Files
stgsharp/StgSharp.Script/Common/CompileDepthState.cs
T

74 lines
2.6 KiB
C#

//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="CompileDepthState"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.Script
{
public interface ICompileDepthState
{
string CurrentState { get; set; }
}
public class CompileDepthMark
{
internal CompileDepthMark(int operatorBegin, int operandBegin, int usage)
{
OperatorBegin = operatorBegin;
OperandBegin = operandBegin;
Usage = usage;
}
internal CompileDepthMark(int operatorBegin, int operandBegin, int usage, ICompileDepthState stateCache)
{
OperatorBegin = operatorBegin;
OperandBegin = operandBegin;
Usage = usage;
StateCache = stateCache;
}
public bool IsBeginOfBlock { get; internal set; }
public ICompileDepthState StateCache { get; internal set; }
public int OperandBegin { get; internal set; }
public int OperatorBegin { get; internal set; }
public int Usage { get; internal set; }
}
}