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stgsharp/源代码/StgSharp/Math/Scalar/Pow.cs
T

87 lines
2.3 KiB
C#

namespace StgSharp.Math
{
public static unsafe partial class Calc
{
/// <summary>
/// calculate the value of x^y
/// </summary>
/// <param name="x"></param>
/// <param name="y"></param>
/// <returns>Returns the value of x^y</returns>
public static unsafe float Pow(float x, float y)
{
/*
* x^y = E ^ ( log( x ) * y )
* Now define z = | log(x) * y | = m * n
* and m is an integer, and 0.5 < |n| < 1
* then E ^ z = ( E ^ n ) ^ m
*
*
* As a float number can be expressed in (1+e)*(2^f)
* n = (1+e)/2
* m = 2 ^ (f + 1)
*
*/
float z, t;
if (x == 1 || y == 0)
{
return 1;
}
if (x == 1 && y == 0)
{
return float.PositiveInfinity;
}
z = Calc.Log(x) * y;
bool sign = false;
if (z < 0)
{
sign = true;
z = -z;
}
if (z < 0.5f)
{
t = 1.0f + z * (
1.0f + z * (
0.5f + z * (
0.1666666667f + z * (
0.0416666666667f + z *
8.333333333e-3f))));
}
else
{
uint zBit = *(uint*)&z;
uint zBitAbs = zBit & 0b_0111_1111_1111_1111_1111_1111_1111_1111;
uint uintm = (zBitAbs >> 23);
int m = (*(int*)&uintm) - 126;
uint nBit = (zBitAbs & 0b_0000_0000_0111_1111_1111_1111_1111_1111)
+ 0b_0011_1111_0000_0000_0000_0000_0000_0000;
float n = *(float*)&nBit - 1;
t = 2.718281828f + n * (
2.718281828f + n * (
1.359140914f + n * (
0.4530469714f + n * (
0.1132617429f + n *
0.02265234857f))));
for (int i = 0; i < m; i++)
{
t = t * t;
}
}
if (sign)
{
t = 1 / t;
}
return t;
}
}
}