84 lines
1.8 KiB
C
84 lines
1.8 KiB
C
#include "StgSharpGraphic.h"
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#include "SSGinternal.h"
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#include <stdio.h>
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#include <stdalign.h>
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#include <xmmintrin.h>
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STGSHARPGRAPHIC_API __m128* InitM128(float x, float y, float z, float w)
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{
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__m128* Ptr = _aligned_malloc(16, sizeof(__m128));
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if (NULL==Ptr)
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{
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return (__m128*) - 1;
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}
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else
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{
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Ptr->m128_f32[0] = x;
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Ptr->m128_f32[1] = y;
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Ptr->m128_f32[2] = z;
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Ptr->m128_f32[3] = w;
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return Ptr;
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}
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}
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STGSHARPGRAPHIC_API void DeinitM128(__m128* m128Ptr)
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{
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free(m128Ptr);
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}
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STGSHARPGRAPHIC_API void __stdcall VecAddVec(__m128* ptr1,__m128* ptr2, __m128* ret)
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{
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printf("%llu\n",(uint64_t)ptr1);
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printf("%llu\n",(uint64_t)ptr2);
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printf("%llu\n",(uint64_t)ret);
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printf("%f\t%f\t%f\t%f\t\n",
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ptr1->m128_f32[0], ptr1->m128_f32[1], ptr1->m128_f32[2], ptr1->m128_f32[3]
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);
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printf("%f\t%f\t%f\t%f\t\n",
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ptr2->m128_f32[0], ptr2->m128_f32[1], ptr2->m128_f32[2], ptr2->m128_f32[3]
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);
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*ret = _mm_add_ps(*ptr1, *ptr2);
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printf("%f\t%f\t%f\t%f\t\n",
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ret->m128_f32[0], ret->m128_f32[1], ret->m128_f32[2], ret->m128_f32[3]
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);
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}
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STGSHARPGRAPHIC_API void VecSubVec(__m128* ptr1, __m128* ptr2, __m128* ret)
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{
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printf("%llu\n", (uint64_t)ptr1);
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printf("%llu\n", (uint64_t)ptr2);
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printf("%llu\n", (uint64_t)ret);
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printf("%f\t%f\t%f\t%f\t\n",
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ptr1->m128_f32[0], ptr1->m128_f32[1], ptr1->m128_f32[2], ptr1->m128_f32[3]
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);
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printf("%f\t%f\t%f\t%f\t\n",
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ptr2->m128_f32[0], ptr2->m128_f32[1], ptr2->m128_f32[2], ptr2->m128_f32[3]
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);
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*ret = _mm_sub_ps(*ptr1, *ptr2);
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printf("%f\t%f\t%f\t%f\t\n",
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ret->m128_f32[0], ret->m128_f32[1], ret->m128_f32[2], ret->m128_f32[3]
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);
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}
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STGSHARPGRAPHIC_API void VecMulVec(__m128* ptr1, __m128* ptr2, __m128* ret)
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{
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*ret = _mm_mul_ps(*ptr1, *ptr2);
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}
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