Files
stgsharp/源代码/StgSharpDebug/bin/x64/Debug/net6.0/Shader/fragment.frag
T

7 lines
104 B
GLSL

#version 330 core
out vec4 FragColor;
void main()
{
FragColor = vec4(1.0f, 0.5f, 0.2f, 1.0f);
}