum pname,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPIXELZOOMXOESPROC)(GLfixed xfactor, GLfixed yfactor);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLPOINTALONGPATHNVPROC)(GLuint path, GLsizei startSegment,
|
|
GLsizei numSegments, GLfloat distance,
|
|
GLfloat *x, GLfloat *y,
|
|
GLfloat *tangentX, GLfloat *tangentY);
|
|
typedef void(GLAD_API_PTR *PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLPOINTPARAMETERFARBPROC)(GLenum pname, GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLPOINTPARAMETERFEXTPROC)(GLenum pname, GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLPOINTPARAMETERFSGISPROC)(GLenum pname, GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPOINTPARAMETERFVARBPROC)(GLenum pname, const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPOINTPARAMETERFVEXTPROC)(GLenum pname, const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPOINTPARAMETERFVSGISPROC)(GLenum pname, const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLPOINTPARAMETERINVPROC)(GLenum pname, GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPOINTPARAMETERIVNVPROC)(GLenum pname, const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPOINTPARAMETERXVOESPROC)(GLenum pname, const GLfixed *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPOINTSIZEPROC)(GLfloat size);
|
|
typedef void(GLAD_API_PTR *PFNGLPOINTSIZEXOESPROC)(GLfixed size);
|
|
typedef GLint(GLAD_API_PTR *PFNGLPOLLASYNCSGIXPROC)(GLuint *markerp);
|
|
typedef GLint(GLAD_API_PTR *PFNGLPOLLINSTRUMENTSSGIXPROC)(GLint *marker_p);
|
|
typedef void(GLAD_API_PTR *PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
|
|
typedef void(GLAD_API_PTR *PFNGLPOLYGONOFFSETCLAMPPROC)(GLfloat factor, GLfloat units,
|
|
GLfloat clamp);
|
|
typedef void(GLAD_API_PTR *PFNGLPOLYGONOFFSETCLAMPEXTPROC)(GLfloat factor, GLfloat units,
|
|
GLfloat clamp);
|
|
typedef void(GLAD_API_PTR *PFNGLPOLYGONOFFSETEXTPROC)(GLfloat factor, GLfloat bias);
|
|
typedef void(GLAD_API_PTR *PFNGLPOLYGONOFFSETXOESPROC)(GLfixed factor, GLfixed units);
|
|
typedef void(GLAD_API_PTR *PFNGLPOPDEBUGGROUPPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLPOPGROUPMARKEREXTPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLPRESENTFRAMEDUALFILLNVPROC)(
|
|
GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId,
|
|
GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1,
|
|
GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
|
|
typedef void(GLAD_API_PTR *PFNGLPRESENTFRAMEKEYEDNVPROC)(GLuint video_slot,
|
|
GLuint64EXT minPresentTime,
|
|
GLuint beginPresentTimeId,
|
|
GLuint presentDurationId, GLenum type,
|
|
GLenum target0, GLuint fill0, GLuint key0,
|
|
GLenum target1, GLuint fill1, GLuint key1);
|
|
typedef void(GLAD_API_PTR *PFNGLPRIMITIVEBOUNDINGBOXARBPROC)(GLfloat minX, GLfloat minY,
|
|
GLfloat minZ, GLfloat minW,
|
|
GLfloat maxX, GLfloat maxY,
|
|
GLfloat maxZ, GLfloat maxW);
|
|
typedef void(GLAD_API_PTR *PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index);
|
|
typedef void(GLAD_API_PTR *PFNGLPRIMITIVERESTARTINDEXNVPROC)(GLuint index);
|
|
typedef void(GLAD_API_PTR *PFNGLPRIMITIVERESTARTNVPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLPRIORITIZETEXTURESEXTPROC)(GLsizei n, const GLuint *textures,
|
|
const GLclampf *priorities);
|
|
typedef void(GLAD_API_PTR *PFNGLPRIORITIZETEXTURESXOESPROC)(GLsizei n, const GLuint *textures,
|
|
const GLfixed *priorities);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat,
|
|
const void *binary, GLsizei length);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)(GLenum target,
|
|
GLuint bindingIndex,
|
|
GLuint wordIndex, GLsizei count,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)(GLenum target,
|
|
GLuint bindingIndex,
|
|
GLuint wordIndex, GLsizei count,
|
|
const GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)(GLenum target, GLuint bindingIndex,
|
|
GLuint wordIndex, GLsizei count,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4DARBPROC)(GLenum target, GLuint index,
|
|
GLdouble x, GLdouble y, GLdouble z,
|
|
GLdouble w);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4DVARBPROC)(GLenum target, GLuint index,
|
|
const GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4FARBPROC)(GLenum target, GLuint index,
|
|
GLfloat x, GLfloat y, GLfloat z,
|
|
GLfloat w);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4FVARBPROC)(GLenum target, GLuint index,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMENVPARAMETERI4INVPROC)(GLenum target, GLuint index, GLint x,
|
|
GLint y, GLint z, GLint w);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMENVPARAMETERI4IVNVPROC)(GLenum target, GLuint index,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMENVPARAMETERI4UINVPROC)(GLenum target, GLuint index,
|
|
GLuint x, GLuint y, GLuint z,
|
|
GLuint w);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)(GLenum target, GLuint index,
|
|
const GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)(GLenum target, GLuint index,
|
|
GLsizei count,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)(GLenum target, GLuint index,
|
|
GLsizei count, const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)(GLenum target, GLuint index,
|
|
GLsizei count,
|
|
const GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4DARBPROC)(GLenum target, GLuint index,
|
|
GLdouble x, GLdouble y, GLdouble z,
|
|
GLdouble w);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)(GLenum target, GLuint index,
|
|
const GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4FARBPROC)(GLenum target, GLuint index,
|
|
GLfloat x, GLfloat y, GLfloat z,
|
|
GLfloat w);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)(GLenum target, GLuint index,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETERI4INVPROC)(GLenum target, GLuint index,
|
|
GLint x, GLint y, GLint z, GLint w);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)(GLenum target, GLuint index,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)(GLenum target, GLuint index,
|
|
GLuint x, GLuint y, GLuint z,
|
|
GLuint w);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)(GLenum target, GLuint index,
|
|
const GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)(GLenum target, GLuint index,
|
|
GLsizei count,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)(GLenum target, GLuint index,
|
|
GLsizei count,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)(GLenum target, GLuint index,
|
|
GLsizei count,
|
|
const GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)(GLuint id, GLsizei len,
|
|
const GLubyte *name, GLdouble x,
|
|
GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)(GLuint id, GLsizei len,
|
|
const GLubyte *name,
|
|
const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)(GLuint id, GLsizei len,
|
|
const GLubyte *name, GLfloat x,
|
|
GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)(GLuint id, GLsizei len,
|
|
const GLubyte *name,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMPARAMETER4DNVPROC)(GLenum target, GLuint index, GLdouble x,
|
|
GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMPARAMETER4DVNVPROC)(GLenum target, GLuint index,
|
|
const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMPARAMETER4FNVPROC)(GLenum target, GLuint index, GLfloat x,
|
|
GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMPARAMETER4FVNVPROC)(GLenum target, GLuint index,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMPARAMETERIARBPROC)(GLuint program, GLenum pname,
|
|
GLint value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMPARAMETERIEXTPROC)(GLuint program, GLenum pname,
|
|
GLint value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMPARAMETERS4DVNVPROC)(GLenum target, GLuint index,
|
|
GLsizei count, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMPARAMETERS4FVNVPROC)(GLenum target, GLuint index,
|
|
GLsizei count, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)(GLuint program, GLint location,
|
|
GLenum genMode, GLint components,
|
|
const GLfloat *coeffs);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMSTRINGARBPROC)(GLenum target, GLenum format, GLsizei len,
|
|
const void *string);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC)(GLenum target, GLsizei count,
|
|
const GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1DPROC)(GLuint program, GLint location, GLdouble v0);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1DEXTPROC)(GLuint program, GLint location,
|
|
GLdouble x);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1DVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1DVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1FPROC)(GLuint program, GLint location, GLfloat v0);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1FEXTPROC)(GLuint program, GLint location,
|
|
GLfloat v0);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1FVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1IPROC)(GLuint program, GLint location, GLint v0);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1I64ARBPROC)(GLuint program, GLint location,
|
|
GLint64 x);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1I64NVPROC)(GLuint program, GLint location,
|
|
GLint64EXT x);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1I64VARBPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLint64 *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1I64VNVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLint64EXT *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1IEXTPROC)(GLuint program, GLint location, GLint v0);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1IVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1IVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UIPROC)(GLuint program, GLint location, GLuint v0);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UI64ARBPROC)(GLuint program, GLint location,
|
|
GLuint64 x);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UI64NVPROC)(GLuint program, GLint location,
|
|
GLuint64EXT x);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UI64VARBPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLuint64 *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UI64VNVPROC)(GLuint program, GLint location,
|
|
GLsizei count,
|
|
const GLuint64EXT *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UIEXTPROC)(GLuint program, GLint location,
|
|
GLuint v0);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UIVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UIVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2DPROC)(GLuint program, GLint location, GLdouble v0,
|
|
GLdouble v1);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2DEXTPROC)(GLuint program, GLint location, GLdouble x,
|
|
GLdouble y);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2DVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2DVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2FPROC)(GLuint program, GLint location, GLfloat v0,
|
|
GLfloat v1);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2FEXTPROC)(GLuint program, GLint location, GLfloat v0,
|
|
GLfloat v1);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2FVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2IPROC)(GLuint program, GLint location, GLint v0,
|
|
GLint v1);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2I64ARBPROC)(GLuint program, GLint location,
|
|
GLint64 x, GLint64 y);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2I64NVPROC)(GLuint program, GLint location,
|
|
GLint64EXT x, GLint64EXT y);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2I64VARBPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLint64 *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2I64VNVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLint64EXT *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2IEXTPROC)(GLuint program, GLint location, GLint v0,
|
|
GLint v1);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2IVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2IVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UIPROC)(GLuint program, GLint location, GLuint v0,
|
|
GLuint v1);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UI64ARBPROC)(GLuint program, GLint location,
|
|
GLuint64 x, GLuint64 y);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UI64NVPROC)(GLuint program, GLint location,
|
|
GLuint64EXT x, GLuint64EXT y);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UI64VARBPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLuint64 *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UI64VNVPROC)(GLuint program, GLint location,
|
|
GLsizei count,
|
|
const GLuint64EXT *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UIEXTPROC)(GLuint program, GLint location, GLuint v0,
|
|
GLuint v1);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UIVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UIVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3DPROC)(GLuint program, GLint location, GLdouble v0,
|
|
GLdouble v1, GLdouble v2);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3DEXTPROC)(GLuint program, GLint location, GLdouble x,
|
|
GLdouble y, GLdouble z);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3DVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3DVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3FPROC)(GLuint program, GLint location, GLfloat v0,
|
|
GLfloat v1, GLfloat v2);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3FEXTPROC)(GLuint program, GLint location, GLfloat v0,
|
|
GLfloat v1, GLfloat v2);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3FVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3IPROC)(GLuint program, GLint location, GLint v0,
|
|
GLint v1, GLint v2);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3I64ARBPROC)(GLuint program, GLint location,
|
|
GLint64 x, GLint64 y, GLint64 z);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3I64NVPROC)(GLuint program, GLint location,
|
|
GLint64EXT x, GLint64EXT y, GLint64EXT z);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3I64VARBPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLint64 *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3I64VNVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLint64EXT *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3IEXTPROC)(GLuint program, GLint location, GLint v0,
|
|
GLint v1, GLint v2);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3IVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3IVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UIPROC)(GLuint program, GLint location, GLuint v0,
|
|
GLuint v1, GLuint v2);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UI64ARBPROC)(GLuint program, GLint location,
|
|
GLuint64 x, GLuint64 y, GLuint64 z);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UI64NVPROC)(GLuint program, GLint location,
|
|
GLuint64EXT x, GLuint64EXT y,
|
|
GLuint64EXT z);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UI64VARBPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLuint64 *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UI64VNVPROC)(GLuint program, GLint location,
|
|
GLsizei count,
|
|
const GLuint64EXT *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UIEXTPROC)(GLuint program, GLint location, GLuint v0,
|
|
GLuint v1, GLuint v2);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UIVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UIVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4DPROC)(GLuint program, GLint location, GLdouble v0,
|
|
GLdouble v1, GLdouble v2, GLdouble v3);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4DEXTPROC)(GLuint program, GLint location, GLdouble x,
|
|
GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4DVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4DVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4FPROC)(GLuint program, GLint location, GLfloat v0,
|
|
GLfloat v1, GLfloat v2, GLfloat v3);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4FEXTPROC)(GLuint program, GLint location, GLfloat v0,
|
|
GLfloat v1, GLfloat v2, GLfloat v3);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4FVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4IPROC)(GLuint program, GLint location, GLint v0,
|
|
GLint v1, GLint v2, GLint v3);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4I64ARBPROC)(GLuint program, GLint location,
|
|
GLint64 x, GLint64 y, GLint64 z,
|
|
GLint64 w);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4I64NVPROC)(GLuint program, GLint location,
|
|
GLint64EXT x, GLint64EXT y, GLint64EXT z,
|
|
GLint64EXT w);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4I64VARBPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLint64 *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4I64VNVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLint64EXT *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4IEXTPROC)(GLuint program, GLint location, GLint v0,
|
|
GLint v1, GLint v2, GLint v3);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4IVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4IVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UIPROC)(GLuint program, GLint location, GLuint v0,
|
|
GLuint v1, GLuint v2, GLuint v3);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UI64ARBPROC)(GLuint program, GLint location,
|
|
GLuint64 x, GLuint64 y, GLuint64 z,
|
|
GLuint64 w);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UI64NVPROC)(GLuint program, GLint location,
|
|
GLuint64EXT x, GLuint64EXT y,
|
|
GLuint64EXT z, GLuint64EXT w);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UI64VARBPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLuint64 *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UI64VNVPROC)(GLuint program, GLint location,
|
|
GLsizei count,
|
|
const GLuint64EXT *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UIEXTPROC)(GLuint program, GLint location, GLuint v0,
|
|
GLuint v1, GLuint v2, GLuint v3);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UIVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UIVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)(GLuint program, GLint location,
|
|
GLuint64 value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)(GLuint program, GLint location,
|
|
GLuint64 value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)(GLuint program, GLint location,
|
|
GLsizei count,
|
|
const GLuint64 *values);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)(GLuint program, GLint location,
|
|
GLsizei count,
|
|
const GLuint64 *values);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2DVPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2FVPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count,
|
|
GLboolean transpose,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count,
|
|
GLboolean transpose,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count,
|
|
GLboolean transpose,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count,
|
|
GLboolean transpose,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3DVPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3FVPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count,
|
|
GLboolean transpose,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count,
