Files
stgsharp/源代码/StgSharp/Graphics/GL/SSGstruct.cs
T

14 lines
229 B
C#

using System.Runtime.InteropServices;
namespace StgSharp.Graphics.GL
{
[StructLayout(LayoutKind.Sequential)]
internal struct shaderObject
{
uint VBO;
uint VAO;
uint shaderProgram;
}
}