83 lines
2.7 KiB
C#
83 lines
2.7 KiB
C#
//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="EncodStream.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Data;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Text;
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namespace StgSharp.Data
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{
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public class EncodeStream
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{
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byte[] buffer;
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BitArray bufferArray;
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byte count;
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List<byte> data;
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public EncodeStream()
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{
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count = 0;
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buffer = new byte[1];
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data = new List<byte>();
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bufferArray = new BitArray(8, true);
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}
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public List<byte> EncodeData
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=> data;
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public int Length => data.Count;
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public string Output => Encoding.UTF8.GetString(data.ToArray());
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public void WriteBits<T>(HuffmanKey<T> key) where T : struct
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{
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BitArray bit = key.GetBitArray();
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for (int i = 0; i < bit.Count; i++)
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{
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if (count == 8)
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{
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bufferArray.CopyTo(buffer, 0);
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data.Add(buffer[0]);
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count = 0;
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}
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bufferArray[count] = bit[i];
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count++;
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}
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}
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}
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}
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