|
|
GLboolean transpose,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count,
|
|
GLboolean transpose,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count,
|
|
GLboolean transpose,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4DVPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4FVPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count,
|
|
GLboolean transpose,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count,
|
|
GLboolean transpose,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count,
|
|
GLboolean transpose,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)(GLuint program, GLint location,
|
|
GLsizei count, GLboolean transpose,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)(GLuint program, GLint location,
|
|
GLsizei count,
|
|
GLboolean transpose,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMUI64NVPROC)(GLuint program, GLint location,
|
|
GLuint64EXT value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMUNIFORMUI64VNVPROC)(GLuint program, GLint location,
|
|
GLsizei count, const GLuint64EXT *value);
|
|
typedef void(GLAD_API_PTR *PFNGLPROGRAMVERTEXLIMITNVPROC)(GLenum target, GLint limit);
|
|
typedef void(GLAD_API_PTR *PFNGLPROVOKINGVERTEXPROC)(GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLPROVOKINGVERTEXEXTPROC)(GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)(GLbitfield mask);
|
|
typedef void(GLAD_API_PTR *PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length,
|
|
const GLchar *message);
|
|
typedef void(GLAD_API_PTR *PFNGLPUSHGROUPMARKEREXTPROC)(GLsizei length, const GLchar *marker);
|
|
typedef void(GLAD_API_PTR *PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target);
|
|
typedef GLbitfield(GLAD_API_PTR *PFNGLQUERYMATRIXXOESPROC)(GLfixed *mantissa, GLint *exponent);
|
|
typedef void(GLAD_API_PTR *PFNGLQUERYOBJECTPARAMETERUIAMDPROC)(GLenum target, GLuint id,
|
|
GLenum pname, GLuint param);
|
|
typedef GLint(GLAD_API_PTR *PFNGLQUERYRESOURCENVPROC)(GLenum queryType, GLint tagId, GLuint count,
|
|
GLint *buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLQUERYRESOURCETAGNVPROC)(GLint tagId, const GLchar *tagString);
|
|
typedef void(GLAD_API_PTR *PFNGLRASTERPOS2XOESPROC)(GLfixed x, GLfixed y);
|
|
typedef void(GLAD_API_PTR *PFNGLRASTERPOS2XVOESPROC)(const GLfixed *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLRASTERPOS3XOESPROC)(GLfixed x, GLfixed y, GLfixed z);
|
|
typedef void(GLAD_API_PTR *PFNGLRASTERPOS3XVOESPROC)(const GLfixed *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLRASTERPOS4XOESPROC)(GLfixed x, GLfixed y, GLfixed z, GLfixed w);
|
|
typedef void(GLAD_API_PTR *PFNGLRASTERPOS4XVOESPROC)(const GLfixed *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLRASTERSAMPLESEXTPROC)(GLuint samples,
|
|
GLboolean fixedsamplelocations);
|
|
typedef void(GLAD_API_PTR *PFNGLREADBUFFERPROC)(GLenum src);
|
|
typedef void(GLAD_API_PTR *PFNGLREADINSTRUMENTSSGIXPROC)(GLint marker);
|
|
typedef void(GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height,
|
|
GLenum format, GLenum type, void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLREADNPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height,
|
|
GLenum format, GLenum type, GLsizei bufSize,
|
|
void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height,
|
|
GLenum format, GLenum type, GLsizei bufSize,
|
|
void *data);
|
|
typedef void(GLAD_API_PTR *PFNGLRECTXOESPROC)(GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2);
|
|
typedef void(GLAD_API_PTR *PFNGLRECTXVOESPROC)(const GLfixed *v1, const GLfixed *v2);
|
|
typedef void(GLAD_API_PTR *PFNGLREFERENCEPLANESGIXPROC)(const GLdouble *equation);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC)(GLuint memory, GLuint64 key);
|
|
typedef void(GLAD_API_PTR *PFNGLRELEASESHADERCOMPILERPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLRENDERGPUMASKNVPROC)(GLbitfield mask);
|
|
typedef void(GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples,
|
|
GLenum internalformat,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC)(
|
|
GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)(
|
|
GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(
|
|
GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEPOINTERSUNPROC)(GLenum type, GLsizei stride,
|
|
const void **pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUBSUNPROC)(GLubyte code);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUBVSUNPROC)(const GLubyte *code);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)(GLuint rc, GLfloat r,
|
|
GLfloat g, GLfloat b,
|
|
GLfloat x, GLfloat y,
|
|
GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)(const GLuint *rc,
|
|
const GLfloat *c,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)(
|
|
GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz,
|
|
GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLuint *rc,
|
|
const GLfloat *c,
|
|
const GLfloat *n,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)(GLuint rc, GLubyte r,
|
|
GLubyte g, GLubyte b,
|
|
GLubyte a, GLfloat x,
|
|
GLfloat y, GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)(const GLuint *rc,
|
|
const GLubyte *c,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat nx,
|
|
GLfloat ny, GLfloat nz,
|
|
GLfloat x, GLfloat y,
|
|
GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)(const GLuint *rc,
|
|
const GLfloat *n,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUISUNPROC)(GLuint code);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)(
|
|
GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx,
|
|
GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(
|
|
const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)(
|
|
GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y,
|
|
GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)(
|
|
const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)(GLuint rc, GLfloat s,
|
|
GLfloat t, GLfloat x,
|
|
GLfloat y, GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)(const GLuint *rc,
|
|
const GLfloat *tc,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)(GLuint rc, GLfloat x, GLfloat y,
|
|
GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)(const GLuint *rc,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUIVSUNPROC)(const GLuint *code);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUSSUNPROC)(GLushort code);
|
|
typedef void(GLAD_API_PTR *PFNGLREPLACEMENTCODEUSVSUNPROC)(const GLushort *code);
|
|
typedef void(GLAD_API_PTR *PFNGLREQUESTRESIDENTPROGRAMSNVPROC)(GLsizei n, const GLuint *programs);
|
|
typedef void(GLAD_API_PTR *PFNGLRESETHISTOGRAMEXTPROC)(GLenum target);
|
|
typedef void(GLAD_API_PTR *PFNGLRESETMEMORYOBJECTPARAMETERNVPROC)(GLuint memory, GLenum pname);
|
|
typedef void(GLAD_API_PTR *PFNGLRESETMINMAXEXTPROC)(GLenum target);
|
|
typedef void(GLAD_API_PTR *PFNGLRESIZEBUFFERSMESAPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLRESOLVEDEPTHVALUESNVPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLRESUMETRANSFORMFEEDBACKPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLRESUMETRANSFORMFEEDBACKNVPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLROTATEXOESPROC)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
|
|
typedef void(GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
|
|
typedef void(GLAD_API_PTR *PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert);
|
|
typedef void(GLAD_API_PTR *PFNGLSAMPLEMAPATIPROC)(GLuint dst, GLuint interp, GLenum swizzle);
|
|
typedef void(GLAD_API_PTR *PFNGLSAMPLEMASKEXTPROC)(GLclampf value, GLboolean invert);
|
|
typedef void(GLAD_API_PTR *PFNGLSAMPLEMASKINDEXEDNVPROC)(GLuint index, GLbitfield mask);
|
|
typedef void(GLAD_API_PTR *PFNGLSAMPLEMASKSGISPROC)(GLclampf value, GLboolean invert);
|
|
typedef void(GLAD_API_PTR *PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask);
|
|
typedef void(GLAD_API_PTR *PFNGLSAMPLEPATTERNEXTPROC)(GLenum pattern);
|
|
typedef void(GLAD_API_PTR *PFNGLSAMPLEPATTERNSGISPROC)(GLenum pattern);
|
|
typedef void(GLAD_API_PTR *PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname,
|
|
const GLint *param);
|
|
typedef void(GLAD_API_PTR *PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname,
|
|
const GLuint *param);
|
|
typedef void(GLAD_API_PTR *PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname,
|
|
const GLfloat *param);
|
|
typedef void(GLAD_API_PTR *PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname,
|
|
const GLint *param);
|
|
typedef void(GLAD_API_PTR *PFNGLSCALEXOESPROC)(GLfixed x, GLfixed y, GLfixed z);
|
|
typedef void(GLAD_API_PTR *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLSCISSORARRAYVPROC)(GLuint first, GLsizei count, const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLSCISSOREXCLUSIVEARRAYVNVPROC)(GLuint first, GLsizei count,
|
|
const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLSCISSOREXCLUSIVENVPROC)(GLint x, GLint y, GLsizei width,
|
|
GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLSCISSORINDEXEDPROC)(GLuint index, GLint left, GLint bottom,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLSCISSORINDEXEDVPROC)(GLuint index, const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLOR3BEXTPROC)(GLbyte red, GLbyte green, GLbyte blue);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLOR3BVEXTPROC)(const GLbyte *v);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLOR3DEXTPROC)(GLdouble red, GLdouble green,
|
|
GLdouble blue);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLOR3DVEXTPROC)(const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLOR3FEXTPROC)(GLfloat red, GLfloat green, GLfloat blue);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLOR3FVEXTPROC)(const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLOR3HNVPROC)(GLhalfNV red, GLhalfNV green,
|
|
GLhalfNV blue);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLOR3HVNVPROC)(const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLOR3IEXTPROC)(GLint red, GLint green, GLint blue);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLOR3IVEXTPROC)(const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLOR3SEXTPROC)(GLshort red, GLshort green, GLshort blue);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLOR3SVEXTPROC)(const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLOR3UBEXTPROC)(GLubyte red, GLubyte green, GLubyte blue);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLOR3UBVEXTPROC)(const GLubyte *v);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLOR3UIEXTPROC)(GLuint red, GLuint green, GLuint blue);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLOR3UIVEXTPROC)(const GLuint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLOR3USEXTPROC)(GLushort red, GLushort green,
|
|
GLushort blue);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLOR3USVEXTPROC)(const GLushort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLORFORMATNVPROC)(GLint size, GLenum type,
|
|
GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLORPOINTEREXTPROC)(GLint size, GLenum type,
|
|
GLsizei stride, const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)(GLint size, GLenum type,
|
|
GLint stride,
|
|
const void **pointer,
|
|
GLint ptrstride);
|
|
typedef void(GLAD_API_PTR *PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)(GLuint monitor, GLboolean enable,
|
|
GLuint group, GLint numCounters,
|
|
GLuint *counterList);
|
|
typedef void(GLAD_API_PTR *PFNGLSEMAPHOREPARAMETERIVNVPROC)(GLuint semaphore, GLenum pname,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLSEMAPHOREPARAMETERUI64VEXTPROC)(GLuint semaphore, GLenum pname,
|
|
const GLuint64 *params);
|
|
typedef void(GLAD_API_PTR *PFNGLSEPARABLEFILTER2DEXTPROC)(GLenum target, GLenum internalformat,
|
|
GLsizei width, GLsizei height,
|
|
GLenum format, GLenum type,
|
|
const void *row, const void *column);
|
|
typedef void(GLAD_API_PTR *PFNGLSETFENCEAPPLEPROC)(GLuint fence);
|
|
typedef void(GLAD_API_PTR *PFNGLSETFENCENVPROC)(GLuint fence, GLenum condition);
|
|
typedef void(GLAD_API_PTR *PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)(GLuint dst, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLSETINVARIANTEXTPROC)(GLuint id, GLenum type, const void *addr);
|
|
typedef void(GLAD_API_PTR *PFNGLSETLOCALCONSTANTEXTPROC)(GLuint id, GLenum type, const void *addr);
|
|
typedef void(GLAD_API_PTR *PFNGLSETMULTISAMPLEFVAMDPROC)(GLenum pname, GLuint index,
|
|
const GLfloat *val);
|
|
typedef void(GLAD_API_PTR *PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint *shaders,
|
|
GLenum binaryFormat, const void *binary,
|
|
GLsizei length);
|
|
typedef void(GLAD_API_PTR *PFNGLSHADEROP1EXTPROC)(GLenum op, GLuint res, GLuint arg1);
|
|
typedef void(GLAD_API_PTR *PFNGLSHADEROP2EXTPROC)(GLenum op, GLuint res, GLuint arg1, GLuint arg2);
|
|
typedef void(GLAD_API_PTR *PFNGLSHADEROP3EXTPROC)(GLenum op, GLuint res, GLuint arg1, GLuint arg2,
|
|
GLuint arg3);
|
|
typedef void(GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count,
|
|
const GLchar *const *string, const GLint *length);
|
|
typedef void(GLAD_API_PTR *PFNGLSHADERSOURCEARBPROC)(GLhandleARB shaderObj, GLsizei count,
|
|
const GLcharARB **string, const GLint *length);
|
|
typedef void(GLAD_API_PTR *PFNGLSHADERSTORAGEBLOCKBINDINGPROC)(GLuint program,
|
|
GLuint storageBlockIndex,
|
|
GLuint storageBlockBinding);
|
|
typedef void(GLAD_API_PTR *PFNGLSHADINGRATEIMAGEBARRIERNVPROC)(GLboolean synchronize);
|
|
typedef void(GLAD_API_PTR *PFNGLSHADINGRATEIMAGEPALETTENVPROC)(GLuint viewport, GLuint first,
|
|
GLsizei count, const GLenum *rates);
|
|
typedef void(GLAD_API_PTR *PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC)(GLenum rate, GLuint samples,
|
|
const GLint *locations);
|
|
typedef void(GLAD_API_PTR *PFNGLSHADINGRATESAMPLEORDERNVPROC)(GLenum order);
|
|
typedef void(GLAD_API_PTR *PFNGLSHARPENTEXFUNCSGISPROC)(GLenum target, GLsizei n,
|
|
const GLfloat *points);
|
|
typedef void(GLAD_API_PTR *PFNGLSIGNALSEMAPHOREEXTPROC)(GLuint semaphore, GLuint numBufferBarriers,
|
|
const GLuint *buffers,
|
|
GLuint numTextureBarriers,
|
|
const GLuint *textures,
|
|
const GLenum *dstLayouts);
|
|
typedef void(GLAD_API_PTR *PFNGLSIGNALSEMAPHOREUI64NVXPROC)(GLuint signalGpu,
|
|
GLsizei fenceObjectCount,
|
|
const GLuint *semaphoreArray,
|
|
const GLuint64 *fenceValueArray);
|
|
typedef void(GLAD_API_PTR *PFNGLSIGNALVKFENCENVPROC)(GLuint64 vkFence);
|
|
typedef void(GLAD_API_PTR *PFNGLSIGNALVKSEMAPHORENVPROC)(GLuint64 vkSemaphore);
|
|
typedef void(GLAD_API_PTR *PFNGLSPECIALIZESHADERPROC)(GLuint shader, const GLchar *pEntryPoint,
|
|
GLuint numSpecializationConstants,
|
|
const GLuint *pConstantIndex,
|
|
const GLuint *pConstantValue);
|
|
typedef void(GLAD_API_PTR *PFNGLSPECIALIZESHADERARBPROC)(GLuint shader, const GLchar *pEntryPoint,
|
|
GLuint numSpecializationConstants,
|
|
const GLuint *pConstantIndex,
|
|
const GLuint *pConstantValue);
|
|
typedef void(GLAD_API_PTR *PFNGLSPRITEPARAMETERFSGIXPROC)(GLenum pname, GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLSPRITEPARAMETERFVSGIXPROC)(GLenum pname, const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLSPRITEPARAMETERISGIXPROC)(GLenum pname, GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLSPRITEPARAMETERIVSGIXPROC)(GLenum pname, const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLSTARTINSTRUMENTSSGIXPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLSTATECAPTURENVPROC)(GLuint state, GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLSTENCILCLEARTAGEXTPROC)(GLsizei stencilTagBits,
|
|
GLuint stencilClearTag);
|
|
typedef void(GLAD_API_PTR *PFNGLSTENCILFILLPATHINSTANCEDNVPROC)(
|
|
GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode,
|
|
GLuint mask, GLenum transformType, const GLfloat *transformValues);
|
|
typedef void(GLAD_API_PTR *PFNGLSTENCILFILLPATHNVPROC)(GLuint path, GLenum fillMode, GLuint mask);
|
|
typedef void(GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
|
|
typedef void(GLAD_API_PTR *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref,
|
|
GLuint mask);
|
|
typedef void(GLAD_API_PTR *PFNGLSTENCILFUNCSEPARATEATIPROC)(GLenum frontfunc, GLenum backfunc,
|
|
GLint ref, GLuint mask);
|
|
typedef void(GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint mask);
|
|
typedef void(GLAD_API_PTR *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
|
|
typedef void(GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
|
|
typedef void(GLAD_API_PTR *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail,
|
|
GLenum dppass);
|
|
typedef void(GLAD_API_PTR *PFNGLSTENCILOPSEPARATEATIPROC)(GLenum face, GLenum sfail, GLenum dpfail,
|
|
GLenum dppass);
|
|
typedef void(GLAD_API_PTR *PFNGLSTENCILOPVALUEAMDPROC)(GLenum face, GLuint value);
|
|
typedef void(GLAD_API_PTR *PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)(
|
|
GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference,
|
|
GLuint mask, GLenum transformType, const GLfloat *transformValues);
|
|
typedef void(GLAD_API_PTR *PFNGLSTENCILSTROKEPATHNVPROC)(GLuint path, GLint reference, GLuint mask);
|
|
typedef void(GLAD_API_PTR *PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)(
|
|
GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode,
|
|
GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
|
|
typedef void(GLAD_API_PTR *PFNGLSTENCILTHENCOVERFILLPATHNVPROC)(GLuint path, GLenum fillMode,
|
|
GLuint mask, GLenum coverMode);
|
|
typedef void(GLAD_API_PTR *PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)(
|
|
GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference,
|
|
GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
|
|
typedef void(GLAD_API_PTR *PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)(GLuint path, GLint reference,
|
|
GLuint mask, GLenum coverMode);
|
|
typedef void(GLAD_API_PTR *PFNGLSTOPINSTRUMENTSSGIXPROC)(GLint marker);
|
|
typedef void(GLAD_API_PTR *PFNGLSTRINGMARKERGREMEDYPROC)(GLsizei len, const void *string);
|
|
typedef void(GLAD_API_PTR *PFNGLSUBPIXELPRECISIONBIASNVPROC)(GLuint xbits, GLuint ybits);
|
|
typedef void(GLAD_API_PTR *PFNGLSWIZZLEEXTPROC)(GLuint res, GLuint in, GLenum outX, GLenum outY,
|
|
GLenum outZ, GLenum outW);
|
|
typedef void(GLAD_API_PTR *PFNGLSYNCTEXTUREINTELPROC)(GLuint texture);
|
|
typedef void(GLAD_API_PTR *PFNGLTAGSAMPLEBUFFERSGIXPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLTANGENT3BEXTPROC)(GLbyte tx, GLbyte ty, GLbyte tz);
|
|
typedef void(GLAD_API_PTR *PFNGLTANGENT3BVEXTPROC)(const GLbyte *v);
|
|
typedef void(GLAD_API_PTR *PFNGLTANGENT3DEXTPROC)(GLdouble tx, GLdouble ty, GLdouble tz);
|
|
typedef void(GLAD_API_PTR *PFNGLTANGENT3DVEXTPROC)(const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLTANGENT3FEXTPROC)(GLfloat tx, GLfloat ty, GLfloat tz);
|
|
typedef void(GLAD_API_PTR *PFNGLTANGENT3FVEXTPROC)(const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLTANGENT3IEXTPROC)(GLint tx, GLint ty, GLint tz);
|
|
typedef void(GLAD_API_PTR *PFNGLTANGENT3IVEXTPROC)(const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLTANGENT3SEXTPROC)(GLshort tx, GLshort ty, GLshort tz);
|
|
