56 lines
1.4 KiB
C#
56 lines
1.4 KiB
C#
using StgSharp.Data;
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using StgSharp.Math;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Numerics;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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namespace StgSharp.Math
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{
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public static partial class Linear
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{
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public static unsafe void Normalize(ref vec4d source, ref vec4d target)
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{
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Vector4 s = source.vec;
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Vector4 t = target.vec;
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s = Vector4.Normalize(s);
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float dotProduct = Vector4.Dot(s, t);
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Vector4 projection = Vector4.Multiply(s, t);
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t -= projection;
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source.vec = s;
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target.vec = t;
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}
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public static unsafe void Normalize(ref vec3d source, ref vec3d target)
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{
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Vector3 s = source.v;
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Vector3 t = target.v;
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s = Vector3.Normalize(s);
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Vector3 projection = Vector3.Dot(t, s) / Vector3.Dot(s, s) * s;
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t -= projection;
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t = Vector3.Normalize(t);
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source.v = s;
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target.v = t;
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}
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public static vec4d Normalize(vec4d vec)
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{
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return new vec4d() { vec = Vector4.Normalize(vec.vec) };
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}
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public static vec3d Normalize(vec3d vec)
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{
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return new vec3d() { vec = Vector4.Normalize(vec.vec) };
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}
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}
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}
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