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stgsharp/源代码/StgSharp/Geometries/Parallelogram.cs
T

92 lines
2.6 KiB
C#

using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Geometries
{
internal class Parallelogram : IGeometry
{
internal Point _basePoint;
internal Point _center;
internal Point _centerToCorner1;
internal Point _centerToCorner2;
internal RenderMode _renderMode;
internal readonly uint bornTick;
public override sealed Point BasePoint => _basePoint;
public override sealed Point RefPoint => _center;
public override sealed Point RefVec01 => _centerToCorner1;
public override sealed Point RefVec02 => _centerToCorner2;
public override RenderMode renderMode => _renderMode;
public Parallelogram(uint bornTime) : base(bornTime)
{
bornTick = bornTime;
}
public Parallelogram(Counter<uint> tickCounter) : base(tickCounter)
{
bornTick = tickCounter._value;
}
internal override sealed void OnRender(uint tick)
{
tick -= bornTick;
CalcVec01(tick);
switch (renderMode)
{
case RenderMode.BasePoint:
CalcVec02(_basePoint._position, tick);
CalcVec03(_basePoint._position, tick);
break;
case RenderMode.RefPoint:
CalcVec02(_center._position, tick);
CalcVec03(_center._position, tick);
break;
default:
break;
}
}
public override sealed float SetArrayX()
{
throw new NotImplementedException();
}
public override sealed float SetArrayY()
{
throw new NotImplementedException();
}
internal override void CalcVec01(uint tick)
{
_center._position = _basePoint._position + MovCenter(tick);
}
internal override void CalcVec02(vec3d vec, uint tick)
{
_centerToCorner1._position = vec + UpdateCTC1(tick);
}
internal override void CalcVec03(vec3d vec, uint tick)
{
_centerToCorner2._position = vec + UpdateCTC2(tick);
}
public virtual vec3d MovCenter(uint tick) => default(vec3d);
public virtual vec3d UpdateCTC1(uint tick) => default(vec3d);
public virtual vec3d UpdateCTC2(uint tick) => default(vec3d);
public override Line[] GetAllSides()
{
throw new NotImplementedException();
}
}
}