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stgsharp/StgSharp.Native/sn-head/sn_intrinsic.h
T

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3.4 KiB
C

#ifndef SSC_INTRIN
#define SSC_INTRIN
#define SSC_INTRIN_HEAD
#include "StgSharpNative.h"
#include "sn_intrinsic.matkernel.h"
#include <immintrin.h>
#include <smmintrin.h>
#include <stdint.h>
#ifdef _MSC_VER
#include <intrin.h>
#include <isa_availability.h>
#endif
#define LASTTWO(x) (x & 3)
#define LAST(x) (x & 3)
#define get_align_begin(x) ((x + 15) & (~15))
#define SSE_INSERT(source, target, reset3, reset2, reset1, reset0) \
(LASTTWO(source - 1) << 6) | (LASTTWO(target - 1) << 4) | (LAST(reset3) << 3) | \
(LAST(reset2) << 2) | (LAST(reset1) << 1) | LAST(reset0)
#define SSE_INSERT_SIMPLE(source, target) SSE_INSERT(source, target, 0, 0, 0, 0)
#define M256_PERMUTE(s3, s2, s1, s0) \
((LASTTWO(s3) << 6) | (LASTTWO(s2) << 4) | (LASTTWO(s1) << 2) | (LASTTWO(s0)))
#define BIT_CVRT(pack, index, T) *(T *)(pack->data + index)
#define zero_vec _mm_setzero_ps()
#define zero_vec_256 _mm256_setzero_ps()
#define SPAN(T) \
struct SPAN_T { \
T *pointer; \
size_t length; \
};
typedef union uint64_u {
uint64_t u64;
uint32_t u32[2];
} uint64_u;
typedef struct mat_kernel mat_kernel;
typedef struct mat_panel mat_panel;
typedef union scalar_pack {
uint64_t data[8];
} scalar_pack;
typedef struct matrix_task {
void *mat_0;
void *mat_1;
void *mat_2;
void *scalar;
int32_t x;
int32_t y;
int32_t z;
int32_t common_x;
int32_t common_y;
int32_t common_z;
uint32_t mask;
uint32_t reverse;
scalar_pack padding;
} matrix_task;
#define MAT_TASK(T) matrix_task
#if defined(__cplusplus)
static_assert(sizeof(matrix_task) == 128, "matrix_parallel_task_package size mismatch");
#elif defined(__STDC_VERSION__)
static_assert(sizeof(matrix_task) == 128, "matrix_parallel_task_package size mismatch");
#endif
typedef void(SN_DECL *UNI_MK_PROC)(matrix_task *task);
typedef void(SN_DECL *UNI_SK_PROC)(mat_kernel const *left, mat_kernel const *right,
mat_kernel *restrict ans, uint64_t scalar);
typedef void(SN_DECL *VECTORNORMALIZEPROC)(sn_vec_f32 *source, sn_vec_f32 *target);
typedef void(SN_DECL *DOTPROC)(void *transpose, __m128 *vector, __m128 *ans);
typedef uint64_t(SN_DECL *FACTORIALROC)(int n);
#pragma region string
typedef int(SN_DECL *HASH)(byte const *str, int length);
typedef int(SN_DECL *INDEX_PAIR)(short const *stram, uint32_t target, int length);
#pragma endregion
typedef struct mat_mk_intrinsic {
UNI_MK_PROC add;
UNI_MK_PROC fill;
UNI_MK_PROC scalar_mul;
UNI_MK_PROC sub;
UNI_MK_PROC transpose;
UNI_MK_PROC fma;
UNI_MK_PROC pivot;
} mat_mk_intrinsic;
typedef struct mat_sk_intrinsic {
UNI_SK_PROC add;
UNI_SK_PROC fill;
UNI_SK_PROC scalar_mul;
UNI_SK_PROC sub;
UNI_SK_PROC transpose;
UNI_SK_PROC fma;
UNI_SK_PROC pivot;
} mat_sk_intrinsic;
// Mirrors C# IntrinsicContext field order so managed/unmanaged layouts stay in sync.
typedef struct sn_intrinsic {
HASH city_hash_simplify;
FACTORIALROC factorial_simd;
VECTORNORMALIZEPROC vec_f32_normalize_3;
mat_mk_intrinsic mat_mk[0x0a];
mat_sk_intrinsic mat_sk[0x0a];
} sn_intrinsic;
typedef enum elment_mask { F32 = 0, F64 = 1, I32 = 2, I64 = 3 } element_mask;
#include "sn_target.h"
#endif