typedef void(GLAD_API_PTR *PFNGLTANGENT3SVEXTPROC)(const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLTANGENTPOINTEREXTPROC)(GLenum type, GLsizei stride,
|
|
const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLTBUFFERMASK3DFXPROC)(GLuint mask);
|
|
typedef void(GLAD_API_PTR *PFNGLTESSELLATIONFACTORAMDPROC)(GLfloat factor);
|
|
typedef void(GLAD_API_PTR *PFNGLTESSELLATIONMODEAMDPROC)(GLenum mode);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLTESTFENCEAPPLEPROC)(GLuint fence);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLTESTFENCENVPROC)(GLuint fence);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLTESTOBJECTAPPLEPROC)(GLenum object, GLuint name);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXATTACHMEMORYNVPROC)(GLenum target, GLuint memory,
|
|
GLuint64 offset);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXBUFFERARBPROC)(GLenum target, GLenum internalformat,
|
|
GLuint buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXBUFFEREXTPROC)(GLenum target, GLenum internalformat,
|
|
GLuint buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXBUFFERRANGEPROC)(GLenum target, GLenum internalformat,
|
|
GLuint buffer, GLintptr offset,
|
|
GLsizeiptr size);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXBUMPPARAMETERFVATIPROC)(GLenum pname, const GLfloat *param);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXBUMPPARAMETERIVATIPROC)(GLenum pname, const GLint *param);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD1BOESPROC)(GLbyte s);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD1BVOESPROC)(const GLbyte *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD1HNVPROC)(GLhalfNV s);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD1HVNVPROC)(const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD1XOESPROC)(GLfixed s);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD1XVOESPROC)(const GLfixed *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD2BOESPROC)(GLbyte s, GLbyte t);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD2BVOESPROC)(const GLbyte *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat r,
|
|
GLfloat g, GLfloat b, GLfloat x,
|
|
GLfloat y, GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)(const GLfloat *tc,
|
|
const GLfloat *c,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)(
|
|
GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny,
|
|
GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat *tc,
|
|
const GLfloat *c,
|
|
const GLfloat *n,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLubyte r,
|
|
GLubyte g, GLubyte b, GLubyte a,
|
|
GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)(const GLfloat *tc,
|
|
const GLubyte *c,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat nx,
|
|
GLfloat ny, GLfloat nz,
|
|
GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat *tc,
|
|
const GLfloat *n,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD2FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat x,
|
|
GLfloat y, GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD2FVERTEX3FVSUNPROC)(const GLfloat *tc, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD2HNVPROC)(GLhalfNV s, GLhalfNV t);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD2HVNVPROC)(const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD2XOESPROC)(GLfixed s, GLfixed t);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD2XVOESPROC)(const GLfixed *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD3BOESPROC)(GLbyte s, GLbyte t, GLbyte r);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD3BVOESPROC)(const GLbyte *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD3HNVPROC)(GLhalfNV s, GLhalfNV t, GLhalfNV r);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD3HVNVPROC)(const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD3XOESPROC)(GLfixed s, GLfixed t, GLfixed r);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD3XVOESPROC)(const GLfixed *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD4BOESPROC)(GLbyte s, GLbyte t, GLbyte r, GLbyte q);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD4BVOESPROC)(const GLbyte *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)(
|
|
GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a,
|
|
GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)(const GLfloat *tc,
|
|
const GLfloat *c,
|
|
const GLfloat *n,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD4FVERTEX4FSUNPROC)(GLfloat s, GLfloat t, GLfloat p,
|
|
GLfloat q, GLfloat x, GLfloat y,
|
|
GLfloat z, GLfloat w);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD4FVERTEX4FVSUNPROC)(const GLfloat *tc, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD4HNVPROC)(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD4HVNVPROC)(const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD4XOESPROC)(GLfixed s, GLfixed t, GLfixed r, GLfixed q);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORD4XVOESPROC)(const GLfixed *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORDFORMATNVPROC)(GLint size, GLenum type, GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORDPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride,
|
|
GLsizei count, const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORDPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride,
|
|
const void **pointer, GLint ptrstride);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXCOORDPOINTERVINTELPROC)(GLint size, GLenum type,
|
|
const void **pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXENVXOESPROC)(GLenum target, GLenum pname, GLfixed param);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXENVXVOESPROC)(GLenum target, GLenum pname,
|
|
const GLfixed *params);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXFILTERFUNCSGISPROC)(GLenum target, GLenum filter, GLsizei n,
|
|
const GLfloat *weights);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXGENXOESPROC)(GLenum coord, GLenum pname, GLfixed param);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXGENXVOESPROC)(GLenum coord, GLenum pname, const GLfixed *params);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat,
|
|
GLsizei width, GLint border, GLenum format,
|
|
GLenum type, const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat,
|
|
GLsizei width, GLsizei height, GLint border,
|
|
GLenum format, GLenum type, const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height,
|
|
GLboolean fixedsamplelocations);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)(
|
|
GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat,
|
|
GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat,
|
|
GLsizei width, GLsizei height, GLsizei depth,
|
|
GLint border, GLenum format, GLenum type,
|
|
const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXIMAGE3DEXTPROC)(GLenum target, GLint level,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLint border,
|
|
GLenum format, GLenum type, const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLsizei depth,
|
|
GLboolean fixedsamplelocations);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)(
|
|
GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat,
|
|
GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXIMAGE4DSGISPROC)(GLenum target, GLint level,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLsizei size4d,
|
|
GLint border, GLenum format, GLenum type,
|
|
const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXPAGECOMMITMENTARBPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLint zoffset,
|
|
GLsizei width, GLsizei height,
|
|
GLsizei depth, GLboolean commit);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXPAGECOMMITMENTMEMNVPROC)(GLenum target, GLint layer, GLint level,
|
|
GLint xoffset, GLint yoffset,
|
|
GLint zoffset, GLsizei width,
|
|
GLsizei height, GLsizei depth,
|
|
GLuint memory, GLuint64 offset,
|
|
GLboolean commit);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname,
|
|
const GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname,
|
|
const GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXPARAMETERXOESPROC)(GLenum target, GLenum pname, GLfixed param);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXPARAMETERXVOESPROC)(GLenum target, GLenum pname,
|
|
const GLfixed *params);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXRENDERBUFFERNVPROC)(GLenum target, GLuint renderbuffer);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSTORAGE1DPROC)(GLenum target, GLsizei levels,
|
|
GLenum internalformat, GLsizei width);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSTORAGE1DEXTPROC)(GLenum target, GLsizei levels,
|
|
GLenum internalformat, GLsizei width);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSTORAGE2DPROC)(GLenum target, GLsizei levels,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSTORAGE2DEXTPROC)(GLenum target, GLsizei levels,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSTORAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height,
|
|
GLboolean fixedsamplelocations);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSTORAGE3DPROC)(GLenum target, GLsizei levels,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLsizei depth);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSTORAGE3DEXTPROC)(GLenum target, GLsizei levels,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLsizei depth);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSTORAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLsizei depth,
|
|
GLboolean fixedsamplelocations);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSTORAGEMEM1DEXTPROC)(GLenum target, GLsizei levels,
|
|
GLenum internalFormat, GLsizei width,
|
|
GLuint memory, GLuint64 offset);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSTORAGEMEM2DEXTPROC)(GLenum target, GLsizei levels,
|
|
GLenum internalFormat, GLsizei width,
|
|
GLsizei height, GLuint memory,
|
|
GLuint64 offset);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples,
|
|
GLenum internalFormat,
|
|
GLsizei width, GLsizei height,
|
|
GLboolean fixedSampleLocations,
|
|
GLuint memory, GLuint64 offset);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSTORAGEMEM3DEXTPROC)(GLenum target, GLsizei levels,
|
|
GLenum internalFormat, GLsizei width,
|
|
GLsizei height, GLsizei depth,
|
|
GLuint memory, GLuint64 offset);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC)(
|
|
GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height,
|
|
GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSTORAGESPARSEAMDPROC)(GLenum target, GLenum internalFormat,
|
|
GLsizei width, GLsizei height,
|
|
GLsizei depth, GLsizei layers,
|
|
GLbitfield flags);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLsizei width, GLenum format, GLenum type,
|
|
const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLsizei width, GLenum format, GLenum type,
|
|
const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLsizei width, GLsizei height,
|
|
GLenum format, GLenum type, const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLsizei width, GLsizei height,
|
|
GLenum format, GLenum type,
|
|
const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLint zoffset, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLenum format,
|
|
GLenum type, const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLint zoffset, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLenum format,
|
|
GLenum type, const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXSUBIMAGE4DSGISPROC)(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLint zoffset, GLint woffset,
|
|
GLsizei width, GLsizei height, GLsizei depth,
|
|
GLsizei size4d, GLenum format, GLenum type,
|
|
const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREATTACHMEMORYNVPROC)(GLuint texture, GLuint memory,
|
|
GLuint64 offset);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREBARRIERPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREBARRIERNVPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREBUFFERPROC)(GLuint texture, GLenum internalformat,
|
|
GLuint buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREBUFFEREXTPROC)(GLuint texture, GLenum target,
|
|
GLenum internalformat, GLuint buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREBUFFERRANGEPROC)(GLuint texture, GLenum internalformat,
|
|
GLuint buffer, GLintptr offset,
|
|
GLsizeiptr size);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREBUFFERRANGEEXTPROC)(GLuint texture, GLenum target,
|
|
GLenum internalformat, GLuint buffer,
|
|
GLintptr offset, GLsizeiptr size);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURECOLORMASKSGISPROC)(GLboolean red, GLboolean green,
|
|
GLboolean blue, GLboolean alpha);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level,
|
|
GLint internalformat, GLsizei width,
|
|
GLint border, GLenum format, GLenum type,
|
|
const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level,
|
|
GLint internalformat, GLsizei width,
|
|
GLsizei height, GLint border, GLenum format,
|
|
GLenum type, const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)(
|
|
GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples,
|
|
GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)(GLuint texture, GLenum target,
|
|
GLsizei samples,
|
|
GLint internalFormat,
|
|
GLsizei width, GLsizei height,
|
|
GLboolean fixedSampleLocations);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level,
|
|
GLint internalformat, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLint border,
|
|
GLenum format, GLenum type,
|
|
const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)(
|
|
GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples,
|
|
GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth,
|
|
GLboolean fixedSampleLocations);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)(
|
|
GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURELIGHTEXTPROC)(GLenum pname);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREMATERIALEXTPROC)(GLenum face, GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURENORMALEXTPROC)(GLenum mode);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREPAGECOMMITMENTEXTPROC)(GLuint texture, GLint level,
|
|
GLint xoffset, GLint yoffset,
|
|
GLint zoffset, GLsizei width,
|
|
GLsizei height, GLsizei depth,
|
|
GLboolean commit);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREPAGECOMMITMENTMEMNVPROC)(GLuint texture, GLint layer,
|
|
GLint level, GLint xoffset,
|
|
GLint yoffset, GLint zoffset,
|
|
GLsizei width, GLsizei height,
|
|
GLsizei depth, GLuint memory,
|
|
GLuint64 offset, GLboolean commit);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREPARAMETERIIVEXTPROC)(GLuint texture, GLenum target,
|
|
GLenum pname, const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname,
|
|
const GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREPARAMETERIUIVEXTPROC)(GLuint texture, GLenum target,
|
|
GLenum pname, const GLuint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREPARAMETERFPROC)(GLuint texture, GLenum pname, GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREPARAMETERFEXTPROC)(GLuint texture, GLenum target,
|
|
GLenum pname, GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname,
|
|
const GLfloat *param);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREPARAMETERFVEXTPROC)(GLuint texture, GLenum target,
|
|
GLenum pname, const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREPARAMETERIPROC)(GLuint texture, GLenum pname, GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREPARAMETERIEXTPROC)(GLuint texture, GLenum target,
|
|
GLenum pname, GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname,
|
|
const GLint *param);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREPARAMETERIVEXTPROC)(GLuint texture, GLenum target,
|
|
GLenum pname, const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURERANGEAPPLEPROC)(GLenum target, GLsizei length,
|
|
const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURERENDERBUFFEREXTPROC)(GLuint texture, GLenum target,
|
|
GLuint renderbuffer);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESTORAGE1DPROC)(GLuint texture, GLsizei levels,
|
|
GLenum internalformat, GLsizei width);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESTORAGE1DEXTPROC)(GLuint texture, GLenum target,
|
|
GLsizei levels, GLenum internalformat,
|
|
GLsizei width);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESTORAGE2DPROC)(GLuint texture, GLsizei levels,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESTORAGE2DEXTPROC)(GLuint texture, GLenum target,
|
|
GLsizei levels, GLenum internalformat,
|
|
GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)(GLuint texture, GLsizei samples,
|
|
GLenum internalformat,
|
|
GLsizei width, GLsizei height,
|
|
GLboolean fixedsamplelocations);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)(GLuint texture, GLenum target,
|
|
GLsizei samples,
|
|
GLenum internalformat,
|
|
GLsizei width, GLsizei height,
|
|
GLboolean fixedsamplelocations);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESTORAGE3DPROC)(GLuint texture, GLsizei levels,
|
|
GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLsizei depth);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESTORAGE3DEXTPROC)(GLuint texture, GLenum target,
|
|
GLsizei levels, GLenum internalformat,
|
|
GLsizei width, GLsizei height,
|
|
GLsizei depth);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)(GLuint texture, GLsizei samples,
|
|
GLenum internalformat,
|
|
GLsizei width, GLsizei height,
|
|
GLsizei depth,
|
|
GLboolean fixedsamplelocations);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)(
|
|
GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESTORAGEMEM1DEXTPROC)(GLuint texture, GLsizei levels,
|
|
GLenum internalFormat, GLsizei width,
|
|
GLuint memory, GLuint64 offset);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESTORAGEMEM2DEXTPROC)(GLuint texture, GLsizei levels,
|
|
GLenum internalFormat, GLsizei width,
|
|
GLsizei height, GLuint memory,
|
|
GLuint64 offset);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC)(
|
|
GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height,
|
|
GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESTORAGEMEM3DEXTPROC)(GLuint texture, GLsizei levels,
|
|
GLenum internalFormat, GLsizei width,
|
|
GLsizei height, GLsizei depth,
|
|
GLuint memory, GLuint64 offset);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC)(
|
|
GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height,
|
|
GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESTORAGESPARSEAMDPROC)(GLuint texture, GLenum target,
|
|
GLenum internalFormat, GLsizei width,
|
|
GLsizei height, GLsizei depth,
|
|
GLsizei layers, GLbitfield flags);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset,
|
|
GLsizei width, GLenum format, GLenum type,
|
|
const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLint xoffset, GLsizei width,
|
|
GLenum format, GLenum type,
|
|
const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset,
|
|
GLint yoffset, GLsizei width, GLsizei height,
|
|
GLenum format, GLenum type,
|
|
const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLint xoffset, GLint yoffset,
|
|
GLsizei width, GLsizei height,
|
|
GLenum format, GLenum type,
|
