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stgsharp/StgSharp.Model/Step/Items/StepCylindricalSurface.cs
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2025-08-25 09:50:30 +08:00

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2.9 KiB
C#

//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="StepCylindricalSurface.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the ¡°Software¡±), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED ¡°AS IS¡±,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Script;
using StgSharp.Script.Express;
using System.Collections.Generic;
namespace StgSharp.Modeling.Items
{
public class StepCylindricalSurface : StepElementarySurface
{
private StepCylindricalSurface() : base() { }
public StepCylindricalSurface( string name, StepAxis2Placement3D position, float radius )
: base( name, position )
{
Radius = radius;
}
public float Radius { get; set; }
public override StepItemType ItemType => StepItemType.CylindricalSurface;
internal static StepRepresentationItem CreateFromSyntaxList(
StepBinder binder,
ExpNode syntaxList )
{
ExpNodeNextEnumerator enumerator = new ExpNodeNextEnumerator( syntaxList );
enumerator.AssertEnumeratorCount( 3 );
StepCylindricalSurface surface = new StepCylindricalSurface();
surface.Name = enumerator.Values[ 0 ].CodeConvertTemplate;
binder.BindValue(
enumerator.Values[ 1 ], v => surface.Position = v.AsType<StepAxis2Placement3D>() );
surface.Radius = ( enumerator.Values[ 2 ]as ExpRealNumberNode )!.Value;
return surface;
}
}
}