Files
stgsharp/源代码/StgSharp/Graphics/GL/SSGstruct.cs
T

17 lines
296 B
C#

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
namespace StgSharp.Graphics.GL
{
[StructLayout(LayoutKind.Sequential)]
internal struct shaderObject
{
uint VBO;
uint VAO;
uint shaderProgram;
}
}