|
const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset,
|
|
GLint yoffset, GLint zoffset, GLsizei width,
|
|
GLsizei height, GLsizei depth, GLenum format,
|
|
GLenum type, const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target,
|
|
GLint level, GLint xoffset, GLint yoffset,
|
|
GLint zoffset, GLsizei width,
|
|
GLsizei height, GLsizei depth,
|
|
GLenum format, GLenum type,
|
|
const void *pixels);
|
|
typedef void(GLAD_API_PTR *PFNGLTEXTUREVIEWPROC)(GLuint texture, GLenum target, GLuint origtexture,
|
|
GLenum internalformat, GLuint minlevel,
|
|
GLuint numlevels, GLuint minlayer,
|
|
GLuint numlayers);
|
|
typedef void(GLAD_API_PTR *PFNGLTRACKMATRIXNVPROC)(GLenum target, GLuint address, GLenum matrix,
|
|
GLenum transform);
|
|
typedef void(GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)(GLsizei count, const GLint *attribs,
|
|
GLenum bufferMode);
|
|
typedef void(GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)(GLuint xfb, GLuint index,
|
|
GLuint buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)(GLuint xfb, GLuint index,
|
|
GLuint buffer, GLintptr offset,
|
|
GLsizeiptr size);
|
|
typedef void(GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC)(GLsizei count,
|
|
const GLint *attribs,
|
|
GLsizei nbuffers,
|
|
const GLint *bufstreams,
|
|
GLenum bufferMode);
|
|
typedef void(GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count,
|
|
const GLchar *const *varyings,
|
|
GLenum bufferMode);
|
|
typedef void(GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)(GLuint program, GLsizei count,
|
|
const GLchar *const *varyings,
|
|
GLenum bufferMode);
|
|
typedef void(GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)(GLuint program, GLsizei count,
|
|
const GLint *locations,
|
|
GLenum bufferMode);
|
|
typedef void(GLAD_API_PTR *PFNGLTRANSFORMPATHNVPROC)(GLuint resultPath, GLuint srcPath,
|
|
GLenum transformType,
|
|
const GLfloat *transformValues);
|
|
typedef void(GLAD_API_PTR *PFNGLTRANSLATEXOESPROC)(GLfixed x, GLfixed y, GLfixed z);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1DPROC)(GLint location, GLdouble x);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1DVPROC)(GLint location, GLsizei count,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1FARBPROC)(GLint location, GLfloat v0);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1FVARBPROC)(GLint location, GLsizei count,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1I64ARBPROC)(GLint location, GLint64 x);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1I64NVPROC)(GLint location, GLint64EXT x);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1I64VARBPROC)(GLint location, GLsizei count,
|
|
const GLint64 *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1I64VNVPROC)(GLint location, GLsizei count,
|
|
const GLint64EXT *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1IARBPROC)(GLint location, GLint v0);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1IVARBPROC)(GLint location, GLsizei count,
|
|
const GLint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1UI64ARBPROC)(GLint location, GLuint64 x);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1UI64NVPROC)(GLint location, GLuint64EXT x);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1UI64VARBPROC)(GLint location, GLsizei count,
|
|
const GLuint64 *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1UI64VNVPROC)(GLint location, GLsizei count,
|
|
const GLuint64EXT *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1UIEXTPROC)(GLint location, GLuint v0);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count,
|
|
const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM1UIVEXTPROC)(GLint location, GLsizei count,
|
|
const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2DPROC)(GLint location, GLdouble x, GLdouble y);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2DVPROC)(GLint location, GLsizei count,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2FARBPROC)(GLint location, GLfloat v0, GLfloat v1);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2FVARBPROC)(GLint location, GLsizei count,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2I64ARBPROC)(GLint location, GLint64 x, GLint64 y);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2I64VARBPROC)(GLint location, GLsizei count,
|
|
const GLint64 *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2I64VNVPROC)(GLint location, GLsizei count,
|
|
const GLint64EXT *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2IARBPROC)(GLint location, GLint v0, GLint v1);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2IVARBPROC)(GLint location, GLsizei count,
|
|
const GLint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2UI64VARBPROC)(GLint location, GLsizei count,
|
|
const GLuint64 *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2UI64VNVPROC)(GLint location, GLsizei count,
|
|
const GLuint64EXT *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2UIEXTPROC)(GLint location, GLuint v0, GLuint v1);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count,
|
|
const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM2UIVEXTPROC)(GLint location, GLsizei count,
|
|
const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3DVPROC)(GLint location, GLsizei count,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3FARBPROC)(GLint location, GLfloat v0, GLfloat v1,
|
|
GLfloat v2);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3FVARBPROC)(GLint location, GLsizei count,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3I64ARBPROC)(GLint location, GLint64 x, GLint64 y,
|
|
GLint64 z);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y,
|
|
GLint64EXT z);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3I64VARBPROC)(GLint location, GLsizei count,
|
|
const GLint64 *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3I64VNVPROC)(GLint location, GLsizei count,
|
|
const GLint64EXT *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3IVARBPROC)(GLint location, GLsizei count,
|
|
const GLint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y,
|
|
GLuint64 z);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y,
|
|
GLuint64EXT z);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3UI64VARBPROC)(GLint location, GLsizei count,
|
|
const GLuint64 *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3UI64VNVPROC)(GLint location, GLsizei count,
|
|
const GLuint64EXT *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3UIEXTPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count,
|
|
const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM3UIVEXTPROC)(GLint location, GLsizei count,
|
|
const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z,
|
|
GLdouble w);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4DVPROC)(GLint location, GLsizei count,
|
|
const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2,
|
|
GLfloat v3);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4FARBPROC)(GLint location, GLfloat v0, GLfloat v1,
|
|
GLfloat v2, GLfloat v3);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4FVARBPROC)(GLint location, GLsizei count,
|
|
const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2,
|
|
GLint v3);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4I64ARBPROC)(GLint location, GLint64 x, GLint64 y, GLint64 z,
|
|
GLint64 w);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y,
|
|
GLint64EXT z, GLint64EXT w);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4I64VARBPROC)(GLint location, GLsizei count,
|
|
const GLint64 *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4I64VNVPROC)(GLint location, GLsizei count,
|
|
const GLint64EXT *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2,
|
|
GLint v3);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4IVARBPROC)(GLint location, GLsizei count,
|
|
const GLint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2,
|
|
GLuint v3);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4UI64ARBPROC)(GLint location, GLuint64 x, GLuint64 y,
|
|
GLuint64 z, GLuint64 w);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y,
|
|
GLuint64EXT z, GLuint64EXT w);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4UI64VARBPROC)(GLint location, GLsizei count,
|
|
const GLuint64 *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4UI64VNVPROC)(GLint location, GLsizei count,
|
|
const GLuint64EXT *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4UIEXTPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2,
|
|
GLuint v3);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count,
|
|
const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORM4UIVEXTPROC)(GLint location, GLsizei count,
|
|
const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex,
|
|
GLuint uniformBlockBinding);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMBUFFEREXTPROC)(GLuint program, GLint location,
|
|
GLuint buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMHANDLEUI64ARBPROC)(GLint location, GLuint64 value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMHANDLEUI64NVPROC)(GLint location, GLuint64 value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMHANDLEUI64VARBPROC)(GLint location, GLsizei count,
|
|
const GLuint64 *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMHANDLEUI64VNVPROC)(GLint location, GLsizei count,
|
|
const GLuint64 *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX2DVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVARBPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX2X3DVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX2X4DVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX3DVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVARBPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX3X2DVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX3X4DVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX4DVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVARBPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX4X2DVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX4X3DVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLdouble *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count,
|
|
GLboolean transpose, const GLfloat *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMSUBROUTINESUIVPROC)(GLenum shadertype, GLsizei count,
|
|
const GLuint *indices);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMUI64NVPROC)(GLint location, GLuint64EXT value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNIFORMUI64VNVPROC)(GLint location, GLsizei count,
|
|
const GLuint64EXT *value);
|
|
typedef void(GLAD_API_PTR *PFNGLUNLOCKARRAYSEXTPROC)(void);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLUNMAPBUFFERPROC)(GLenum target);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLUNMAPBUFFERARBPROC)(GLenum target);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLUNMAPNAMEDBUFFERPROC)(GLuint buffer);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLUNMAPNAMEDBUFFEREXTPROC)(GLuint buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLUNMAPOBJECTBUFFERATIPROC)(GLuint buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLUNMAPTEXTURE2DINTELPROC)(GLuint texture, GLint level);
|
|
typedef void(GLAD_API_PTR *PFNGLUPDATEOBJECTBUFFERATIPROC)(GLuint buffer, GLuint offset,
|
|
GLsizei size, const void *pointer,
|
|
GLenum preserve);
|
|
typedef void(GLAD_API_PTR *PFNGLUPLOADGPUMASKNVXPROC)(GLbitfield mask);
|
|
typedef void(GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint program);
|
|
typedef void(GLAD_API_PTR *PFNGLUSEPROGRAMOBJECTARBPROC)(GLhandleARB programObj);
|
|
typedef void(GLAD_API_PTR *PFNGLUSEPROGRAMSTAGESPROC)(GLuint pipeline, GLbitfield stages,
|
|
GLuint program);
|
|
typedef void(GLAD_API_PTR *PFNGLUSESHADERPROGRAMEXTPROC)(GLenum type, GLuint program);
|
|
typedef void(GLAD_API_PTR *PFNGLVDPAUFININVPROC)(void);
|
|
typedef void(GLAD_API_PTR *PFNGLVDPAUGETSURFACEIVNVPROC)(GLvdpauSurfaceNV surface, GLenum pname,
|
|
GLsizei count, GLsizei *length,
|
|
GLint *values);
|
|
typedef void(GLAD_API_PTR *PFNGLVDPAUINITNVPROC)(const void *vdpDevice, const void *getProcAddress);
|
|
typedef GLboolean(GLAD_API_PTR *PFNGLVDPAUISSURFACENVPROC)(GLvdpauSurfaceNV surface);
|
|
typedef void(GLAD_API_PTR *PFNGLVDPAUMAPSURFACESNVPROC)(GLsizei numSurfaces,
|
|
const GLvdpauSurfaceNV *surfaces);
|
|
typedef GLvdpauSurfaceNV(GLAD_API_PTR *PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)(
|
|
const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
|
|
typedef GLvdpauSurfaceNV(GLAD_API_PTR *PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)(
|
|
const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
|
|
typedef GLvdpauSurfaceNV(GLAD_API_PTR *PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC)(
|
|
const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames,
|
|
GLboolean isFrameStructure);
|
|
typedef void(GLAD_API_PTR *PFNGLVDPAUSURFACEACCESSNVPROC)(GLvdpauSurfaceNV surface, GLenum access);
|
|
typedef void(GLAD_API_PTR *PFNGLVDPAUUNMAPSURFACESNVPROC)(GLsizei numSurface,
|
|
const GLvdpauSurfaceNV *surfaces);
|
|
typedef void(GLAD_API_PTR *PFNGLVDPAUUNREGISTERSURFACENVPROC)(GLvdpauSurfaceNV surface);
|
|
typedef void(GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint program);
|
|
typedef void(GLAD_API_PTR *PFNGLVALIDATEPROGRAMARBPROC)(GLhandleARB programObj);
|
|
typedef void(GLAD_API_PTR *PFNGLVALIDATEPROGRAMPIPELINEPROC)(GLuint pipeline);
|
|
typedef void(GLAD_API_PTR *PFNGLVARIANTARRAYOBJECTATIPROC)(GLuint id, GLenum type, GLsizei stride,
|
|
GLuint buffer, GLuint offset);
|
|
typedef void(GLAD_API_PTR *PFNGLVARIANTPOINTEREXTPROC)(GLuint id, GLenum type, GLuint stride,
|
|
const void *addr);
|
|
typedef void(GLAD_API_PTR *PFNGLVARIANTBVEXTPROC)(GLuint id, const GLbyte *addr);
|
|
typedef void(GLAD_API_PTR *PFNGLVARIANTDVEXTPROC)(GLuint id, const GLdouble *addr);
|
|
typedef void(GLAD_API_PTR *PFNGLVARIANTFVEXTPROC)(GLuint id, const GLfloat *addr);
|
|
typedef void(GLAD_API_PTR *PFNGLVARIANTIVEXTPROC)(GLuint id, const GLint *addr);
|
|
typedef void(GLAD_API_PTR *PFNGLVARIANTSVEXTPROC)(GLuint id, const GLshort *addr);
|
|
typedef void(GLAD_API_PTR *PFNGLVARIANTUBVEXTPROC)(GLuint id, const GLubyte *addr);
|
|
typedef void(GLAD_API_PTR *PFNGLVARIANTUIVEXTPROC)(GLuint id, const GLuint *addr);
|
|
typedef void(GLAD_API_PTR *PFNGLVARIANTUSVEXTPROC)(GLuint id, const GLushort *addr);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEX2BOESPROC)(GLbyte x, GLbyte y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEX2BVOESPROC)(const GLbyte *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEX2HNVPROC)(GLhalfNV x, GLhalfNV y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEX2HVNVPROC)(const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEX2XOESPROC)(GLfixed x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEX2XVOESPROC)(const GLfixed *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEX3BOESPROC)(GLbyte x, GLbyte y, GLbyte z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEX3BVOESPROC)(const GLbyte *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEX3HNVPROC)(GLhalfNV x, GLhalfNV y, GLhalfNV z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEX3HVNVPROC)(const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEX3XOESPROC)(GLfixed x, GLfixed y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEX3XVOESPROC)(const GLfixed *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEX4BOESPROC)(GLbyte x, GLbyte y, GLbyte z, GLbyte w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEX4BVOESPROC)(const GLbyte *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEX4HNVPROC)(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEX4HVNVPROC)(const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEX4XOESPROC)(GLfixed x, GLfixed y, GLfixed z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEX4XVOESPROC)(const GLfixed *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYATTRIBBINDINGPROC)(GLuint vaobj, GLuint attribindex,
|
|
GLuint bindingindex);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYATTRIBFORMATPROC)(GLuint vaobj, GLuint attribindex,
|
|
GLint size, GLenum type,
|
|
GLboolean normalized,
|
|
GLuint relativeoffset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYATTRIBIFORMATPROC)(GLuint vaobj, GLuint attribindex,
|
|
GLint size, GLenum type,
|
|
GLuint relativeoffset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYATTRIBLFORMATPROC)(GLuint vaobj, GLuint attribindex,
|
|
GLint size, GLenum type,
|
|
GLuint relativeoffset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)(GLuint vaobj,
|
|
GLuint bindingindex,
|
|
GLuint buffer, GLintptr offset,
|
|
GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYBINDINGDIVISORPROC)(GLuint vaobj, GLuint bindingindex,
|
|
GLuint divisor);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)(GLuint vaobj, GLuint buffer,
|
|
GLint size, GLenum type,
|
|
GLsizei stride, GLintptr offset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)(GLuint vaobj, GLuint buffer,
|
|
GLsizei stride, GLintptr offset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYELEMENTBUFFERPROC)(GLuint vaobj, GLuint buffer);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer,
|
|
GLenum type, GLsizei stride,
|
|
GLintptr offset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)(GLuint vaobj, GLuint buffer,
|
|
GLenum type, GLsizei stride,
|
|
GLintptr offset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer,
|
|
GLenum texunit, GLint size,
|
|
GLenum type, GLsizei stride,
|
|
GLintptr offset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)(GLuint vaobj, GLuint buffer,
|
|
GLenum type, GLsizei stride,
|
|
GLintptr offset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)(GLenum pname, GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYRANGEAPPLEPROC)(GLsizei length, void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYRANGENVPROC)(GLsizei length, const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)(GLuint vaobj, GLuint buffer,
|
|
GLint size, GLenum type,
|
|
GLsizei stride,
|
|
GLintptr offset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer,
|
|
GLint size, GLenum type,
|
|
GLsizei stride, GLintptr offset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)(GLuint vaobj,
|
|
GLuint attribindex,
|
|
GLuint bindingindex);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)(GLuint vaobj, GLuint index,
|
|
GLuint divisor);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)(GLuint vaobj,
|
|
GLuint attribindex,
|
|
GLint size, GLenum type,
|
|
GLboolean normalized,
|
|
GLuint relativeoffset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)(GLuint vaobj,
|
|
GLuint attribindex,
|
|
GLint size, GLenum type,
|
|
GLuint relativeoffset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)(GLuint vaobj, GLuint buffer,
|
|
GLuint index, GLint size,
|
|
GLenum type, GLsizei stride,
|
|
GLintptr offset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)(GLuint vaobj,
|
|
GLuint attribindex,
|
|
GLint size, GLenum type,
|
|
GLuint relativeoffset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)(GLuint vaobj, GLuint buffer,
|
|
GLuint index, GLint size,
|
|
