154 lines
5.3 KiB
C#
154 lines
5.3 KiB
C#
//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="TimeProvider.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using StgSharp.Timing;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Threading;
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namespace StgSharp
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{
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public static partial class World
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{
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internal static StgSharpTime mainTimeProvider = new StgSharpTime();
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internal static TimeSourceProviderBase MainTimeProvider => mainTimeProvider;
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}
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public sealed class StgSharpTime : TimeSourceProviderBase
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{
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private static List<TimeSpanProvider> subscriberList = [];
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private static long accuracy;
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private static readonly Stopwatch mainProvider = new();
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private static Thread timeProvideThread;
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internal StgSharpTime() { }
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public static TimeSourceProviderBase OnlyInstance => World.MainTimeProvider;
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public sealed override void StartProvidingTime()
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{
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if (mainProvider.IsRunning) {
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return;
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}
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mainProvider.Start();
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// speed test
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long totalMS, internalFrequncy = Stopwatch.Frequency;
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for (int i = 0; i < 100; i++)
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{
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totalMS = mainProvider.ElapsedTicks / (internalFrequncy / (1000L * 1000L));
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for (int t = 0; t < 10; t++)
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{
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if (totalMS < 1000) {
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subscriberList.Add(
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new TimeSpanProvider(100L, TimeSpanProvider.DefaultProvider));
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}
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}
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}
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mainProvider.Stop();
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subscriberList.Clear();
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totalMS = mainProvider.ElapsedTicks / (internalFrequncy / (1000L * 1000L)) / 100L;
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accuracy = totalMS * 2 / 3;
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mainProvider.Reset();
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timeProvideThread = new Thread(new ThreadStart(ProvideTime));
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timeProvideThread.Start();
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}
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public override void StopProvidingTime()
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{
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lock (mainProvider) {
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mainProvider.Stop();
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}
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}
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public void Terminate()
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{
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lock (mainProvider) {
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mainProvider.Stop();
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}
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}
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protected sealed override void AddSubscriberUnsynced(TimeSpanProvider subscriber)
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{
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subscriberList.Add(subscriber);
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}
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protected sealed override void RemoveSubscriberUnsynced(TimeSpanProvider subscriber)
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{
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_ = subscriberList.Remove(subscriber);
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}
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private void ProvideTime()
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{
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long totalMS, internalFrequncy = Stopwatch.Frequency;
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lock (mainProvider) {
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mainProvider.Restart();
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}
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while (mainProvider.IsRunning)
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{
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totalMS = mainProvider.ElapsedTicks / (internalFrequncy / (1000L * 1000L));
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if (subscriberList.Count == 0)
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{
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continue;
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}
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lock (SubscribeLock)
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{
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List<TimeSpanProvider> toRemoveList = [];
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foreach (TimeSpanProvider subscriber in subscriberList)
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{
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if (!subscriber.CheckTime(totalMS))
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{
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toRemoveList.Add(subscriber);
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InternalIO.InternalWriteLog(
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$"Time subscriber {subscriber} is to be removed.", LogType.Info);
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}
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;
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}
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if (toRemoveList.Count != 0)
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{
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foreach (TimeSpanProvider subscriber in toRemoveList) {
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_ = subscriberList.Remove(subscriber);
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}
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}
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}
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}
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}
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}
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}
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