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stgsharp/StgSharp.Common/Internal/InternalIO.cs
T

147 lines
5.0 KiB
C#

//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="InternalIO.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Graphics;
using StgSharp.Graphics.OpenGL;
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
namespace StgSharp.Internal
{
internal static unsafe partial class InternalIO
{
internal const string SS_errorLog =
"SS_errorlog.log";
internal const string SSC_libName =
"StgSharp.C";
internal static Dictionary<TypeCode, uint> GLtype =
new Dictionary<TypeCode, uint>();
internal static readonly GCHandle ssc_logHandle =
GCHandle.Alloc( new byte[512], GCHandleType.Pinned );
internal static IntPtr SSClibPtr = IntPtr.Zero;
internal static SemaphoreSlim logSyncSemaphore = new SemaphoreSlim( 1, 1 );
static InternalIO()
{
GLtype.Add( TypeCode.Single, glConst.FLOAT );
GLtype.Add( TypeCode.Int32, glConst.INT );
GLtype.Add( TypeCode.UInt32, glConst.UNSIGNED_INT );
GLtype.Add( TypeCode.Int16, glConst.SHORT );
GLtype.Add( TypeCode.UInt16, glConst.UNSIGNED_SHORT );
GLtype.Add( TypeCode.SByte, glConst.BYTE );
GLtype.Add( TypeCode.Byte, glConst.UNSIGNED_BYTE );
}
internal static void InternalAppendLog( string log )
{
if( !File.Exists( SS_errorLog ) )
{
FileStream stream = File.Create( SS_errorLog );
stream.Close();
}
using( StreamWriter logStream = File.AppendText( SS_errorLog ) ) {
logStream.WriteLine( log );
}
}
[Obsolete( "Not completed", true )]
internal static IntPtr InternalLoadProc<T>( IntPtr lib, string name ) where T: Delegate
{
try
{
IntPtr procPtr =
#if WINDOWS
IntPtr.Zero;
#elif LINUX
#else
IntPtr.Zero;
#endif
return procPtr;
}
catch( Exception )
{
throw;
}
}
internal static void InternalWriteLog( string logLine, LogType logType )
{
logSyncSemaphore.Wait();
if( !File.Exists( SS_errorLog ) )
{
FileStream stream = File.Create( SS_errorLog );
stream.Close();
}
using( StreamWriter logStream = File.AppendText( SS_errorLog ) )
{
logStream.WriteLine( $"{logType}\t{DateTime.Now.ToString("o")}" );
logStream.WriteLine( logLine );
}
logSyncSemaphore.Release();
}
internal static void InternalWriteLog( string beforeTime, string logLine, LogType logType )
{
logSyncSemaphore.Wait();
if( !File.Exists( SS_errorLog ) )
{
FileStream stream = File.Create( SS_errorLog );
stream.Close();
}
using( StreamWriter logStream = File.AppendText( SS_errorLog ) )
{
logStream.WriteLine( beforeTime );
logStream.WriteLine( $"{logType}\t@\t{DateTime.Now.ToString("o")}" );
logStream.WriteLine( logLine );
}
logSyncSemaphore.Release( 1 );
}
}
}