GLenum type, GLsizei stride,
|
|
GLintptr offset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)(
|
|
GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized,
|
|
GLsizei stride, GLintptr offset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)(GLuint vaobj,
|
|
GLuint bindingindex,
|
|
GLuint divisor);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXBUFFERPROC)(GLuint vaobj, GLuint bindingindex,
|
|
GLuint buffer, GLintptr offset,
|
|
GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXBUFFERSPROC)(GLuint vaobj, GLuint first,
|
|
GLsizei count, const GLuint *buffers,
|
|
const GLintptr *offsets,
|
|
const GLsizei *strides);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)(GLuint vaobj, GLuint buffer,
|
|
GLint size, GLenum type,
|
|
GLsizei stride, GLintptr offset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB1DARBPROC)(GLuint index, GLdouble x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB1DNVPROC)(GLuint index, GLdouble x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB1DVARBPROC)(GLuint index, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB1DVNVPROC)(GLuint index, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB1FARBPROC)(GLuint index, GLfloat x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB1FNVPROC)(GLuint index, GLfloat x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB1FVARBPROC)(GLuint index, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB1FVNVPROC)(GLuint index, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB1HNVPROC)(GLuint index, GLhalfNV x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB1HVNVPROC)(GLuint index, const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB1SARBPROC)(GLuint index, GLshort x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB1SNVPROC)(GLuint index, GLshort x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB1SVARBPROC)(GLuint index, const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB1SVNVPROC)(GLuint index, const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB2DARBPROC)(GLuint index, GLdouble x, GLdouble y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB2DNVPROC)(GLuint index, GLdouble x, GLdouble y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB2DVARBPROC)(GLuint index, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB2DVNVPROC)(GLuint index, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB2FARBPROC)(GLuint index, GLfloat x, GLfloat y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB2FNVPROC)(GLuint index, GLfloat x, GLfloat y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB2FVARBPROC)(GLuint index, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB2FVNVPROC)(GLuint index, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB2HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB2HVNVPROC)(GLuint index, const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB2SARBPROC)(GLuint index, GLshort x, GLshort y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB2SNVPROC)(GLuint index, GLshort x, GLshort y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB2SVARBPROC)(GLuint index, const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB2SVNVPROC)(GLuint index, const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y,
|
|
GLdouble z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB3DARBPROC)(GLuint index, GLdouble x, GLdouble y,
|
|
GLdouble z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB3DNVPROC)(GLuint index, GLdouble x, GLdouble y,
|
|
GLdouble z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB3DVARBPROC)(GLuint index, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB3DVNVPROC)(GLuint index, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB3FARBPROC)(GLuint index, GLfloat x, GLfloat y,
|
|
GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB3FNVPROC)(GLuint index, GLfloat x, GLfloat y,
|
|
GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB3FVARBPROC)(GLuint index, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB3FVNVPROC)(GLuint index, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB3HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y,
|
|
GLhalfNV z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB3HVNVPROC)(GLuint index, const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB3SARBPROC)(GLuint index, GLshort x, GLshort y,
|
|
GLshort z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB3SNVPROC)(GLuint index, GLshort x, GLshort y,
|
|
GLshort z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB3SVARBPROC)(GLuint index, const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB3SVNVPROC)(GLuint index, const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVARBPROC)(GLuint index, const GLbyte *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVARBPROC)(GLuint index, const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVARBPROC)(GLuint index, const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z,
|
|
GLubyte w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBARBPROC)(GLuint index, GLubyte x, GLubyte y,
|
|
GLubyte z, GLubyte w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVARBPROC)(GLuint index, const GLubyte *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVARBPROC)(GLuint index, const GLuint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVARBPROC)(GLuint index, const GLushort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4BVARBPROC)(GLuint index, const GLbyte *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y,
|
|
GLdouble z, GLdouble w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4DARBPROC)(GLuint index, GLdouble x, GLdouble y,
|
|
GLdouble z, GLdouble w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4DNVPROC)(GLuint index, GLdouble x, GLdouble y,
|
|
GLdouble z, GLdouble w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4DVARBPROC)(GLuint index, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4DVNVPROC)(GLuint index, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z,
|
|
GLfloat w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4FARBPROC)(GLuint index, GLfloat x, GLfloat y,
|
|
GLfloat z, GLfloat w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z,
|
|
GLfloat w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4FVARBPROC)(GLuint index, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4FVNVPROC)(GLuint index, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y,
|
|
GLhalfNV z, GLhalfNV w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4HVNVPROC)(GLuint index, const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4IVARBPROC)(GLuint index, const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z,
|
|
GLshort w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4SARBPROC)(GLuint index, GLshort x, GLshort y,
|
|
GLshort z, GLshort w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z,
|
|
GLshort w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4SVARBPROC)(GLuint index, const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4SVNVPROC)(GLuint index, const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4UBNVPROC)(GLuint index, GLubyte x, GLubyte y,
|
|
GLubyte z, GLubyte w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVARBPROC)(GLuint index, const GLubyte *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVNVPROC)(GLuint index, const GLubyte *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVARBPROC)(GLuint index, const GLuint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIB4USVARBPROC)(GLuint index, const GLushort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)(GLuint index, GLint size,
|
|
GLenum type, GLboolean normalized,
|
|
GLsizei stride, GLuint buffer,
|
|
GLuint offset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBBINDINGPROC)(GLuint attribindex, GLuint bindingindex);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBDIVISORARBPROC)(GLuint index, GLuint divisor);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBFORMATPROC)(GLuint attribindex, GLint size, GLenum type,
|
|
GLboolean normalized,
|
|
GLuint relativeoffset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBFORMATNVPROC)(GLuint index, GLint size, GLenum type,
|
|
GLboolean normalized, GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI1IEXTPROC)(GLuint index, GLint x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI1IVEXTPROC)(GLuint index, const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIEXTPROC)(GLuint index, GLuint x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIVEXTPROC)(GLuint index, const GLuint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI2IEXTPROC)(GLuint index, GLint x, GLint y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI2IVEXTPROC)(GLuint index, const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIEXTPROC)(GLuint index, GLuint x, GLuint y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIVEXTPROC)(GLuint index, const GLuint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI3IEXTPROC)(GLuint index, GLint x, GLint y, GLint z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI3IVEXTPROC)(GLuint index, const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIEXTPROC)(GLuint index, GLuint x, GLuint y,
|
|
GLuint z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIVEXTPROC)(GLuint index, const GLuint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI4BVEXTPROC)(GLuint index, const GLbyte *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z,
|
|
GLint w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI4IEXTPROC)(GLuint index, GLint x, GLint y, GLint z,
|
|
GLint w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI4IVEXTPROC)(GLuint index, const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI4SVEXTPROC)(GLuint index, const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI4UBVEXTPROC)(GLuint index, const GLubyte *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z,
|
|
GLuint w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIEXTPROC)(GLuint index, GLuint x, GLuint y, GLuint z,
|
|
GLuint w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIVEXTPROC)(GLuint index, const GLuint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBI4USVEXTPROC)(GLuint index, const GLushort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBIFORMATPROC)(GLuint attribindex, GLint size,
|
|
GLenum type, GLuint relativeoffset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBIFORMATNVPROC)(GLuint index, GLint size, GLenum type,
|
|
GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type,
|
|
GLsizei stride, const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBIPOINTEREXTPROC)(GLuint index, GLint size, GLenum type,
|
|
GLsizei stride, const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL1DPROC)(GLuint index, GLdouble x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL1DEXTPROC)(GLuint index, GLdouble x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL1DVPROC)(GLuint index, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL1DVEXTPROC)(GLuint index, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL1I64NVPROC)(GLuint index, GLint64EXT x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL1I64VNVPROC)(GLuint index, const GLint64EXT *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL1UI64ARBPROC)(GLuint index, GLuint64EXT x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL1UI64NVPROC)(GLuint index, GLuint64EXT x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL1UI64VARBPROC)(GLuint index, const GLuint64EXT *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL1UI64VNVPROC)(GLuint index, const GLuint64EXT *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL2DPROC)(GLuint index, GLdouble x, GLdouble y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL2DEXTPROC)(GLuint index, GLdouble x, GLdouble y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL2DVPROC)(GLuint index, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL2DVEXTPROC)(GLuint index, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL2I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL2I64VNVPROC)(GLuint index, const GLint64EXT *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL2UI64NVPROC)(GLuint index, GLuint64EXT x,
|
|
GLuint64EXT y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL2UI64VNVPROC)(GLuint index, const GLuint64EXT *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL3DPROC)(GLuint index, GLdouble x, GLdouble y,
|
|
GLdouble z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL3DEXTPROC)(GLuint index, GLdouble x, GLdouble y,
|
|
GLdouble z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL3DVPROC)(GLuint index, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL3DVEXTPROC)(GLuint index, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL3I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y,
|
|
GLint64EXT z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL3I64VNVPROC)(GLuint index, const GLint64EXT *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL3UI64NVPROC)(GLuint index, GLuint64EXT x,
|
|
GLuint64EXT y, GLuint64EXT z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL3UI64VNVPROC)(GLuint index, const GLuint64EXT *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL4DPROC)(GLuint index, GLdouble x, GLdouble y,
|
|
GLdouble z, GLdouble w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL4DEXTPROC)(GLuint index, GLdouble x, GLdouble y,
|
|
GLdouble z, GLdouble w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL4DVPROC)(GLuint index, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL4DVEXTPROC)(GLuint index, const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL4I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y,
|
|
GLint64EXT z, GLint64EXT w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL4I64VNVPROC)(GLuint index, const GLint64EXT *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL4UI64NVPROC)(GLuint index, GLuint64EXT x,
|
|
GLuint64EXT y, GLuint64EXT z,
|
|
GLuint64EXT w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBL4UI64VNVPROC)(GLuint index, const GLuint64EXT *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBLFORMATPROC)(GLuint attribindex, GLint size,
|
|
GLenum type, GLuint relativeoffset);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBLFORMATNVPROC)(GLuint index, GLint size, GLenum type,
|
|
GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBLPOINTERPROC)(GLuint index, GLint size, GLenum type,
|
|
GLsizei stride, const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBLPOINTEREXTPROC)(GLuint index, GLint size, GLenum type,
|
|
GLsizei stride, const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type,
|
|
GLboolean normalized, GLuint value);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type,
|
|
GLboolean normalized, const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type,
|
|
GLboolean normalized, GLuint value);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type,
|
|
GLboolean normalized, const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type,
|
|
GLboolean normalized, GLuint value);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type,
|
|
GLboolean normalized, const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type,
|
|
GLboolean normalized, GLuint value);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type,
|
|
GLboolean normalized, const GLuint *value);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBPARAMETERIAMDPROC)(GLuint index, GLenum pname,
|
|
GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type,
|
|
GLboolean normalized, GLsizei stride,
|
|
const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERARBPROC)(GLuint index, GLint size, GLenum type,
|
|
GLboolean normalized, GLsizei stride,
|
|
const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERNVPROC)(GLuint index, GLint fsize, GLenum type,
|
|
GLsizei stride, const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBS1DVNVPROC)(GLuint index, GLsizei count,
|
|
const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBS1FVNVPROC)(GLuint index, GLsizei count,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBS1HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBS1SVNVPROC)(GLuint index, GLsizei count,
|
|
const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBS2DVNVPROC)(GLuint index, GLsizei count,
|
|
const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBS2FVNVPROC)(GLuint index, GLsizei count,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBS2HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBS2SVNVPROC)(GLuint index, GLsizei count,
|
|
const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBS3DVNVPROC)(GLuint index, GLsizei count,
|
|
const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBS3FVNVPROC)(GLuint index, GLsizei count,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBS3HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBS3SVNVPROC)(GLuint index, GLsizei count,
|
|
const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBS4DVNVPROC)(GLuint index, GLsizei count,
|
|
const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBS4FVNVPROC)(GLuint index, GLsizei count,
|
|
const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBS4HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBS4SVNVPROC)(GLuint index, GLsizei count,
|
|
const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXATTRIBS4UBVNVPROC)(GLuint index, GLsizei count,
|
|
const GLubyte *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXBINDINGDIVISORPROC)(GLuint bindingindex, GLuint divisor);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXBLENDARBPROC)(GLint count);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXBLENDENVFATIPROC)(GLenum pname, GLfloat param);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXBLENDENVIATIPROC)(GLenum pname, GLint param);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXFORMATNVPROC)(GLint size, GLenum type, GLsizei stride);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride,
|
|
GLsizei count, const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride,
|
|
const void **pointer, GLint ptrstride);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXPOINTERVINTELPROC)(GLint size, GLenum type,
|
|
const void **pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM1DATIPROC)(GLenum stream, GLdouble x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM1DVATIPROC)(GLenum stream, const GLdouble *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM1FATIPROC)(GLenum stream, GLfloat x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM1FVATIPROC)(GLenum stream, const GLfloat *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM1IATIPROC)(GLenum stream, GLint x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM1IVATIPROC)(GLenum stream, const GLint *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM1SATIPROC)(GLenum stream, GLshort x);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM1SVATIPROC)(GLenum stream, const GLshort *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM2DATIPROC)(GLenum stream, GLdouble x, GLdouble y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM2DVATIPROC)(GLenum stream, const GLdouble *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM2FATIPROC)(GLenum stream, GLfloat x, GLfloat y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM2FVATIPROC)(GLenum stream, const GLfloat *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM2IATIPROC)(GLenum stream, GLint x, GLint y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM2IVATIPROC)(GLenum stream, const GLint *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM2SATIPROC)(GLenum stream, GLshort x, GLshort y);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM2SVATIPROC)(GLenum stream, const GLshort *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM3DATIPROC)(GLenum stream, GLdouble x, GLdouble y,
