Files
stgsharp/src/Nitload.Common/HighPerformance/ProcessorAbstraction/M256.cs
T

50 lines
1.4 KiB
C#

// -----------------------------------------------------------------------------
// file="M256"
// Project: StgSharp
// Copyright (c) Nitload.
// SPDX-License-Identifier: MIT
// -----------------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics;
using System.Text;
using System.Threading.Tasks;
namespace Nitload.Common.HighPerformance.ProcessorAbstraction
{
[StructLayout(LayoutKind.Explicit, Pack = 16)]
public unsafe struct M256 : IRegisterPresentation
{
[FieldOffset(0)] internal fixed byte Buffer[32];
[FieldOffset(0)] internal Vector256<float> Vec;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public ref T AsRef<T>() where T : unmanaged, INumber<T>
{
return ref Unsafe.As<byte, T>(ref Buffer[0]);
}
public void BroadCastFrom<T>(
T value
) where T : unmanaged, INumber<T>
{
Vec = Vector256.Create(value).AsSingle();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public ref T Member<T>(
int index
) where T : unmanaged, INumber<T>
{
return ref Unsafe.Add(ref AsRef<T>(), index);
}
}
}