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stgsharp/内核源代码/StgSharp/Environment/Dialogue.cs
T

114 lines
4.3 KiB
C#

//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Dialogue.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.IO.Pipes;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
namespace StgSharp
{
public static class Dialogue
{
private static Process? _dialogueProcess;
private static AnonymousPipeServerStream _dialogueClientPipe,_dialogueServerPipe;
private static ProcessStartInfo _dialogueProcessInfo;
internal static void LoadDialogue()
{
_dialogueServerPipe = new AnonymousPipeServerStream(
PipeDirection.Out, HandleInheritability.Inheritable );
_dialogueClientPipe = new AnonymousPipeServerStream(
PipeDirection.In, HandleInheritability.Inheritable );
string route = Assembly.GetAssembly( typeof( StgSharp ) ).Location;
string path = Path.GetDirectoryName( route );
string exeName;
if( RuntimeInformation.IsOSPlatform( OSPlatform.Windows ) ) {
exeName = ".exe";
} else if( RuntimeInformation.IsOSPlatform( OSPlatform.Linux ) || RuntimeInformation.IsOSPlatform(
OSPlatform.OSX ) ) {
exeName = string.Empty;
} else {
throw new PlatformNotSupportedException( "Unknown OS platform" );
}
string consoleRoute = $"{path}{Path.DirectorySeparatorChar}StgSharpErrorConsole{exeName}";
ProcessStartInfo info = new ProcessStartInfo
{
FileName = path,
Arguments = _dialogueServerPipe.GetClientHandleAsString() + " " + _dialogueClientPipe.GetClientHandleAsString(),
UseShellExecute = true,
RedirectStandardOutput = false,
};
}
internal static void PostMessage(
string instruction,
params string[] operands ) { }
internal static void UnloadDialogue()
{
if( _dialogueProcess != null ) {
_dialogueProcess.Kill();
}
_dialogueProcess = null;
_dialogueServerPipe.Dispose();
_dialogueClientPipe.Dispose();
}
private static void CreateDialogueProcessIfNotExist()
{
if( _dialogueProcess != null ) {
return;
}
_dialogueProcess = Process.Start( _dialogueProcessInfo );
_dialogueProcess.Exited += ( sender, e ) => {
_dialogueProcess = null;
_dialogueProcess = null;
};
_dialogueServerPipe.DisposeLocalCopyOfClientHandle();
_dialogueClientPipe.DisposeLocalCopyOfClientHandle();
}
}
}