84 lines
3.3 KiB
C#
84 lines
3.3 KiB
C#
//-----------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------
|
|
// file="CrossFrameBlueprintNode.cs"
|
|
// Project: StgSharp
|
|
// AuthorGroup: Nitload Space
|
|
// Copyright (c) Nitload Space. All rights reserved.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person
|
|
// obtaining a copy of this software and associated documentation
|
|
// files (the “Software”), to deal in the Software without restriction,
|
|
// including without limitation the rights to use, copy, modify, merge,
|
|
// publish, distribute, sublicense, and/or sell copies of the Software,
|
|
// and to permit persons to whom the Software is furnished to do so,
|
|
// subject to the following conditions:
|
|
//
|
|
// The above copyright notice and
|
|
// this permission notice shall be included in all copies
|
|
// or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED “AS IS”,
|
|
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
|
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
|
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
|
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
|
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
//
|
|
//-----------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------
|
|
using StgSharp.BluePrint;
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using System.Threading;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace StgSharp.BluePrint
|
|
{
|
|
public class CrossFrameOperation : IConvertableToBlueprintNode
|
|
{
|
|
|
|
private int currentCount;
|
|
|
|
private readonly int cycleCount;
|
|
|
|
public CrossFrameOperation(Action startup, int cycleCount)
|
|
{
|
|
MainExecution = startup;
|
|
this.cycleCount = (cycleCount > 1) ? cycleCount : throw new ArgumentException(
|
|
$"{$"The {typeof(CrossFrameOperation).Name} crosses only one cycle, "}{$"please use a {typeof(BlueprintNode).Name} instead."}");
|
|
this.cycleCount = cycleCount;
|
|
currentCount = cycleCount;
|
|
}
|
|
|
|
public Action MainExecution { get; private protected set; }
|
|
|
|
public static string InputInterfacesName => "TaskIn";
|
|
|
|
public static string OutputInterfacesName => "TaskOut";
|
|
|
|
public void ExecuteMain(in Dictionary<string, BlueprintPipeline> input, in Dictionary<string, BlueprintPipeline> output)
|
|
{
|
|
if (currentCount < cycleCount)
|
|
{
|
|
Interlocked.Increment(ref currentCount);
|
|
}
|
|
else
|
|
{
|
|
Interlocked.Exchange(ref currentCount, 0);
|
|
Task.Run(MainExecution);
|
|
}
|
|
//Console.WriteLine(currentCount);
|
|
BlueprintPipeline.SkipAll(output);
|
|
}
|
|
|
|
string[] IConvertableToBlueprintNode.InputInterfacesName => [InputInterfacesName];
|
|
|
|
string[] IConvertableToBlueprintNode.OutputInterfacesName => [OutputInterfacesName];
|
|
|
|
}
|
|
}
|