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stgsharp/StgSharp.Common/HighPerformance/Memory/UnmanagedMemoryHandle.cs
T
2025-08-25 09:50:30 +08:00

101 lines
3.2 KiB
C#

//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="UnmanagedMemoryHandle.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Buffers;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp.HighPerformance.Memory
{
public unsafe struct UnmanagedMemoryHandle
{
public readonly byte* BufferHandle, AllocatorHandle;
public readonly nuint Size;
public UnmanagedMemoryHandle(byte* pointer, byte* handle, nuint s)
{
BufferHandle = pointer;
AllocatorHandle = handle;
Size = s;
}
public readonly ref byte this[nuint index]
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => ref Unsafe.AddByteOffset(ref Unsafe.AsRef<byte>(BufferHandle), index);
}
public readonly Enumerator GetEnumerator()
{
return new Enumerator(this);
}
public ref struct Enumerator : IEnumerator<byte>
{
private nuint _index = nuint.MaxValue;
private UnmanagedMemoryHandle _handle;
internal Enumerator(UnmanagedMemoryHandle span)
{
_handle = span;
}
public ref byte RefCurrent => ref _handle[_index];
public readonly void Dispose() { }
public bool MoveNext()
{
_index++;
return _index < _handle.Size;
}
public void Reset()
{
_index = 0;
}
object IEnumerator.Current => RefCurrent;
byte IEnumerator<byte>.Current => RefCurrent;
}
}
}