|
|
GLdouble z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM3DVATIPROC)(GLenum stream, const GLdouble *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM3FATIPROC)(GLenum stream, GLfloat x, GLfloat y,
|
|
GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM3FVATIPROC)(GLenum stream, const GLfloat *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM3IATIPROC)(GLenum stream, GLint x, GLint y, GLint z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM3IVATIPROC)(GLenum stream, const GLint *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM3SATIPROC)(GLenum stream, GLshort x, GLshort y,
|
|
GLshort z);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM3SVATIPROC)(GLenum stream, const GLshort *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM4DATIPROC)(GLenum stream, GLdouble x, GLdouble y,
|
|
GLdouble z, GLdouble w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM4DVATIPROC)(GLenum stream, const GLdouble *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM4FATIPROC)(GLenum stream, GLfloat x, GLfloat y,
|
|
GLfloat z, GLfloat w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM4FVATIPROC)(GLenum stream, const GLfloat *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM4IATIPROC)(GLenum stream, GLint x, GLint y, GLint z,
|
|
GLint w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM4IVATIPROC)(GLenum stream, const GLint *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM4SATIPROC)(GLenum stream, GLshort x, GLshort y,
|
|
GLshort z, GLshort w);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXSTREAM4SVATIPROC)(GLenum stream, const GLshort *coords);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXWEIGHTPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride,
|
|
const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXWEIGHTFEXTPROC)(GLfloat weight);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXWEIGHTFVEXTPROC)(const GLfloat *weight);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXWEIGHTHNVPROC)(GLhalfNV weight);
|
|
typedef void(GLAD_API_PTR *PFNGLVERTEXWEIGHTHVNVPROC)(const GLhalfNV *weight);
|
|
typedef GLenum(GLAD_API_PTR *PFNGLVIDEOCAPTURENVPROC)(GLuint video_capture_slot,
|
|
GLuint *sequence_num,
|
|
GLuint64EXT *capture_time);
|
|
typedef void(GLAD_API_PTR *PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)(GLuint video_capture_slot,
|
|
GLuint stream, GLenum pname,
|
|
const GLdouble *params);
|
|
typedef void(GLAD_API_PTR *PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)(GLuint video_capture_slot,
|
|
GLuint stream, GLenum pname,
|
|
const GLfloat *params);
|
|
typedef void(GLAD_API_PTR *PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)(GLuint video_capture_slot,
|
|
GLuint stream, GLenum pname,
|
|
const GLint *params);
|
|
typedef void(GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
|
|
typedef void(GLAD_API_PTR *PFNGLVIEWPORTARRAYVPROC)(GLuint first, GLsizei count, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVIEWPORTINDEXEDFPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w,
|
|
GLfloat h);
|
|
typedef void(GLAD_API_PTR *PFNGLVIEWPORTINDEXEDFVPROC)(GLuint index, const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLVIEWPORTPOSITIONWSCALENVPROC)(GLuint index, GLfloat xcoeff,
|
|
GLfloat ycoeff);
|
|
typedef void(GLAD_API_PTR *PFNGLVIEWPORTSWIZZLENVPROC)(GLuint index, GLenum swizzlex,
|
|
GLenum swizzley, GLenum swizzlez,
|
|
GLenum swizzlew);
|
|
typedef void(GLAD_API_PTR *PFNGLWAITSEMAPHOREEXTPROC)(GLuint semaphore, GLuint numBufferBarriers,
|
|
const GLuint *buffers,
|
|
GLuint numTextureBarriers,
|
|
const GLuint *textures,
|
|
const GLenum *srcLayouts);
|
|
typedef void(GLAD_API_PTR *PFNGLWAITSEMAPHOREUI64NVXPROC)(GLuint waitGpu, GLsizei fenceObjectCount,
|
|
const GLuint *semaphoreArray,
|
|
const GLuint64 *fenceValueArray);
|
|
typedef void(GLAD_API_PTR *PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
|
|
typedef void(GLAD_API_PTR *PFNGLWAITVKSEMAPHORENVPROC)(GLuint64 vkSemaphore);
|
|
typedef void(GLAD_API_PTR *PFNGLWEIGHTPATHSNVPROC)(GLuint resultPath, GLsizei numPaths,
|
|
const GLuint *paths, const GLfloat *weights);
|
|
typedef void(GLAD_API_PTR *PFNGLWEIGHTPOINTERARBPROC)(GLint size, GLenum type, GLsizei stride,
|
|
const void *pointer);
|
|
typedef void(GLAD_API_PTR *PFNGLWEIGHTBVARBPROC)(GLint size, const GLbyte *weights);
|
|
typedef void(GLAD_API_PTR *PFNGLWEIGHTDVARBPROC)(GLint size, const GLdouble *weights);
|
|
typedef void(GLAD_API_PTR *PFNGLWEIGHTFVARBPROC)(GLint size, const GLfloat *weights);
|
|
typedef void(GLAD_API_PTR *PFNGLWEIGHTIVARBPROC)(GLint size, const GLint *weights);
|
|
typedef void(GLAD_API_PTR *PFNGLWEIGHTSVARBPROC)(GLint size, const GLshort *weights);
|
|
typedef void(GLAD_API_PTR *PFNGLWEIGHTUBVARBPROC)(GLint size, const GLubyte *weights);
|
|
typedef void(GLAD_API_PTR *PFNGLWEIGHTUIVARBPROC)(GLint size, const GLuint *weights);
|
|
typedef void(GLAD_API_PTR *PFNGLWEIGHTUSVARBPROC)(GLint size, const GLushort *weights);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS2DARBPROC)(GLdouble x, GLdouble y);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS2DMESAPROC)(GLdouble x, GLdouble y);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS2DVARBPROC)(const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS2DVMESAPROC)(const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS2FARBPROC)(GLfloat x, GLfloat y);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS2FMESAPROC)(GLfloat x, GLfloat y);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS2FVARBPROC)(const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS2FVMESAPROC)(const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS2IARBPROC)(GLint x, GLint y);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS2IMESAPROC)(GLint x, GLint y);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS2IVARBPROC)(const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS2IVMESAPROC)(const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS2SARBPROC)(GLshort x, GLshort y);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS2SMESAPROC)(GLshort x, GLshort y);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS2SVARBPROC)(const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS2SVMESAPROC)(const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS3DARBPROC)(GLdouble x, GLdouble y, GLdouble z);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS3DMESAPROC)(GLdouble x, GLdouble y, GLdouble z);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS3DVARBPROC)(const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS3DVMESAPROC)(const GLdouble *v);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS3FARBPROC)(GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS3FMESAPROC)(GLfloat x, GLfloat y, GLfloat z);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS3FVARBPROC)(const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS3FVMESAPROC)(const GLfloat *v);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS3IARBPROC)(GLint x, GLint y, GLint z);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS3IMESAPROC)(GLint x, GLint y, GLint z);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS3IVARBPROC)(const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS3IVMESAPROC)(const GLint *v);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS3SARBPROC)(GLshort x, GLshort y, GLshort z);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS3SMESAPROC)(GLshort x, GLshort y, GLshort z);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS3SVARBPROC)(const GLshort *v);
|
|
typedef void(GLAD_API_PTR *PFNGLWINDOWPOS3SVMESAPROC)(const GLshort *v);
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typedef void(GLAD_API_PTR *PFNGLWINDOWPOS4DMESAPROC)(GLdouble x, GLdouble y, GLdouble z,
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GLdouble w);
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typedef void(GLAD_API_PTR *PFNGLWINDOWPOS4DVMESAPROC)(const GLdouble *v);
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typedef void(GLAD_API_PTR *PFNGLWINDOWPOS4FMESAPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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typedef void(GLAD_API_PTR *PFNGLWINDOWPOS4FVMESAPROC)(const GLfloat *v);
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typedef void(GLAD_API_PTR *PFNGLWINDOWPOS4IMESAPROC)(GLint x, GLint y, GLint z, GLint w);
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typedef void(GLAD_API_PTR *PFNGLWINDOWPOS4IVMESAPROC)(const GLint *v);
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typedef void(GLAD_API_PTR *PFNGLWINDOWPOS4SMESAPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
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typedef void(GLAD_API_PTR *PFNGLWINDOWPOS4SVMESAPROC)(const GLshort *v);
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typedef void(GLAD_API_PTR *PFNGLWINDOWRECTANGLESEXTPROC)(GLenum mode, GLsizei count,
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const GLint *box);
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typedef void(GLAD_API_PTR *PFNGLWRITEMASKEXTPROC)(GLuint res, GLuint in, GLenum outX, GLenum outY,
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GLenum outZ, GLenum outW);
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typedef struct GladGLContext {
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PFNGLACTIVESHADERPROGRAMPROC ActiveShaderProgram;
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PFNGLACTIVETEXTUREPROC ActiveTexture;
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PFNGLATTACHSHADERPROC AttachShader;
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PFNGLBEGINCONDITIONALRENDERPROC BeginConditionalRender;
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PFNGLBEGINQUERYPROC BeginQuery;
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PFNGLBEGINQUERYINDEXEDPROC BeginQueryIndexed;
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PFNGLBEGINTRANSFORMFEEDBACKPROC BeginTransformFeedback;
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PFNGLBINDATTRIBLOCATIONPROC BindAttribLocation;
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PFNGLBINDBUFFERPROC BindBuffer;
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PFNGLBINDBUFFERBASEPROC BindBufferBase;
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PFNGLBINDBUFFERRANGEPROC BindBufferRange;
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PFNGLBINDBUFFERSBASEPROC BindBuffersBase;
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PFNGLBINDBUFFERSRANGEPROC BindBuffersRange;
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PFNGLBINDFRAGDATALOCATIONPROC BindFragDataLocation;
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PFNGLBINDFRAGDATALOCATIONINDEXEDPROC BindFragDataLocationIndexed;
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PFNGLBINDFRAMEBUFFERPROC BindFramebuffer;
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PFNGLBINDIMAGETEXTUREPROC BindImageTexture;
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PFNGLBINDIMAGETEXTURESPROC BindImageTextures;
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PFNGLBINDPROGRAMPIPELINEPROC BindProgramPipeline;
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PFNGLBINDRENDERBUFFERPROC BindRenderbuffer;
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PFNGLBINDSAMPLERPROC BindSampler;
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PFNGLBINDSAMPLERSPROC BindSamplers;
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PFNGLBINDTEXTUREPROC BindTexture;
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PFNGLBINDTEXTUREUNITPROC BindTextureUnit;
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PFNGLBINDTEXTURESPROC BindTextures;
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PFNGLBINDTRANSFORMFEEDBACKPROC BindTransformFeedback;
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PFNGLBINDVERTEXARRAYPROC BindVertexArray;
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PFNGLBINDVERTEXBUFFERPROC BindVertexBuffer;
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PFNGLBINDVERTEXBUFFERSPROC BindVertexBuffers;
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PFNGLBLENDCOLORPROC BlendColor;
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PFNGLBLENDEQUATIONPROC BlendEquation;
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PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate;
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PFNGLBLENDEQUATIONSEPARATEIPROC BlendEquationSeparatei;
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PFNGLBLENDEQUATIONIPROC BlendEquationi;
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PFNGLBLENDFUNCPROC BlendFunc;
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PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate;
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PFNGLBLENDFUNCSEPARATEIPROC BlendFuncSeparatei;
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PFNGLBLENDFUNCIPROC BlendFunci;
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PFNGLBLITFRAMEBUFFERPROC BlitFramebuffer;
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PFNGLBLITNAMEDFRAMEBUFFERPROC BlitNamedFramebuffer;
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PFNGLBUFFERDATAPROC BufferData;
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PFNGLBUFFERSTORAGEPROC BufferStorage;
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PFNGLBUFFERSUBDATAPROC BufferSubData;
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PFNGLCHECKFRAMEBUFFERSTATUSPROC CheckFramebufferStatus;
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PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC CheckNamedFramebufferStatus;
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PFNGLCLAMPCOLORPROC ClampColor;
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PFNGLCLEARPROC Clear;
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PFNGLCLEARBUFFERDATAPROC ClearBufferData;
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PFNGLCLEARBUFFERSUBDATAPROC ClearBufferSubData;
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PFNGLCLEARBUFFERFIPROC ClearBufferfi;
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PFNGLCLEARBUFFERFVPROC ClearBufferfv;
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PFNGLCLEARBUFFERIVPROC ClearBufferiv;
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PFNGLCLEARBUFFERUIVPROC ClearBufferuiv;
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PFNGLCLEARCOLORPROC ClearColor;
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PFNGLCLEARDEPTHPROC ClearDepth;
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PFNGLCLEARDEPTHFPROC ClearDepthf;
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PFNGLCLEARNAMEDBUFFERDATAPROC ClearNamedBufferData;
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PFNGLCLEARNAMEDBUFFERSUBDATAPROC ClearNamedBufferSubData;
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PFNGLCLEARNAMEDFRAMEBUFFERFIPROC ClearNamedFramebufferfi;
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PFNGLCLEARNAMEDFRAMEBUFFERFVPROC ClearNamedFramebufferfv;
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PFNGLCLEARNAMEDFRAMEBUFFERIVPROC ClearNamedFramebufferiv;
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PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC ClearNamedFramebufferuiv;
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PFNGLCLEARSTENCILPROC ClearStencil;
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PFNGLCLEARTEXIMAGEPROC ClearTexImage;
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PFNGLCLEARTEXSUBIMAGEPROC ClearTexSubImage;
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PFNGLCLIENTWAITSYNCPROC ClientWaitSync;
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PFNGLCLIPCONTROLPROC ClipControl;
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PFNGLCOLORMASKPROC ColorMask;
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PFNGLCOLORMASKIPROC ColorMaski;
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PFNGLCOMPILESHADERPROC CompileShader;
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PFNGLCOMPRESSEDTEXIMAGE1DPROC CompressedTexImage1D;
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PFNGLCOMPRESSEDTEXIMAGE2DPROC CompressedTexImage2D;
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PFNGLCOMPRESSEDTEXIMAGE3DPROC CompressedTexImage3D;
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PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC CompressedTexSubImage1D;
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PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC CompressedTexSubImage2D;
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PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC CompressedTexSubImage3D;
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PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC CompressedTextureSubImage1D;
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PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC CompressedTextureSubImage2D;
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PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC CompressedTextureSubImage3D;
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PFNGLCOPYBUFFERSUBDATAPROC CopyBufferSubData;
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PFNGLCOPYIMAGESUBDATAPROC CopyImageSubData;
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PFNGLCOPYNAMEDBUFFERSUBDATAPROC CopyNamedBufferSubData;
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PFNGLCOPYTEXIMAGE1DPROC CopyTexImage1D;
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PFNGLCOPYTEXIMAGE2DPROC CopyTexImage2D;
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PFNGLCOPYTEXSUBIMAGE1DPROC CopyTexSubImage1D;
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PFNGLCOPYTEXSUBIMAGE2DPROC CopyTexSubImage2D;
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PFNGLCOPYTEXSUBIMAGE3DPROC CopyTexSubImage3D;
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PFNGLCOPYTEXTURESUBIMAGE1DPROC CopyTextureSubImage1D;
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PFNGLCOPYTEXTURESUBIMAGE2DPROC CopyTextureSubImage2D;
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PFNGLCOPYTEXTURESUBIMAGE3DPROC CopyTextureSubImage3D;
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PFNGLCREATEBUFFERSPROC CreateBuffers;
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PFNGLCREATEFRAMEBUFFERSPROC CreateFramebuffers;
