85 lines
2.9 KiB
C#
85 lines
2.9 KiB
C#
//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="SSDVirtualFolder.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Data.FileIO;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace StgSharp.Data
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{
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public class SSDFolder: SSDSerializable
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{
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internal string _name;
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internal int _folderID;
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internal List<SSDraw> files;
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internal List<SSDFolder> folders;
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public SSDFolder(string name)
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{
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if (name == "root")
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{
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throw new ArgumentNullException("Name cannot be root");
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}
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_name = name;
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folders = new List<SSDFolder>();
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}
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public override byte SSDTypeCode => SerializableTypeCode.VirtualFolder;
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public override byte[] GetBytes()
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{
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List<byte> rawBytes =new List<byte>();
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byte[] size = new byte[5];
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List<int> fileid = new List<int>();
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fileid.Add(4);
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foreach (var item in files)
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{
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fileid.Add(item.)
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}
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return rawBytes.ToArray();
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}
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public override byte[] GetBytes(out int length)
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{
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throw new NotImplementedException();
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}
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internal override void BuildFromByteStream(byte[] stream)
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{
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throw new NotImplementedException();
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}
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}
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}
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