Files
stgsharp/StgSharp.Common/Environment/GlobalSetting.cs
T

110 lines
3.8 KiB
C#

//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="GlobalSetting"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp
{
public static unsafe partial class World
{
internal const int ssdSegmentLength = 16;
private static byte[] _currentHash = [];
private static bool _inited;
public static byte[] CurrentAssemblyHash
{
get
{
if (_currentHash == null)
{
string route = Assembly.GetExecutingAssembly().Location;
string time = DateTime.UtcNow.ToString();
using (SHA256 sh = SHA256.Create())
{
byte[] bytes = Encoding.UTF8.GetBytes(route);
_currentHash = sh.ComputeHash(bytes);
}
}
return _currentHash;
}
}
public static int MainThreadID
{
get => (_mainThreadID == -1) ?
throw new InvalidOperationException(
"StgSharp environment is not inited. Main thread id is not available") :
_mainThreadID;
internal set => _mainThreadID = value;
}
private static int _mainThreadID { get; set; } = -1;
/// <summary>
/// CustomizeInit an instance of OpenGL program, This method should be called before any
/// other World api.
/// </summary>
public static void InitGL(int majorVersion, int minorVersion)
{
if (API == default) {
API = GraphicAPI.GL;
}
if (API != GraphicAPI.GL) {
return;
}
GraphicFramework.InternalInitGL(majorVersion, minorVersion);
}
public static class GlobalSetting
{
private static bool vSyncActivated;
public static bool VSyncActivated
{
get => vsyncActivated;
set
{
GraphicFramework.glfwSwapInterval(value ? 1 : 0);
vsyncActivated = value;
}
}
}
}//-------------------------------------- End of Class ---------------------------------------//
}