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stgsharp/源代码/StgShqrpGraphic/linear.c
T

222 lines
3.6 KiB
C

#pragma once
#include "GLenv/include/glad/glad.h"
#include "StgSharpGraphic.h"
#include <stdio.h>
#include <stdalign.h>
#include <xmmintrin.h>
#include <pmmintrin.h>
#include <immintrin.h>
/*
Basic functions as a copy of SIMD intrisic function
*/
SSGC_API __m128* __cdecl load(float x, float y, float z, float w)
{
float array[4] = {x,y,z,w};
__m128* ptr = _aligned_malloc(sizeof(__m128),16);
if (NULL != ptr)
{
*ptr = _mm_loadu_ps(&array);
return ptr;
}
else
{
return -1;
}
}
SSGC_API __m128* __cdecl load_cpy(__m128* ptr)
{
__m128* ret = _aligned_malloc(sizeof(__m128*),16);
if (NULL != ret)
{
*ret = *ptr;
}
return ret;
}
SSGC_API __m128* __cdecl addps(__m128* ptr1, __m128* ptr2)
{
__m128* ret = _aligned_malloc(sizeof(__m128*),16);
if (NULL != ret)
{
*ret = _mm_add_ps(*ptr1, *ptr2);
return ret;
}
else
{
return (__m128*) - 1;
}
}
SSGC_API __m128* __cdecl subps(__m128* ptr1, __m128* ptr2)
{
__m128* ret = _aligned_malloc(sizeof(__m128*), 16);
if (NULL != ret)
{
*ret = _mm_sub_ps(*ptr1, *ptr2);
return ret;
}
else
{
return -1;
}
}
SSGC_API __m128* __cdecl mulps_const(__m128* ptr, float value)
{
float c[4] = { value, value, value, value };
__m128* ret = _aligned_malloc(sizeof(__m128),16);
__m128 valueVec = _mm_loadu_ps(&c);
if (NULL != ret)
{
*ret = _mm_mul_ps(*ptr,valueVec);
return ret;
}
else
{
return -1;
}
}
SSGC_API __m128* __cdecl mulps(__m128* ptr1, __m128* ptr2)
{
__m128* ret = _aligned_malloc(sizeof(__m128), 16);
if (NULL != ret)
{
*ret = _mm_mul_ps(*ptr1, *ptr2);
return ret;
}
else
{
return -1;
}
}
SSGC_API _inline float __cdecl mulps_sum(__m128* ptr1, __m128* ptr2)
{
__m128 ret = _mm_mul_ps(*ptr1,*ptr2);
ret = _mm_hadd_ps(ret,ret);
ret = _mm_hadd_ps(ret,ret);
return *(float*)&ret;
}
_inline float __cdecl mulps_sum_internal(__m128 left, __m128 right)
{
__m128 ret = _mm_mul_ps(left, right);
ret = _mm_hadd_ps(ret, ret);
ret = _mm_hadd_ps(ret, ret);
return *(float*)&ret;
}
_inline float __cdecl mulps_total_internal(__m128 vec)
{
}
SSGC_API __m128* __cdecl divps_const(__m128* ptr, float value)
{
float c[4] = { value, value, value, value };
__m128* ret = _aligned_malloc(sizeof(__m128), 16);
__m128 valueVec = _mm_loadu_ps(&c);
if (NULL != ret)
{
*ret = _mm_div_ps(*ptr, valueVec);
return ret;
}
else
{
return -1;
}
}
SSGC_API __m128* __cdecl divps(__m128* ptr1, __m128* ptr2)
{
__m128* ret = _aligned_malloc(sizeof(__m128), 16);
if (NULL != ret)
{
*ret = _mm_div_ps(*ptr1, *ptr2);
return ret;
}
else
{
return -1;
}
}
SSGC_API float __cdecl sqrtss_const(float a)
{
__m128 ret = _mm_sqrt_ss(*(__m128*) & a);
return ret.m128_f32[0];
}
/*
Some complex functions for matrix calculations.
*/
SSGC_API __m256i* __cdecl load_matmap(uint64_t c0, uint64_t c1, uint64_t c2, uint64_t c3)
{
__m256i* retPtr = _aligned_malloc(sizeof(__m256i), sizeof(__m256i));
uint64_t ptr[4] = {c0,c1,c2,c3 };
if (NULL != retPtr)
{
*retPtr = _mm256_loadu_epi64(&ptr);
}
return retPtr;
}
SSGC_API __m128* __cdecl set_m128ptr_default()
{
return defaultVecPtr;
}
/*
Functions to clean up colum and matrix resources
*/
SSGC_API void __cdecl deinitM128(__m128* ptr)
{
_aligned_free(ptr);
}