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stgsharp/源代码/StgSharp/Geometries/PlainGeometry/Parallelogram.cs
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//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Parallelogram.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
namespace StgSharp.Geometries
{
public class Parallelogram : Polygon4
{
internal Point center;
internal readonly Func<int,vec3d> movCenterOperation =
new Func<int,vec3d>(GeometryOperation.DefaultMotion);
public Parallelogram(
float v0x, float v0y, float v0z,
float v1x, float v1y, float v1z,
float v2x, float v2y, float v2z,
float v3x, float v3y, float v3z
) : base(
v0x, v0y, v0z,
v1x, v1y, v1z,
v2x, v2y, v2z,
v3x, v3y, v3z
)
{
if (
this[0] + this[2] !=
this[1] + this[3]
)
{
InternalIO.InternalWriteLog("Init of geometry item failed, because four vertices cannot form a rectangle.", LogType.Warning);
}
}
}
}