Files
stgsharp/StgSharp.Script/Express/ExpNodeGenerator.FunctionCalling.cs
T
2025-08-25 09:50:30 +08:00

103 lines
4.2 KiB
C#

//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="ExpNodeGenerator.FunctionCalling.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static StgSharp.Script.Express.ExpCompile;
namespace StgSharp.Script.Express
{
public partial class ExpNodeGenerator
{
private bool _isCallingFunction = false;
private List<CompileDepthMark> _funcCallDepthCount = new List<CompileDepthMark>(
);
private void EnterFunctionCalling()
{
_isCallingFunction = true;
CompileDepthMark mark = _cache.IncreaseDepth();
_funcCallDepthCount.Add( mark );
}
private void ExitFunctionCalling()
{
CompileDepthMark mark = _funcCallDepthCount.Last();
if( _funcCallDepthCount.Count == 0 ) {
_isCallingFunction = false;
}
}
//checking _operandAheadOfDepth can be used to check if the function calling has no param.
//put one of param to tail of function calling pram expression node
/// <summary>
/// Compile a parameter expression and add it to head of function parameter node list.
/// </summary>
private void MergeFunctionCallingParameter( Token currentSeparator )
{
if( _cache.OperandAheadOfDepth == 1 ) {
if( _cache.PopOperand( out Token t, out ExpNode? n ) ) {
n!.PrependNode( ExpNode.NonOperation( currentSeparator ) );
} else {
switch( t.Flag ) {
case TokenFlag.Number:
if( int.TryParse( t.Value, out int intVal ) ) {
n = new ExpIntNode( t, intVal );
} else if( float.TryParse(
t.Value, out float floatVal ) ) {
n = new ExpRealNumberNode( t, floatVal );
}
break;
case TokenFlag.String:
n = new ExpStringNode( t, t.Value );
break;
case TokenFlag.Member:
// case1: name of a _instance, make ref copy
// case2: name of a function, make a function call
// case3: unknown, make a _instance member node, check while link
break;
default:
break;
}
}
} else {
//TODO compile the param expression
}
}
}
}