Files
stgsharp/源代码/StgSharp/Geometries/PlainGeometry/GeometryOperation.cs
T

21 lines
496 B
C#

using StgSharp.Math;
namespace StgSharp.Geometries
{
/// <summary>
/// 计算位移失量,需要手动输入游戏刻以提供时间数据
/// </summary>
/// <param name="tick"></param>
/// <returns>表示位移量的三维矢量</returns>
public delegate vec3d GetLocationHandler(uint tick);
public static unsafe class GeometryOperation
{
public static vec3d DefualtMotion(uint tick)
{
return default(vec3d);
}
}
}