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PFNGLCREATEPROGRAMPROC CreateProgram;
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PFNGLCREATEPROGRAMPIPELINESPROC CreateProgramPipelines;
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PFNGLCREATEQUERIESPROC CreateQueries;
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PFNGLCREATERENDERBUFFERSPROC CreateRenderbuffers;
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PFNGLCREATESAMPLERSPROC CreateSamplers;
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PFNGLCREATESHADERPROC CreateShader;
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PFNGLCREATESHADERPROGRAMVPROC CreateShaderProgramv;
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PFNGLCREATETEXTURESPROC CreateTextures;
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PFNGLCREATETRANSFORMFEEDBACKSPROC CreateTransformFeedbacks;
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PFNGLCREATEVERTEXARRAYSPROC CreateVertexArrays;
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PFNGLCULLFACEPROC CullFace;
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PFNGLDEBUGMESSAGECALLBACKPROC DebugMessageCallback;
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PFNGLDEBUGMESSAGECONTROLPROC DebugMessageControl;
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PFNGLDEBUGMESSAGEINSERTPROC DebugMessageInsert;
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PFNGLDELETEBUFFERSPROC DeleteBuffers;
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PFNGLDELETEFRAMEBUFFERSPROC DeleteFramebuffers;
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PFNGLDELETEPROGRAMPROC DeleteProgram;
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PFNGLDELETEPROGRAMPIPELINESPROC DeleteProgramPipelines;
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PFNGLDELETEQUERIESPROC DeleteQueries;
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PFNGLDELETERENDERBUFFERSPROC DeleteRenderbuffers;
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PFNGLDELETESAMPLERSPROC DeleteSamplers;
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PFNGLDELETESHADERPROC DeleteShader;
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PFNGLDELETESYNCPROC DeleteSync;
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PFNGLDELETETEXTURESPROC DeleteTextures;
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PFNGLDELETETRANSFORMFEEDBACKSPROC DeleteTransformFeedbacks;
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PFNGLDELETEVERTEXARRAYSPROC DeleteVertexArrays;
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|
PFNGLDEPTHFUNCPROC DepthFunc;
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PFNGLDEPTHMASKPROC DepthMask;
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PFNGLDEPTHRANGEPROC DepthRange;
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PFNGLDEPTHRANGEARRAYVPROC DepthRangeArrayv;
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PFNGLDEPTHRANGEINDEXEDPROC DepthRangeIndexed;
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PFNGLDEPTHRANGEFPROC DepthRangef;
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PFNGLDETACHSHADERPROC DetachShader;
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PFNGLDISABLEPROC Disable;
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PFNGLDISABLEVERTEXARRAYATTRIBPROC DisableVertexArrayAttrib;
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PFNGLDISABLEVERTEXATTRIBARRAYPROC DisableVertexAttribArray;
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PFNGLDISABLEIPROC Disablei;
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PFNGLDISPATCHCOMPUTEPROC DispatchCompute;
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PFNGLDISPATCHCOMPUTEINDIRECTPROC DispatchComputeIndirect;
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PFNGLDRAWARRAYSPROC DrawArrays;
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PFNGLDRAWARRAYSINDIRECTPROC DrawArraysIndirect;
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PFNGLDRAWARRAYSINSTANCEDPROC DrawArraysInstanced;
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PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC DrawArraysInstancedBaseInstance;
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PFNGLDRAWBUFFERPROC DrawBuffer;
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PFNGLDRAWBUFFERSPROC DrawBuffers;
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PFNGLDRAWELEMENTSPROC DrawElements;
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PFNGLDRAWELEMENTSBASEVERTEXPROC DrawElementsBaseVertex;
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PFNGLDRAWELEMENTSINDIRECTPROC DrawElementsIndirect;
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PFNGLDRAWELEMENTSINSTANCEDPROC DrawElementsInstanced;
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PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC DrawElementsInstancedBaseInstance;
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PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC DrawElementsInstancedBaseVertex;
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PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC
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DrawElementsInstancedBaseVertexBaseInstance;
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PFNGLDRAWRANGEELEMENTSPROC DrawRangeElements;
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PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC DrawRangeElementsBaseVertex;
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PFNGLDRAWTRANSFORMFEEDBACKPROC DrawTransformFeedback;
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PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC DrawTransformFeedbackInstanced;
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PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC DrawTransformFeedbackStream;
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PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC DrawTransformFeedbackStreamInstanced;
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PFNGLENABLEPROC Enable;
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|
PFNGLENABLEVERTEXARRAYATTRIBPROC EnableVertexArrayAttrib;
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|
PFNGLENABLEVERTEXATTRIBARRAYPROC EnableVertexAttribArray;
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|
PFNGLENABLEIPROC Enablei;
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|
PFNGLENDCONDITIONALRENDERPROC EndConditionalRender;
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PFNGLENDQUERYPROC EndQuery;
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PFNGLENDQUERYINDEXEDPROC EndQueryIndexed;
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PFNGLENDTRANSFORMFEEDBACKPROC EndTransformFeedback;
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PFNGLFENCESYNCPROC FenceSync;
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|
PFNGLFINISHPROC Finish;
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|
PFNGLFLUSHPROC Flush;
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PFNGLFLUSHMAPPEDBUFFERRANGEPROC FlushMappedBufferRange;
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PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC FlushMappedNamedBufferRange;
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|
PFNGLFRAMEBUFFERPARAMETERIPROC FramebufferParameteri;
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|
PFNGLFRAMEBUFFERRENDERBUFFERPROC FramebufferRenderbuffer;
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PFNGLFRAMEBUFFERTEXTUREPROC FramebufferTexture;
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PFNGLFRAMEBUFFERTEXTURE1DPROC FramebufferTexture1D;
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|
PFNGLFRAMEBUFFERTEXTURE2DPROC FramebufferTexture2D;
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|
PFNGLFRAMEBUFFERTEXTURE3DPROC FramebufferTexture3D;
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|
PFNGLFRAMEBUFFERTEXTURELAYERPROC FramebufferTextureLayer;
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PFNGLFRONTFACEPROC FrontFace;
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PFNGLGENBUFFERSPROC GenBuffers;
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PFNGLGENFRAMEBUFFERSPROC GenFramebuffers;
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PFNGLGENPROGRAMPIPELINESPROC GenProgramPipelines;
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PFNGLGENQUERIESPROC GenQueries;
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PFNGLGENRENDERBUFFERSPROC GenRenderbuffers;
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PFNGLGENSAMPLERSPROC GenSamplers;
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PFNGLGENTEXTURESPROC GenTextures;
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PFNGLGENTRANSFORMFEEDBACKSPROC GenTransformFeedbacks;
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PFNGLGENVERTEXARRAYSPROC GenVertexArrays;
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PFNGLGENERATEMIPMAPPROC GenerateMipmap;
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PFNGLGENERATETEXTUREMIPMAPPROC GenerateTextureMipmap;
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PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC GetActiveAtomicCounterBufferiv;
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PFNGLGETACTIVEATTRIBPROC GetActiveAttrib;
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PFNGLGETACTIVESUBROUTINENAMEPROC GetActiveSubroutineName;
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PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC GetActiveSubroutineUniformName;
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PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC GetActiveSubroutineUniformiv;
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PFNGLGETACTIVEUNIFORMPROC GetActiveUniform;
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PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC GetActiveUniformBlockName;
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PFNGLGETACTIVEUNIFORMBLOCKIVPROC GetActiveUniformBlockiv;
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PFNGLGETACTIVEUNIFORMNAMEPROC GetActiveUniformName;
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PFNGLGETACTIVEUNIFORMSIVPROC GetActiveUniformsiv;
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PFNGLGETATTACHEDSHADERSPROC GetAttachedShaders;
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PFNGLGETATTRIBLOCATIONPROC GetAttribLocation;
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PFNGLGETBOOLEANI_VPROC GetBooleani_v;
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PFNGLGETBOOLEANVPROC GetBooleanv;
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PFNGLGETBUFFERPARAMETERI64VPROC GetBufferParameteri64v;
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PFNGLGETBUFFERPARAMETERIVPROC GetBufferParameteriv;
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PFNGLGETBUFFERPOINTERVPROC GetBufferPointerv;
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PFNGLGETBUFFERSUBDATAPROC GetBufferSubData;
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PFNGLGETCOMPRESSEDTEXIMAGEPROC GetCompressedTexImage;
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PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC GetCompressedTextureImage;
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PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC GetCompressedTextureSubImage;
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PFNGLGETDEBUGMESSAGELOGPROC GetDebugMessageLog;
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PFNGLGETDOUBLEI_VPROC GetDoublei_v;
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PFNGLGETDOUBLEVPROC GetDoublev;
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PFNGLGETERRORPROC GetError;
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PFNGLGETFLOATI_VPROC GetFloati_v;
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PFNGLGETFLOATVPROC GetFloatv;
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PFNGLGETFRAGDATAINDEXPROC GetFragDataIndex;
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PFNGLGETFRAGDATALOCATIONPROC GetFragDataLocation;
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PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC GetFramebufferAttachmentParameteriv;
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PFNGLGETFRAMEBUFFERPARAMETERIVPROC GetFramebufferParameteriv;
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PFNGLGETGRAPHICSRESETSTATUSPROC GetGraphicsResetStatus;
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PFNGLGETINTEGER64I_VPROC GetInteger64i_v;
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PFNGLGETINTEGER64VPROC GetInteger64v;
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PFNGLGETINTEGERI_VPROC GetIntegeri_v;
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PFNGLGETINTEGERVPROC GetIntegerv;
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PFNGLGETINTERNALFORMATI64VPROC GetInternalformati64v;
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PFNGLGETINTERNALFORMATIVPROC GetInternalformativ;
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PFNGLGETMULTISAMPLEFVPROC GetMultisamplefv;
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PFNGLGETNAMEDBUFFERPARAMETERI64VPROC GetNamedBufferParameteri64v;
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PFNGLGETNAMEDBUFFERPARAMETERIVPROC GetNamedBufferParameteriv;
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PFNGLGETNAMEDBUFFERPOINTERVPROC GetNamedBufferPointerv;
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PFNGLGETNAMEDBUFFERSUBDATAPROC GetNamedBufferSubData;
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PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC GetNamedFramebufferAttachmentParameteriv;
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PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC GetNamedFramebufferParameteriv;
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PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC GetNamedRenderbufferParameteriv;
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PFNGLGETOBJECTLABELPROC GetObjectLabel;
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PFNGLGETOBJECTPTRLABELPROC GetObjectPtrLabel;
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PFNGLGETPOINTERVPROC GetPointerv;
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PFNGLGETPROGRAMBINARYPROC GetProgramBinary;
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PFNGLGETPROGRAMINFOLOGPROC GetProgramInfoLog;
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PFNGLGETPROGRAMINTERFACEIVPROC GetProgramInterfaceiv;
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PFNGLGETPROGRAMPIPELINEINFOLOGPROC GetProgramPipelineInfoLog;
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PFNGLGETPROGRAMPIPELINEIVPROC GetProgramPipelineiv;
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PFNGLGETPROGRAMRESOURCEINDEXPROC GetProgramResourceIndex;
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PFNGLGETPROGRAMRESOURCELOCATIONPROC GetProgramResourceLocation;
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PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC GetProgramResourceLocationIndex;
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PFNGLGETPROGRAMRESOURCENAMEPROC GetProgramResourceName;
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PFNGLGETPROGRAMRESOURCEIVPROC GetProgramResourceiv;
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PFNGLGETPROGRAMSTAGEIVPROC GetProgramStageiv;
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PFNGLGETPROGRAMIVPROC GetProgramiv;
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PFNGLGETQUERYBUFFEROBJECTI64VPROC GetQueryBufferObjecti64v;
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PFNGLGETQUERYBUFFEROBJECTIVPROC GetQueryBufferObjectiv;
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PFNGLGETQUERYBUFFEROBJECTUI64VPROC GetQueryBufferObjectui64v;
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PFNGLGETQUERYBUFFEROBJECTUIVPROC GetQueryBufferObjectuiv;
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PFNGLGETQUERYINDEXEDIVPROC GetQueryIndexediv;
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|
PFNGLGETQUERYOBJECTI64VPROC GetQueryObjecti64v;
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|
PFNGLGETQUERYOBJECTIVPROC GetQueryObjectiv;
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|
PFNGLGETQUERYOBJECTUI64VPROC GetQueryObjectui64v;
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|
PFNGLGETQUERYOBJECTUIVPROC GetQueryObjectuiv;
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|
PFNGLGETQUERYIVPROC GetQueryiv;
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|
PFNGLGETRENDERBUFFERPARAMETERIVPROC GetRenderbufferParameteriv;
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|
PFNGLGETSAMPLERPARAMETERIIVPROC GetSamplerParameterIiv;
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|
PFNGLGETSAMPLERPARAMETERIUIVPROC GetSamplerParameterIuiv;
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|
PFNGLGETSAMPLERPARAMETERFVPROC GetSamplerParameterfv;
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|
PFNGLGETSAMPLERPARAMETERIVPROC GetSamplerParameteriv;
|
|
PFNGLGETSHADERINFOLOGPROC GetShaderInfoLog;
|
|
PFNGLGETSHADERPRECISIONFORMATPROC GetShaderPrecisionFormat;
|
|
PFNGLGETSHADERSOURCEPROC GetShaderSource;
|
|
PFNGLGETSHADERIVPROC GetShaderiv;
|
|
PFNGLGETSTRINGPROC GetString;
|
|
PFNGLGETSTRINGIPROC GetStringi;
|
|
PFNGLGETSUBROUTINEINDEXPROC GetSubroutineIndex;
|
|
PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC GetSubroutineUniformLocation;
|
|
PFNGLGETSYNCIVPROC GetSynciv;
|
|
PFNGLGETTEXIMAGEPROC GetTexImage;
|
|
PFNGLGETTEXLEVELPARAMETERFVPROC GetTexLevelParameterfv;
|
|
PFNGLGETTEXLEVELPARAMETERIVPROC GetTexLevelParameteriv;
|
|
PFNGLGETTEXPARAMETERIIVPROC GetTexParameterIiv;
|
|
PFNGLGETTEXPARAMETERIUIVPROC GetTexParameterIuiv;
|
|
PFNGLGETTEXPARAMETERFVPROC GetTexParameterfv;
|
|
PFNGLGETTEXPARAMETERIVPROC GetTexParameteriv;
|
|
PFNGLGETTEXTUREIMAGEPROC GetTextureImage;
|
|
PFNGLGETTEXTURELEVELPARAMETERFVPROC GetTextureLevelParameterfv;
|
|
PFNGLGETTEXTURELEVELPARAMETERIVPROC GetTextureLevelParameteriv;
|
|
PFNGLGETTEXTUREPARAMETERIIVPROC GetTextureParameterIiv;
|
|
PFNGLGETTEXTUREPARAMETERIUIVPROC GetTextureParameterIuiv;
|
|
PFNGLGETTEXTUREPARAMETERFVPROC GetTextureParameterfv;
|
|
PFNGLGETTEXTUREPARAMETERIVPROC GetTextureParameteriv;
|
|
PFNGLGETTEXTURESUBIMAGEPROC GetTextureSubImage;
|
|
PFNGLGETTRANSFORMFEEDBACKVARYINGPROC GetTransformFeedbackVarying;
|
|
PFNGLGETTRANSFORMFEEDBACKI64_VPROC GetTransformFeedbacki64_v;
|
|
PFNGLGETTRANSFORMFEEDBACKI_VPROC GetTransformFeedbacki_v;
|
|
PFNGLGETTRANSFORMFEEDBACKIVPROC GetTransformFeedbackiv;
|
|
PFNGLGETUNIFORMBLOCKINDEXPROC GetUniformBlockIndex;
|
|
PFNGLGETUNIFORMINDICESPROC GetUniformIndices;
|
|
PFNGLGETUNIFORMLOCATIONPROC GetUniformLocation;
|
|
PFNGLGETUNIFORMSUBROUTINEUIVPROC GetUniformSubroutineuiv;
|
|
