Files
stgsharp/源代码/StgSharp/Geometries/Arc.cs
T

116 lines
4.1 KiB
C#

using Steamworks;
using StgSharp.Linear;
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
using System.Text;
namespace StgSharp.Geometries
{
public class Arc : IPlainGeometry
{
internal Point _basePoint;
internal Point _center;
internal Point _beginPoint;
internal Point _endPoint;
internal RenderMode _renderMode;
internal readonly uint bornTick;
public Arc(uint bornTime) : base(bornTime)
{
bornTick = bornTime;
}
public Arc(Counter<uint> tickCounter) : base(tickCounter)
{
bornTick = tickCounter._value;
}
public override Point RefOrigin => _basePoint;
public override Point RefPoint => _center;
public override Point RefVec01 => _beginPoint;
public override Point RefVec02 => _endPoint;
public override RenderMode renderMode => _renderMode;
internal sealed override void CalcVec01(uint tick)
{
_center._position = _basePoint._position + MoveCenter(tick);
}
internal sealed override void CalcVec02(vec3d vec, uint tick)
{
_beginPoint._position = vec + UpdateRadius(tick);
}
internal sealed override void CalcVec03(vec3d vec, uint tick)
{
_endPoint._position = vec + UpdateAngle(tick);
}
internal sealed override void CalcVec04(vec3d vec, uint tick) => throw new UnusedVertexException();
internal sealed override void CalcVec05(vec3d vec, uint tick) => throw new UnusedVertexException();
internal sealed override void CalcVec06(vec3d vec, uint tick) => throw new UnusedVertexException();
internal sealed override void CalcVec07(vec3d vec, uint tick) => throw new UnusedVertexException();
internal sealed override void CalcVec08(vec3d vec, uint tick) => throw new UnusedVertexException();
internal sealed override void CalcVec09(vec3d vec, uint tick) => throw new UnusedVertexException();
internal sealed override void CalcVec10(vec3d vec, uint tick) => throw new UnusedVertexException();
internal sealed override void CalcVec11(vec3d vec, uint tick) => throw new UnusedVertexException();
internal sealed override void CalcVec12(vec3d vec, uint tick) => throw new UnusedVertexException();
internal sealed override void CalcVec13(vec3d vec, uint tick) => throw new UnusedVertexException();
internal sealed override void CalcVec14(vec3d vec, uint tick) => throw new UnusedVertexException();
internal sealed override void CalcVec15(vec3d vec, uint tick) => throw new UnusedVertexException();
internal sealed override void CalcVec16(vec3d vec, uint tick) => throw new UnusedVertexException();
public virtual vec3d MoveCenter(uint tick) => default;
public virtual vec3d UpdateRadius(uint tick) => default;
public virtual vec3d UpdateAngle(uint tick) => default;
internal override void OnRender(uint tick)
{
tick-=bornTick;
CalcVec01(tick);
switch (_renderMode)
{
case RenderMode.BasePoint:
CalcVec02(_basePoint._position,tick);
CalcVec03(_basePoint._position,tick);
break;
case RenderMode.RefPoint:
CalcVec02(_center._position,tick);
CalcVec03(_center._position, tick);
break;
default:
break;
}
}
public override float SetArrayX()
{
throw new NotImplementedException();
}
public override float SetArrayY()
{
throw new NotImplementedException();
}
public override Line[] GetAllSides() => throw new NotImplementedException();
public override Plain GetPlain()
{
return new Plain(this._center,this._beginPoint,this._endPoint);
}
}
}