Change: Preprocess to token scheduled, less dependency on type prediction, which put to LINK or C# compiling pase Design: the EXPRESS lang feature "FIXED" keyword not supported, builtin type binary not supported, not used in STEP AP203 and much too complex to make a full marshal implementation in C#. Add: Node generating method to generate literal node Signed-off-by: Nitload <YoumuLiu_NSI@whv0t.onmicrosoft.com>
130 lines
3.9 KiB
C#
130 lines
3.9 KiB
C#
//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="ExpLogic.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace StgSharp.Script.Express
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{
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public enum ExpLogicValue
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{
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True,
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False,
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Unknown
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}
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public struct ExpLogic
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{
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public static readonly ExpLogic False = new ExpLogic(
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ExpLogicValue.False );
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public static readonly ExpLogic True = new ExpLogic(
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ExpLogicValue.True );
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public static readonly ExpLogic Unknown = new ExpLogic(
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ExpLogicValue.Unknown );
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private readonly ExpLogicValue _value;
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public ExpLogic( ExpLogicValue value )
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{
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_value = value;
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}
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public bool IsTrue => _value == ExpLogicValue.True;
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public bool IsFalse => _value == ExpLogicValue.False;
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public bool IsUnknown => _value == ExpLogicValue.Unknown;
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public override string ToString() => _value.ToString();
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public static bool TryParse(
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ReadOnlySpan<char> value,
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out ExpLogic result )
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{
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if( Enum.TryParse<ExpLogicValue>( value, out ExpLogicValue e ) ) {
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result = new ExpLogic( e );
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return true;
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}
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result = default;
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return false;
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}
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// NOT !
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public static ExpLogic operator !( ExpLogic a )
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{
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return a.IsTrue ? False : a.IsFalse ? True : Unknown;
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}
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// AND &
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public static ExpLogic operator &( ExpLogic a, ExpLogic b )
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{
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if( a.IsFalse || b.IsFalse ) {
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return False;
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}
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if( a.IsUnknown || b.IsUnknown ) {
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return Unknown;
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}
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return True;
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}
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// XOR ^
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public static ExpLogic operator ^( ExpLogic a, ExpLogic b )
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{
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if( a.IsUnknown || b.IsUnknown ) {
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return Unknown;
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}
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return ( a.IsTrue ^ b.IsTrue ) ? True : False;
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}
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// OR |
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public static ExpLogic operator |( ExpLogic a, ExpLogic b )
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{
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if( a.IsTrue || b.IsTrue ) {
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return True;
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}
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if( a.IsUnknown || b.IsUnknown ) {
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return Unknown;
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}
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return False;
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}
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}
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}
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