102 lines
3.9 KiB
C#
102 lines
3.9 KiB
C#
//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="Parallelogram.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Controlling;
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using StgSharp.Math;
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namespace StgSharp.Geometries
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{
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public class Parallelogram : Polygon4
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{
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internal Point center;
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internal readonly GetLocationHandler movCenterOperation =
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new GetLocationHandler(GeometryOperation.DefualtMotion);
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public Parallelogram(
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float v0x, float v0y, float v0z,
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float v1x, float v1y, float v1z,
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float v2x, float v2y, float v2z,
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float v3x, float v3y, float v3z
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) : base(
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v0x, v0y, v0z,
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v1x, v1y, v1z,
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v2x, v2y, v2z,
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v3x, v2y, v3z
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)
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{
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if (
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vertexMat.Colum0 + vertexMat.Colum2 !=
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vertexMat.Colum1 + vertexMat.Colum3
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)
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{
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InternalIO.InternalWriteLog("Init of geometry item failed, because four vertices cannot form a rectangle.", LogType.Warning);
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}
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}
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public GetLocationHandler MovCenterOperation => movCenterOperation;
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public GetLocationHandler MovVertex01Operation => moveVertex0Operation;
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public GetLocationHandler MovVertex02Operation => moveVertex1Operation;
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public virtual vec3d MovCenter(uint tick)
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{
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return movCenterOperation.Invoke(tick);
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}
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/// <summary>
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/// Move the third vertix. this is a useless method for Parallelograms.
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/// </summary>
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/// <param name="tick">Current time tick</param>
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/// <returns></returns>
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/// <exception cref="UnusedVertexException">Geometry overdefined</exception>
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public override sealed vec3d MoveVertex2(uint tick)
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{
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throw new UnusedVertexException();
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}
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/// <summary>
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/// Move the third vertix. This method is useless for Parallelograms.
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/// </summary>
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/// <param name="tick">Current time tick</param>
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/// <returns></returns>
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/// <exception cref="UnusedVertexException">Geometry overdefined</exception>
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public override sealed vec3d MoveVertex3(uint tick)
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{
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throw new UnusedVertexException();
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}
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internal override sealed void UpdateCoordinate(uint tick)
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{
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}
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}
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}
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