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stgsharp/StgSharp.GenerateGL/CodeGen/Models.cs
T

58 lines
2.3 KiB
C#

//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="Models"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System.Collections.Generic;
namespace GenerateGL.CodeGen
{
internal sealed record GlCommand(
string Name,
string ReturnType,
int ReturnPointerLevel,
bool ReturnIsConst,
IReadOnlyList<GlParam> Parameters
);
internal sealed record GlParam(
string Name,
string CType,
int PointerLevel,
bool IsConst
)
{
public bool IsPointer => PointerLevel > 0;
}
internal sealed record GlFeature(
string Version,
IReadOnlyList<string> RequiresCommands,
IReadOnlyList<string> RemovedCommands
);
}