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stgsharp/StgSharp.Script/Express/ExpAstNode/ExpRepeatNode.cs
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C#

//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="ExpRepeatNode"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Channels;
namespace StgSharp.Script.Express
{
public class ExpRepeatNode : ExpSyntaxNode
{
private ExpElementInstance _variable;
private ExpSyntaxNode _begin, _end, _increment, _operationBegin,_untilRule,_whileRule;
internal ExpRepeatNode(
Token source,
ExpElementInstance variable,
ExpSyntaxNode begin,
ExpSyntaxNode end,
ExpSyntaxNode increment,
ExpSyntaxNode operationBegin,
ExpSyntaxNode untilRule,
ExpSyntaxNode whileRule)
: base(source)
{
if (variable.NodeFlag != begin.NodeFlag ||
begin.NodeFlag != end.NodeFlag ||
(increment != null && end.NodeFlag != increment.NodeFlag)) {
throw new InvalidCastException();
}
if (IsNullOrEmpty(increment))
{
switch ((ExpNodeFlag)variable.NodeFlag | ExpNodeFlag.BuiltinType_Any)
{
case ExpNodeFlag.BuiltinType_Real:
increment = new ExpRealNumberNode(
new Token(
ExpressCompile.PoolString("1.0f"), source.Line, -1,
TokenFlag.Number),
1.0f, isLiteral:true);
break;
case ExpNodeFlag.BuiltinType_Int:
increment = new ExpIntNode(
new Token(
ExpressCompile.PoolString("1"), source.Line, -1, TokenFlag.Number),
1, isLiteral:true);
break;
default:
throw new ExpInvalidTypeException(variable, "Int or Real", "otherwise");
}
}
_variable = variable;
_begin = begin;
_end = end;
_increment = increment!;
_operationBegin = operationBegin;
_untilRule = untilRule;
_whileRule = whileRule;
}
public override ExpSyntaxNode Left => throw new NotImplementedException();
public override ExpSyntaxNode Right => _operationBegin;
public override IExpElementSource EqualityTypeConvert => null!;
public void AppendRepeatedOperation(ExpSyntaxNode node)
{
_operationBegin.AppendNode(node);
}
/// <summary>
/// Create an AST node for repeat expression in EXPRESS language. The loop does not has
/// WHILE and UNTIL regulation.
/// </summary>
/// <param name="t">
/// AllocatorHandle of the loop.
/// </param>
/// <param name="repeatVariable">
/// The variable recording increment by step.
/// </param>
/// <param name="begin">
/// Beginning value of the loop.
/// </param>
/// <param name="end">
/// When <see href="repeatVariable" /> reach the value, the loop ends.
/// </param>
/// <param name="repeatBody">
/// Expressions to operate multiple times.
/// </param>
/// <returns>
/// A <see cref="ExpRepeatNode" /> representing the repeat expression.
/// </returns>
public static ExpRepeatNode Create(
Token t,
ExpInstanceReferenceNode repeatVariable,
ExpSyntaxNode begin,
ExpSyntaxNode end,
ExpSyntaxNode increment,
ExpSyntaxNode whileRule,
ExpSyntaxNode untilRule,
ExpSyntaxNode body)
{
untilRule = ExpBoolNode.False(null);
whileRule = ExpBoolNode.True(null);
ExpRepeatNode ret = new ExpRepeatNode(
t, repeatVariable.OriginObject, begin, end, increment, body, whileRule, untilRule)
{
/*
* 0: variable name
* 1: beginning value
* 2: ending value
* 3: increment
* 4: body
* 5: while
* 6: until
*/
CodeConvertTemplate =
$$"""
for( {0} = {1}; {0} <= {2}; {0} += {3})
{
if(!( {5} )) break;
{4}
if( {6} ) break;
}
"""
};
return ret;
}
public static ExpRepeatNode Create(
Token t,
ExpElementInstance repeatVariable,
ExpSyntaxNode begin,
ExpSyntaxNode end,
ExpSyntaxNode increment,
ExpSyntaxNode whileRule,
ExpSyntaxNode untilRule,
ExpSyntaxNode body)
{
whileRule = IsNullOrEmpty(whileRule) ? ExpBoolNode.True(t) : whileRule;
untilRule = IsNullOrEmpty(untilRule) ? ExpBoolNode.False(t) : untilRule;
ExpRepeatNode ret = new ExpRepeatNode(t, repeatVariable, begin, end, increment, body, whileRule, untilRule)
{
/*
* 0: variable name
* 1: beginning value
* 2: ending value
* 3: increment
* 4: body
* 5: while
* 6: until
*/
CodeConvertTemplate =
$$"""
for({{repeatVariable.TypeName}} {0} = {1}; {0} <= {2}; {0} += {3})
{
if(!( {5} )) break;
{4}
if( {6} ) break;
}
"""
};
return ret;
}
}
}