//----------------------------------------------------------------------- // ----------------------------------------------------------------------- // file="StateMachine" // Project: StgSharp // AuthorGroup: Nitload // Copyright (c) Nitload. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- using StgSharp.Internal; using StgSharp.State; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace StgSharp.RegularAnalysis { internal class RegularExpressionState : ISimpleStateMachine { private List _nodes; private RegularStateNode _currentState; public RegularStateNode this[ int label ] => _nodes[label]; public ref readonly RegularStateNode GetCurrentStateNode() { throw new NotImplementedException(); } public void Reset() { throw new NotImplementedException(); } public bool TryMoveNext( RegularContext ctx ) { throw new NotImplementedException(); } #region node factory public RegularExpressionCharNode AddChar( char c ) { RegularExpressionCharNode node = new RegularExpressionCharNode(c); int index = _nodes.Count; _nodes.Add(node); node.FailNodeIndex = index; // Point to self by default return node; } public RegularExpressionCharsetNode AddCharset( ReadOnlySpan chars, bool isNegate ) { RegularExpressionCharsetNode node = new RegularExpressionCharsetNode(chars, isNegate); int index = _nodes.Count; _nodes.Add(node); node.FailNodeIndex = index; // Point to self by default return node; } public (RegularExpressionLeftBoarderNode left,RegularExpressionRightBoarderNode right) AddBoarder( string groupName, int groupIndex ) { RegularExpressionLeftBoarderNode leftNode = new RegularExpressionLeftBoarderNode(groupIndex, groupName); int leftIndex = _nodes.Count; _nodes.Add(leftNode); leftNode.FailNodeIndex = leftIndex; // Point to self by default RegularExpressionRightBoarderNode rightNode = new RegularExpressionRightBoarderNode(groupIndex, groupName); int rightIndex = _nodes.Count; _nodes.Add(rightNode); rightNode.FailNodeIndex = rightIndex; // Point to self by default return (left: leftNode,right:rightNode); } public RegularExpressionCounterNode AddCounter( int minCount, bool isEager ) { RegularExpressionCounterNode node = new RegularExpressionCounterNode(minCount, isEager); int index = _nodes.Count; _nodes.Add(node); node.FailNodeIndex = index; // Point to self by default return node; } #endregion } internal class RegularContext : StateContext { public int Begin { get; set; } public int Position { get; set; } = -1; public ReadOnlySpan CurrentCharSpan => Source.AsSpan()[Begin..Position]; public string Source { get; init; } internal Stack LastBranch { get; } = new(); } }