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stgsharp/StgSharp.RegularAnalysis/Text/RegexAstNode.cs
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2026-06-27 00:50:24 +08:00

198 lines
6.1 KiB
C#

//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="RegexAstNode"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.RegularAnalysis.Abstraction;
using System.Runtime.CompilerServices;
namespace StgSharp.RegularAnalysis.Text
{
internal class RegexAstNode : ISyntaxNode<RegexAstNode, RegexElementLabel>
{
// private RegexAstNode _left, _right;
public RegexAstNode(Token<RegexElementLabel> source)
{
Source = source;
}
public int EnumState { get; set; }
public long NodeFlag => (long)Source.Flag;
public static RegexAstNode Empty { get; }
= new EmptyRegexAstNode();
public RegexAstNode Previous { get; set; }
public RegexAstNode Next { get; set; }
public RegexAstNode Parent { get; set; }
public RegexAstNode Left
{
get;
set
{
_ = (field?.Parent = Empty);
field = value;
if (!IsNullOrEmpty(value)) {
value.Parent = this;
}
}
}
public RegexAstNode Right
{
get;
set
{
_ = (field?.Parent = Empty);
field = value;
if (!IsNullOrEmpty(value)) {
value.Parent = this;
}
}
}
public RegexElementLabel EqualityTypeConvert => Source.Flag;
public string Value => Source.Value;
public string CodeConvertTemplate { get; }
public Token<RegexElementLabel> Source { get; private protected set; }
public void AppendNode(RegexAstNode nextToken)
{
Next = nextToken;
nextToken.Previous = this;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static (bool Valid, int Value) ComparePrecedence(RegexElementLabel left, RegexElementLabel right)
{
left &= RegexElementLabel.OPERATOR;
right &= RegexElementLabel.OPERATOR;
int v_left = (int)left, v_right = (int)right;
if (v_left == 0 || v_right == 0) {
return (false,0);
}
return (true,v_left - v_right);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool IsNullOrEmpty(RegexAstNode node)
{
return node is null || ReferenceEquals(node, Empty);
}
/**/
public void PrependNode(RegexAstNode previousNode)
{
Previous = previousNode;
previousNode.Next = this;
}
public void RemoveChild(RegexAstNode node)
{
if (Left == node)
{
Left = Empty;
} else if (Right == node) {
Right = Empty;
}
node.Parent = Empty;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static RegexAstNode NewEmptyNode(
)
{
return new EmptyRegexAstNode();
}
internal void RemoveAndAsChild(bool useLeft)
{
if (useLeft)
{
Source = Left.Source;
Left.Parent = Empty;
Left = Empty;
} else
{
Source = Right.Source;
Right.Parent = Empty;
Right = Empty;
}
}
/**/
/// <summary>
/// Replace the current node with another node, and update the parent and sibling
/// references accordingly. This is implemented by copying metadata and nearby
/// environment of the given node to the current node, and then update the nearby nodes to
/// point to the current node.
/// </summary>
/// <param name="node">
/// The node to replace the current node with.
/// </param>
internal void ReplaceBy(RegexAstNode node)
{
Source = node.Source;
Left = node.Left;
Right = node.Right;
if (!IsNullOrEmpty(Left)) {
Left.Parent = this;
}
if (!IsNullOrEmpty(Right)) {
Right.Parent = this;
}
Previous = node.Previous;
Next = node.Next;
RegexAstNode prev = Previous;
RegexAstNode next = Next;
if (!IsNullOrEmpty(prev)) {
prev.Next = this;
}
if (!IsNullOrEmpty(next)) {
next.Previous = this;
}
}
private sealed class EmptyRegexAstNode : RegexAstNode
{
public EmptyRegexAstNode() : base(Token<RegexElementLabel>.Empty) { }
}
}
}