179 lines
7.1 KiB
C#
179 lines
7.1 KiB
C#
//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="HLSFAllocator"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using System;
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using System.Buffers;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace StgSharp.HighPerformance.Memory
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{
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public unsafe partial class HybridLayerSegregatedFitAllocator : IDisposable
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{
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// Bucket system field - directly in main allocator class
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private readonly BucketNode *[] _bucketHeads;
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// _spareMemory is also the beginning position of allocator
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private Entry *_spareMemory;
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private readonly byte* m_Buffer;
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private bool disposedValue;
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private readonly int _align;
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private readonly long _maxSize;
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private readonly nuint _size;
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private readonly SlabAllocator<Entry> _entries;
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public HybridLayerSegregatedFitAllocator(nuint byteSize)
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{
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if (byteSize < 64) {
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throw new InvalidOperationException();
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}
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_entries = SlabAllocator<Entry>.Create(64, SlabBufferLayout.Chunked, false);
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_size = byteSize;
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m_Buffer = (byte *)NativeMemory.AlignedAlloc(byteSize, 16);
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_align = 16;
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_bucketHeads = new BucketNode *[_levelSizeArray.Length * 3 + 1];
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_spareMemory = (Entry *)_entries.Allocate();
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_spareMemory->State = EntryState.Spare;
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_spareMemory->PreviousNear = _spareMemory;
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_spareMemory->NextNear = _spareMemory;
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_spareMemory->Position = (nuint)m_Buffer;
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_spareMemory->Size = (long)byteSize;
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_maxSize = 32U * 1024U * 1024U;
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}
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public HybridLayerSegregatedFitAllocator(nuint byteSize, uint maxBlockSize)
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{
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_entries = SlabAllocator<Entry>.Create(64, SlabBufferLayout.Chunked, false);
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m_Buffer = (byte *)NativeMemory.AlignedAlloc(byteSize, 16);
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_align = 16;
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_size = byteSize;
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_spareMemory = (Entry *)_entries.Allocate();
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_spareMemory->State = EntryState.Empty;
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_spareMemory->PreviousNear = _spareMemory;
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_spareMemory->NextNear = _spareMemory;
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_spareMemory->Position = (nuint)m_Buffer;
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_spareMemory->Size = (long)byteSize;
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int levelCountOrigin = _levelSizeArray.Length;
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int levelCount = GetLevelFromSize(maxBlockSize) + 1;
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Array.Resize(ref _levelSizeArray, levelCount);
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_bucketHeads = new BucketNode *[(levelCount * 3) + 1];
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int size = _levelSizeArray[^1];
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for (int i = levelCountOrigin; i < levelCount; i++)
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{
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size *= 4;
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_levelSizeArray[i] = size;
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}
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_maxSize = maxBlockSize;
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}
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public HybridLayerSegregatedFitAllocator(nuint byteSize, int align)
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{
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if (align < 16 || (align & (align - 1)) != 0) {
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throw new ArgumentException(
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"Alignment must be a power of two and at least 16 bytes.");
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}
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_entries = SlabAllocator<Entry>.Create(64, SlabBufferLayout.Chunked, false);
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m_Buffer = (byte *)NativeMemory.AlignedAlloc(byteSize, (nuint)align);
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_align = align;
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_size = byteSize;
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_bucketHeads = new BucketNode *[_levelSizeArray.Length * 3 + 1];
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_spareMemory = (Entry *)_entries.Allocate();
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_spareMemory->State = EntryState.Empty;
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_spareMemory->PreviousNear = _spareMemory;
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_spareMemory->NextNear = _spareMemory;
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_spareMemory->Position = (nuint)m_Buffer;
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_spareMemory->Size = (long)byteSize;
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_maxSize = 32U * 1024U * 1024U;
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}
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public HybridLayerSegregatedFitAllocator(nuint byteSize, int align, long maxBlockSize)
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{
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if (align < 16 || (align & (align - 1)) != 0) {
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throw new ArgumentException(
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"Alignment must be a power of two and at least 16 bytes.");
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}
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_entries = SlabAllocator<Entry>.Create(64, SlabBufferLayout.Chunked, false);
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m_Buffer = (byte*)NativeMemory.AlignedAlloc(byteSize, (nuint)align);
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_align = align;
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_size = byteSize;
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_spareMemory = (Entry *)_entries.Allocate();
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_spareMemory->State = EntryState.Empty;
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_spareMemory->PreviousNear = _spareMemory;
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_spareMemory->NextNear = _spareMemory;
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_spareMemory->Position = (nuint)m_Buffer;
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_spareMemory->Size = (long)byteSize;
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int levelCountOrigin = _levelSizeArray.Length;
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int levelCount = GetLevelFromSize(maxBlockSize) + 1;
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Array.Resize(ref _levelSizeArray, levelCount);
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_bucketHeads = new BucketNode *[levelCount * 3 + 1];
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int size = _levelSizeArray[^1];
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for (int i = levelCountOrigin; i < levelCount; i++)
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{
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size *= 4;
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_levelSizeArray[i] = size;
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}
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_maxSize = maxBlockSize;
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}
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public void Dispose()
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{
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Dispose(disposing:true);
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GC.SuppressFinalize(this);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (!disposedValue)
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{
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if (disposing) {
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_entries.Dispose();
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}
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NativeMemory.AlignedFree(m_Buffer);
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disposedValue = true;
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}
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}
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~HybridLayerSegregatedFitAllocator()
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{
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Dispose(disposing:false);
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}
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}
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}
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