PFNGLGETUNIFORMDVPROC GetUniformdv;
|
|
PFNGLGETUNIFORMFVPROC GetUniformfv;
|
|
PFNGLGETUNIFORMIVPROC GetUniformiv;
|
|
PFNGLGETUNIFORMUIVPROC GetUniformuiv;
|
|
PFNGLGETVERTEXARRAYINDEXED64IVPROC GetVertexArrayIndexed64iv;
|
|
PFNGLGETVERTEXARRAYINDEXEDIVPROC GetVertexArrayIndexediv;
|
|
PFNGLGETVERTEXARRAYIVPROC GetVertexArrayiv;
|
|
PFNGLGETVERTEXATTRIBIIVPROC GetVertexAttribIiv;
|
|
PFNGLGETVERTEXATTRIBIUIVPROC GetVertexAttribIuiv;
|
|
PFNGLGETVERTEXATTRIBLDVPROC GetVertexAttribLdv;
|
|
PFNGLGETVERTEXATTRIBPOINTERVPROC GetVertexAttribPointerv;
|
|
PFNGLGETVERTEXATTRIBDVPROC GetVertexAttribdv;
|
|
PFNGLGETVERTEXATTRIBFVPROC GetVertexAttribfv;
|
|
PFNGLGETVERTEXATTRIBIVPROC GetVertexAttribiv;
|
|
PFNGLGETNCOMPRESSEDTEXIMAGEPROC GetnCompressedTexImage;
|
|
PFNGLGETNTEXIMAGEPROC GetnTexImage;
|
|
PFNGLGETNUNIFORMDVPROC GetnUniformdv;
|
|
PFNGLGETNUNIFORMFVPROC GetnUniformfv;
|
|
PFNGLGETNUNIFORMIVPROC GetnUniformiv;
|
|
PFNGLGETNUNIFORMUIVPROC GetnUniformuiv;
|
|
PFNGLHINTPROC Hint;
|
|
PFNGLINVALIDATEBUFFERDATAPROC InvalidateBufferData;
|
|
PFNGLINVALIDATEBUFFERSUBDATAPROC InvalidateBufferSubData;
|
|
PFNGLINVALIDATEFRAMEBUFFERPROC InvalidateFramebuffer;
|
|
PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC InvalidateNamedFramebufferData;
|
|
PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC InvalidateNamedFramebufferSubData;
|
|
PFNGLINVALIDATESUBFRAMEBUFFERPROC InvalidateSubFramebuffer;
|
|
PFNGLINVALIDATETEXIMAGEPROC InvalidateTexImage;
|
|
PFNGLINVALIDATETEXSUBIMAGEPROC InvalidateTexSubImage;
|
|
PFNGLISBUFFERPROC IsBuffer;
|
|
PFNGLISENABLEDPROC IsEnabled;
|
|
PFNGLISENABLEDIPROC IsEnabledi;
|
|
PFNGLISFRAMEBUFFERPROC IsFramebuffer;
|
|
PFNGLISPROGRAMPROC IsProgram;
|
|
PFNGLISPROGRAMPIPELINEPROC IsProgramPipeline;
|
|
PFNGLISQUERYPROC IsQuery;
|
|
PFNGLISRENDERBUFFERPROC IsRenderbuffer;
|
|
PFNGLISSAMPLERPROC IsSampler;
|
|
PFNGLISSHADERPROC IsShader;
|
|
PFNGLISSYNCPROC IsSync;
|
|
PFNGLISTEXTUREPROC IsTexture;
|
|
PFNGLISTRANSFORMFEEDBACKPROC IsTransformFeedback;
|
|
PFNGLISVERTEXARRAYPROC IsVertexArray;
|
|
PFNGLLINEWIDTHPROC LineWidth;
|
|
PFNGLLINKPROGRAMPROC LinkProgram;
|
|
PFNGLLOGICOPPROC LogicOp;
|
|
PFNGLMAPBUFFERPROC MapBuffer;
|
|
PFNGLMAPBUFFERRANGEPROC MapBufferRange;
|
|
PFNGLMAPNAMEDBUFFERPROC MapNamedBuffer;
|
|
PFNGLMAPNAMEDBUFFERRANGEPROC MapNamedBufferRange;
|
|
PFNGLMEMORYBARRIERPROC MemoryBarrier;
|
|
PFNGLMEMORYBARRIERBYREGIONPROC MemoryBarrierByRegion;
|
|
PFNGLMINSAMPLESHADINGPROC MinSampleShading;
|
|
PFNGLMULTIDRAWARRAYSPROC MultiDrawArrays;
|
|
PFNGLMULTIDRAWARRAYSINDIRECTPROC MultiDrawArraysIndirect;
|
|
PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC MultiDrawArraysIndirectCount;
|
|
PFNGLMULTIDRAWELEMENTSPROC MultiDrawElements;
|
|
PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC MultiDrawElementsBaseVertex;
|
|
PFNGLMULTIDRAWELEMENTSINDIRECTPROC MultiDrawElementsIndirect;
|
|
PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC MultiDrawElementsIndirectCount;
|
|
PFNGLNAMEDBUFFERDATAPROC NamedBufferData;
|
|
PFNGLNAMEDBUFFERSTORAGEPROC NamedBufferStorage;
|
|
PFNGLNAMEDBUFFERSUBDATAPROC NamedBufferSubData;
|
|
PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC NamedFramebufferDrawBuffer;
|
|
PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC NamedFramebufferDrawBuffers;
|
|
PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC NamedFramebufferParameteri;
|
|
PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC NamedFramebufferReadBuffer;
|
|
PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC NamedFramebufferRenderbuffer;
|
|
PFNGLNAMEDFRAMEBUFFERTEXTUREPROC NamedFramebufferTexture;
|
|
PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC NamedFramebufferTextureLayer;
|
|
PFNGLNAMEDRENDERBUFFERSTORAGEPROC NamedRenderbufferStorage;
|
|
PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC NamedRenderbufferStorageMultisample;
|
|
PFNGLOBJECTLABELPROC ObjectLabel;
|
|
PFNGLOBJECTPTRLABELPROC ObjectPtrLabel;
|
|
PFNGLPATCHPARAMETERFVPROC PatchParameterfv;
|
|
PFNGLPATCHPARAMETERIPROC PatchParameteri;
|
|
PFNGLPAUSETRANSFORMFEEDBACKPROC PauseTransformFeedback;
|
|
PFNGLPIXELSTOREFPROC PixelStoref;
|
|
PFNGLPIXELSTOREIPROC PixelStorei;
|
|
PFNGLPOINTPARAMETERFPROC PointParameterf;
|
|
PFNGLPOINTPARAMETERFVPROC PointParameterfv;
|
|
PFNGLPOINTPARAMETERIPROC PointParameteri;
|
|
PFNGLPOINTPARAMETERIVPROC PointParameteriv;
|
|
PFNGLPOINTSIZEPROC PointSize;
|
|
PFNGLPOLYGONMODEPROC PolygonMode;
|
|
PFNGLPOLYGONOFFSETPROC PolygonOffset;
|
|
PFNGLPOLYGONOFFSETCLAMPPROC PolygonOffsetClamp;
|
|
PFNGLPOPDEBUGGROUPPROC PopDebugGroup;
|
|
PFNGLPRIMITIVERESTARTINDEXPROC PrimitiveRestartIndex;
|
|
PFNGLPROGRAMBINARYPROC ProgramBinary;
|
|
PFNGLPROGRAMPARAMETERIPROC ProgramParameteri;
|
|
PFNGLPROGRAMUNIFORM1DPROC ProgramUniform1d;
|
|
PFNGLPROGRAMUNIFORM1DVPROC ProgramUniform1dv;
|
|
PFNGLPROGRAMUNIFORM1FPROC ProgramUniform1f;
|
|
PFNGLPROGRAMUNIFORM1FVPROC ProgramUniform1fv;
|
|
PFNGLPROGRAMUNIFORM1IPROC ProgramUniform1i;
|
|
PFNGLPROGRAMUNIFORM1IVPROC ProgramUniform1iv;
|
|
PFNGLPROGRAMUNIFORM1UIPROC ProgramUniform1ui;
|
|
PFNGLPROGRAMUNIFORM1UIVPROC ProgramUniform1uiv;
|
|
PFNGLPROGRAMUNIFORM2DPROC ProgramUniform2d;
|
|
PFNGLPROGRAMUNIFORM2DVPROC ProgramUniform2dv;
|
|
PFNGLPROGRAMUNIFORM2FPROC ProgramUniform2f;
|
|
PFNGLPROGRAMUNIFORM2FVPROC ProgramUniform2fv;
|
|
PFNGLPROGRAMUNIFORM2IPROC ProgramUniform2i;
|
|
PFNGLPROGRAMUNIFORM2IVPROC ProgramUniform2iv;
|
|
PFNGLPROGRAMUNIFORM2UIPROC ProgramUniform2ui;
|
|
PFNGLPROGRAMUNIFORM2UIVPROC ProgramUniform2uiv;
|
|
PFNGLPROGRAMUNIFORM3DPROC ProgramUniform3d;
|
|
PFNGLPROGRAMUNIFORM3DVPROC ProgramUniform3dv;
|
|
PFNGLPROGRAMUNIFORM3FPROC ProgramUniform3f;
|
|
PFNGLPROGRAMUNIFORM3FVPROC ProgramUniform3fv;
|
|
PFNGLPROGRAMUNIFORM3IPROC ProgramUniform3i;
|
|
PFNGLPROGRAMUNIFORM3IVPROC ProgramUniform3iv;
|
|
PFNGLPROGRAMUNIFORM3UIPROC ProgramUniform3ui;
|
|
PFNGLPROGRAMUNIFORM3UIVPROC ProgramUniform3uiv;
|
|
PFNGLPROGRAMUNIFORM4DPROC ProgramUniform4d;
|
|
PFNGLPROGRAMUNIFORM4DVPROC ProgramUniform4dv;
|
|
PFNGLPROGRAMUNIFORM4FPROC ProgramUniform4f;
|
|
PFNGLPROGRAMUNIFORM4FVPROC ProgramUniform4fv;
|
|
PFNGLPROGRAMUNIFORM4IPROC ProgramUniform4i;
|
|
PFNGLPROGRAMUNIFORM4IVPROC ProgramUniform4iv;
|
|
PFNGLPROGRAMUNIFORM4UIPROC ProgramUniform4ui;
|
|
PFNGLPROGRAMUNIFORM4UIVPROC ProgramUniform4uiv;
|
|
PFNGLPROGRAMUNIFORMMATRIX2DVPROC ProgramUniformMatrix2dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX2FVPROC ProgramUniformMatrix2fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC ProgramUniformMatrix2x3dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC ProgramUniformMatrix2x3fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC ProgramUniformMatrix2x4dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC ProgramUniformMatrix2x4fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX3DVPROC ProgramUniformMatrix3dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX3FVPROC ProgramUniformMatrix3fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC ProgramUniformMatrix3x2dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC ProgramUniformMatrix3x2fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC ProgramUniformMatrix3x4dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC ProgramUniformMatrix3x4fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX4DVPROC ProgramUniformMatrix4dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX4FVPROC ProgramUniformMatrix4fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC ProgramUniformMatrix4x2dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC ProgramUniformMatrix4x2fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC ProgramUniformMatrix4x3dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC ProgramUniformMatrix4x3fv;
|
|
PFNGLPROVOKINGVERTEXPROC ProvokingVertex;
|
|
PFNGLPUSHDEBUGGROUPPROC PushDebugGroup;
|
|
PFNGLQUERYCOUNTERPROC QueryCounter;
|
|
PFNGLREADBUFFERPROC ReadBuffer;
|
|
PFNGLREADPIXELSPROC ReadPixels;
|
|
PFNGLREADNPIXELSPROC ReadnPixels;
|
|
PFNGLRELEASESHADERCOMPILERPROC ReleaseShaderCompiler;
|
|
PFNGLRENDERBUFFERSTORAGEPROC RenderbufferStorage;
|
|
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC RenderbufferStorageMultisample;
|
|
PFNGLRESUMETRANSFORMFEEDBACKPROC ResumeTransformFeedback;
|
|
PFNGLSAMPLECOVERAGEPROC SampleCoverage;
|
|
PFNGLSAMPLEMASKIPROC SampleMaski;
|
|
PFNGLSAMPLERPARAMETERIIVPROC SamplerParameterIiv;
|
|
PFNGLSAMPLERPARAMETERIUIVPROC SamplerParameterIuiv;
|
|
PFNGLSAMPLERPARAMETERFPROC SamplerParameterf;
|
|
PFNGLSAMPLERPARAMETERFVPROC SamplerParameterfv;
|
|
PFNGLSAMPLERPARAMETERIPROC SamplerParameteri;
|
|
PFNGLSAMPLERPARAMETERIVPROC SamplerParameteriv;
|
|
PFNGLSCISSORPROC Scissor;
|
|
PFNGLSCISSORARRAYVPROC ScissorArrayv;
|
|
PFNGLSCISSORINDEXEDPROC ScissorIndexed;
|
|
PFNGLSCISSORINDEXEDVPROC ScissorIndexedv;
|
|
PFNGLSHADERBINARYPROC ShaderBinary;
|
|
PFNGLSHADERSOURCEPROC ShaderSource;
|
|
PFNGLSHADERSTORAGEBLOCKBINDINGPROC ShaderStorageBlockBinding;
|
|
PFNGLSPECIALIZESHADERPROC SpecializeShader;
|
|
PFNGLSTENCILFUNCPROC StencilFunc;
|
|
PFNGLSTENCILFUNCSEPARATEPROC StencilFuncSeparate;
|
|
PFNGLSTENCILMASKPROC StencilMask;
|
|
PFNGLSTENCILMASKSEPARATEPROC StencilMaskSeparate;
|
|
PFNGLSTENCILOPPROC StencilOp;
|
|
PFNGLSTENCILOPSEPARATEPROC StencilOpSeparate;
|
|
PFNGLTEXBUFFERPROC TexBuffer;
|
|
PFNGLTEXBUFFERRANGEPROC TexBufferRange;
|
|
PFNGLTEXIMAGE1DPROC TexImage1D;
|
|
PFNGLTEXIMAGE2DPROC TexImage2D;
|
|
PFNGLTEXIMAGE2DMULTISAMPLEPROC TexImage2DMultisample;
|
|
PFNGLTEXIMAGE3DPROC TexImage3D;
|
|
PFNGLTEXIMAGE3DMULTISAMPLEPROC TexImage3DMultisample;
|
|
PFNGLTEXPARAMETERIIVPROC TexParameterIiv;
|
|
PFNGLTEXPARAMETERIUIVPROC TexParameterIuiv;
|
|
PFNGLTEXPARAMETERFPROC TexParameterf;
|
|
PFNGLTEXPARAMETERFVPROC TexParameterfv;
|
|
PFNGLTEXPARAMETERIPROC TexParameteri;
|
|
PFNGLTEXPARAMETERIVPROC TexParameteriv;
|
|
PFNGLTEXSTORAGE1DPROC TexStorage1D;
|
|
PFNGLTEXSTORAGE2DPROC TexStorage2D;
|
|
PFNGLTEXSTORAGE2DMULTISAMPLEPROC TexStorage2DMultisample;
|
|
PFNGLTEXSTORAGE3DPROC TexStorage3D;
|
|
PFNGLTEXSTORAGE3DMULTISAMPLEPROC TexStorage3DMultisample;
|
|
PFNGLTEXSUBIMAGE1DPROC TexSubImage1D;
|
|
PFNGLTEXSUBIMAGE2DPROC TexSubImage2D;
|
|
PFNGLTEXSUBIMAGE3DPROC TexSubImage3D;
|
|
PFNGLTEXTUREBARRIERPROC TextureBarrier;
|
|
PFNGLTEXTUREBUFFERPROC TextureBuffer;
|
|
PFNGLTEXTUREBUFFERRANGEPROC TextureBufferRange;
|
|
PFNGLTEXTUREPARAMETERIIVPROC TextureParameterIiv;
|
|
PFNGLTEXTUREPARAMETERIUIVPROC TextureParameterIuiv;
|
|
PFNGLTEXTUREPARAMETERFPROC TextureParameterf;
|
|
PFNGLTEXTUREPARAMETERFVPROC TextureParameterfv;
|
|
PFNGLTEXTUREPARAMETERIPROC TextureParameteri;
|
|
PFNGLTEXTUREPARAMETERIVPROC TextureParameteriv;
|
|
PFNGLTEXTURESTORAGE1DPROC TextureStorage1D;
|
|
PFNGLTEXTURESTORAGE2DPROC TextureStorage2D;
|
|
PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC TextureStorage2DMultisample;
|
|
PFNGLTEXTURESTORAGE3DPROC TextureStorage3D;
|
|
PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC TextureStorage3DMultisample;
|
|
PFNGLTEXTURESUBIMAGE1DPROC TextureSubImage1D;
|
|
PFNGLTEXTURESUBIMAGE2DPROC TextureSubImage2D;
|
|
PFNGLTEXTURESUBIMAGE3DPROC TextureSubImage3D;
|
|
PFNGLTEXTUREVIEWPROC TextureView;
|
|
PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC TransformFeedbackBufferBase;
|
|
PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC TransformFeedbackBufferRange;
|
|
PFNGLTRANSFORMFEEDBACKVARYINGSPROC TransformFeedbackVaryings;
|
|
PFNGLUNIFORM1DPROC Uniform1d;
|
|
PFNGLUNIFORM1DVPROC Uniform1dv;
|
|
PFNGLUNIFORM1FPROC Uniform1f;
|
|
PFNGLUNIFORM1FVPROC Uniform1fv;
|
|
PFNGLUNIFORM1IPROC Uniform1i;
|
|
PFNGLUNIFORM1IVPROC Uniform1iv;
|
|
PFNGLUNIFORM1UIPROC Uniform1ui;
|
|
PFNGLUNIFORM1UIVPROC Uniform1uiv;
|
|
PFNGLUNIFORM2DPROC Uniform2d;
|
|
PFNGLUNIFORM2DVPROC Uniform2dv;
|
|
PFNGLUNIFORM2FPROC Uniform2f;
|
|
PFNGLUNIFORM2FVPROC Uniform2fv;
|
|
PFNGLUNIFORM2IPROC Uniform2i;
|
|
PFNGLUNIFORM2IVPROC Uniform2iv;
|
|
PFNGLUNIFORM2UIPROC Uniform2ui;
|
|
PFNGLUNIFORM2UIVPROC Uniform2uiv;
|
|
PFNGLUNIFORM3DPROC Uniform3d;
|
|
PFNGLUNIFORM3DVPROC Uniform3dv;
|
|
PFNGLUNIFORM3FPROC Uniform3f;
|
|
PFNGLUNIFORM3FVPROC Uniform3fv;
|
|
PFNGLUNIFORM3IPROC Uniform3i;
|
|
PFNGLUNIFORM3IVPROC Uniform3iv;
|
|
PFNGLUNIFORM3UIPROC Uniform3ui;
|
|
PFNGLUNIFORM3UIVPROC Uniform3uiv;
|
|
PFNGLUNIFORM4DPROC Uniform4d;
|
|
PFNGLUNIFORM4DVPROC Uniform4dv;
|
|
PFNGLUNIFORM4FPROC Uniform4f;
|
|
PFNGLUNIFORM4FVPROC Uniform4fv;
|
|
PFNGLUNIFORM4IPROC Uniform4i;
|
|
PFNGLUNIFORM4IVPROC Uniform4iv;
|
|
PFNGLUNIFORM4UIPROC Uniform4ui;
|
|
PFNGLUNIFORM4UIVPROC Uniform4uiv;
|
|
PFNGLUNIFORMBLOCKBINDINGPROC UniformBlockBinding;
|
|
PFNGLUNIFORMMATRIX2DVPROC UniformMatrix2dv;
|
|
PFNGLUNIFORMMATRIX2FVPROC UniformMatrix2fv;
|
|
PFNGLUNIFORMMATRIX2X3DVPROC UniformMatrix2x3dv;
|
|
PFNGLUNIFORMMATRIX2X3FVPROC UniformMatrix2x3fv;
|
|
PFNGLUNIFORMMATRIX2X4DVPROC UniformMatrix2x4dv;
|
|
PFNGLUNIFORMMATRIX2X4FVPROC UniformMatrix2x4fv;
|
|
PFNGLUNIFORMMATRIX3DVPROC UniformMatrix3dv;
|
|
PFNGLUNIFORMMATRIX3FVPROC UniformMatrix3fv;
|
|
PFNGLUNIFORMMATRIX3X2DVPROC UniformMatrix3x2dv;
|
|
PFNGLUNIFORMMATRIX3X2FVPROC UniformMatrix3x2fv;
|
|
PFNGLUNIFORMMATRIX3X4DVPROC UniformMatrix3x4dv;
|
|
PFNGLUNIFORMMATRIX3X4FVPROC UniformMatrix3x4fv;
|
|
PFNGLUNIFORMMATRIX4DVPROC UniformMatrix4dv;
|
|
PFNGLUNIFORMMATRIX4FVPROC UniformMatrix4fv;
|
|
PFNGLUNIFORMMATRIX4X2DVPROC UniformMatrix4x2dv;
|
|
PFNGLUNIFORMMATRIX4X2FVPROC UniformMatrix4x2fv;
|
|
PFNGLUNIFORMMATRIX4X3DVPROC UniformMatrix4x3dv;
|
|
PFNGLUNIFORMMATRIX4X3FVPROC UniformMatrix4x3fv;
|
|
PFNGLUNIFORMSUBROUTINESUIVPROC UniformSubroutinesuiv;
|
|
PFNGLUNMAPBUFFERPROC UnmapBuffer;
|
|
PFNGLUNMAPNAMEDBUFFERPROC UnmapNamedBuffer;
|
|
PFNGLUSEPROGRAMPROC UseProgram;
|
|
PFNGLUSEPROGRAMSTAGESPROC UseProgramStages;
|
|
PFNGLVALIDATEPROGRAMPROC ValidateProgram;
|
|
PFNGLVALIDATEPROGRAMPIPELINEPROC ValidateProgramPipeline;
|
|
PFNGLVERTEXARRAYATTRIBBINDINGPROC VertexArrayAttribBinding;
|
|
PFNGLVERTEXARRAYATTRIBFORMATPROC VertexArrayAttribFormat;
|
|
PFNGLVERTEXARRAYATTRIBIFORMATPROC VertexArrayAttribIFormat;
|
|
PFNGLVERTEXARRAYATTRIBLFORMATPROC VertexArrayAttribLFormat;
|
|
PFNGLVERTEXARRAYBINDINGDIVISORPROC VertexArrayBindingDivisor;
|
|
PFNGLVERTEXARRAYELEMENTBUFFERPROC VertexArrayElementBuffer;
|
|
PFNGLVERTEXARRAYVERTEXBUFFERPROC VertexArrayVertexBuffer;
|
|
PFNGLVERTEXARRAYVERTEXBUFFERSPROC VertexArrayVertexBuffers;
|
|
PFNGLVERTEXATTRIB1DPROC VertexAttrib1d;
|
|
PFNGLVERTEXATTRIB1DVPROC VertexAttrib1dv;
|
|
PFNGLVERTEXATTRIB1FPROC VertexAttrib1f;
|
|
PFNGLVERTEXATTRIB1FVPROC VertexAttrib1fv;
|
|
PFNGLVERTEXATTRIB1SPROC VertexAttrib1s;
|
|
PFNGLVERTEXATTRIB1SVPROC VertexAttrib1sv;
|
|
PFNGLVERTEXATTRIB2DPROC VertexAttrib2d;
|
|
PFNGLVERTEXATTRIB2DVPROC VertexAttrib2dv;
|
|
PFNGLVERTEXATTRIB2FPROC VertexAttrib2f;
|
|
PFNGLVERTEXATTRIB2FVPROC VertexAttrib2fv;
|
|
PFNGLVERTEXATTRIB2SPROC VertexAttrib2s;
|
|
PFNGLVERTEXATTRIB2SVPROC VertexAttrib2sv;
|
|
PFNGLVERTEXATTRIB3DPROC VertexAttrib3d;
|
|
PFNGLVERTEXATTRIB3DVPROC VertexAttrib3dv;
|
|
PFNGLVERTEXATTRIB3FPROC VertexAttrib3f;
|
|
PFNGLVERTEXATTRIB3FVPROC VertexAttrib3fv;
|
|
PFNGLVERTEXATTRIB3SPROC VertexAttrib3s;
|
|
PFNGLVERTEXATTRIB3SVPROC VertexAttrib3sv;
|
|
PFNGLVERTEXATTRIB4NBVPROC VertexAttrib4Nbv;
|
|
PFNGLVERTEXATTRIB4NIVPROC VertexAttrib4Niv;
|
|
PFNGLVERTEXATTRIB4NSVPROC VertexAttrib4Nsv;
|
|
PFNGLVERTEXATTRIB4NUBPROC VertexAttrib4Nub;
|
|
PFNGLVERTEXATTRIB4NUBVPROC VertexAttrib4Nubv;
|
|
PFNGLVERTEXATTRIB4NUIVPROC VertexAttrib4Nuiv;
|
|
PFNGLVERTEXATTRIB4NUSVPROC VertexAttrib4Nusv;
|
|
PFNGLVERTEXATTRIB4BVPROC VertexAttrib4bv;
|
|
PFNGLVERTEXATTRIB4DPROC VertexAttrib4d;
|
|
PFNGLVERTEXATTRIB4DVPROC VertexAttrib4dv;
|
|
PFNGLVERTEXATTRIB4FPROC VertexAttrib4f;
|
|
PFNGLVERTEXATTRIB4FVPROC VertexAttrib4fv;
|
|
PFNGLVERTEXATTRIB4IVPROC VertexAttrib4iv;
|
|
PFNGLVERTEXATTRIB4SPROC VertexAttrib4s;
|
|
PFNGLVERTEXATTRIB4SVPROC VertexAttrib4sv;
|
|
PFNGLVERTEXATTRIB4UBVPROC VertexAttrib4ubv;
|
|
PFNGLVERTEXATTRIB4UIVPROC VertexAttrib4uiv;
|
|
PFNGLVERTEXATTRIB4USVPROC VertexAttrib4usv;
|
|
PFNGLVERTEXATTRIBBINDINGPROC VertexAttribBinding;
|
|
PFNGLVERTEXATTRIBDIVISORPROC VertexAttribDivisor;
|
|
PFNGLVERTEXATTRIBFORMATPROC VertexAttribFormat;
|
|
PFNGLVERTEXATTRIBI1IPROC VertexAttribI1i;
|
|
PFNGLVERTEXATTRIBI1IVPROC VertexAttribI1iv;
|
|
PFNGLVERTEXATTRIBI1UIPROC VertexAttribI1ui;
|
|
PFNGLVERTEXATTRIBI1UIVPROC VertexAttribI1uiv;
|
|
PFNGLVERTEXATTRIBI2IPROC VertexAttribI2i;
|
|
PFNGLVERTEXATTRIBI2IVPROC VertexAttribI2iv;
|
|
PFNGLVERTEXATTRIBI2UIPROC VertexAttribI2ui;
|
|
PFNGLVERTEXATTRIBI2UIVPROC VertexAttribI2uiv;
|
|
PFNGLVERTEXATTRIBI3IPROC VertexAttribI3i;
|
|
PFNGLVERTEXATTRIBI3IVPROC VertexAttribI3iv;
|
|
PFNGLVERTEXATTRIBI3UIPROC VertexAttribI3ui;
|
|
PFNGLVERTEXATTRIBI3UIVPROC VertexAttribI3uiv;
|
|
PFNGLVERTEXATTRIBI4BVPROC VertexAttribI4bv;
|
|
PFNGLVERTEXATTRIBI4IPROC VertexAttribI4i;
|
|
PFNGLVERTEXATTRIBI4IVPROC VertexAttribI4iv;
|
|
PFNGLVERTEXATTRIBI4SVPROC VertexAttribI4sv;
|
|
PFNGLVERTEXATTRIBI4UBVPROC VertexAttribI4ubv;
|
|
PFNGLVERTEXATTRIBI4UIPROC VertexAttribI4ui;
|
|
PFNGLVERTEXATTRIBI4UIVPROC VertexAttribI4uiv;
|
|
PFNGLVERTEXATTRIBI4USVPROC VertexAttribI4usv;
|
|
PFNGLVERTEXATTRIBIFORMATPROC VertexAttribIFormat;
|
|
PFNGLVERTEXATTRIBIPOINTERPROC VertexAttribIPointer;
|
|
PFNGLVERTEXATTRIBL1DPROC VertexAttribL1d;
|
|
PFNGLVERTEXATTRIBL1DVPROC VertexAttribL1dv;
|
|
PFNGLVERTEXATTRIBL2DPROC VertexAttribL2d;
|
|
PFNGLVERTEXATTRIBL2DVPROC VertexAttribL2dv;
|
|
PFNGLVERTEXATTRIBL3DPROC VertexAttribL3d;
|
|
PFNGLVERTEXATTRIBL3DVPROC VertexAttribL3dv;
|
|
PFNGLVERTEXATTRIBL4DPROC VertexAttribL4d;
|
|
PFNGLVERTEXATTRIBL4DVPROC VertexAttribL4dv;
|
|
PFNGLVERTEXATTRIBLFORMATPROC VertexAttribLFormat;
|
|
PFNGLVERTEXATTRIBLPOINTERPROC VertexAttribLPointer;
|
|
PFNGLVERTEXATTRIBP1UIPROC VertexAttribP1ui;
|
|
PFNGLVERTEXATTRIBP1UIVPROC VertexAttribP1uiv;
|
|
PFNGLVERTEXATTRIBP2UIPROC VertexAttribP2ui;
|
|
PFNGLVERTEXATTRIBP2UIVPROC VertexAttribP2uiv;
|
|
PFNGLVERTEXATTRIBP3UIPROC VertexAttribP3ui;
|
|
PFNGLVERTEXATTRIBP3UIVPROC VertexAttribP3uiv;
|
|
PFNGLVERTEXATTRIBP4UIPROC VertexAttribP4ui;
|
|
PFNGLVERTEXATTRIBP4UIVPROC VertexAttribP4uiv;
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PFNGLVERTEXATTRIBPOINTERPROC VertexAttribPointer;
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PFNGLVERTEXBINDINGDIVISORPROC VertexBindingDivisor;
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PFNGLVIEWPORTPROC Viewport;
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PFNGLVIEWPORTARRAYVPROC ViewportArrayv;
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PFNGLVIEWPORTINDEXEDFPROC ViewportIndexedf;
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PFNGLVIEWPORTINDEXEDFVPROC ViewportIndexedfv;
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PFNGLWAITSYNCPROC WaitSync;
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} GladGLContext;
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#ifdef __cplusplus
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}
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#endif
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#endif
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