214 lines
7.0 KiB
C#
214 lines
7.0 KiB
C#
//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="LinearBag"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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namespace StgSharp.Collections
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{
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public static class LinearBagBuilder
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{
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/// <summary>
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/// Build a <see cref="LinearBag{T}" /> from a read-only span. Capacity will exactly fit
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/// the input.
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/// </summary>
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public static LinearBag<T> Create<T>(
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ReadOnlySpan<T> values
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)
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{
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if (values.IsEmpty) {
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return new LinearBag<T>(4);
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}
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LinearBag<T> bag = new(values.Length);
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for (int i = 0; i < values.Length; i++) {
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bag.Add(values[i]);
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}
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return bag;
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}
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}
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/// <summary>
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/// A very lightweight contiguous storage structure: unordered, not enumerable by design.
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/// Provides O(1) Add and O(1) RemoveAt (by swapping with the tail). Intended for high-
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/// performance scenarios where element ordering does not matter. NOT thread-safe.
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/// </summary>
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/// <typeparam name="T">
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/// Element type.
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/// </typeparam>
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[CollectionBuilder(typeof(LinearBagBuilder), nameof(LinearBagBuilder.Create))]
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public class LinearBag<T>(
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int capacity = 4
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)
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{
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// Invariant: valid elements occupy indexes [0, Count-1]. Count is the number of live elements.
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private T[] _items = new T[Math.Max(0, capacity)];
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/// <summary>
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/// Access element by index (0..Count-1). Throws if out of range.
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/// </summary>
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public T this[
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int index
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]
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get
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{
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ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(index, Count);
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return _items[index];
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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set
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{
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ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(index, Count);
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_items[index] = value;
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}
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}
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/// <summary>
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/// Total allocated slots.
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/// </summary>
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public int Capacity => _items.Length;
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/// <summary>
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/// Number of currently stored elements (valid index range 0..Count-1).
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/// </summary>
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public int Count { get; private set; }
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/// <summary>
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/// Adds an item (unordered). Expands internal array if needed.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Add(
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T item
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)
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{
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if (Count == _items.Length) {
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EnsureCapacity(Count + 1);
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}
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_items[Count] = item;
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Count++;
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}
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/// <summary>
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/// Returns a span over the live portion of the bag (0..Count-1).
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Span<T> AsSpan()
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{
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return new Span<T>(_items, 0, Count);
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}
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/// <summary>
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/// Clears all elements and zeroes out references to avoid retention. Count becomes 0.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Clear()
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{
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Array.Clear(_items, 0, Count);
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Count = 0;
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}
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/// <summary>
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/// Fast clear: only resets Count (leaves underlying array unchanged). References are NOT
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/// released. Use only when you are certain old references can remain.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void FastClear()
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{
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Count = 0;
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}
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/// <summary>
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/// Removes the first occurrence of value (unordered). Does nothing if not found.
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/// </summary>
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public void Remove(
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T value,
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EqualityComparer<T> comparer = default
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)
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{
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comparer ??= EqualityComparer<T>.Default;
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for (int i = 0; i < Count; i++)
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{
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if (comparer.Equals(_items[i], value))
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{
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RemoveAt(i);
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return;
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}
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}
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}
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/// <summary>
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/// Removes element at index by swapping the last element into its slot (unless already
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/// last). Preserves O(1) removal at cost of ordering.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void RemoveAt(
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int index
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)
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{
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if ((uint)index >= (uint)Count) {
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throw new ArgumentOutOfRangeException(nameof(index));
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}
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int last = Count - 1;
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if (index != last) {
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_items[index] = _items[last];
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}
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_items[last] = default!; // release reference / reset value
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Count = last;
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}
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/// <summary>
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/// Ensures capacity is at least <paramref name="min" />. Doubles size when growing.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void EnsureCapacity(
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int min
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)
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{
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if (_items.Length >= min) {
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return;
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}
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int newCapacity = (_items.Length == 0) ? 4 : (_items.Length * 2);
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if (newCapacity < min) {
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newCapacity = min;
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}
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Array.Resize(ref _items, newCapacity);
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}
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}
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}
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