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stgsharp/源代码/StgSharp/StgSharp.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<LangVersion>preview</LangVersion>
<ProduceReferenceAssembly>True</ProduceReferenceAssembly>
<GenerateDocumentationFile>True</GenerateDocumentationFile>
<Platforms>AnyCPU;x64</Platforms>
<GeneratePackageOnBuild>False</GeneratePackageOnBuild>
<PackageRequireLicenseAcceptance>True</PackageRequireLicenseAcceptance>
<PackageLicenseExpression> MIT</PackageLicenseExpression>
<EnableNETAnalyzers>True</EnableNETAnalyzers>
<AnalysisLevel>preview-all</AnalysisLevel>
<OutputType>Library</OutputType>
<Nullable>enable</Nullable>
<Configurations>Debug;Release;NoOps;RealDebug;Benchmark;Toollist</Configurations>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Optimize>True</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Benchmark|x64'">
<Optimize>True</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Toollist|x64'">
<Optimize>True</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RealDebug|x64'">
<Optimize>True</Optimize>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Optimize>True</Optimize>
<DebugType>embedded</DebugType>
<NoWarn>1701;1702;0649;1591;0169</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Benchmark|x64'">
<Optimize>True</Optimize>
<DebugType>embedded</DebugType>
<NoWarn>1701;1702;0649;1591;0169</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Toollist|x64'">
<Optimize>True</Optimize>
<DebugType>embedded</DebugType>
<NoWarn>1701;1702;0649;1591;0169</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RealDebug|x64'">
<Optimize>True</Optimize>
<DebugType>embedded</DebugType>
<NoWarn>1701;1702;0649;1591;0169</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DebugType>embedded</DebugType>
<Optimize>True</Optimize>
<NoWarn>1701;1702;0649;1591;0169</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Benchmark|AnyCPU'">
<DebugType>embedded</DebugType>
<Optimize>True</Optimize>
<NoWarn>1701;1702;0649;1591;0169</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Toollist|AnyCPU'">
<DebugType>embedded</DebugType>
<Optimize>True</Optimize>
<NoWarn>1701;1702;0649;1591;0169</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RealDebug|AnyCPU'">
<DebugType>embedded</DebugType>
<Optimize>True</Optimize>
<NoWarn>1701;1702;0649;1591;0169</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugType>none</DebugType>
<NoWarn>1701;1702;0649;1591;0169</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<DebugType>none</DebugType>
<NoWarn>1701;1702;0649;1591;0169</NoWarn>
</PropertyGroup>
<PropertyGroup>
<IsWindows Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Windows)))' == 'true'">true</IsWindows>
<IsOSX Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::OSX)))' == 'true'">true</IsOSX>
<IsLinux Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))' == 'true'">true</IsLinux>
</PropertyGroup>
<PropertyGroup Condition="'$(IsWindows)'=='true'">
<DefineConstants>Windows</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(IsOSX)'=='true'">
<DefineConstants>OSX</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(IsLinux)'=='true'">
<DefineConstants>Linux</DefineConstants>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
<PackageReference Include="Microsoft.Windows.CsWin32" Version="0.3.49-beta">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
</ItemGroup>
<ItemGroup>
<None Update="..\StgSharpGraphic">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<Folder Include="Resources\" />
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
</Target>
<PropertyGroup>
<MySymbol>$(ColiisionTextureVertexShader)</MySymbol>
<MySymbol>$(ColiisionTextureFragmentShader)</MySymbol>
</PropertyGroup>
<!-- 在编译前读取文件内容 -->
<Target Name="BeforeBuild">
<ReadLinesFromFile File="Data\InternalEssentialData\CollisionTextureFS.frag">
<Output TaskParameter="Lines" PropertyName="MySymbolValue" />
</ReadLinesFromFile>
</Target>
</Project>