92 lines
2.0 KiB
C#
92 lines
2.0 KiB
C#
using StgSharp.Control;
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using StgSharp.Math;
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using System;
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using System.Runtime.InteropServices;
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namespace StgSharp.Math
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{
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public class Vec4d
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{
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internal readonly M128Map _map;
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internal readonly IntPtr _m128Ptr;
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public unsafe float X
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{
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get { return (*(M128*)_m128Ptr).single_0; }
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set { (*(M128*)_m128Ptr).single_0 = value; }
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}
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public unsafe float Y
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{
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get { return (*(M128*)_m128Ptr).single_1; }
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set { (*(M128*)_m128Ptr).single_1 = value; }
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}
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public unsafe float Z
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{
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get { return (*(M128*)_m128Ptr).single_2; }
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set { (*(M128*)_m128Ptr).single_2 = value; }
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}
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public unsafe float W
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{
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get { return (*(M128*)_m128Ptr).single_3; }
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set { (*(M128*)_m128Ptr).single_3 = value; }
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}
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public Vec4d(float x, float y, float z, float w)
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{
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IntPtr a = internalIO.InternalInitM128(x,y,z,w);
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if ((ulong)a>=0)
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{
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this._m128Ptr = a;
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}
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}
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internal Vec4d()
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{
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_m128Ptr = internalIO.InternalInitM128(0,0,0,0);
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}
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public static Vec4d operator +(Vec4d vec1,Vec4d vec2)
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{
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Vec4d result = new Vec4d();
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internalIO.VecAddVec(vec1._m128Ptr, vec2._m128Ptr/**/,result._m128Ptr/**/);
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return result;
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}
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/**/
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public static Vec4d operator -(Vec4d vec1, Vec4d vec2)
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{
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Vec4d result = new Vec4d();
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internalIO.VecSubVec(vec1._m128Ptr,vec2._m128Ptr,result._m128Ptr);
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return result;
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}
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/**/
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public unsafe override string ToString()
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{
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return $"{*(M128*)_m128Ptr}";
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}
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~Vec4d()
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{
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if (_map == null)
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{
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internalIO.InternalDeinitM128(this._m128Ptr);
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}
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else
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{
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}
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}
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}
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}
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