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stgsharp/StgSharp.Common/PipeLine/PipeLineRunner.cs
T

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C#

//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="PipeLineRunner.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Threading;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Data;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace StgSharp.PipeLine
{
public static class PipeLineRunner
{
private static NodeRunner[] allAvailableTask = CreateBlueprintRunnerArray();
private static CancellationTokenSource cts = new CancellationTokenSource();
private static ConcurrentStack<PipelineScheduler> pipelineInWaiting
= new ConcurrentStack<PipelineScheduler>();
private static int _callingThread;
private static SemaphoreSlim pipelineLock = new SemaphoreSlim( 0, 1 );
public static void Run( PipelineScheduler pipeline )
{
//Console.WriteLine();
if( pipeline == null )
{
return;
}
if( pipeline.IsRunning ) {
throw new InvalidOperationException( "Attempt to run a blueprint instance twice." );
}
if( !IsValidCalling() ) {
pipelineLock.Wait();
}
if( InterruptAndRunNewPipeline( pipeline ) )
{
while( InterruptAndRunNewPipeline( NodeRunner.CurrentPipeline! ) ) { }
}
pipelineLock.Release();
Interlocked.Exchange( ref _callingThread, -1 );
}
public static void SetMaxTaskCount( int size )
{
if( size < 1 ) {
size = 1;
}
if( allAvailableTask.Length >= size )
{
for( int i = size; i < allAvailableTask.Length; i++ )
{
if( allAvailableTask[ i ] != null ) {
allAvailableTask[ i ].Cancel();
}
}
}
Array.Resize( ref allAvailableTask, size );
}
public static void Terminate()
{
cts.Cancel();
if( NodeRunner.CurrentPipeline is null ) {
return;
}
NodeRunner.CurrentPipeline.Terminate();
foreach( NodeRunner task in allAvailableTask ) {
task.Cts.Cancel();
}
foreach( PipelineScheduler bp in pipelineInWaiting ) {
bp.Terminate();
}
pipelineInWaiting.Clear();
}
internal static bool InterruptAndRunNewPipeline( PipelineScheduler newPipeline )
{
ArgumentNullException.ThrowIfNull( newPipeline );
if( ( newPipeline != NodeRunner.CurrentPipeline ) &&
( NodeRunner.CurrentPipeline != null ) )
{
//if a running bp exists
pipelineInWaiting.Push( NodeRunner.CurrentPipeline );
}
//load new bp to current bp
NodeRunner.CurrentPipeline = newPipeline;
Interlocked.Exchange( ref _callingThread, Environment.CurrentManagedThreadId );
//run beginning node to init it first.
if( !NodeRunner.CurrentPipeline.IsRunning )
{
( NodeRunner.CurrentPipeline.BeginLayer as BeginningNode )!.Run();
}
//refresh all tasks
/*
for( int i = 0; i < allAvailableTask.Length; i++ )
{
NodeRunner item = allAvailableTask[ i ];
if( ( item is null ) || item.IsCompleted ) {
allAvailableTask[ i ] = NodeRunner.Run();
}
}
/**/
PipelineNode node;
while( !cts.Token.IsCancellationRequested &&
NodeRunner.CurrentPipeline.RequestNextMainThreadNode( out node ) )
{
node.Run();
if( !NodeRunner.CurrentPipeline.IsRunning )
{
break;
}
}
while( ( NodeRunner.CurrentPipeline != null ) &&
NodeRunner.CurrentPipeline.IsRunning &&
!cts.Token.IsCancellationRequested &&
NodeRunner.CurrentPipeline!.RequestNexConcurrentNode( out node ) )
{
node.Run();
if( !NodeRunner.CurrentPipeline!.IsRunning )
{
break;
}
}
( NodeRunner.CurrentPipeline!.EndLayer as EndingNode )!.Run();
bool isEmpty = pipelineInWaiting.TryPop( out PipelineScheduler? pipeline );
NodeRunner.CurrentPipeline = pipeline!;
return isEmpty;
}
/// <summary>
/// <para> Only the following occasions of calling are valid: </para> <para>1. no bp is
/// running or the only bp is quitting.</para><para>2. calling from the main thread or a
/// thread the current bp is running on. </para>
/// </summary>
internal static bool IsValidCalling()
{
if( ( NodeRunner.CurrentPipeline == null ) || //no bp running at all
( ( pipelineInWaiting.IsEmpty ) && ( NodeRunner.CurrentPipeline.IsRunning == false ) ) )
{
// a bp is quitting
//in case no bp is running
return true;
}
int? id = Task.CurrentId;
if( id is null )
{
// in case calling from main thread and current running bp
return _callingThread == Environment.CurrentManagedThreadId;
}
foreach( NodeRunner item in allAvailableTask )
{
if( item.Id == id )
{
//if calling from any bp running task
return true;
}
}
return false;
}
private static NodeRunner[] CreateBlueprintRunnerArray()
{
int count = Environment.ProcessorCount;
return new NodeRunner[ count < 2 ? count : count - 2];
}
}
internal class NodeRunner : CancellableTask
{
private static volatile PipelineScheduler? _current;
internal NodeRunner()
: base()
{
_startup = InternalRun;
}
internal static PipelineScheduler? CurrentPipeline
{
get => _current;
set => _current = value;
}
internal static NodeRunner Run()
{
NodeRunner ret = new NodeRunner
{
_startup = InternalRun
};
ret._internalTask = Task.Run( ret.InternalAction );
return ret;
}
private static void InternalRun( CancellationToken token )
{
PipelineNode item;
Console.WriteLine( $"Global thread {Environment.CurrentManagedThreadId} starts." );
while( ( CurrentPipeline != null ) &&
CurrentPipeline.IsRunning &&
!token.IsCancellationRequested &&
CurrentPipeline.RequestNexConcurrentNode( out item ) ) {
item.Run();
}
}
}//------------------------------------- End of Class ------------------------------------------
}